@crockett36 no scrmables
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
I was curious, you mention an air show, I’m picturing truss rigging, etc? Is that what you’re helping with?
google, UTC Paris Air show 2019, the photo you see is one of the projects my firm designed and built.
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@666 Future of flight exhibit?
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
@666 Future of flight exhibit?
yes, check out the video under the photo. We did that entire building and everything inside, that was one of 7 projects.
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 marine moved from Western Australia to 56 Sea Zone 1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 marine moved from Western Australia to 56 Sea Zone 1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Battle in Malaya Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 2 submarines moved from 56 Sea Zone to 54 Sea Zone 2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland 2 infantry moved from India to Burma Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from West India to India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 2 infantry India : 1 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 37 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarinesProduction/PUs Summary :
Germans : 44 / 57 Russians : 32 / 39 Japanese : 50 / 57 Americans : 56 / 82 Chinese : 0 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Japan to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Germany to Norway 4 bombers and 1 fighter moved from France to Norway 4 armour moved from Karelia to Norway 7 armour and 3 mech_infantrys moved from Finland to Norway 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Japan to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Germany to Norway 4 bombers and 1 fighter moved from France to Norway 4 armour moved from Karelia to Norway 7 armour and 3 mech_infantrys moved from Finland to Norway 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod Combat - Germans Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novgorod Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 11 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 9 infantry; Americans defend with 1 aaGun, 4 fighters and 1 infantry AA fire in Norway : 3/8 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway Germans roll dice for 11 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 14/19 hits, 9.33 expected hits British roll dice for 3 aaGuns, 9 fighters and 10 infantry in Norway, round 2 : 12/19 hits, 9.33 expected hits 2 aaGuns owned by the British, 1 aaGun owned by the Americans, 9 armour owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans, 1 fighter owned by the British and 9 infantry owned by the British lost in Norway Germans roll dice for 2 armour, 4 bombers and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 4.33 expected hits British roll dice for 8 fighters in Norway, round 3 : 6/8 hits, 5.33 expected hits 3 bombers owned by the Germans, 2 armour owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway retreated to Norway British win with 6 fighters remaining. Battle score for attacker is -81 Casualties for Germans: 11 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry Casualties for British: 2 aaGuns, 1 fighter and 9 infantry Non Combat Move - Germans 2 aaGuns, 9 artilleries and 21 infantry moved from Bessarabia to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 4 artilleries moved from Normandy Bordeaux to France 1 artillery and 8 infantry moved from Western Germany to Germany 1 bomber moved from Norway to France 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from France to Yugoslavia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 bomber moved from 37 Sea Zone to Hainan Place Units - Germans 2 bombers placed in France 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,4,5,2,2,4,1,6,6 Germans collect 42 PUs (4 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 2.67 British : 3.33 AA fire in Norway : : 1.67 Russians : -0.33 -
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
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@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
personally I think that attack was a lose, lose for you, even if you took NOR with a few units, mostly air left I would think, the Russians would come tearing in a turn or two later. But yes, the outcome you had was indeed worse.
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Agreed about Russia but the key was 1) some additional income, at least briefly, for Germany; and 2) killing off a lot of Allied planes
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Olgiy to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Archangel to Novgorod 2 fighters moved from Bryansk to Novgorod -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Olgiy to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Archangel to Novgorod 2 fighters moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Russia to Kazakhstan 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 aaGun, 11 artilleries and 25 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Novgorod to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.83 Japanese : -0.67Territory Summary for Russians :
Kansu : 2 infantry Kazakhstan : 1 armour, 3 infantry and 1 mech_infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag, 4 infantry Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Belarus : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 42 infantry and 1 mech_infantry Baltic States : 1 infantry Bryansk : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Novosibirsk : 1 fighter and 4 mech_infantrys Volgograd : 1 factory_minor Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 48 Russians : 34 / 41 Japanese : 48 / 57 Americans : 56 / 82 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 artilleries and 1 infantry moved from Amur to 5 Sea Zone 2 artilleries moved from Amur to Korea 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Szechwan to Sikang 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Manchuria to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Shantung to Chahar 2 armour moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 0.33 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Shan State : 1 artillery Burma : 1 armour and 2 bombers Queensland : 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Gibraltar : 3 fighters Morocco : 1 aaGun, 3 artilleries and 5 infantry 101 Sea Zone : 5 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 48 Russians : 31 / 41 Japanese : 50 / 55 Americans : 57 / 88 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British British creates battle in territory 54 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 54 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 36 Sea Zone to Burma 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from India to Burma 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Norway to United Kingdom 2 fighters moved from Norway to United Kingdom Place Units - British 2 transports placed in 110 Sea Zone 6 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 49 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India UK_Pacific undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Siam : 1 flag, 1 mech_infantry Shan State : 1 artillery Burma : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Malaya : 1 harbour Borneo : 1 artillery and 1 infantry Queensland : 1 artillery, 1 infantry and 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 3 artilleries and 5 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 airfield and 1 harbour Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 93 Sea Zone : 1 submarine Bulgaria : 1 flag, 1 artillery Greece : 1 flag, 1 artillery and 1 infantry 99 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport 97 Sea Zone : 6 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 5 transports 81 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 49 / 59 UK_Pacific : 15 / 18 Italians : 7 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Holland Belgium 2 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Albania, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Albania to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,6,4,1,3,4,3,5,1 Italians collect 0 PUs (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.00 -
@weddingsinger sorry man forget to nom my brit navy in Pacific…will do now.
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 2 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines 62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 48 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





