@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
I was curious, you mention an air show, I’m picturing truss rigging, etc? Is that what you’re helping with?
google, UTC Paris Air show 2019, the photo you see is one of the projects my firm designed and built.
@666 Future of flight exhibit?
@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
@666 Future of flight exhibit?
yes, check out the video under the photo. We did that entire building and everything inside, that was one of 7 projects.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 marine moved from Western Australia to 56 Sea Zone
1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 marine moved from Western Australia to 56 Sea Zone
1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
2 submarines moved from 56 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
2 infantry moved from India to Burma
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from West India to India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 2 infantry
India : 1 infantry
Malaya : 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines
Production/PUs Summary :
Germans : 44 / 57
Russians : 32 / 39
Japanese : 50 / 57
Americans : 56 / 82
Chinese : 0 / 2
British : 42 / 51
UK_Pacific : 14 / 14
Italians : 8 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Japan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Germany to Norway
4 bombers and 1 fighter moved from France to Norway
4 armour moved from Karelia to Norway
7 armour and 3 mech_infantrys moved from Finland to Norway
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Japan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Germany to Norway
4 bombers and 1 fighter moved from France to Norway
4 armour moved from Karelia to Norway
7 armour and 3 mech_infantrys moved from Finland to Norway
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Combat - Germans
Battle in 37 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novgorod
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 11 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 9 infantry; Americans defend with 1 aaGun, 4 fighters and 1 infantry
AA fire in Norway : 3/8 hits, 1.33 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 11 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 14/19 hits, 9.33 expected hits
British roll dice for 3 aaGuns, 9 fighters and 10 infantry in Norway, round 2 : 12/19 hits, 9.33 expected hits
2 aaGuns owned by the British, 1 aaGun owned by the Americans, 9 armour owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans, 1 fighter owned by the British and 9 infantry owned by the British lost in Norway
Germans roll dice for 2 armour, 4 bombers and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 4.33 expected hits
British roll dice for 8 fighters in Norway, round 3 : 6/8 hits, 5.33 expected hits
3 bombers owned by the Germans, 2 armour owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
retreated to Norway
British win with 6 fighters remaining. Battle score for attacker is -81
Casualties for Germans: 11 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 1 fighter and 9 infantry
Non Combat Move - Germans
2 aaGuns, 9 artilleries and 21 infantry moved from Bessarabia to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
4 artilleries moved from Normandy Bordeaux to France
1 artillery and 8 infantry moved from Western Germany to Germany
1 bomber moved from Norway to France
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from France to Yugoslavia
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 bomber moved from 37 Sea Zone to Hainan
Place Units - Germans
2 bombers placed in France
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,4,5,2,2,4,1,6,6
Germans collect 42 PUs (4 lost to blockades); end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 3.33
AA fire in Norway : : 1.67
Russians : -0.33
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
personally I think that attack was a lose, lose for you, even if you took NOR with a few units, mostly air left I would think, the Russians would come tearing in a turn or two later. But yes, the outcome you had was indeed worse.
Agreed about Russia but the key was 1) some additional income, at least briefly, for Germany; and 2) killing off a lot of Allied planes
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Archangel to Novgorod
2 fighters moved from Bryansk to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Archangel to Novgorod
2 fighters moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Kansu to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Russia to Kazakhstan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 aaGun, 11 artilleries and 25 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 fighters moved from Novgorod to Belarus
1 aaGun moved from Archangel to Belarus
1 infantry moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.83
Japanese : -0.67
Territory Summary for Russians :
Kansu : 2 infantry
Kazakhstan : 1 armour, 3 infantry and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 42 infantry and 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 fighter and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 41
Japanese : 48 / 57
Americans : 56 / 82
Chinese : 1 / 2
British : 42 / 51
UK_Pacific : 14 / 14
Italians : 8 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 1 infantry moved from Amur to 5 Sea Zone
2 artilleries moved from Amur to Korea
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Manchuria to French Indo China
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Shantung to Chahar
2 armour moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Chahar
Place Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Shan State
1 bomber moved from Queensland to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Shan State
1 bomber moved from Queensland to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Guam
Battle in Iwo Jima
Battle in Shan State
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Shan State to Burma
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 1 mech_infantry placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in France : : 0.83
Americans : 1.00
Japanese : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag
Shan State : 1 artillery
Burma : 1 armour and 2 bombers
Queensland : 1 mech_infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport
26 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
17 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Gibraltar : 3 fighters
Morocco : 1 aaGun, 3 artilleries and 5 infantry
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 5 transports
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 43 / 48
Russians : 31 / 41
Japanese : 50 / 55
Americans : 57 / 88
Chinese : 1 / 2
British : 42 / 51
UK_Pacific : 14 / 14
Italians : 8 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from India to 36 Sea Zone
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Queensland to Shan State
1 bomber moved from Queensland to Shan State
1 artillery and 1 infantry moved from Burma to Shan State
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Guam
Battle in Iwo Jima
Battle in Shan State
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Shan State to Burma
2 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 1 mech_infantry placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from India to 36 Sea Zone
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
British creates battle in territory 54 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking 54 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from 36 Sea Zone to Burma
1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Norway to United Kingdom
2 fighters moved from Norway to United Kingdom
Place Units - British
2 transports placed in 110 Sea Zone
6 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 49 PUs; end with 50 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
UK_Pacific undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
AA fire in France : : 0.83
Americans : 1.00
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag
Siam : 1 flag, 1 mech_infantry
Shan State : 1 artillery
Burma : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport
26 Sea Zone : 1 carrier and 1 submarine
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
17 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield and 1 harbour
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
97 Sea Zone : 6 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 5 transports
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 5 transports
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transports
Production/PUs Summary :
Germans : 37 / 48
Russians : 31 / 41
Japanese : 49 / 55
Americans : 57 / 88
Chinese : 1 / 3
British : 49 / 59
UK_Pacific : 15 / 18
Italians : 7 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
2 infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Albania, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,6,4,1,3,4,3,5,1
Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.00
@weddingsinger sorry man forget to nom my brit navy in Pacific…will do now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine
EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 2 infantry
Malaya : 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines
62 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 37 / 48
Russians : 31 / 41
Japanese : 49 / 55
Americans : 57 / 88
Chinese : 1 / 3
British : 48 / 59
UK_Pacific : 15 / 18
Italians : 8 / 3
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0