@Karl7 said in World at War game 23:
Battle in 110 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 1 S.Submarine; Yamamoto loiter and taunt
Dutch defend with 2 Cruisers
Lol what is that? Never seen that before!
And yeah I didn’t expect the attack so didn’t give any OOL as it was like a 50/50 battle with Italy having I think a +20 TUV average.
Yeah, but I would just have kept a dd, which wouldn’t have change my attack profile as my ftrs were still at 2 and still had three of them
So, yeah, not sure it would make any difference
But to be fair I will do a line by line to see if I screwed up…
Itay was doing fine until that 3rd Round , when you just had 8 UK units vs 9 It ones.
Not sure why you rolled another Round, Karl, but it won you the battle. You hit 6 times and Italy just 2, with 22 attack vs 27 defence.
I forgot to say that Ron needed to move my 3 Gib ships on his go. Hope that is still okay.
@captainwalker said in WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.:
@Elrood everyone should still ask opponent for OOL
Agreed! I honestly thought the engine would go for max defense… but it also includes costs I realized
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Destroyer and 2 Submarines moved from 41 Sea Zone to 45 Sea Zone
1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Kufra to Darfur
1 Infantry moved from New Valley to Nubia
Italians take Nubia from British
1 Infantry moved from Kufra to New Valley
2 Artillerys, 3 Elites, 17 Infantrys, 1 Mech.Inf and 4 Tanks moved from Kufra to Mersa Matruh
2 Artillerys and 17 Infantrys moved from Tobruk to Mersa Matruh
1 Infantry moved from Tobruk to Kufra
2 Tanks moved from E.Morocco to S.Algeria
4 Transports moved from 41 Sea Zone to 45 Sea Zone
2 Artillerys moved from Provence to Lombardy
1 Artillery and 9 Infantrys moved from Rome to Campania
1 Infantry moved from Tuscany to Rome
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 4 Infantrys, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
French defend with 1 Artillery
Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Darfur
Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Non Combat Move - Italians
1 AAGun moved from Campania to Rome
1 AAGun moved from Tuscany to Lombardy
1 AAGun moved from Lombardy to Provence
1 Adv.Fighter and 1 Fighter moved from Darfur to Mersa Matruh
Place Units - Italians
4 Infantrys placed in E.Morocco
3 Tanks placed in Hun
1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - French
1 Artillery and 1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Elite and 1 Infantry moved from Lower Egypt to Nubia
Purchase Units - French
French buy 2 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in Nubia
French attack with 1 Elite and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Elite and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
French win, taking Nubia from Italians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
French attack with 2 Artillerys, 1 Elite and 1 Infantry
Italians defend with 2 Infantrys
French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 2 Artillerys and 1 Elite in Darfur, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 2 Artillerys and 1 Elite in Darfur, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 4 : 2/2 hits, 0.67 expected hits
2 Artillerys owned by the French lost in Darfur
2 Infantrys owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Elite remaining. Battle score for attacker is -6
Casualties for French: 2 Artillerys and 1 Infantry
Casualties for Italians: 2 Infantrys
Non Combat Move - French
1 Tank moved from French Equatorial Africa to Nubia
2 Infantrys moved from Cairo to Lower Egypt
4 Infantrys moved from Syria to Palestine
2 Tanks moved from Spanish Guinea to French Equatorial Africa
1 Infantry moved from Spanish Guinea to French Equatorial Africa
1 Transport moved from 8 Sea Zone to 7 Sea Zone
2 Infantrys moved from Quebec to 7 Sea Zone
2 Infantrys and 1 Transport moved from 7 Sea Zone to 8 Sea Zone
Place Units - French
2 Mot.Infs placed in Syria
2 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Yamamoto
3 units repaired.
2 Battleships moved from 95 Sea Zone to 101 Sea Zone
6 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
4 Infantrys and 2 Transports moved from 85 Sea Zone to 101 Sea Zone
4 Infantrys moved from 101 Sea Zone to Saipan
1 Transport moved from 101 Sea Zone to 93 Sea Zone
1 Transport moved from 93 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Peleliu
1 Adv.Fighter moved from 95 Sea Zone to 86 Sea Zone
1 T.Boat moved from 101 Sea Zone to 86 Sea Zone
1 Bomber moved from Tokyo to Shensi
1 Bomber moved from Kwangtung to Shensi
1 Artillery and 3 Infantrys moved from Hupeh to Shensi
5 Artillerys moved from Hupeh to Szechwan
1 Infantry moved from Kweichow to Szechwan
15 Infantrys and 4 Tanks moved from Hupeh to Szechwan
2 Infantrys moved from Shantung to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Saipan
2 Adv.Fighters moved from 85 Sea Zone to Peleliu
Purchase Units - Yamamoto
Yamamoto buy 1 Destroyer, 1 Elite, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 88 Sea Zone
Yamamoto attack with 6 Adv.Fighters
Americans defend with 2 S.Submarines
Yamamoto roll dice for 6 Adv.Fighters in 88 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
2 S.Submarines owned by the Americans lost in 88 Sea Zone
Yamamoto win with 6 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 S.Submarines
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 T.Boat
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Adv.Fighter and 1 T.Boat in 86 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Saipan
Yamamoto attack with 6 Infantrys
Americans defend with 1 AAGun, 1 Bunker and 1 Elite
Yamamoto roll dice for 2 Battleships in Saipan, round 2 : 2/2 hits, 1,33 expected hits
1 Bunker owned by the Americans lost in Saipan
Yamamoto roll dice for 6 Infantrys in Saipan, round 2 : 0/6 hits, 1,00 expected hits
Americans roll dice for 1 Elite in Saipan, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 6 Infantrys in Saipan, round 3 : 2/6 hits, 1,00 expected hits
Americans roll dice for 1 Elite in Saipan, round 3 : 0/1 hits, 0,33 expected hits
1 Elite owned by the Americans lost in Saipan
Yamamoto win, taking Saipan from Americans with 6 Infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 Bunker and 1 Elite
Battle in Szechwan
Yamamoto attack with 5 Artillerys, 16 Infantrys and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 5 Artillerys, 16 Infantrys and 4 Tanks in Szechwan, round 2 : 7/25 hits, 7,17 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Szechwan
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 5 Artillerys, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shensi
Yamamoto attack with 1 Artillery, 2 Bombers and 3 Infantrys
Chinese defend with 2 Bunkers and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in Shensi, round 2 : 2/6 hits, 2,33 expected hits
Units damaged: 2 Bunkers owned by the Chinese
Chinese roll dice for 2 Bunkers and 1 Infantry in Shensi, round 2 : 2/3 hits, 1,33 expected hits
2 Infantrys owned by the Yamamoto lost in Shensi
Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Shensi, round 3 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 2 Bunkers and 1 Infantry in Shensi, round 3 : 0/3 hits, 1,33 expected hits
2 Bunkers owned by the Chinese and 1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 2 Bunkers and 1 Infantry
Battle in Peleliu
Yamamoto attack with 2 Adv.Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Peleliu, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Americans lost in Peleliu
Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Peleliu, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 Artillery in Peleliu, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Peleliu
1 Artillery owned by the Americans lost in Peleliu
Yamamoto win, taking Peleliu from Americans with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 B.Carrier moved from 95 Sea Zone to 85 Sea Zone
2 Infantrys moved from Davao to Mindanao
3 Infantrys moved from Hupeh to Szechwan
3 Tanks moved from Hupeh to Szechwan
1 AAGun moved from Hupeh to Szechwan
1 Bomber moved from Shensi to Hunan
1 Bomber moved from Shensi to Hunan
1 Elite and 5 Infantrys moved from Hunan to Hupeh
6 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from N.French Indochina to Kweichow
2 Carriers moved from 95 Sea Zone to 86 Sea Zone
3 Adv.Fighters moved from 88 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone
1 Adv.Fighter moved from 88 Sea Zone to 86 Sea Zone
1 Carrier moved from 85 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from Peleliu to 107 Sea Zone
Place Units - Yamamoto
3 Infantrys placed in Hupeh
6 Infantrys placed in Hong Kong
4 Infantrys placed in Davao
1 Elite and 4 Infantrys placed in Tokyo
1 Destroyer and 2 Transports placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Yamamoto regular : 1,67
Americans regular : -1,00
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
3 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Gobi Altai to Shensi
2 Adv.Fighters and 1 Fighter moved from Ningsia to Shensi
Purchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 12 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 3 Infantrys in Shensi, round 2 : 2/7 hits, 2.17 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Chinese
2 Adv.Fighters and 1 Fighter moved from Shensi to Ningsia
1 ArmoredCar moved from Gobi Altai to Ningsia
1 Infantry moved from Ningsia to Suiyuan
4 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Bunker and 6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Chinese regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Hisaichi
1 L.Fighter moved from 84 Sea Zone to Yap
2 Adv.Fighters moved from 111 Sea Zone to Flores
1 Adv.Fighter and 1 Fighter moved from Davao to Flores
1 Fighter moved from 95 Sea Zone to Yap
1 Adv.Fighter moved from 95 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 76 Sea Zone
1 Fighter moved from Peking to 76 Sea Zone
1 Artillery moved from Shansi to Suiyuan
1 Infantry moved from Chahar to Suiyuan
1 Fighter moved from 101 Sea Zone to Flores
2 Infantrys moved from Celebes to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Yap
1 L.Fighter moved from 101 Sea Zone to Yap
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
8 Infantrys moved from 111 Sea Zone to Flores
1 Transport moved from 111 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Carrier, 11 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 8 Infantrys
Anzac defend with 6 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0,67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 8 Infantrys in Flores, round 2 : 3/13 hits, 3,50 expected hits
Dutch roll dice for 1 Bunker and 6 Infantrys in Flores, round 2 : 1/7 hits, 2,50 expected hits
1 Infantry owned by the Hisaichi lost in Flores
3 Infantrys owned by the Anzac lost in Flores
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 7 Infantrys in Flores, round 3 : 3/12 hits, 3,33 expected hits
Dutch roll dice for 1 Bunker and 3 Infantrys in Flores, round 3 : 0/4 hits, 1,50 expected hits
3 Infantrys owned by the Anzac lost in Flores
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 7 Infantrys in Flores, round 4 : 5/12 hits, 3,33 expected hits
Dutch roll dice for 1 Bunker in Flores, round 4 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the Hisaichi lost in Flores
1 Bunker owned by the Dutch lost in Flores
Hisaichi win, taking Flores from Dutch with 3 Adv.Fighters, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 6 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 1/1 hits, 0,33 expected hits
1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Yap
Hisaichi attack with 1 Fighter, 2 Infantrys and 2 L.Fighters
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Yap, round 2 : 0/5 hits, 1,67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Yap, round 2 : 0/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 L.Fighters in Yap, round 3 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Yap, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Yap
Hisaichi win, taking Yap from Americans with 1 Fighter, 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in 76 Sea Zone
Hisaichi attack with 2 Adv.Fighters and 1 Fighter
Americans defend with 1 Destroyer
Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 76 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Hisaichi
1 Carrier moved from 111 Sea Zone to 110 Sea Zone
1 Carrier moved from 101 Sea Zone to 111 Sea Zone
1 Carrier moved from 84 Sea Zone to 111 Sea Zone
1 Fighter moved from 76 Sea Zone to Kunashir
1 Carrier moved from 95 Sea Zone to 101 Sea Zone
1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
1 Fighter moved from Yap to 101 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 101 Sea Zone
1 Adv.Fighter moved from 76 Sea Zone to 84 Sea Zone
1 L.Fighter moved from Yap to 84 Sea Zone
1 L.Fighter moved from Yap to 110 Sea Zone
3 Adv.Fighters and 2 Fighters moved from Flores to 111 Sea Zone
1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to 110 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Transport moved from 101 Sea Zone to 84 Sea Zone
1 Submarine moved from 101 Sea Zone to 107 Sea Zone
3 Artillerys and 3 Marines moved from S.Thailand to Burma
6 Infantrys moved from Malaya to S.Thailand
3 Tanks moved from Malaya to Burma
3 Tanks moved from Peking to Chita
3 Infantrys moved from Peking to Hulunbuir
1 Elite moved from Shansi to Shantung
1 Elite moved from Chahar to Shantung
1 Infantry moved from Chahar to Shansi
2 Infantrys moved from Chahar to Peking
1 Infantry moved from Chahar to Peking
1 Infantry moved from Chahar to Peking
1 T.Boat moved from 93 Sea Zone to 85 Sea Zone
1 Transport moved from 101 Sea Zone to 84 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
3 Mech.Infs placed in Peking
3 Artillerys placed in Chita
4 Infantrys placed in Banjarmasin
1 Artillery and 5 Infantrys placed in Malaya
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,67
Dutch regular : -2,50
Hisaichi regular : -0,50
@Karl7 Dawg sent me his save before placements and asked me to look over NCMs, to protect our combined fleets… I adjusted some placements according to the plan laid out.
UK up
@Elrood thank you
Elrood
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 7
Combat Move - British
1 Submarine moved from 20 Sea Zone to 21 Sea Zone
2 Infantrys moved from Manchester to Dover
1 Fighter moved from Manchester to Dover
1 Fighter moved from 20 Sea Zone to Dover
1 Infantry moved from Manchester to Dover
3 Infantrys moved from Manchester to Dover
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Brittany
French take Brittany from Italians
1 Infantry, 1 Tank and 1 Transport moved from 28 Sea Zone to 16 Sea Zone
1 Infantry and 1 Tank moved from 16 Sea Zone to Azores
1 Infantry moved from Lower Egypt to New Valley
1 Bomber moved from Malta to New Valley
2 Adv.Fighters moved from 56 Sea Zone to New Valley
3 Artillerys moved from Wales to 20 Sea Zone
3 Infantrys moved from Wales to 20 Sea Zone
3 Artillerys and 3 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from 20 Sea Zone to Normandy
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Brittany
2 Infantrys moved from Bihar to Assam
2 Fighters moved from Bihar to Assam
2 Fighters moved from 20 Sea Zone to 21 Sea Zone
Purchase Units - British
British buy 10 Artillerys, 1 Bunker, 1 Elite, 13 Infantrys, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 2 Adv.Fighters, 1 Bomber and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Adv.Fighters, 1 Bomber and 1 Infantry in New Valley, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
1 Infantry owned by the Italians lost in New Valley
British win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Assam
British attack with 2 Fighters and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Assam, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Assam
British win, taking Assam from Thai with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Dover
British attack with 2 Fighters and 6 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 6 Infantrys in Dover, round 2 : 0/8 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters and 6 Infantrys in Dover, round 3 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Normandy
British attack with 3 Artillerys, 1 Fighter and 3 Infantrys
Germans defend with 1 AAGun, 3 Artillerys and 1 Factory
Germans roll AA dice in Normandy : 0/1 hits, 0.17 expected hits
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Germans lost in Normandy
British roll dice for 3 Artillerys, 1 Fighter and 3 Infantrys in Normandy, round 2 : 4/7 hits, 2.33 expected hits
Germans roll dice for 2 Artillerys in Normandy, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 3 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 Artillerys
Battle in Azores
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
British loses 0 PUs for violating Azoress neutrality.
British win, taking Azores from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 21 Sea Zone
British attack with 2 Fighters and 1 Submarine
Germans defend with 1 T.Boat
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the Germans lost in 21 Sea Zone
British win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Non Combat Move - British
1 Fighter moved from Normandy to 20 Sea Zone
2 Fighters moved from 21 Sea Zone to 20 Sea Zone
1 Fighter moved from Dover to 20 Sea Zone
1 Fighter moved from Dover to Manchester
2 Infantrys moved from Rhodesia to Kenya
1 ArmoredCar moved from Cape Town to Rhodesia
3 Tanks moved from Italian East Africa to Lower Egypt
1 Artillery moved from French Equatorial Africa to Equatoria
1 Bomber moved from New Valley to Lower Egypt
2 Adv.Fighters moved from New Valley to Lower Egypt
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Baluchistan to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
2 Infantrys moved from Cairo to Lower Egypt
1 Elite moved from Cairo to Lower Egypt
1 Adv.Fighter moved from Malta to 56 Sea Zone
1 Adv.Fighter moved from Lower Egypt to 56 Sea Zone
1 Infantry moved from Bombay to 59 Sea Zone
1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
2 Fighters moved from Assam to Bihar
5 Infantrys moved from Hyderabad to Bihar
3 ArmoredCars and 2 Tanks moved from Delhi to Baluchistan
1 Transport moved from 57 Sea Zone to 59 Sea Zone
2 Infantrys moved from Rajputana to Baluchistan
2 Infantrys moved from Rajputana to Baluchistan
Place Units - British
1 Bunker placed in Lower Egypt
1 Submarine placed in 56 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys placed in Cairo
3 Tanks placed in Italian East Africa
2 Artillerys and 3 Infantrys placed in Delhi
1 Artillery and 1 Infantry placed in Bombay
1 S.Submarine placed in 40 Sea Zone
1 Infantry placed in Cape Town
2 Artillerys and 2 Infantrys placed in Wales
3 Infantrys placed in Manchester
1 Artillery placed in Manchester
British undo move 5.
4 Artillerys and 1 Infantry placed in Delhi
3 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 3 Infantrys
EDIT: Adding units owned by British to Hyderabad: 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans AA : -0.17
Thai regular : -0.33
Germans regular : -1.50
Neutral regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Anzac
2 Cruisers and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 2 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Lombok
1 Artillery moved from Soembawa to Lombok
1 Fighter moved from 67 Sea Zone to Lombok
1 Artillery, 2 Cruisers, 5 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 5 Infantrys moved from 67 Sea Zone to Flores
2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Flores
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 1 Artillery, 1 Fighter and 3 Infantrys
Thai defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 2 : 2/5 hits, 1.33 expected hits
Thai roll dice for 2 Artillerys and 1 Infantry in Lombok, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Lombok
Anzac roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lombok, round 3 : 3/5 hits, 1.33 expected hits
Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Thai: 2 Artillerys and 1 Infantry
Battle in Flores
Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 5 Infantrys
Hisaichi defend with 6 Infantrys
Anzac roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Flores
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 5 Infantrys in Flores, round 2 : 4/9 hits, 2.67 expected hits
Hisaichi roll dice for 4 Infantrys in Flores, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac lost in Flores
4 Infantrys owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 2 Adv.Fighters, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 6 Infantrys
Casualties for Anzac: 2 Infantrys
Non Combat Move - Anzac
2 Adv.Fighters moved from Flores to 67 Sea Zone
1 Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Transport placed in 67 Sea Zone
1 Artillery and 1 Tank placed in Broome
1 Adv.Fighter and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 4.00
Thai regular : -1.33
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Dutch
2 Infantrys moved from Amazon to Rio De Janeiro
1 Infantry and 2 Tanks moved from Bolivia to Rio De Janeiro
2 ArmoredCars moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 2 ArmoredCars, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 2 ArmoredCars, 3 Infantrys and 2 Tanks in Rio De Janeiro, round 2 : 0/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Rio De Janeiro
Dutch roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio De Janeiro
Dutch roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Rio De Janeiro, round 4 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Rio De Janeiro
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
1 Elite moved from Suriname to Amazon
Place Units - Dutch
1 Tank placed in Suriname
1 Bunker placed in Soembawa
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Dutch regular : -3.17
@Witt 4428f2fc-33fc-4104-8fbe-f0b3385a314e-Thai 7.tsvg
Game History
Round: 7
Combat Move - Thai
3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Yunnan to Assam
1 Infantry moved from Burma to Assam
2 Tanks moved from N.Thailand to Assam
1 Infantry moved from Sumatra to Java
1 Fighter moved from Malaya to Java
1 Adv.Fighter moved from Bangkok to Java
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Thai
Battle in Assam
Thai attack with 3 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks
British defend with 2 Infantrys
Thai roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Assam, round 2 : 3/11 hits, 4.00 expected hits
British roll dice for 2 Infantrys in Assam, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the British lost in Assam
Thai win, taking Assam from British with 3 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Java
Thai attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys
Anzac defend with 3 Infantrys; Dutch defend with 1 Bunker
Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 4 Infantrys in Java, round 2 : 3/8 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 3 Infantrys in Java, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Thai lost in Java
2 Infantrys owned by the Anzac lost in Java
Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Java, round 3 : 1/7 hits, 2.33 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Thai lost in Java
1 Infantry owned by the Anzac lost in Java
Thai roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 4 : 1/6 hits, 2.17 expected hits
Dutch roll dice for 1 Bunker in Java, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Java
Thai win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Thai: 2 Infantrys
Casualties for Anzac: 3 Infantrys
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
1 Adv.Fighter moved from Java to Sumatra
1 Fighter moved from Java to Sumatra
1 AAGun moved from Yunnan to Assam
Place Units - Thai
1 Bunker placed in Sumatra
2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : -3.00
Dutch regular : -0.83
British regular : -0.67
@Entek US up