X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '21 '19 '18 '17 '16

    I did post a rules question over on the Harris game design site, was curious about West India being part of UK Europe for the national objective but part of UK Pacific for the economy.  Seems odd but no big deal.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 24 / 29
        Japanese : 81 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.438
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • '20 '18 '16 '13 '12

    @Degrasse:

    I did post a rules question over on the Harris game design site, was curious about West India being part of UK Europe for the national objective but part of UK Pacific for the economy.  Seems odd but no big deal.

    That’s funny. Yeah I would say it should just go with Pacific.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from Cyprus to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from 95 Sea Zone to 81 Sea Zone
                1 fighter moved from 95 Sea Zone to Trans-Jordan
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 armour moved from Cyprus to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from 95 Sea Zone to 81 Sea Zone
                1 fighter moved from 95 Sea Zone to Trans-Jordan
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Syria
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win, taking Syria from Russians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Alexandria
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Alexandria, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 19 PUs (2 lost to blockades); end with 20 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 3 infantry
        Alexandria : 1 flag, 1 armour
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 1 armour
        Tunisia : 1 flag
        Romania : 1 flag, 1 aaGun and 2 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        96 Sea Zone : 1 flag, 1 destroyer
        94 Sea Zone : 1 flag, 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 23 / 29
        Japanese : 81 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 1 infantry moved from South Australia to Queensland
                1 armour and 2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 airfield, 4 artilleries and 1 harbour
                        ANZAC roll dice for 1 armour, 2 artilleries and 3 infantry in Queensland, round 1 :  1/6 hits
                        Japanese roll dice for 4 artilleries in Queensland, round 1 :  1/4 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                        ANZAC roll dice for 1 armour, 2 artilleries and 2 infantry in Queensland, round 2 :  2/5 hits
                        Japanese roll dice for 3 artilleries in Queensland, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in Queensland
                        ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in Queensland, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 4 artilleries
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,6,1,2,2,2,3,4,1,4,5,1,1,2,3,4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 23 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    112 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        125 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 23 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 32 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 1 fighter, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Western Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                2 armour moved from Novgorod to Finland
                      Germans take Finland from British
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 2 infantry in Rostov, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Rostov, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 armour in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
                5 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Germany to Poland
                3 artilleries and 4 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Romania to Ukraine

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                Germans undo move 3.
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
        Poland : 1 flag, 1 artillery and 1 infantry
        Germany : 1 flag, 1 factory_major and 5 infantry
        Denmark : 1 flag, 1 aaGun and 6 infantry
        Holland Belgium : 1 flag, 1 factory_minor
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 2 armour
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        113 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 2 armour, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 20 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                5 infantry moved from Bryansk to Rostov
                1 bomber moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 1 bomber and 2 infantry in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour and 1 bomber in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 5 infantry and 1 mech_infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Rostov, round 1 :  0/7 hits
                        Germans roll dice for 2 armour in Rostov, round 1 :  2/2 hits
                        2 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 2 armour in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Russians :

    Ethiopia : 1 flag
        Belarus : 1 flag, 1 armour
        Bryansk : 1 flag, 6 infantry
        Rostov : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_major and 4 infantry
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 5 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 79 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    hello everyone,

    another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.

    kind regards,
    allweneedislove

  • '20 '18 '16 '13 '12

    Hey guys.

    Sorry for the delay. I’m in the middle of exams right now and I have 4 of them in one week. It’s been a little hectic to say the very least.

    There is a chance I can do it tonight.

    It would be a lot easier if I didn’t have to play this silly chess game in the south pacific.

    I’ve got both rooks, 2 knights, and my queen to his measly 2 bishops, but I just can’t nail down this checkmate because there are too many damn pawns on the board! :-)

  • '21 '19 '18 '17 '16

    I feel inspired now.

    Pawn Wars

    The Pawn Menace
    Attack of the Pawns
    Revenge of the Pawns
    A New Pawn
    The Pawns Strike Back
    Return of the Pawns

    Starring
    Luke Pawnwalker
    Pawness Leia
    Obi Pawn Kenobi
    Pawn Solo
    Pawndo Calrission
    Pawn-Pawn Binks
    Darth Pawnder
    The Emperor Pawnpaltine
    C3PawnO
    R2Pawn2
    Yopawn
    Queen Amipawna
    Anakin Pawnwalker

  • '20 '18 '16 '13 '12

    :-)

    Funny how so many of those names can be converted to pawns-like names.

    I promise to have J12 out tonight boys. Stats exam from 2-5.

    Thanks for your understanding.

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Caroline Islands to 33 Sea Zone
                5 artilleries moved from Caroline Islands to 33 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 33 Sea Zone to 49 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                7 infantry moved from 54 Sea Zone to Queensland
                6 artilleries moved from 54 Sea Zone to Queensland
                2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 mech_infantry moved from Korea to Siberia
                1 fighter and 2 tactical_bombers moved from Japan to Siberia
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                5 infantry moved from Caroline Islands to 33 Sea Zone
                5 artilleries moved from Caroline Islands to 33 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 33 Sea Zone to 49 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                7 infantry moved from 54 Sea Zone to Queensland
                6 artilleries moved from 54 Sea Zone to Queensland
                2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone
                2 artilleries moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 mech_infantry moved from Korea to Siberia
                1 fighter and 2 tactical_bombers moved from Japan to Siberia
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Siberia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Siberia, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    retreated to Siberia
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 32 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Queensland
                    Japanese attack with 6 artilleries and 7 infantry
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Queensland, round 1 :  3/3 hits
                        Japanese roll dice for 6 artilleries and 7 infantry in Queensland, round 1 :  2/13 hits
                        ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries and 1 infantry in Queensland, round 1 :  1/4 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
                        Japanese roll dice for 6 artilleries and 6 infantry in Queensland, round 2 :  8/12 hits
                        ANZAC roll dice for 1 armour in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 6 artilleries and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Queensland: 1 artillery
                EDIT: Adding units owned by Japanese to Queensland: 1 infantry
                EDIT: Adding units owned by Japanese to Northern Territory: 1 infantry
                EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 infantry and 2 transports
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
                4 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan

    Place Units - Japanese
                2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
                Japanese undo move 1.
                3 transports placed in 6 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                Japanese undo move 1.
                1 transport placed in 6 Sea Zone
                2 transports placed in 6 Sea Zone
                1 armour placed in Korea

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag, 1 factory_minor
        Korea : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
        Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Manchuria : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 6 infantry
        Northern Territory : 1 flag, 2 artilleries and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
        30 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 3 transports
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 7 transports
        55 Sea Zone : 1 flag, 2 transports
        West India : 1 flag
        Urals : 1 flag, 1 mech_infantry
        Turkmenistan : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 22 / 29
        Japanese : 83 / 94
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Check.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 bomber moved from Wake Island to Queensland
                1 fighter moved from New Zealand to 55 Sea Zone
                9 fighters moved from New Zealand to Queensland
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 1 Sea Zone to 10 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 bomber moved from Wake Island to Queensland
                1 fighter moved from New Zealand to 55 Sea Zone
                9 fighters moved from New Zealand to Queensland
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Queensland
                    Americans attack with 2 bombers and 9 fighters
                    Japanese defend with 1 airfield, 5 artilleries, 1 harbour and 6 infantry
                        Americans roll dice for 2 bombers and 9 fighters in Queensland, round 1 :  7/11 hits
                        Japanese roll dice for 5 artilleries and 6 infantry in Queensland, round 1 :  3/11 hits
                        3 fighters owned by the Americans , 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
                        Americans roll dice for 2 bombers and 6 fighters in Queensland, round 2 :  3/8 hits
                        Japanese roll dice for 4 artilleries in Queensland, round 2 :  1/4 hits
                        1 fighter owned by the Americans and 3 artilleries owned by the Japanese lost in Queensland
                        Americans roll dice for 2 bombers and 5 fighters in Queensland, round 3 :  6/7 hits
                        Japanese roll dice for 1 artillery in Queensland, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Queensland
                    Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 5 artilleries and 6 infantry
                    Casualties for Americans: 4 fighters
                Battle in 94 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 30 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 30 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to 94 Sea Zone
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                3 fighters moved from 30 Sea Zone to Johnston Island
                1 fighter moved from 46 Sea Zone to New Guinea
                1 fighter moved from 55 Sea Zone to New Guinea
                2 bombers and 5 fighters moved from Queensland to New South Wales

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        New South Wales : 1 flag, 2 bombers and 5 fighters
        New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Johnston Island : 1 flag, 3 fighters
        Hawaiian Islands : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        31 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 2 transports
        10 Sea Zone : 1 flag, 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Norway : 1 flag, 2 infantry
        112 Sea Zone : 1 flag, 1 transport
        94 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 flag, 4 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 2 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 82 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.862
            Standard Deviation : 0.928
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Italians Combat
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 23 / 29
        Japanese : 82 / 94
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 7 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.348
            Median : 3.000
            Variance : 0.862
            Standard Deviation : 0.928
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Italians Combat
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 4.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Americans Combat
                1 was rolled 13 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.220
            Median : 3.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

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