scramble ?
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Japan to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Germany to Norway 4 bombers and 1 fighter moved from France to Norway 4 armour moved from Karelia to Norway 7 armour and 3 mech_infantrys moved from Finland to Norway 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod Combat - Germans Battle in 37 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novgorod Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 11 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 9 infantry; Americans defend with 1 aaGun, 4 fighters and 1 infantry AA fire in Norway : 3/8 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway Germans roll dice for 11 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 14/19 hits, 9.33 expected hits British roll dice for 3 aaGuns, 9 fighters and 10 infantry in Norway, round 2 : 12/19 hits, 9.33 expected hits 2 aaGuns owned by the British, 1 aaGun owned by the Americans, 9 armour owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans, 1 fighter owned by the British and 9 infantry owned by the British lost in Norway Germans roll dice for 2 armour, 4 bombers and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 4.33 expected hits British roll dice for 8 fighters in Norway, round 3 : 6/8 hits, 5.33 expected hits 3 bombers owned by the Germans, 2 armour owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway retreated to Norway British win with 6 fighters remaining. Battle score for attacker is -81 Casualties for Germans: 11 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry Casualties for British: 2 aaGuns, 1 fighter and 9 infantry Non Combat Move - Germans 2 aaGuns, 9 artilleries and 21 infantry moved from Bessarabia to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 4 artilleries moved from Normandy Bordeaux to France 1 artillery and 8 infantry moved from Western Germany to Germany 1 bomber moved from Norway to France 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from France to Yugoslavia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 bomber moved from 37 Sea Zone to Hainan Place Units - Germans 2 bombers placed in France 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,4,5,2,2,4,1,6,6 Germans collect 42 PUs (4 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 2.67 British : 3.33 AA fire in Norway : : 1.67 Russians : -0.33 -
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
-
@weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:
Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.
personally I think that attack was a lose, lose for you, even if you took NOR with a few units, mostly air left I would think, the Russians would come tearing in a turn or two later. But yes, the outcome you had was indeed worse.
-
Agreed about Russia but the key was 1) some additional income, at least briefly, for Germany; and 2) killing off a lot of Allied planes
-
TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Olgiy to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Archangel to Novgorod 2 fighters moved from Bryansk to Novgorod -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Olgiy to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Archangel to Novgorod 2 fighters moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Russia to Kazakhstan 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 aaGun, 11 artilleries and 25 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Novgorod to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.83 Japanese : -0.67Territory Summary for Russians :
Kansu : 2 infantry Kazakhstan : 1 armour, 3 infantry and 1 mech_infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag, 4 infantry Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Belarus : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 42 infantry and 1 mech_infantry Baltic States : 1 infantry Bryansk : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Novosibirsk : 1 fighter and 4 mech_infantrys Volgograd : 1 factory_minor Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 48 Russians : 34 / 41 Japanese : 48 / 57 Americans : 56 / 82 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 artilleries and 1 infantry moved from Amur to 5 Sea Zone 2 artilleries moved from Amur to Korea 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Szechwan to Sikang 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Manchuria to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Shantung to Chahar 2 armour moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 0.33 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Shan State : 1 artillery Burma : 1 armour and 2 bombers Queensland : 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Gibraltar : 3 fighters Morocco : 1 aaGun, 3 artilleries and 5 infantry 101 Sea Zone : 5 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 48 Russians : 31 / 41 Japanese : 50 / 55 Americans : 57 / 88 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British British creates battle in territory 54 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 54 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 36 Sea Zone to Burma 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from India to Burma 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Norway to United Kingdom 2 fighters moved from Norway to United Kingdom Place Units - British 2 transports placed in 110 Sea Zone 6 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 49 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India UK_Pacific undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Siam : 1 flag, 1 mech_infantry Shan State : 1 artillery Burma : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Malaya : 1 harbour Borneo : 1 artillery and 1 infantry Queensland : 1 artillery, 1 infantry and 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 3 artilleries and 5 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 airfield and 1 harbour Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 93 Sea Zone : 1 submarine Bulgaria : 1 flag, 1 artillery Greece : 1 flag, 1 artillery and 1 infantry 99 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport 97 Sea Zone : 6 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 5 transports 81 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 49 / 59 UK_Pacific : 15 / 18 Italians : 7 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Holland Belgium 2 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Albania, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Albania to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,6,4,1,3,4,3,5,1 Italians collect 0 PUs (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.00 -
@weddingsinger sorry man forget to nom my brit navy in Pacific…will do now.
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 2 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines 62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 48 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from India to Burma Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 3 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines 62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 48 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British 1 bomber moved from France to Greece 2 mech_infantrys moved from Yugoslavia to Greece 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 2 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from France to Bessarabia 1 bomber moved from France to Greece 1 bomber moved from Hainan to 21 Sea Zone Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bulgaria Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Greece Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Northern Italy to Southern Italy 1 bomber moved from Bessarabia to Poland 7 mech_infantrys moved from Germany to Western Germany 5 infantry moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 1 infantry moved from Germany to Western Germany 2 bombers moved from Greece to Germany 1 bomber moved from Poland to Germany 1 aaGun moved from Slovakia Hungary to Germany 1 armour and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary 3 aaGuns, 9 artilleries and 18 infantry moved from Eastern Poland to Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 bomber moved from 21 Sea Zone to Japan Place Units - Germans 3 infantry placed in France 1 fighter and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6,6,3,4,2,2,5,4,1 Germans collect 39 PUs (6 lost to blockades); end with 40 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -1.33 Russians : 0.67 -
TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Sikang 1 fighter moved from Novosibirsk to Sikang 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Bessarabia -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Sikang 1 fighter moved from Novosibirsk to Sikang 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Bessarabia Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Novosibirsk 4 infantry moved from Central Mongolia to Tsagaan Olom 3 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 7 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 2 mech_infantrys moved from Novosibirsk to Olgiy 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 bomber placed in Russia 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.67 Japanese : -1.33Territory Summary for Russians :
Tsinghai : 3 infantry Sikang : 2 infantry Timguska : 1 armour and 3 mech_infantrys Olgiy : 1 flag, 2 mech_infantrys Dzavhan : 1 flag Central Mongolia : 1 flag Tsagaan Olom : 1 flag, 4 infantry Belarus : 2 aaGuns, 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry Baltic States : 1 infantry Bryansk : 2 aaGuns, 2 armour, 7 infantry and 2 mech_infantrys Eastern Poland : 2 infantry Bessarabia : 2 infantry Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 mech_infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 fighters and 2 infantry Novosibirsk : 1 fighter Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Samara : 3 infantry 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flag Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 40 Russians : 35 / 45 Japanese : 47 / 55 Americans : 57 / 88 Chinese : 3 / 3 British : 40 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Chahar to Tsagaan Olom Japanese take Central Mongolia from Russians 1 mech_infantry moved from Hopei to Tsagaan Olom 2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai 2 armour and 2 mech_infantrys moved from Yunnan to Sikang 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 2 infantry moved from French Indo China to Siam 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Siam 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siam Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsagaan Olom Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 4 infantry in Tsagaan Olom, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsagaan Olom Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Tsagaan Olom, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tsagaan Olom Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 4 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tsagaan Olom, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 5 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tsagaan Olom, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tsagaan Olom Japanese win, taking Tsagaan Olom from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Sikang Japanese attack with 2 armour and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Yunnan 3 armour and 10 mech_infantrys moved from Yunnan to Szechwan 1 tactical_bomber moved from Tsagaan Olom to Hopei 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan 1 mech_infantry moved from Sakha to Ulaanbaatar 1 aaGun moved from Manchuria to Jehol 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from Shan State to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 2 armour moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Szechwan to Shensi Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Shantung 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : 0.00 UK_Pacific : -0.67 Russians : -1.67 Japanese : 0.33 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux





