@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Olgiy to Kansu 1 fighter moved from Russia to Kansu 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Archangel to Novgorod 2 fighters moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 3 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/9 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kansu to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Russia to Kazakhstan 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 aaGun, 11 artilleries and 25 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Novgorod to Belarus 1 aaGun moved from Archangel to Belarus 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.83 Japanese : -0.67Territory Summary for Russians :
Kansu : 2 infantry Kazakhstan : 1 armour, 3 infantry and 1 mech_infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag, 4 infantry Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Belarus : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 42 infantry and 1 mech_infantry Baltic States : 1 infantry Bryansk : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 1 infantry Novosibirsk : 1 fighter and 4 mech_infantrys Volgograd : 1 factory_minor Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 48 Russians : 34 / 41 Japanese : 48 / 57 Americans : 56 / 82 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 artilleries and 1 infantry moved from Amur to 5 Sea Zone 2 artilleries moved from Amur to Korea 1 artillery moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 fighter moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Szechwan to Sikang 1 artillery moved from Tsinghai to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Japan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Manchuria to French Indo China 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Shantung to Chahar 2 armour moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Chahar Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 0.33 -
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Shan State : 1 artillery Burma : 1 armour and 2 bombers Queensland : 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Gibraltar : 3 fighters Morocco : 1 aaGun, 3 artilleries and 5 infantry 101 Sea Zone : 5 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 43 / 48 Russians : 31 / 41 Japanese : 50 / 55 Americans : 57 / 88 Chinese : 1 / 2 British : 42 / 51 UK_Pacific : 14 / 14 Italians : 8 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Queensland to Shan State 1 bomber moved from Queensland to Shan State 1 artillery and 1 infantry moved from Burma to Shan State Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Guam Battle in Iwo Jima Battle in Shan State Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Shan State from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Shan State to Burma 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 marine, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 transports moved from 126 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 1 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 artillery moved from Central United States to Eastern United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour and 1 mech_infantry placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 2 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 bomber moved from India to 36 Sea Zone 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British British creates battle in territory 54 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 36 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 54 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 36 Sea Zone to Burma 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from India to Burma 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Norway to United Kingdom 2 fighters moved from Norway to United Kingdom Place Units - British 2 transports placed in 110 Sea Zone 6 infantry placed in United Kingdom 1 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 49 PUs; end with 50 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India UK_Pacific undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
AA fire in France : : 0.83 Americans : 1.00 Japanese : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 marine Iwo Jima : 1 flag, 1 infantry Marshall Islands : 1 flag Siam : 1 flag, 1 mech_infantry Shan State : 1 artillery Burma : 1 aaGun, 3 armour, 1 artillery, 3 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Malaya : 1 harbour Borneo : 1 artillery and 1 infantry Queensland : 1 artillery, 1 infantry and 1 mech_infantry Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 7 submarines and 1 transport 26 Sea Zone : 1 carrier and 1 submarine 25 Sea Zone : 1 destroyer 21 Sea Zone : 1 transport 10 Sea Zone : 2 destroyers, 2 submarines and 2 transports 17 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 3 artilleries and 5 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 airfield and 1 harbour Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 93 Sea Zone : 1 submarine Bulgaria : 1 flag, 1 artillery Greece : 1 flag, 1 artillery and 1 infantry 99 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport 97 Sea Zone : 6 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 5 transports 81 Sea Zone : 1 destroyer Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 6 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 49 / 59 UK_Pacific : 15 / 18 Italians : 7 / 3 ANZAC : 14 / 27 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Greater Southern Germany to Holland Belgium 2 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Albania, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Albania to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,6,4,1,3,4,3,5,1 Italians collect 0 PUs (8 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.00 -
@weddingsinger sorry man forget to nom my brit navy in Pacific…will do now.
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 2 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines 62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 48 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 marine EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 marine EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by British to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Non Combat Move - ANZAC 1 carrier, 3 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from India to Burma Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 3 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 33 Sea Zone : 1 carrier, 4 fighters, 1 marine and 2 submarines 62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 48 Russians : 31 / 41 Japanese : 49 / 55 Americans : 57 / 88 Chinese : 1 / 3 British : 48 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British 1 bomber moved from France to Greece 2 mech_infantrys moved from Yugoslavia to Greece 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 2 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from France to Bessarabia 1 bomber moved from France to Greece 1 bomber moved from Hainan to 21 Sea Zone Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bulgaria Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Greece Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Northern Italy to Southern Italy 1 bomber moved from Bessarabia to Poland 7 mech_infantrys moved from Germany to Western Germany 5 infantry moved from Germany to Western Germany 1 aaGun moved from France to Western Germany 1 infantry moved from Germany to Western Germany 2 bombers moved from Greece to Germany 1 bomber moved from Poland to Germany 1 aaGun moved from Slovakia Hungary to Germany 1 armour and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary 3 aaGuns, 9 artilleries and 18 infantry moved from Eastern Poland to Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 bomber moved from 21 Sea Zone to Japan Place Units - Germans 3 infantry placed in France 1 fighter and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,6,6,3,4,2,2,5,4,1 Germans collect 39 PUs (6 lost to blockades); end with 40 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -1.33 Russians : 0.67 -
TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Sikang 1 fighter moved from Novosibirsk to Sikang 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Bessarabia -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Kazakhstan to Sikang 1 fighter moved from Novosibirsk to Sikang 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 2 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Bessarabia Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Novosibirsk 4 infantry moved from Central Mongolia to Tsagaan Olom 3 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 7 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 2 mech_infantrys moved from Novosibirsk to Olgiy 2 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 bomber placed in Russia 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -0.67 Japanese : -1.33Territory Summary for Russians :
Tsinghai : 3 infantry Sikang : 2 infantry Timguska : 1 armour and 3 mech_infantrys Olgiy : 1 flag, 2 mech_infantrys Dzavhan : 1 flag Central Mongolia : 1 flag Tsagaan Olom : 1 flag, 4 infantry Belarus : 2 aaGuns, 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry Baltic States : 1 infantry Bryansk : 2 aaGuns, 2 armour, 7 infantry and 2 mech_infantrys Eastern Poland : 2 infantry Bessarabia : 2 infantry Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 mech_infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 fighters and 2 infantry Novosibirsk : 1 fighter Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Samara : 3 infantry 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flag Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 40 Russians : 35 / 45 Japanese : 47 / 55 Americans : 57 / 88 Chinese : 3 / 3 British : 40 / 59 UK_Pacific : 15 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Chahar to Tsagaan Olom Japanese take Central Mongolia from Russians 1 mech_infantry moved from Hopei to Tsagaan Olom 2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai 2 armour and 2 mech_infantrys moved from Yunnan to Sikang 1 artillery moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 2 infantry moved from French Indo China to Siam 2 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Siam 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siam Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 3 infantry Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tsagaan Olom Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsagaan Olom, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 4 infantry in Tsagaan Olom, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsagaan Olom Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 3 infantry in Tsagaan Olom, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tsagaan Olom Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 4 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tsagaan Olom, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsagaan Olom, round 5 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tsagaan Olom, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tsagaan Olom Japanese win, taking Tsagaan Olom from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Sikang Japanese attack with 2 armour and 3 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Sikang, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Yunnan 3 armour and 10 mech_infantrys moved from Yunnan to Szechwan 1 tactical_bomber moved from Tsagaan Olom to Hopei 1 mech_infantry moved from Buyant-Uhaa to Suiyuyan 1 mech_infantry moved from Sakha to Ulaanbaatar 1 aaGun moved from Manchuria to Jehol 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from Shan State to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 artillery moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone 2 armour moved from Szechwan to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Szechwan to Shensi Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 mech_infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Shantung 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : 0.00 UK_Pacific : -0.67 Russians : -1.67 Japanese : 0.33 -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 marines and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 4 fighters moved from 18 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 108 Sea Zone 2 transports moved from 108 Sea Zone to 107 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States 3 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -1.00 Americans : 1.00 Japanese : 0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry Marshall Islands : 1 flag Burma : 1 armour Queensland : 1 mech_infantry Philippines : 1 airfield, 1 harbour, 2 infantry and 1 marine Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 35 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 4 submarines and 1 transport 34 Sea Zone : 1 submarine 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 flag 21 Sea Zone : 1 submarine 10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 2 transports 18 Sea Zone : 1 submarine 17 Sea Zone : 1 flag, 1 submarine Central United States : 1 factory_major Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry Gibraltar : 1 fighter Morocco : 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Holland Belgium : 1 flag, 1 artillery and 1 infantry 101 Sea Zone : 4 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 107 Sea Zone : 2 transports 110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 36 / 40 Russians : 33 / 45 Japanese : 52 / 57 Americans : 63 / 103 Chinese : 1 / 3 British : 40 / 59 UK_Pacific : 13 / 18 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 fighters, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 bomber and 2 fighters moved from Burma to Shan State 1 destroyer moved from 33 Sea Zone to 43 Sea Zone UK_Pacific take 35 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 43 Sea Zone -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 18 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 18 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 36 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 1 fighter, 2 marines and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to 35 Sea Zone 4 fighters moved from 18 Sea Zone to 35 Sea Zone 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 108 Sea Zone 2 transports moved from 108 Sea Zone to 107 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry placed in Eastern United States 3 fighters placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 aaGun, 2 artilleries, 1 bomber, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 fighters, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 bomber and 2 fighters moved from Burma to Shan State 1 destroyer moved from 33 Sea Zone to 43 Sea Zone UK_Pacific take 35 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 43 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in Greece British attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Shan State British attack with 1 bomber, 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 3 infantry in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 bomber and 2 fighters moved from Shan State to Burma 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 2 fighters moved from Greece to 99 Sea Zone 1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Gibraltar 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery, 1 bomber and 1 infantry placed in Egypt 1 aaGun and 7 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 fighter and 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.67 British : 2.67 Americans : 1.00 Japanese : 2.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry Marshall Islands : 1 flag Yunnan : 2 infantry Kweichow : 1 infantry Hunan : 1 infantry Kansu : 1 infantry Shan State : 1 infantry Burma : 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber India : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Malaya : 1 harbour Borneo : 1 artillery and 1 infantry Queensland : 1 mech_infantry Philippines : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 35 Sea Zone : 1 flag, 2 battleships, 7 carriers, 3 cruisers, 6 destroyers, 12 fighters, 4 submarines and 2 transports 34 Sea Zone : 1 submarine 39 Sea Zone : 1 destroyer 26 Sea Zone : 1 destroyer 22 Sea Zone : 1 flag 21 Sea Zone : 1 submarine 10 Sea Zone : 1 carrier, 3 destroyers, 3 submarines and 2 transports 18 Sea Zone : 1 submarine 17 Sea Zone : 1 flag, 1 submarine 54 Sea Zone : 1 flag Central United States : 1 factory_major Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 airfield and 1 harbour Holland Belgium : 1 flag, 1 artillery and 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag 93 Sea Zone : 2 submarines Greece : 1 flag, 1 mech_infantry 99 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport 97 Sea Zone : 5 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 4 transports 71 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 1 destroyer and 5 transports 107 Sea Zone : 2 transports 110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 8 transportsProduction/PUs Summary :
Germans : 34 / 40 Russians : 33 / 45 Japanese : 48 / 57 Americans : 63 / 103 Chinese : 4 / 3 British : 42 / 51 UK_Pacific : 14 / 16 Italians : 8 / 3 ANZAC : 14 / 25 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Albania to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,1,2,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,4,2,2,6,3,5 Italians collect 0 PUs (10 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : 1.50 British : -0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to Burma 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 fighter and 2 infantry Malaya : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag Sumatra : 1 flag 35 Sea Zone : 1 carrier, 3 fighters, 1 marine and 2 submarines 54 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 34 / 40 Russians : 33 / 45 Japanese : 48 / 57 Americans : 63 / 103 Chinese : 4 / 3 British : 40 / 51 UK_Pacific : 14 / 16 Italians : 10 / 3 ANZAC : 14 / 23 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





