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entek -VS-dawgoneit in the T.R.S. continued series.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Americans
            1 B.Carrier, 3 Carriers, 7 Destroyers, 8 Fighters and 1 L.Fighter moved from sz76 to sz78
            1 Carrier, 2 Destroyers and 2 Fighters moved from sz18 to sz78
            1 Destroyer moved from sz16 to sz78
            1 Destroyer moved from sz7 to sz78
            2 B.Transports and 1 Transport moved from sz7 to sz4
            1 Destroyer moved from sz25 to sz20
            3 Fighters moved from sz20 to sz78
            20 Infantrys and 2 Tankettes moved from Rocky Mt to Canada
            10 Infantrys and 2 Tankettes moved from Canada to N.Canada
            9 Infantrys moved from N.Canada to Anchorage
            2 Infantrys moved from Anchorage to Alaska
            4 Artillerys, 6 Infantrys, 8 Tanks and 2 Tankettes moved from Vostok to Belogorsk
            7 Infantrys and 1 Marine moved from Magadan to Yakutsk
            2 Infantrys moved from Palana to Magadan
            1 Infantry and 1 Marine moved from Ostrov to Sukhalin
    
        Purchase Units - Americans
            Americans buy 3 B.Transports, 2 Destroyers, 1 Fighter, 9 Infantrys, 1 S.Sub and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in sz78
                Americans attack with 1 B.Carrier, 4 Carriers, 11 Destroyers, 13 Fighters and 1 L.Fighter
                Hisaichi defend with 2 Destroyers; Yamamoto defend with 1 B.Transport, 8 Destroyers, 3 Submarines and 3 Transports
                    Yamamoto roll dice for 3 Submarines in sz78, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 B.Carrier owned by the Americans
                    Americans roll dice for 1 B.Carrier, 4 Carriers, 11 Destroyers, 13 Fighters and 1 L.Fighter in sz78, round 2 : 15/30 hits, 11.50 expected hits
                    Yamamoto roll dice for 1 B.Transport, 10 Destroyers and 3 Transports in sz78, round 2 : 5/14 hits, 5.67 expected hits
                    3 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Destroyers owned by the Hisaichi, 3 Submarines owned by the Yamamoto, 6 Destroyers owned by the Yamamoto, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in sz78
                    Americans roll dice for 1 B.Carrier, 4 Carriers, 9 Destroyers, 10 Fighters and 1 L.Fighter in sz78, round 3 : 6/25 hits, 9.33 expected hits
                    Yamamoto roll dice for 2 Destroyers in sz78, round 3 : 0/2 hits, 1.00 expected hits
                    2 Destroyers owned by the Yamamoto lost in sz78
                Americans win with 1 B.Carrier, 4 Carriers, 9 Destroyers, 10 Fighters and 1 L.Fighter remaining. Battle score for attacker is 78
                Casualties for Americans: 2 Destroyers and 3 Fighters
                Casualties for Hisaichi: 2 Destroyers
                Casualties for Yamamoto: 1 B.Transport, 8 Destroyers, 3 Submarines and 3 Transports
            Battle in Belogorsk
                Americans attack with 4 Artillerys, 6 Infantrys, 8 Tanks and 2 Tankettes
                Masaharu defend with 1 Bunker and 5 Infantrys
                    Americans roll dice for 4 Artillerys, 6 Infantrys, 8 Tanks and 2 Tankettes in Belogorsk, round 2 : 5/20 hits, 7.67 expected hits
                Units damaged: 1 Bunker owned by the Masaharu
                    Masaharu roll dice for 1 Bunker and 5 Infantrys in Belogorsk, round 2 : 2/6 hits, 2.17 expected hits
                    4 Infantrys owned by the Masaharu and 2 Infantrys owned by the Americans lost in Belogorsk
                    Americans roll dice for 4 Artillerys, 4 Infantrys, 8 Tanks and 2 Tankettes in Belogorsk, round 3 : 6/18 hits, 7.33 expected hits
                    Masaharu roll dice for 1 Bunker and 1 Infantry in Belogorsk, round 3 : 2/2 hits, 0.83 expected hits
                    1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 Bunker owned by the Masaharu lost in Belogorsk
                Americans win, taking Belogorsk from Masaharu with 4 Artillerys, 2 Infantrys, 8 Tanks and 2 Tankettes remaining. Battle score for attacker is 8
                Casualties for Americans: 4 Infantrys
                Casualties for Masaharu: 1 Bunker and 5 Infantrys
    
        Non Combat Move - Americans
            1 Destroyer moved from sz20 to sz3
            1 Fighter moved from Pearl Harbor to sz19
            1 B.Carrier moved from sz20 to sz19
            1 Destroyer moved from sz20 to sz18
            2 Fighters moved from Hilo to sz19
            2 Fighters moved from San Francisco to Kiribati
    
        Place Units - Americans
            2 B.Transports placed in sz4
            1 B.Transport and 1 Destroyer placed in sz25
            1 Destroyer placed in sz25
            1 Fighter placed in Pearl Harbor
            2 Tanks placed in Anchorage
            9 Infantrys placed in Rocky Mt
            1 S.Sub placed in sz23
    
        Turn Complete - Americans
            Americans collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Masaharu : 1.00
    Yamamoto : -1.17
    Americans : -3.83
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Masaharu round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Purchase Units - Masaharu
            Masaharu buy 15 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Masaharu
            1 AAGun and 8 Infantrys moved from N.Japan to Akina
    
        Place Units - Masaharu
            8 Infantrys placed in Akina
            4 Infantrys placed in Manchuria
            3 Infantrys placed in Amursk
    
        Turn Complete - Masaharu
            Masaharu collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Marine moved from Quingdao to Hsingan
            2 Infantrys moved from Quingdao to Hsingan
            2 Tankettes moved from Ulaan Ude to Hsingan
    
        Purchase Units - Russians
            Russians buy 1 Factory, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hsingan
                Russians attack with 2 Infantrys, 1 Marine and 2 Tankettes
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Infantrys, 1 Marine and 2 Tankettes in Hsingan, round 2 : 1/5 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Artillery and 2 Infantrys in Hsingan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Hsingan
                    Russians roll dice for 2 Infantrys, 1 Marine and 2 Tankettes in Hsingan, round 3 : 2/5 hits, 1.33 expected hits
                    Masaharu roll dice for 1 Artillery and 1 Infantry in Hsingan, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hsingan
                Russians win, taking Hsingan from Masaharu with 2 Infantrys, 1 Marine and 2 Tankettes remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Russians
            3 Infantrys and 1 Tank moved from Quingdao to Belogorsk
            1 Elite, 8 Infantrys and 1 Tank moved from Ulaan Ude to Quingdao
            4 Infantrys moved from Bratsk to Ustkut
            3 Infantrys moved from Kyzal to Ulaan Ude
            4 Infantrys moved from Ustkut to Ulaan Ude
            1 Tank moved from Kaask to Ulaan Ude
            2 Tankettes moved from Kaask to Ulaan Ude
            3 Infantrys moved from Kaask to Kyzal
            4 Infantrys moved from Krasnoyarsk to Kaask
            4 Infantrys moved from Achinsk to Krasnoyarsk
    
        Place Units - Russians
            1 Factory placed in Belogorsk
            Russians undo move 1.
            1 Factory placed in Quingdao
            5 Infantrys and 1 Marine placed in Kaask
            2 Infantrys placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Masaharu : -1.67
    Russians : 0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Yamamoto round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Destroyer moved from sz69 to sz60
            2 Transports moved from sz69 to sz60
            4 Artillerys moved from E.Borneo to sz60
            2 Tanks moved from E.Borneo to sz60
            4 Infantrys moved from E.Borneo to sz60
            4 Artillerys, 4 Infantrys and 2 Tanks moved from sz60 to N.S
            1 EarlyFighter moved from S.Borneo to N.S
            1 Artillery moved from E.Borneo to sz69
            1 Artillery and 2 Transports moved from sz69 to sz60
            1 Artillery moved from sz60 to N.S
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 12 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in N.S
                Yamamoto attack with 5 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks
                Anzac defend with 3 Artillerys and 9 Infantrys
                    Yamamoto roll dice for 5 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks in N.S, round 2 : 0/12 hits, 4.33 expected hits
                    Anzac roll dice for 3 Artillerys and 9 Infantrys in N.S, round 2 : 3/12 hits, 4.00 expected hits
                    3 Infantrys owned by the Yamamoto lost in N.S
                    Yamamoto roll dice for 5 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks in N.S, round 3 : 1/9 hits, 3.33 expected hits
                    Anzac roll dice for 3 Artillerys and 9 Infantrys in N.S, round 3 : 5/12 hits, 4.00 expected hits
                    1 Infantry owned by the Anzac, 4 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.S
                    Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 2 Tanks in N.S, round 4 : 3/4 hits, 1.67 expected hits
                    Anzac roll dice for 3 Artillerys and 8 Infantrys in N.S, round 4 : 2/11 hits, 3.67 expected hits
                    3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in N.S
                    Yamamoto roll dice for 2 Tanks in N.S, round 5 : 1/2 hits, 1.00 expected hits
                    Anzac roll dice for 3 Artillerys and 5 Infantrys in N.S, round 5 : 5/8 hits, 2.67 expected hits
                    1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in N.S
                Anzac win with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is -36
                Casualties for Yamamoto: 5 Artillerys, 1 EarlyFighter, 4 Infantrys and 2 Tanks
                Casualties for Anzac: 5 Infantrys
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from sz72 to sz76
    
        Place Units - Yamamoto
            1 EarlyFighter and 1 Fighter placed in Tokyo
            1 Destroyer placed in sz78
            1 Bunker and 5 Infantrys placed in Tokyo
            4 Infantrys placed in Davao
            1 Bunker and 3 Infantrys placed in Kwangsi
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -5.33
    Anzac : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 12
    
        Combat Move - Chinese
            3 Infantrys moved from W.Sian to N.Chunking
            2 Infantrys moved from E.Tibet to N.Chunking
            1 Mech.Inf moved from Bengal to Burma
                  British take Burma from Hisaichi
            1 Mech.Inf moved from Burma to N.French I.
                  Chinese take N.French I. from Yamamoto
            1 Mech.Inf moved from N.French I. to Frenchindochina
                  Chinese take Frenchindochina from Hisaichi
            1 Infantry moved from W.Chunking to Chunking
            1 Mech.Inf moved from Bengal to Chunking
            10 Mech.Infs moved from Bengal to N.French I.
            10 Mech.Infs moved from N.French I. to Kwangsi
            1 Mech.Inf moved from Hankou to Fukien
                  Chinese take Fukien from Hisaichi
            1 Mech.Inf moved from Fukien to Kwangtung
            1 Mech.Inf moved from Kichedung to Kwangtung
            1 Mech.Inf moved from Kichedung to Kiangsi
            1 Tank moved from Nanking to Kiangsi
            6 Mech.Infs moved from Hanan to Kwangsi
            1 Artillery and 3 Infantrys moved from Shantung to Hopeh
            4 Mech.Infs moved from Tsingnan to Shangsi
            5 Mech.Infs moved from Xining to Shangsi
            1 Mech.Inf moved from Kichedung to Chunking
            1 Mech.Inf moved from Kichedung to Shangsi
            1 Infantry moved from Sian to Hanan
            1 Elite and 1 Infantry moved from Nancheng to Sikang
            1 Marine moved from Xining to Tsingnan
            4 Mech.Infs moved from Urumal to Tsingnan
            1 Marine moved from Bengal to W.Chunking
            1 Mech.Inf moved from Shangsi to N.Shangsi
            1 Artillery and 3 Infantrys moved from Shantung to Shansi
            1 Tank moved from Nanking to Hopeh
            1 Tank moved from Nanking to Kiangsi
            9 Tanks moved from Nanking to Kwangsi
    
        Purchase Units - Chinese
            Chinese buy 1 Fighter and 9 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in N.Chunking
                Chinese attack with 5 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 5 Infantrys in N.Chunking, round 2 : 1/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Chunking
                Chinese win, taking N.Chunking from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chunking
                Chinese attack with 1 Infantry and 2 Mech.Infs
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 2 Mech.Infs in Chunking, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chunking
                Chinese win, taking Chunking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kwangsi
                Chinese attack with 16 Mech.Infs and 9 Tanks
                Yamamoto defend with 2 Bunkers, 1 Factory, 3 Infantrys, 1 Tank and 2 Tankettes
                    Chinese roll dice for 16 Mech.Infs and 9 Tanks in Kwangsi, round 2 : 11/25 hits, 9.83 expected hits
                    Yamamoto roll dice for 2 Bunkers, 3 Infantrys, 1 Tank and 2 Tankettes in Kwangsi, round 2 : 4/8 hits, 2.83 expected hits
                4 Mech.Infs owned by the Chinese, 3 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto, 2 Bunkers owned by the Yamamoto and 2 Tankettes owned by the Yamamoto lost in Kwangsi
                Chinese win, taking Kwangsi from Yamamoto with 12 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 11
                Casualties for Chinese: 4 Mech.Infs
                Casualties for Yamamoto: 2 Bunkers, 3 Infantrys, 1 Tank and 2 Tankettes
            Battle in Kiangsi
                Chinese attack with 1 Mech.Inf and 2 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Mech.Inf and 2 Tanks in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kiangsi
                Chinese win, taking Kiangsi from Hisaichi with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hopeh
                Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Elite, 1 Tank and 1 Tankette
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hopeh, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Tank and 1 Tankette in Hopeh, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Hopeh
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hopeh, round 3 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Tank and 1 Tankette in Hopeh, round 3 : 0/3 hits, 1.00 expected hits
                    1 Tankette owned by the Hisaichi lost in Hopeh
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hopeh, round 4 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Elite and 1 Tank in Hopeh, round 4 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hopeh
                Chinese win, taking Hopeh from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Elite, 1 Tank and 1 Tankette
            Battle in Kwangtung
                Chinese attack with 2 Mech.Infs
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 2 Mech.Infs in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangtung
                Chinese win, taking Kwangtung from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 Mech.Infs placed in Xining
            1 Fighter and 3 Mech.Infs placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.17
    Yamamoto : 1.17
    Chinese : 2.17
    

    Savegame

  • 20 19 18 17 16

    Probably time to call this one. I thought I did better this time…

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek i agree. another?


  • 20 19 18 17 16

    @dawgoneit totally! Did you want to do another of these? Same sides? Would you want to do an anniversary game too?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek i would love to try an anniversary game. i dont think i’ve played one of those. on the TRS game sure same sides is cool with me. how about the anniversary one?

  • 20 19 18 17 16

    @dawgoneit but of course! Same sides? Would you want to do an anniversary
    game as well?

    either is fine by me. There are two different set ups for anniversary. I’d suggest doing the 1941 set up.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Entek Both sounds good to me. we’ll go with your suggestion on the anniversary one.


  • @dawgoneit Hey! I have Enjoyed playing all the games we’ve played thru the years. Thank You!

  • 20 19 18 17 16

    @dawgoneit same here!

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