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Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1


  • @weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:

    @666 Future of flight exhibit?

    yes, check out the video under the photo. We did that entire building and everything inside, that was one of 7 projects.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Western Australia to 56 Sea Zone
            1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Western Australia to 56 Sea Zone
            1 marine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 54 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            2 fighters moved from New South Wales to 54 Sea Zone
            2 submarines moved from 56 Sea Zone to 54 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
            2 infantry moved from India to Burma
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from West India to India
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 2 infantry
    India : 1 infantry
    Malaya : 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines
    

    Production/PUs Summary :

    Germans : 44 / 57
    Russians : 32 / 39
    Japanese : 50 / 57
    Americans : 56 / 82
    Chinese : 0 / 2
    British : 42 / 51
    UK_Pacific : 14 / 14
    Italians : 8 / 3
    ANZAC : 14 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Germany to Norway
            4 bombers and 1 fighter moved from France to Norway
            4 armour moved from Karelia to Norway
            7 armour and 3 mech_infantrys moved from Finland to Norway
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Germany to Norway
            4 bombers and 1 fighter moved from France to Norway
            4 armour moved from Karelia to Norway
            7 armour and 3 mech_infantrys moved from Finland to Norway
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in 37 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novgorod
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 11 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 9 infantry; Americans defend with 1 aaGun, 4 fighters and 1 infantry
                    AA fire in Norway : 3/8 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    Germans roll dice for 11 armour, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 14/19 hits, 9.33 expected hits
                    British roll dice for 3 aaGuns, 9 fighters and 10 infantry in Norway, round 2 : 12/19 hits, 9.33 expected hits
                    2 aaGuns owned by the British, 1 aaGun owned by the Americans, 9 armour owned by the Germans, 1 infantry owned by the Americans, 3 mech_infantrys owned by the Germans, 1 fighter owned by the British and 9 infantry owned by the British lost in Norway
                    Germans roll dice for 2 armour, 4 bombers and 1 tactical_bomber in Norway, round 3 : 2/7 hits, 4.33 expected hits
                    British roll dice for 8 fighters in Norway, round 3 : 6/8 hits, 5.33 expected hits
                    3 bombers owned by the Germans, 2 armour owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
                 retreated to Norway
                British win with 6 fighters remaining. Battle score for attacker is -81
                Casualties for Germans: 11 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 1 aaGun, 2 fighters and 1 infantry
                Casualties for British: 2 aaGuns, 1 fighter and 9 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 9 artilleries and 21 infantry moved from Bessarabia to Eastern Poland
            8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Greater Southern Germany to Slovakia Hungary
            4 artilleries moved from Normandy Bordeaux to France
            1 artillery and 8 infantry moved from Western Germany to Germany
            1 bomber moved from Norway to France
            1 aaGun moved from Western Germany to France
            2 mech_infantrys moved from France to Yugoslavia
            2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from 37 Sea Zone to Hainan
    
        Place Units - Germans
            2 bombers placed in France
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3,4,5,2,2,4,1,6,6
            Germans collect 42 PUs (4 lost to blockades); end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 3.33
    AA fire in Norway : : 1.67
    Russians : -0.33
    

    Savegame


  • @666

    Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.


  • @weddingsinger said in Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1:

    @666

    Well that failed Norway attack is almost certainly game. We both had AMAZING rolls… your AAA shot down 3 German planes when my attack was already below 50/50. Germany hit 14 out of 19 rolls and for a moment I thought I was going to pull it off, but you hit 12 out of whatever and that was that.

    personally I think that attack was a lose, lose for you, even if you took NOR with a few units, mostly air left I would think, the Russians would come tearing in a turn or two later. But yes, the outcome you had was indeed worse.


  • @666

    Agreed about Russia but the key was 1) some additional income, at least briefly, for Germany; and 2) killing off a lot of Allied planes

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Olgiy to Kansu
            1 fighter moved from Russia to Kansu
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            3 armour and 2 mech_infantrys moved from Belarus to Novgorod
            2 infantry moved from Archangel to Novgorod
            2 fighters moved from Bryansk to Novgorod
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Olgiy to Kansu
            1 fighter moved from Russia to Kansu
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            3 armour and 2 mech_infantrys moved from Belarus to Novgorod
            2 infantry moved from Archangel to Novgorod
            2 fighters moved from Bryansk to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Kansu to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            3 mech_infantrys moved from Russia to Novosibirsk
            2 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour moved from Russia to Kazakhstan
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            1 aaGun, 11 artilleries and 25 infantry moved from Bryansk to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            2 fighters moved from Novgorod to Belarus
            1 aaGun moved from Archangel to Belarus
            1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.83
    Japanese : -0.67
    

    Territory Summary for Russians :

    Kansu : 2 infantry
    Kazakhstan : 1 armour, 3 infantry and 1 mech_infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag, 4 infantry
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 42 infantry and 1 mech_infantry
    Baltic States : 1 infantry
    Bryansk : 1 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 infantry
    Novosibirsk : 1 fighter and 4 mech_infantrys
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
    113 Sea Zone : 1 cruiser and 1 submarine
    Northwest Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 48
    Russians : 34 / 41
    Japanese : 48 / 57
    Americans : 56 / 82
    Chinese : 1 / 2
    British : 42 / 51
    UK_Pacific : 14 / 14
    Italians : 8 / 3
    ANZAC : 14 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            2 artilleries and 1 infantry moved from Amur to 5 Sea Zone
            2 artilleries moved from Amur to Korea
            1 artillery moved from Yunnan to Shan State
            1 mech_infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Manchuria to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from French Indo China to Yunnan
            3 mech_infantrys moved from Hunan to Yunnan
            1 mech_infantry moved from Sikang to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Tsinghai to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Japan to French Indo China
            1 tactical_bomber moved from Manchuria to French Indo China
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Shantung to Chahar
            2 armour moved from Shantung to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Chahar
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Shan State
            1 bomber moved from Queensland to Shan State
            1 artillery and 1 infantry moved from Burma to Shan State
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Shan State
            1 bomber moved from Queensland to Shan State
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Guam
            Battle in Iwo Jima
            Battle in Shan State
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shan State to Burma
            2 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 1 mech_infantry placed in Eastern United States
            2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : 0.83
    Americans : 1.00
    Japanese : 0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine
    Iwo Jima : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Shan State : 1 artillery
    Burma : 1 armour and 2 bombers
    Queensland : 1 mech_infantry
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Java : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport
    26 Sea Zone : 1 carrier and 1 submarine
    25 Sea Zone : 1 destroyer
    21 Sea Zone : 1 transport
    10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
    17 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
    Gibraltar : 3 fighters
    Morocco : 1 aaGun, 3 artilleries and 5 infantry
    101 Sea Zone : 5 transports
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer and 5 transports
    110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 43 / 48
    Russians : 31 / 41
    Japanese : 50 / 55
    Americans : 57 / 88
    Chinese : 1 / 2
    British : 42 / 51
    UK_Pacific : 14 / 14
    Italians : 8 / 3
    ANZAC : 14 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: British round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 artillery moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from India to 36 Sea Zone
            1 transport moved from 126 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 126 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Shan State
            1 bomber moved from Queensland to Shan State
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Guam
            Battle in Iwo Jima
            Battle in Shan State
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Shan State to Burma
            2 infantry moved from Queensland to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to 33 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 107 Sea Zone to 101 Sea Zone
            1 artillery moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 1 mech_infantry placed in Eastern United States
            2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 artillery moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from India to 36 Sea Zone
            1 transport moved from 126 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 126 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            British creates battle in territory 54 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 36 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                British win, taking 54 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 36 Sea Zone to Burma
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from India to Burma
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Norway to United Kingdom
            2 fighters moved from Norway to United Kingdom
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            6 infantry placed in United Kingdom
            1 infantry placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Egypt
            1 destroyer placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 49 PUs; end with 50 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
            UK_Pacific undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    AA fire in France : : 0.83
    Americans : 1.00
    Japanese : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine
    Iwo Jima : 1 flag, 1 infantry
    Marshall Islands : 1 flag
    Siam : 1 flag, 1 mech_infantry
    Shan State : 1 artillery
    Burma : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Malaya : 1 harbour
    Borneo : 1 artillery and 1 infantry
    Queensland : 1 artillery, 1 infantry and 1 mech_infantry
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
    Midway : 1 airfield
    Java : 1 flag
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport
    26 Sea Zone : 1 carrier and 1 submarine
    25 Sea Zone : 1 destroyer
    21 Sea Zone : 1 transport
    10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
    17 Sea Zone : 1 transport
    54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Algeria : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 1 airfield and 1 harbour
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Albania : 1 flag, 1 infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    93 Sea Zone : 1 submarine
    Bulgaria : 1 flag, 1 artillery
    Greece : 1 flag, 1 artillery and 1 infantry
    99 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
    97 Sea Zone : 6 submarines
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 5 transports
    81 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 destroyer and 5 transports
    110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transports
    

    Production/PUs Summary :

    Germans : 37 / 48
    Russians : 31 / 41
    Japanese : 49 / 55
    Americans : 57 / 88
    Chinese : 1 / 3
    British : 49 / 59
    UK_Pacific : 15 / 18
    Italians : 7 / 3
    ANZAC : 14 / 27
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Greater Southern Germany to Holland Belgium
            2 infantry moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Albania, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Albania to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,6,4,1,3,4,3,5,1
            Italians collect 0 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @weddingsinger sorry man forget to nom my brit navy in Pacific…will do now.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine
            EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Burma : 2 infantry
    Malaya : 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines
    62 Sea Zone : 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 37 / 48
    Russians : 31 / 41
    Japanese : 49 / 55
    Americans : 57 / 88
    Chinese : 1 / 3
    British : 48 / 59
    UK_Pacific : 15 / 18
    Italians : 8 / 3
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine
            EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine
            EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from India to Burma
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Burma : 3 infantry
    Malaya : 1 marine
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines
    62 Sea Zone : 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 37 / 48
    Russians : 31 / 41
    Japanese : 49 / 55
    Americans : 57 / 88
    Chinese : 1 / 3
    British : 48 / 59
    UK_Pacific : 15 / 18
    Italians : 8 / 3
    ANZAC : 14 / 25
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 bomber moved from France to Greece
            2 mech_infantrys moved from Yugoslavia to Greece
            1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria
            2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from France to Bessarabia
            1 bomber moved from France to Greece
            1 bomber moved from Hainan to 21 Sea Zone
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bulgaria
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Greece
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Bessarabia to Poland
            7 mech_infantrys moved from Germany to Western Germany
            5 infantry moved from Germany to Western Germany
            1 aaGun moved from France to Western Germany
            1 infantry moved from Germany to Western Germany
            2 bombers moved from Greece to Germany
            1 bomber moved from Poland to Germany
            1 aaGun moved from Slovakia Hungary to Germany
            1 armour and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            3 aaGuns, 9 artilleries and 18 infantry moved from Eastern Poland to Poland
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 bomber moved from 21 Sea Zone to Japan
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,2,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6,6,3,4,2,2,5,4,1
            Germans collect 39 PUs (6 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -1.33
    Russians : 0.67
    

    Savegame

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