• The combat dice stats made it look like a disaster for G. But that was mainly in Russia. You attacked E Poland with too few troops, while you rolled terrible in W Poland . Your wolf packs rolled well, but your solo naval battles didn’t. Interesting Atlantic situation. Luckily for me, G battle in sz16 favored UK so fleet in sz17 can sink the G survivors without being in range of all 5 U-boats in Irish Sea. Plus UK can build DDs there and in Canada. You still have 7 U-boats, which will keep the Entente near shore for a while. You didn’t follow the CP strategy in our team game.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: France round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 1
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Picardy to Belgium
            2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
            2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            2 field_guns and 1 infantry moved from Champagne to Belgium
            1 fighter moved from Burgundy to Belgium
            1 cavalry and 1 colonial moved from Timbuktu to Mali
            1 cavalry moved from Senegal to Mali
            1 infantry moved from French Guinea to Mali
            1 infantry moved from Ivory Coast to Upper Volta
                  France take Upper Volta from Germany
            1 colonial moved from Dahome to Togo
                  France take Togo from Germany
            1 cavalry moved from Tunisia to Fezzan
            1 cavalry moved from Algeria to Fezzan
            1 field_gun and 1 infantry moved from Shanghai 4 to Shanghai 1
            1 cavalry moved from Cyrenaica to Chad
                  France take Chad from Germany
            1 cavalry moved from Chad to Fezzan
    
        Purchase Units - France
            France buy 3 colonials, 1 destroyer, 1 heavy_gun, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - France
            Battle in Belgium
                France attack with 3 field_guns, 1 fighter and 5 infantry
                Germany defend with 1 Factory, 2 field_guns and 5 infantry
                    France roll dice for 3 field_guns, 1 fighter and 5 infantry in Belgium, round 2 : 2/9 hits, 2.83 expected hits
                    Germany roll dice for 2 field_guns and 5 infantry in Belgium, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the France lost in Belgium
                    France roll dice for 3 field_guns, 1 fighter and 3 infantry in Belgium, round 3 : 5/7 hits, 2.33 expected hits
                    Germany roll dice for 2 field_guns and 3 infantry in Belgium, round 3 : 2/5 hits, 1.67 expected hits
                    2 field_guns owned by the Germany, 3 infantry owned by the Germany and 2 infantry owned by the France lost in Belgium
                France win, taking Belgium from Germany with 3 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for France: 4 infantry
                Casualties for Germany: 2 field_guns and 5 infantry
            Battle in Shanghai 1
                France attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    France roll dice for 1 field_gun and 1 infantry in Shanghai 1, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Shanghai 1, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Shanghai 1, round 3 : 2/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Shanghai 1, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Shanghai 1
                France win, taking Shanghai 1 from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry
                Casualties for Germany: 1 infantry
            Battle in Fezzan
                France attack with 3 cavalrys
                Germany defend with 1 cavalry
                    France roll dice for 3 cavalrys in Fezzan, round 2 : 1/3 hits, 0.50 expected hits
                    Germany roll dice for 1 cavalry in Fezzan, round 2 : 1/1 hits, 0.17 expected hits
                    1 cavalry owned by the Germany and 1 cavalry owned by the France lost in Fezzan
                France win, taking Fezzan from Germany with 2 cavalrys remaining. Battle score for attacker is 0
                Casualties for France: 1 cavalry
                Casualties for Germany: 1 cavalry
            Battle in Mali
                France attack with 2 cavalrys, 1 colonial and 1 infantry
                Germany defend with 1 cavalry
                    France roll dice for 2 cavalrys, 1 colonial and 1 infantry in Mali, round 2 : 2/4 hits, 0.83 expected hits
                    Germany roll dice for 1 cavalry in Mali, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Germany lost in Mali
                France win, taking Mali from Germany with 2 cavalrys, 1 colonial and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germany: 1 cavalry
    
        Non Combat Move - France
            1 infantry moved from Yanaon to Sea Zone 81 Bay of Bengal
            1 infantry and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 84 Andaman Sea
            1 colonial moved from Cambodia to Sea Zone 127 Gulf of Thailand
            1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
            1 colonial moved from Annam to Cochinchina
            2 colonials and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea
            2 colonials moved from Sea Zone 136 East China Sea to Shanghai 3
            1 cruiser and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 109 Pacific Ocean
            1 cruiser moved from Sea Zone 127 Gulf of Thailand to Sea Zone 124 Celebes Sea
            1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 battleship and 1 cruiser moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
            1 fighter moved from Belgium to Picardy
            2 cavalrys moved from Normandy to Paris
            1 infantry moved from Burgundy to Paris
            1 infantry moved from Aquitaine to Burgundy
            1 infantry moved from Auvergne to Burgundy
            1 gas moved from Toulouse to Paris
            1 infantry moved from Toulouse to Auvergne
            1 infantry moved from Languedoc to Rhone
            1 infantry moved from Normandy to Picardy
            1 field_gun and 1 infantry moved from Rhone to Burgundy
            1 infantry moved from Franche-Comte to Burgundy
            1 heavy_gun moved from Champagne to Picardy
            1 infantry moved from Marseilles to Rhone
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
            1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
    
        Place Units - France
            1 destroyer and 1 submarine placed in Sea Zone 25 Mid Atlantic
            1 colonial placed in Algiers
            2 colonials placed in Tobruk
            1 infantry placed in Brittany
            2 infantry placed in Marseilles
            1 heavy_gun and 7 infantry placed in Paris
    
        Turn Complete - France
            France collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 1.00
    France regular : 4.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Serbia round 1

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 1
    
        Combat Move - Serbia
            1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
    
        Purchase Units - Serbia
            Serbia buy 6 infantry and 2 trenchs; Remaining resources: 1 PUs; 
    
        Combat - Serbia
            Battle in Sea Zone 71 Eastern Mediterranean
                Serbia attack with 1 cruiser
                Turkey defend with 1 cruiser and 1 transport
                    Serbia roll dice for 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 1/1 hits, 0.50 expected hits
                    Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 71 Eastern Mediterranean, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
                    1 transport owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
                Serbia win with 1 cruiser remaining. Battle score for attacker is 17
                Casualties for Turkey: 1 cruiser and 1 transport
    
        Non Combat Move - Serbia
            1 heavy_gun and 2 infantry moved from Serbia to Belgrade
            1 cavalry moved from Albania to Belgrade
            1 fighter moved from Greece to Belgrade
            1 infantry moved from Montenegro to Serbia
            1 field_gun and 1 infantry moved from Montenegro to Albania
            1 field_gun and 3 infantry moved from Greece to Macedonia
    
        Place Units - Serbia
            4 infantry and 2 trenchs placed in Belgrade
            2 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : 0.50
    Turkey regular : -0.50
    

    Savegame


  • Good turn for me. Fra took Belg, Shang and all other targets. Serb sank T CA & tt. I took a long time to decide Fra, after seeing how G blocked UK reinforcements to F in our team game. Spent more on navy in Brittany than I wanted, because you didn’t lose any subs in your Irish Sea attack. Want to allow half of Canadian fleet to reach Mid Atl and unload 2 tt’s in Normandy this turn and every turn. F income increased.


  • Do you want to give T a tech as I offered? I can do the forum dice if you don’t remember how, to decide which tech.


  • @fmerwinrommel not sure what you mean.


  • In our team game we gave Turkey a free tech at the start. He chose the category and then rolled in forum to see which of the 3 techs he got.


  • @fmerwinrommel sure. what is the trade off?


  • Nothing, just to balance the game like giving the allies a bid in G40


  • @fmerwinrommel ok. let me get back to you in a couple of minutes.


  • @dawgoneit is it 3 separate our 1 roll of 3 dice


  • try 1d3 hopefully that will give you 1 die roll between 1,2,3


  • @fmerwinrommel all fro the same tech line?


  • announce your tech category before you roll. Roll in forum and then edit the tech in.


  • @fmerwinrommel i pick all defense. i forget how to roll would you please do it for me?


  • [1dice3]


  • dice [1d3]


  • dice[1d3]


  • [dice 1d3]


  • 1d3: 3

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