• TripleA

    @Wittmann I think you posted to the wrong thread.


  • sorry all. Not sure how I managed that.

  • TripleA

    @Whackamatt I think Russia is up in this one.

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Russians
            1 Infantry moved from Sibirsky to Evenkia
                  Russians take Evenkia from Yamamoto
            23 Infantrys moved from Sibirsky to Khatanga
            2 Fighters moved from Sverdlovsk to Yeniseysk
            2 Infantrys moved from Sibirsky to Yeniseysk
            3 Infantrys moved from Sibirsky to Evenkia
    
        Purchase Units - Russians
            Russians buy 13 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Yeniseysk
                Russians attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Mech.Inf
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 3 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 4 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Fighters and 2 Infantrys in Yeniseysk, round 5 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in Yeniseysk, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Hisaichi lost in Yeniseysk
                Russians win, taking Yeniseysk from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Mech.Inf
            Battle in Khatanga
                Russians attack with 23 Infantrys
                Hisaichi defend with 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank; Yamamoto defend with 1 Marine
                    Russians roll dice for 23 Infantrys in Khatanga, round 2 : 1/23 hits, 3.83 expected hits
                    Hisaichi roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys, 1 Marine and 1 Tank in Khatanga, round 2 : 4/12 hits, 4.33 expected hits
                    4 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga
                    Russians roll dice for 19 Infantrys in Khatanga, round 3 : 2/19 hits, 3.17 expected hits
                    Hisaichi roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in Khatanga, round 3 : 3/11 hits, 4.00 expected hits
                    1 Elite owned by the Hisaichi, 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khatanga
                    Russians roll dice for 16 Infantrys in Khatanga, round 4 : 3/16 hits, 2.67 expected hits
                    Hisaichi roll dice for 6 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 4 : 2/9 hits, 3.33 expected hits
                    2 Infantrys owned by the Russians and 3 Artillerys owned by the Hisaichi lost in Khatanga
                    Russians roll dice for 14 Infantrys in Khatanga, round 5 : 2/14 hits, 2.33 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 5 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Khatanga
                    Russians roll dice for 13 Infantrys in Khatanga, round 6 : 1/13 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 6 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Hisaichi lost in Khatanga
                    Russians roll dice for 11 Infantrys in Khatanga, round 7 : 2/11 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Fighter, 1 Marine and 1 Tank in Khatanga, round 7 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Marine owned by the Yamamoto lost in Khatanga
                    Russians roll dice for 9 Infantrys in Khatanga, round 8 : 1/9 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Fighter in Khatanga, round 8 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Fighter owned by the Hisaichi lost in Khatanga
                Russians win, taking Khatanga from Hisaichi with 8 Infantrys remaining. Battle score for attacker is 18
                Casualties for Russians: 15 Infantrys
                Casualties for Hisaichi: 6 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Russians
            2 Fighters moved from Yeniseysk to Sverdlovsk
    
        Place Units - Russians
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -3.83
    Russians : -7.50
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 HeavyTank and 1 Infantry moved from Greece to 51 Sea Zone
            1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine
            1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from French Equatorial Africa to French Sudan
            4 Infantrys moved from French Equatorial Africa to French Sudan
            3 Infantrys moved from Mauritania to French Sudan
            1 JetFighter moved from E.Morocco to French Sudan
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Bunkers, 2 Destroyers, 1 Elite, 1 HeavyTank, 11 Infantrys, 2 Mot.Infs and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Palestine
                Italians attack with 1 HeavyTank and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in French Sudan
                Italians attack with 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter
                Americans defend with 1 ArmoredCar, 5 Infantrys and 1 Marine
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter in French Sudan, round 2 : 2/11 hits, 3.00 expected hits
                    French roll dice for 1 ArmoredCar, 5 Infantrys and 1 Marine in French Sudan, round 2 : 4/7 hits, 2.17 expected hits
                    1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Sudan
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 3 : 2/7 hits, 2.33 expected hits
                    French roll dice for 4 Infantrys and 1 Marine in French Sudan, round 3 : 0/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans lost in French Sudan
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 4 : 3/7 hits, 2.33 expected hits
                    French roll dice for 2 Infantrys and 1 Marine in French Sudan, round 4 : 0/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans and 2 Infantrys owned by the Americans lost in French Sudan
                Italians win, taking French Sudan from French with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 10
                Casualties for Italians: 4 Infantrys
                Casualties for Americans: 1 ArmoredCar, 5 Infantrys and 1 Marine
    
        Non Combat Move - Italians
            1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from French Sudan to French Equatorial Africa
            1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley
            2 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt
            2 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Tobruk to Lower Egypt
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from Greece to 51 Sea Zone
            1 Artillery moved from 51 Sea Zone to Mersa Matruh
            2 Adv.Fighters, 1 Carrier, 7 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 S.Submarine moved from 44 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 43 Sea Zone
            1 Infantry moved from Lombardy to Provence
            1 Infantry moved from 43 Sea Zone to Provence
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Mot.Infs moved from Tunis to E.Morocco
            1 Adv.Fighter moved from Tunis to E.Morocco
            1 Mot.Inf moved from Angola to Mozambique
            1 Infantry moved from Rhodesia to Angola
            5 Infantrys moved from W.Morocco to Mauritania
            3 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in French Equatorial Africa
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Adv.Fighter and 2 Mot.Infs placed in Tunis
            2 Destroyers and 2 Submarines placed in 43 Sea Zone
            1 Elite and 3 Infantrys placed in Greece
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : -1.50
    British : -0.33
    French : -0.83
    

    Territory Summary for Italians :

    Rome : 1 Factory and 2 Infantrys
    Italian East Africa : 2 Mech.Infs
    Lombardy : 1 Factory
    Venetia : 1 AAGun
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    French Somaliland : 1 flag
    Mauritania : 1 flag, 5 Infantrys
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 5 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 3 Mot.Infs
    W.Morocco : 1 flag, 3 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 3 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Mot.Infs
    New Valley : 1 flag, 1 HeavyTank and 1 Tank
    Equatoria : 1 flag
    Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf
    Cyprus : 1 flag, 1 Infantry
    Kordofan : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag
    Rhodesia : 1 flag, 1 Infantry
    Mersa Matruh : 1 flag, 1 AAGun, 3 Artillerys and 4 Infantrys
    Nubia : 1 flag
    Kenya : 1 flag
    Palestine : 1 flag, 1 HeavyTank and 1 Infantry
    Lower Egypt : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 14 Infantrys, 1 Mot.Inf and 4 Tanks
    Crete : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
    Belgian Congo : 1 flag
    Croatia : 1 flag
    Angola : 1 flag, 1 Infantry
    Greece : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    Serbia : 1 flag
    Mozambique : 1 flag, 1 Mot.Inf
    43 Sea Zone : 3 Destroyers, 1 S.Submarine, 3 Submarines and 2 Transports
    51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 7 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports
    46 Sea Zone : 1 Transport
    55 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 167 / 167
    Russians : 25 / 26
    Italians : 97 / 97
    French : 6 / 13
    Yamamoto : 128 / 133
    Chinese : 10 / 17
    Hisaichi : 85 / 87
    British : 56 / 75
    Anzac : 10 / 0
    Dutch : 9 / 9
    Finns : 44 / 44
    Romanians : 27 / 27
    Thai : 18 / 18
    Americans : 111 / 111
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 HeavyTank and 1 Infantry moved from Greece to 51 Sea Zone
            1 HeavyTank, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 HeavyTank and 1 Infantry moved from 55 Sea Zone to Palestine
            1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from Rhodes to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from 51 Sea Zone to Crete
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from French Equatorial Africa to French Sudan
            4 Infantrys moved from French Equatorial Africa to French Sudan
            3 Infantrys moved from Mauritania to French Sudan
            1 JetFighter moved from E.Morocco to French Sudan
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Bunkers, 2 Destroyers, 1 Elite, 1 HeavyTank, 11 Infantrys, 2 Mot.Infs and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Palestine
                Italians attack with 1 HeavyTank and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 HeavyTank and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Palestine
                Italians win, taking Palestine from British with 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in French Sudan
                Italians attack with 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter
                Americans defend with 1 ArmoredCar, 5 Infantrys and 1 Marine
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 7 Infantrys and 1 JetFighter in French Sudan, round 2 : 2/11 hits, 3.00 expected hits
                    French roll dice for 1 ArmoredCar, 5 Infantrys and 1 Marine in French Sudan, round 2 : 4/7 hits, 2.17 expected hits
                    1 Infantry owned by the Americans, 4 Infantrys owned by the Italians and 1 ArmoredCar owned by the Americans lost in French Sudan
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 3 : 2/7 hits, 2.33 expected hits
                    French roll dice for 4 Infantrys and 1 Marine in French Sudan, round 3 : 0/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans lost in French Sudan
                    Italians roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter in French Sudan, round 4 : 3/7 hits, 2.33 expected hits
                    French roll dice for 2 Infantrys and 1 Marine in French Sudan, round 4 : 0/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans and 2 Infantrys owned by the Americans lost in French Sudan
                Italians win, taking French Sudan from French with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 JetFighter remaining. Battle score for attacker is 10
                Casualties for Italians: 4 Infantrys
                Casualties for Americans: 1 ArmoredCar, 5 Infantrys and 1 Marine
    
        Non Combat Move - Italians
            1 Adv.Fighter, 2 Fighters and 1 JetFighter moved from French Sudan to French Equatorial Africa
            1 HeavyTank and 1 Tank moved from French Equatorial Africa to New Valley
            2 Artillerys and 9 Infantrys moved from Mersa Matruh to Lower Egypt
            2 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Tobruk to Lower Egypt
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Tobruk to Mersa Matruh
            1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery moved from Greece to 51 Sea Zone
            1 Artillery moved from 51 Sea Zone to Mersa Matruh
            2 Adv.Fighters, 1 Carrier, 7 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 S.Submarine moved from 44 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 43 Sea Zone
            1 Infantry moved from Lombardy to Provence
            1 Infantry moved from 43 Sea Zone to Provence
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Mot.Infs moved from Tunis to E.Morocco
            1 Adv.Fighter moved from Tunis to E.Morocco
            1 Mot.Inf moved from Angola to Mozambique
            1 Infantry moved from Rhodesia to Angola
            5 Infantrys moved from W.Morocco to Mauritania
            3 Infantrys moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in French Equatorial Africa
            1 Bunker and 4 Infantrys placed in E.Morocco
            1 Adv.Fighter and 2 Mot.Infs placed in Tunis
            2 Destroyers and 2 Submarines placed in 43 Sea Zone
            1 Elite and 3 Infantrys placed in Greece
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 97 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Italians to 55 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Italians : -1.50
    British : -0.33
    French : -0.83
    

    Territory Summary for Italians :

    Rome : 1 Factory and 2 Infantrys
    Italian East Africa : 2 Mech.Infs
    Lombardy : 1 Factory
    Venetia : 1 AAGun
    Provence : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    N.Algeria : 1 flag
    French Somaliland : 1 flag
    Mauritania : 1 flag, 5 Infantrys
    French Equatorial Africa : 1 flag, 1 Adv.Fighter, 5 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks, 5 Infantrys, 1 JetFighter and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 4 Infantrys and 3 Mot.Infs
    W.Morocco : 1 flag, 3 Infantrys
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 3 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 Adv.Fighter, 1 Factory and 2 Mot.Infs
    New Valley : 1 flag, 1 HeavyTank and 1 Tank
    Equatoria : 1 flag
    Darfur : 1 flag, 2 Mech.Infs and 1 Mot.Inf
    Cyprus : 1 flag, 1 Infantry
    Kordofan : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag
    Rhodesia : 1 flag, 1 Infantry
    Mersa Matruh : 1 flag, 1 AAGun, 3 Artillerys and 4 Infantrys
    Nubia : 1 flag
    Kenya : 1 flag
    Palestine : 1 flag, 1 HeavyTank and 1 Infantry
    Lower Egypt : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 14 Infantrys, 1 Mot.Inf and 4 Tanks
    Crete : 1 flag, 1 AAGun, 1 Artillery and 2 Infantrys
    Belgian Congo : 1 flag
    Croatia : 1 flag
    Angola : 1 flag, 1 Infantry
    Greece : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
    Serbia : 1 flag
    Mozambique : 1 flag, 1 Mot.Inf
    43 Sea Zone : 3 Destroyers, 1 S.Submarine, 3 Submarines and 2 Transports
    51 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 6 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports
    46 Sea Zone : 1 Transport
    55 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 167 / 167
    Russians : 25 / 26
    Italians : 97 / 97
    French : 6 / 13
    Yamamoto : 128 / 133
    Chinese : 10 / 17
    Hisaichi : 85 / 87
    British : 56 / 75
    Anzac : 10 / 0
    Dutch : 9 / 9
    Finns : 44 / 44
    Romanians : 27 / 27
    Thai : 18 / 18
    Americans : 111 / 111
    

    Savegame


  • use the second post…I made a ncm edit.

  • TripleA

    @Degrasse I think France is up in this one.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 1 Elite; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 AAGun and 3 Infantrys moved from Iceland to 3 Sea Zone
            1 AAGun, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Transports moved from 3 Sea Zone to 2 Sea Zone
            3 Infantrys moved from 2 Sea Zone to Baffin
            1 AAGun moved from 2 Sea Zone to Baffin
            1 Transport moved from 1 Sea Zone to 2 Sea Zone
    
        Place Units - French
            1 Adv.Fighter and 1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit Good day . I am fighting in SZ 103 amd have 90% odds . I won’t ask fir OOL, if you don’t mind, as I think your allies think this habe is over anyway. I will let the AI choose best defence and not cheat you.
    I hope this is satisfactory.


  • Oops! I let the AI take both our DDs out!
    I said I will stay and fight , so I better do the same for your Subs, as both attack and defend on a 3.

    Bloody Hell! I lost very badly.
    Run away!


  • TripleA Turn Summary: Yamamoto round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Yamamoto
            1 Tank moved from West Papua to Milne Bay
                  Yamamoto take Milne Bay from Anzac
            1 Tank moved from Milne Bay to Port Moresby
            1 Artillery, 1 Elite, 4 Marines and 3 Tanks moved from West Papua to Port Moresby
            1 Infantry moved from Perth to South Australia
            3 Marines moved from Townsville to 113 Sea Zone
            1 B.Transport and 3 Marines moved from 113 Sea Zone to 114 Sea Zone
            3 Marines moved from 114 Sea Zone to Port Moresby
            2 L.Fighters and 2 S.Submarines moved from 85 Sea Zone to 103 Sea Zone
            1 S.Submarine moved from 107 Sea Zone to 103 Sea Zone
            1 Adv.Fighter moved from Minamitori to 103 Sea Zone
            1 Bomber moved from Minamitori to 103 Sea Zone
            10 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters and 10 S.Submarines moved from 95 Sea Zone to 103 Sea Zone
            1 Transport moved from 95 Sea Zone to 103 Sea Zone
            1 Artillery, 1 Elite and 1 Marine moved from Kamchatka to Koryakia
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 ArmoredCar moved from Yunnan to Bihar
            1 ArmoredCar moved from Yunnan to Bihar
            1 Tank moved from Yunnan to Assam
            2 ArmoredCars moved from Kwangsi to Yunnan
            1 Elite moved from Tokyo to 85 Sea Zone
            1 Elite moved from Tokyo to 85 Sea Zone
            2 Elites and 1 Transport moved from 85 Sea Zone to 95 Sea Zone
            2 Elites moved from 95 Sea Zone to Rongelap
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Destroyers, 1 L.Fighter, 5 Marines, 3 Mech.Infs and 6 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Port Moresby
                Yamamoto attack with 1 Artillery, 1 Elite, 7 Marines and 4 Tanks
                Anzac defend with 1 AAGun, 1 Artillery, 1 Factory, 9 Infantrys and 2 Tanks
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 7 Marines and 4 Tanks in Port Moresby, round 2 : 6/13 hits, 6.33 expected hits
                    Anzac roll dice for 1 Artillery, 9 Infantrys and 2 Tanks in Port Moresby, round 2 : 3/12 hits, 4.33 expected hits
                    6 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 6 Marines and 4 Tanks in Port Moresby, round 3 : 3/10 hits, 5.00 expected hits
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Port Moresby, round 3 : 1/6 hits, 2.33 expected hits
                    3 Infantrys owned by the Anzac and 1 Marine owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 5 Marines and 4 Tanks in Port Moresby, round 4 : 7/9 hits, 4.50 expected hits
                    Anzac roll dice for 1 Artillery and 2 Tanks in Port Moresby, round 4 : 0/3 hits, 1.33 expected hits
                    1 Artillery owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 5 Marines and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Marines
                Casualties for Anzac: 1 Artillery, 9 Infantrys and 2 Tanks
            Battle in Rongelap
                Yamamoto attack with 2 Elites
                Americans defend with 1 ArmoredCar and 1 Marine
                    Yamamoto roll dice for 2 Elites in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 ArmoredCar and 1 Marine in Rongelap, round 2 : 2/2 hits, 0.50 expected hits
                    2 Elites owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Rongelap
                Americans win with 1 Marine remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 2 Elites
                Casualties for Americans: 1 ArmoredCar
            Battle in Bihar
                Yamamoto attack with 2 ArmoredCars
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars in Bihar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Bihar, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Bihar
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bihar
                Yamamoto win, taking Bihar from British with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in 103 Sea Zone
                Yamamoto attack with 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters, 13 S.Submarines and 1 Transport
                Americans defend with 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 25 S.Submarines, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 13 S.Submarines in 103 Sea Zone, round 2 : 4/13 hits, 6.50 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 25 S.Submarines and 1 Submarine in 103 Sea Zone, round 2 : 16/26 hits, 12.83 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 11 Adv.Fighters, 2 Battleships, 1 Bomber, 6 Carriers, 5 Cruisers, 2 Destroyers, 4 L.Fighters and 1 Transport in 103 Sea Zone, round 2 : 13/31 hits, 13.67 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter and 2 Transports in 103 Sea Zone, round 2 : 7/14 hits, 6.33 expected hits
                    1 Fighter owned by the Americans, 4 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 6 Carriers owned by the Yamamoto, 2 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 1 Transport owned by the Yamamoto, 12 S.Submarines owned by the Yamamoto and 8 S.Submarines owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 S.Submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 17 S.Submarines in 103 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
                    5 Cruisers owned by the Yamamoto and 2 Battleships owned by the Yamamoto lost in 103 Sea Zone
                    Yamamoto roll dice for 11 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 3 : 7/16 hits, 8.17 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                5 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 7 S.Submarines owned by the Americans lost in 103 Sea Zone
                10 S.Submarines owned by the Americans Submerged
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 4 : 4/11 hits, 5.67 expected hits
                    Americans roll dice for 3 Adv.Fighters, 1 Battleship, 2 Carriers and 1 Cruiser in 103 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits
                5 Adv.Fighters owned by the Yamamoto, 2 Carriers owned by the Americans, 1 Cruiser owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 L.Fighters in 103 Sea Zone, round 5 : 2/6 hits, 3.17 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Battleship in 103 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
                1 Adv.Fighter owned by the Yamamoto, 2 L.Fighters owned by the Yamamoto and 2 Adv.Fighters owned by the Americans lost in 103 Sea Zone
                    Yamamoto roll dice for 1 Bomber and 2 L.Fighters in 103 Sea Zone, round 6 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 Battleship in 103 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in 103 Sea Zone
                Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171
                Casualties for Yamamoto: 11 Adv.Fighters, 2 Battleships, 6 Carriers, 5 Cruisers, 2 Destroyers, 2 L.Fighters, 13 S.Submarines and 1 Transport
                Casualties for Americans: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 Fighter, 15 S.Submarines, 1 Submarine and 2 Transports
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from 96 Sea Zone to 102 Sea Zone
            1 Transport moved from 113 Sea Zone to 109 Sea Zone
            1 B.Transport, 2 Cruisers and 1 Transport moved from 113 Sea Zone to 107 Sea Zone
            1 T.Boat and 1 Transport moved from 75 Sea Zone to 85 Sea Zone
            1 Bomber moved from 103 Sea Zone to Minamitori
            2 L.Fighters moved from 103 Sea Zone to 85 Sea Zone
            2 ArmoredCars and 1 Tank moved from Peking to Suiyuan
            4 ArmoredCars and 4 Tanks moved from Suiyuan to Ningsia
            1 Tank moved from Shensi to Ningsia
            1 ArmoredCar and 2 Tanks moved from Lanchow to Ningsia
    
        Place Units - Yamamoto
            1 L.Fighter and 3 Marines placed in Tokyo
            2 ArmoredCars placed in Peking
            3 Mech.Infs placed in Kwangsi
            Yamamoto undo move 3.
            Yamamoto undo move 2.
            2 ArmoredCars placed in Kwangsi
            3 Mech.Infs placed in Peking
            1 Marine placed in Davao
            1 S.Submarine placed in 107 Sea Zone
            1 Destroyer placed in 107 Sea Zone
            1 Destroyer and 3 S.Submarines placed in 85 Sea Zone
            1 S.Submarine placed in 107 Sea Zone
            1 Marine placed in Townsville
            1 S.Submarine placed in 122 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 134 PUs; end with 134 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Yamamoto : -7.17
    Americans : 6.83
    Anzac : -4.00
    

    Territory Summary for Yamamoto :

    Koryakia : 1 Artillery, 1 Elite and 1 Marine
    Olyokminsk : 1 flag, 1 Artillery and 1 Infantry
    Chita : 1 flag
    Kamchatka : 1 flag
    Bratsk : 1 flag, 1 ArmoredCar
    N.Buryat Mongolia : 1 flag
    N.French Indochina : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory, 2 Infantrys, 1 L.Fighter and 3 Marines
    Minamitori : 1 ArmoredCar, 1 Bomber, 4 Elites and 3 Infantrys
    Kwangsi : 1 flag, 2 ArmoredCars and 1 Factory
    Paramushir : 1 Infantry
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker and 1 Infantry
    Fukien : 1 flag
    Shansi : 1 flag
    Kweichow : 1 flag
    Suiyuan : 1 flag, 2 ArmoredCars and 1 Tank
    Lanchow : 1 flag
    Ningsia : 5 ArmoredCars and 7 Tanks
    Chahar : 1 flag
    Szechwan : 1 flag
    Yunnan : 2 ArmoredCars
    Peking : 1 flag, 1 Factory and 3 Mech.Infs
    Assam : 1 Marine and 1 Tank
    Bihar : 1 flag, 1 ArmoredCar
    New South Wales : 1 flag
    Western Australia : 1 flag
    Tasmania : 1 flag, 1 Tank
    West Papua : 1 flag
    Milne Bay : 1 flag
    Port Moresby : 1 flag, 1 AAGun, 1 Factory, 5 Marines and 4 Tanks
    Broome : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
    Perth : 1 flag
    Queensland : 1 flag
    New Georgia : 1 flag
    Northern Territory : 1 flag
    Bougainville : 1 flag
    Canberra : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 3 Mech.Infs
    Townsville : 1 flag, 1 AAGun, 1 Factory and 1 Marine
    Guadalcanal : 1 flag
    South Australia : 1 flag, 1 Infantry
    New Ireland : 1 flag
    Jilolo : 1 flag
    Timor : 1 flag
    West Borneo : 1 flag
    Hollandia : 1 flag
    Banjarmasin : 1 flag, 1 AAGun and 1 Factory
    Flores : 1 flag
    Celebes : 1 flag
    New Caledonia : 1 flag
    Samar : 1 flag
    Truk : 1 flag
    Ponape : 1 flag
    Wake : 1 flag, 1 Artillery, 1 Elite and 1 Marine
    Palawan : 1 flag
    Davao : 1 flag, 1 AAGun, 1 Factory and 1 Marine
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag
    Manila : 1 flag
    Guam : 1 flag, 1 Infantry
    Mindanao : 1 flag
    107 Sea Zone : 1 B.Transport, 2 Cruisers, 1 Destroyer, 2 S.Submarines and 1 Transport
    85 Sea Zone : 1 Carrier, 1 Destroyer, 2 L.Fighters, 3 S.Submarines, 1 T.Boat and 1 Transport
    114 Sea Zone : 1 B.Transport
    122 Sea Zone : 1 S.Submarine
    102 Sea Zone : 1 Destroyer
    109 Sea Zone : 1 Transport
    95 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 167 / 167
    Russians : 25 / 26
    Italians : 97 / 97
    French : 6 / 6
    Yamamoto : 134 / 134
    Chinese : 10 / 17
    Hisaichi : 85 / 87
    British : 55 / 75
    Anzac : 5 / 0
    Dutch : 9 / 9
    Finns : 44 / 44
    Romanians : 27 / 27
    Thai : 18 / 18
    Americans : 111 / 111
    

    Savegame

  • TripleA

    @Wittmann said in WaW Team Game IV:

    Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171

    !!!


  • @redrum said in WaW Team Game IV:

    @Wittmann said in WaW Team Game IV:

    Yamamoto win with 1 Bomber and 2 L.Fighters remaining. Battle score for attacker is -171

    !!!

    Would have been even higher if those subs wouldn’t have submerged…

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            1 Bomber and 2 Infantrys moved from Urumqi to E.Sinkiang
            2 Infantrys moved from Hsining to W.Qinghai
            1 Fighter moved from Urumqi to W.Qinghai
            2 ArmoredCars moved from Hsining to E.Qinghai
            2 Elites moved from Hsining to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in E.Qinghai
                Chinese attack with 2 ArmoredCars and 2 Elites
                Hisaichi defend with 3 Mech.Infs
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                1 Mech.Inf owned by the Hisaichi lost in E.Qinghai
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 3 : 0/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 ArmoredCars and 2 Elites in E.Qinghai, round 4 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Mech.Infs in E.Qinghai, round 4 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Hisaichi lost in E.Qinghai
                Chinese win, taking E.Qinghai from Hisaichi with 2 ArmoredCars and 2 Elites remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 3 Mech.Infs
            Battle in W.Qinghai
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Mech.Inf
                    Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in W.Qinghai, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                    Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in W.Qinghai, round 5 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Mech.Inf in W.Qinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in W.Qinghai
                 retreated to W.Qinghai
                Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
            Battle in E.Sinkiang
                Chinese attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Tank
                    Chinese roll dice for 1 Bomber and 2 Infantrys in E.Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans and 1 Infantry owned by the Chinese lost in E.Sinkiang
                Chinese win, taking E.Sinkiang from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Germans: 1 Tank
    
        Non Combat Move - Chinese
            1 Bomber moved from E.Sinkiang to Hsining
            1 Fighter moved from W.Qinghai to Hsining
    
        Place Units - Chinese
            4 Infantrys placed in Urumqi
            4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.17
    Chinese : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            6 Mech.Infs moved from Hupeh to Ningsia
            5 Artillerys and 10 Infantrys moved from Szechwan to Lanchow
            2 ArmoredCars moved from Hunan to Yunnan
            2 ArmoredCars moved from Yunnan to Assam
            3 Tanks moved from N.Buryat Mongolia to Olyokminsk
            2 ArmoredCars moved from Chita to Olyokminsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
    
        Non Combat Move - Hisaichi
            2 Mech.Infs moved from Hong Kong to Hupeh
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Mech.Inf moved from Changchun to Ayan
            1 AAGun moved from Yakutsk to Olyokminsk
            1 AAGun moved from Zhigansk to Yakutsk
            1 Infantry moved from Changchun to Kirin
            1 Artillery moved from Changchun to Kirin
            1 Elite and 1 Infantry moved from Kirin to Heilungchiang
            2 Artillerys and 2 Infantrys moved from S.French Indochina to 106 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 106 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Elite moved from Sumatra to 65 Sea Zone
            1 Artillery and 1 Elite moved from 65 Sea Zone to S.Thailand
            1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone
    
        Place Units - Hisaichi
            3 Artillerys and 3 Infantrys placed in Malaya
            3 Mech.Infs placed in Hupeh
            2 Destroyers placed in 84 Sea Zone
            4 ArmoredCars and 1 Mech.Inf placed in Hong Kong
            3 Artillerys and 3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Punjab to W.Tibet
            3 Infantrys moved from Delhi to Bihar
            2 Artillerys and 2 Infantrys moved from Dover to Manchester
            1 Artillery and 3 Infantrys moved from Dover to Wales
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker and 30 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Bihar
                British attack with 3 Infantrys
                Yamamoto defend with 1 ArmoredCar
                    British roll dice for 3 Infantrys in Bihar, round 2 : 1/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Bihar, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Bihar
                British win, taking Bihar from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Wales
                British attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Factory and 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in Wales, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Wales, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Artillery and 2 Infantrys in Wales, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Wales, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Wales
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Wales, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Wales
                British win, taking Wales from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in W.Tibet
                British attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Mot.Inf
                    British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Mot.Inf in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Finns lost in W.Tibet
                British win, taking W.Tibet from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Mot.Inf
            Battle in Manchester
                British attack with 2 Artillerys and 2 Infantrys
                Finns defend with 1 Factory and 2 Infantrys
                    British roll dice for 2 Artillerys and 2 Infantrys in Manchester, round 2 : 3/4 hits, 1.33 expected hits
                    Finns roll dice for 2 Infantrys in Manchester, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Finns lost in Manchester
                British win, taking Manchester from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - British
            1 AAGun and 19 Infantrys moved from Dover to London
            2 Infantrys and 2 Tanks moved from Cape Town to South Africa
            6 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Punjab to Delhi
            1 Infantry moved from Bombay to Rajputana
            1 Infantry moved from Bombay to Rajputana
            2 Infantrys moved from Delhi to Hyderabad
            2 Infantrys moved from Quebec to Montreal
    
        Place Units - British
            6 Infantrys placed in Cairo
            2 Artillerys, 1 Bunker and 6 Infantrys placed in London
            3 Infantrys placed in Dover
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Cape Town
            2 Infantrys placed in Bombay
            1 Infantry placed in Montreal
    
        Turn Complete - British
            British collect 65 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.83
    Yamamoto : -0.17
    Finns : -1.17
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Mech.Infs moved from Salvador to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 ArmoredCar moved from Bahia to 35 Sea Zone
            1 ArmoredCar, 1 Infantry, 2 Mech.Infs, 1 Tank and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank moved from 36 Sea Zone to French Sudan
            2 Elites and 4 Infantrys moved from Gold Coast to French Sudan
    
        Purchase Units - Dutch
            Dutch buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in French Sudan
                Dutch attack with 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank
                Italians defend with 3 Infantrys
                    Dutch roll dice for 1 ArmoredCar, 2 Elites, 5 Infantrys, 2 Mech.Infs and 1 Tank in French Sudan, round 2 : 4/11 hits, 3.33 expected hits
                    Italians roll dice for 3 Infantrys in French Sudan, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Dutch, 3 Infantrys owned by the Italians and 1 Infantry owned by the Dutch lost in French Sudan
                Dutch win, taking French Sudan from Italians with 2 Elites, 4 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 ArmoredCar and 1 Infantry
                Casualties for Italians: 3 Infantrys
    
        Non Combat Move - Dutch
            1 ArmoredCar moved from Suriname to Bahia
    
        Place Units - Dutch
            1 Elite and 1 Infantry placed in Salvador
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Dutch : 0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Finns
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Transport moved from 6 Sea Zone to 4 Sea Zone
            2 Infantrys moved from 4 Sea Zone to Iceland
                  Finns take Iceland from British
            2 Elites moved from Oslo to 22 Sea Zone
            2 Infantrys moved from Netherlands to 21 Sea Zone
            2 Elites and 1 Transport moved from 22 Sea Zone to 20 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
            2 Elites and 2 Infantrys moved from 20 Sea Zone to Wales
            1 Infantry moved from Novosibirsk to Yeniseysk
            2 Mot.Infs and 1 Tank moved from Krasnoyarsk to Yeniseysk
            3 Tanks moved from W.Iran to Baluchistan
            1 Fighter moved from W.Iran to Baluchistan
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite, 5 Infantrys and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Wales
                Finns attack with 2 Elites and 2 Infantrys
                British defend with 1 Artillery, 1 Factory and 1 Infantry
                    Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 2 Elites and 2 Infantrys in Wales, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Wales
                    Finns roll dice for 2 Elites and 1 Infantry in Wales, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Wales, round 4 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the British lost in Wales
                    Finns roll dice for 1 Elite in Wales, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Wales, round 5 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite in Wales, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in Wales, round 6 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Wales
                Finns win, taking Wales from British with 1 Elite remaining. Battle score for attacker is -1
                Casualties for Finns: 1 Elite and 2 Infantrys
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Yeniseysk
                Finns attack with 1 Infantry, 2 Mot.Infs and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 1 Infantry, 2 Mot.Infs and 1 Tank in Yeniseysk, round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Yeniseysk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Yeniseysk
                Finns win, taking Yeniseysk from Russians with 1 Infantry, 2 Mot.Infs and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Baluchistan
                Finns attack with 1 Fighter and 3 Tanks
                British defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Tanks in Baluchistan, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 Infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Baluchistan
                Finns win, taking Baluchistan from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Finns
            3 Transports moved from 23 Sea Zone to 24 Sea Zone
            6 Infantrys moved from Helsinki to 24 Sea Zone
            6 Infantrys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from 23 Sea Zone to Hamburg
            3 Infantrys moved from S.Karelia to Yaroslavl
            1 Fighter moved from Baluchistan to W.Iran
    
        Place Units - Finns
            3 Transports placed in 22 Sea Zone
            1 Artillery and 5 Infantrys placed in Helsinki
            1 Artillery and 1 Elite placed in Arkhangelsk
            1 Transport placed in 6 Sea Zone
    
        Turn Complete - Finns
            Finns collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Finns : 1.67
    Russians : -0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            3 Infantrys moved from Erzurum to Ankara
            1 Tank moved from E.Iran to Punjab
                  Romanians take Punjab from British
            2 ArmoredCars moved from Tashkent to Alma Ata
            1 Infantry moved from Surgut to Novosibirsk
            3 ArmoredCars moved from Georgia to Ankara
            3 Infantrys moved from Adana to Izmir
            1 Infantry moved from Adana to Ankara
            1 Infantry moved from Adana to Izmir
            2 ArmoredCars moved from Adana to Izmir
            1 Elite moved from Adana to Ankara
            1 Elite moved from Adana to Izmir
            1 Tank moved from Adana to Ankara
            1 Infantry moved from Adana to Izmir
    
        Purchase Units - Romanians
            Romanians buy 4 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Izmir
                Romanians attack with 2 ArmoredCars, 1 Elite and 5 Infantrys
                Neutral defend with 2 Infantrys and 1 Tank
                    Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 2 : 2/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Izmir
                    Romanians roll dice for 2 ArmoredCars, 1 Elite and 5 Infantrys in Izmir, round 3 : 1/8 hits, 1.83 expected hits
                    Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Izmir
                Romanians loses 0 PUs for violating Izmirs neutrality.
                Romanians win, taking Izmir from Neutral with 2 ArmoredCars, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 9
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Ankara
                Romanians attack with 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank
                Neutral defend with 2 Artillerys and 2 Infantrys
                    Romanians roll dice for 3 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank in Ankara, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 3/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Ankara
                    Romanians roll dice for 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank in Ankara, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 Artillerys in Ankara, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Neutral lost in Ankara
                Romanians loses 0 PUs for violating Ankaras neutrality.
                Romanians win, taking Ankara from Neutral with 3 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Romanians: 3 Infantrys
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Mot.Inf moved from Adana to Baluchistan
            2 Mot.Infs moved from Erzurum to Baluchistan
            7 Infantrys moved from Kursk to Yaroslavl
            3 Infantrys moved from Donetsk to Kursk
            2 Mot.Infs moved from Donetsk to Kuybyshev
            1 Infantry moved from Vinnytsia to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
    
        Place Units - Romanians
            1 ArmoredCar and 1 Tank placed in Tashkent
            3 ArmoredCars placed in Georgia
            3 Infantrys placed in Kursk
            1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Romanians : -1.17
    Neutral : -0.67
    

    Savegame

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