• '17

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 99 / 146
    Russians : 95 / 106
    Italians : 65 / 68
    French : 26 / 22
    Yamamoto : 74 / 104
    Chinese : 17 / 19
    Hisaichi : 66 / 70
    British : 124 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 12
    Romanians : 11 / 14
    Thai : 11 / 15
    Americans : 103 / 104
    

    Savegame

  • '20

    triplea_32287_Rom3.tsvg

    I fixed the cv rules back to being able to place figs on new ones.
    I wish you had asked for casualties in Picardy or assumed max defense. There was not really a benefit to you retreating after round one so I would have done max defense and got the hit on the “two” die roll round 2.


  • @wheatbeer

    I went and looked at the map options, we did not remember to turn on LHTR carrier rules, so that is not currently allowed. We should fix the map and turn it back on though.

  • '23 '21 '20 '19 '17 '16 '15 '13

    who’s doing the Thai forces?

  • '21 '19 '18 '17 '16

    I’ll do the Thai forces after someone does the Finn and Rom troops.

  • '23 '21 '20 '19 '17 '16 '15 '13

    I believe Colt has posted a file for those…

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from East And South Borneo to West Borneo
            1 Tank moved from Bangkok to S.Thailand
                  Thai take S.Thailand from British
            1 Tank moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 111 Sea Zone
                Thai attack with 1 Submarine
                Anzac defend with 1 Transport
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Anzac lost in 111 Sea Zone
                Thai win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
    
        Non Combat Move - Thai
            1 Fighter moved from Bangkok to 105 Sea Zone
            1 Fighter moved from 105 Sea Zone to Bangkok
    
        Place Units - Thai
            2 Artillerys and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Anzac : -0.17
    Thai : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Bomber and 2 Infantrys moved from Amazon to Bahia
            2 Tanks moved from Colombia to Bahia
            2 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            2 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Artillerys, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile
            1 Fighter and 1 Tank moved from Peru to S.Chile
            1 Infantry moved from Jaluit to 96 Sea Zone
            1 Cruiser and 1 Infantry moved from 96 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
            2 Fighters moved from 96 Sea Zone to 102 Sea Zone
            2 Fighters moved from 96 Sea Zone to Ponape
            2 Bombers moved from Johnston to 102 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 :  0/1 hits
                    Americans roll dice for 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 :  5/8 hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 :  0/4 hits
                    3 Infantrys owned by the Neutral and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in 102 Sea Zone
                Americans attack with 2 Bombers and 2 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 2 Bombers and 2 Fighters in 102 Sea Zone, round 2 :  2/4 hits
                    Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 :  0/1 hits
                    1 Transport owned by the Yamamoto lost in 102 Sea Zone
                Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Ponape
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship and 1 Cruiser in Ponape, round 2 :  1/2 hits
                    1 Artillery owned by the Yamamoto lost in Ponape
                Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in S.Chile
                Americans attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in S.Chile, round 2 :  2/7 hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 :  3/3 hits
                    2 Infantrys owned by the Neutral, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in S.Chile
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in S.Chile, round 3 :  2/4 hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 :  1/1 hits
                    1 Fighter owned by the Neutral and 1 Artillery owned by the Americans lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Neutral: 1 Fighter and 2 Infantrys
                Casualties for Americans: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from S.Chile to Peru
            2 Tanks moved from Central America to Peru
            1 Artillery and 1 Infantry moved from Suriname to Amazon
            1 Bomber moved from Bahia to Amazon
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 AAGun and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Fighter moved from Koryakia to Kamchatka
            2 Bombers moved from 102 Sea Zone to West Papua
            2 Fighters moved from Ponape to 109 Sea Zone
            2 Fighters moved from 102 Sea Zone to 109 Sea Zone
            2 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone
            1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery, 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor
            1 Infantry moved from 91 Sea Zone to Pearl Harbor
            1 Adv.Fighter moved from San Francisco to 91 Sea Zone
            2 Transports moved from 119 Sea Zone to 83 Sea Zone
    
        Place Units - Americans
            1 Battleship and 1 Carrier placed in 91 Sea Zone
            1 Adv.Fighter placed in 91 Sea Zone
            1 Destroyer and 2 Submarines placed in 83 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            1 Transport placed in 26 Sea Zone
            1 Cruiser placed in 83 Sea Zone
            2 Infantrys and 1 Marine placed in San Francisco
            2 Infantrys placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 110 PUs; end with 110 PUs total
    

    Territory Summary for Americans :

    Kamchatka : 1 Fighter
    Kolyma : 1 Artillery and 1 Infantry
    Kwajalein : 1 flag
    Jaluit : 1 flag
    West Papua : 2 Bombers
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 4 Infantrys
    San Francisco : 1 Artillery, 1 Factory, 3 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine
    Christmas : 1 Infantry
    South Central USA : 1 AAGun and 1 Factory
    Ponape : 1 Artillery and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Alaska : 1 AAGun and 1 Infantry
    Johnston : 1 Infantry
    Palmyra : 1 Infantry
    Woleai : 1 Infantry
    Midway : 1 Infantry
    Kermandec : 1 Infantry
    Guam : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys
    Bahia : 1 flag, 4 Infantrys, 1 Marine and 2 Tanks
    W.Mexico : 1 flag
    Peru : 1 flag, 1 Fighter and 2 Tanks
    Central America : 1 flag
    Amazon : 1 Artillery, 1 Bomber and 1 Infantry
    S.Chile : 1 flag, 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    13 Sea Zone : 1 B.Transport
    26 Sea Zone : 1 Transport
    32 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    74 Sea Zone : 1 Transport
    91 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
    109 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine and 1 Transport
    104 Sea Zone : 1 Destroyer and 2 Submarines
    72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 99 / 146
    Russians : 91 / 106
    Italians : 65 / 68
    French : 26 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 66 / 70
    British : 122 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 10 / 10
    Romanians : 15 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    triplea_32287_ame3.tsvg

  • '20

  • '20 '19 '18 '17 '16

    Game History

    Round: 4
    
        Combat Move - Russians
                    AA fire in Donetsk : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter lost in Donetsk
            1 Infantry moved from N.Karelia to Oulu
            2 Artillerys, 7 Infantrys and 1 Tank moved from Lapland to Oulu
            6 Infantrys and 1 Tank moved from Vyborg to Kotka
            1 Bomber moved from Leningrad to Donetsk
            1 Adv.Fighter moved from Moscow to Donetsk
            6 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Crimea
            1 Adv.Fighter moved from Kursk to Crimea
            2 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Leningrad to Minsk
            1 Infantry moved from Yakutsk to Ayan
                  Russians take Ayan from Hisaichi
            2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
            2 Tanks moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 20 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks
                Hisaichi defend with 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Chita, round 2 : 6/11 hits, 3.83 expected hits
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank in Chita, round 2 : 3/9 hits, 3.17 expected hits
                    3 Infantrys owned by the Russians, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                    Russians roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Chita, round 3 : 4/8 hits, 3.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 2 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 21
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank
            Battle in Kotka
                Russians attack with 6 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 6 Infantrys and 1 Tank in Kotka, round 2 : 1/7 hits, 1.50 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Crimea
                Russians attack with 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                    Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank
                Romanians defend with 1 AAGun, 1 Artillery and 2 Infantrys
                    AA fire in Donetsk : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank in Donetsk, round 2 : 3/9 hits, 2.67 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Romanians: 1 Artillery and 2 Infantrys
            Battle in Oulu
                Russians attack with 2 Artillerys, 8 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Oulu, round 2 : 3/11 hits, 2.83 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Kursk
            1 Infantry moved from Leningrad to Novgorod
            1 Infantry moved from Yaroslavl to Smolensk
            4 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Tula to Kursk
            1 Bomber moved from Donetsk to Stalingrad
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Infantry moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 1 Infantry moved from Penza to Tula
            2 Tanks moved from Moscow to Kursk
            1 Artillery moved from Moscow to Yaroslavl
            7 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Infantry moved from S.Karelia to Vyborg
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            5 Infantrys moved from Perm to Kirov
            5 Infantrys moved from Sverdlovsk to Surgut
            1 Artillery moved from Irkutsk to N.Buryat Mongolia
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 AAGun and 4 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Kamchatka to Koryakia
            2 Fighters moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker placed in Kursk
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Leningrad
            6 Infantrys placed in Sibirsky
            5 Infantrys and 5 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Romanians : -1.00
    Hisaichi : -0.33
    Finns : 0.33
    Russians : 1.67
    AA fire in Donetsk : : 0.50
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 65 / 68
    French : 17 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 116 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    triplea_32287_Rus4.tsvg


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Fighter and 1 Tank moved from Kufra to Darfur
            1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco
            1 Cruiser and 1 Destroyer moved from 41 Sea Zone to 30 Sea Zone
            1 Transport moved from 41 Sea Zone to 30 Sea Zone
            1 Transport moved from 41 Sea Zone to 30 Sea Zone
            1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
            2 Infantrys and 1 Transport moved from 49 Sea Zone to 51 Sea Zone
            1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Fighter moved from Sicily to Mersa Matruh
            3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            3 Elites and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Tank moved from Tunis to N.Algeria
            1 Mech.Inf moved from Tunis to Hun
            1 ArmoredCar moved from Burgundy to Languedoc
            1 Tank moved from Provence to Languedoc
            1 Transport moved from 41 Sea Zone to 45 Sea Zone
            1 Tank moved from Paris to Languedoc
    
        Purchase Units - Italians
            Italians buy 6 ArmoredCars, 2 Artillerys, 1 HeavyTank, 11 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 30 Sea Zone
                Italians attack with 1 Cruiser, 1 Destroyer and 2 Transports
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 30 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 30 Sea Zone
                Italians win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 22
                Casualties for Italians: 1 Transport
                Casualties for British: 1 Battleship and 1 Destroyer
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Mech.Inf and 1 Tank
                French defend with 2 Infantrys
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 3 : 2/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Italians and 2 Infantrys owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Mech.Inf remaining. Battle score for attacker is -1
                Casualties for Italians: 1 Tank
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Mersa Matruh
    
        Place Units - Italians
            2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Provence
            4 ArmoredCars placed in Tunis
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Transport placed in 46 Sea Zone
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.33
    French : -0.33
    

    Savegame


  • @dawgoneit was i supose to start the new game?

  • '20 '18 '17 '15

    ooops! Hey dawg, I thought you were the UK in this game. I believe you just did witt’s turn for him. lol


  • Dawg , you have brought a smile to my face ; thank you. I have been so annoyed today , as I tried to rectify my inability to roll Marti in new games, since the change. Now I can’t post at all!
    Panther is helping, but I am at a loss without my AAA.
    If I don’t get this sorted tomorrow. I will ask Colt to play Italy for me. Even though, I could use your self sabotage here, Dawg. Love it! Thanks again fir cheering up this grumpy old man.
    Have a good day all.


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 22:50:44
    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Cruiser, 1 Destroyer and 3 Transports moved from 41 Sea Zone to 30 Sea Zone
            1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco
            1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone
            3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
            1 Mech.Inf moved from Tunis to El Agheila
            2 ArmoredCars and 1 Tank moved from Tunis to Tripoli
            1 Fighter moved from Sicily to Mersa Matruh
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from New Valley to Darfur
            1 Tank moved from Kufra to Darfur
            1 Fighter moved from Kufra to Darfur
            1 Infantry moved from 51 Sea Zone to Crete
            1 Artillery moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from 51 Sea Zone to Crete
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from 51 Sea Zone to Mersa Matruh
            1 Elite moved from 51 Sea Zone to Crete
            1 ArmoredCar moved from Burgundy to Provence
            1 ArmoredCar moved from Languedoc to Provence
    
        Purchase Units - Italians
            Italians buy 3 Elites, 1 Factory, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Elite and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 3 Cruisers in Crete, round 2 : 1/4 hits, 2.17 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in 30 Sea Zone
                Italians attack with 1 Cruiser, 1 Destroyer and 3 Transports
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 Transports owned by the Italians lost in 30 Sea Zone
                    Italians roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 30 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Italians lost in 30 Sea Zone
                Italians win with 1 Cruiser remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Destroyer and 3 Transports
                Casualties for British: 1 Battleship and 1 Destroyer
            Battle in Darfur
                Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in W.Morocco
                Italians attack with 1 Mech.Inf and 1 Tank
                French defend with 2 Infantrys
                    Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 2/2 hits, 0.83 expected hits
                    French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
    
        Non Combat Move - Italians
            1 Tank moved from Provence to Lombardy
            1 Fighter moved from Darfur to Mersa Matruh
    
        Place Units - Italians
            1 Factory placed in Greece
            2 Mech.Infs and 2 Mot.Infs placed in Tunis
            3 Elites and 1 Infantry placed in E.Morocco
            2 S.Submarines placed in 44 Sea Zone
    
        Turn Complete - Italians
            Italians collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : 1.67
    French : -0.67
    

    Territory Summary for Italians :

    El Agheila : 1 Mech.Inf
    Rome : 1 Factory
    Lombardy : 1 AAGun, 1 Factory and 1 Tank
    Campania : 1 AAGun
    Tripoli : 2 ArmoredCars and 1 Tank
    Paris : 1 Tank
    Burgundy : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 AAGun, 2 ArmoredCars and 1 Factory
    E.Morocco : 1 flag, 1 AAGun, 3 Elites, 1 Factory and 1 Infantry
    W.Morocco : 1 flag, 1 Mech.Inf and 1 Tank
    Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Mot.Infs
    New Valley : 1 flag
    Darfur : 1 flag, 1 Infantry and 1 Tank
    Mersa Matruh : 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys
    Crete : 1 flag, 1 AAGun, 1 Elite and 2 Infantrys
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun and 1 Factory
    Serbia : 1 flag
    30 Sea Zone : 1 Cruiser
    51 Sea Zone : 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports
    44 Sea Zone : 2 S.Submarines
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 71 / 71
    French : 15 / 22
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 114 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    Savegame

  • '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry and 1 Tank moved from Lower Egypt to New Valley
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Bunker and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in New Valley
                French attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry
                    French roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in New Valley
                French win, taking New Valley from Italians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            1 Infantry moved from Italian East Africa to Nubia
            1 Transport moved from 20 Sea Zone to 17 Sea Zone
            1 Infantry moved from Lower Egypt to Cairo
            1 AAGun moved from Lower Egypt to Cairo
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Adv.Fighter placed in Churchill
            1 Bunker placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    French : 0.33
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 70 / 71
    French : 15 / 15
    Yamamoto : 71 / 104
    Chinese : 17 / 19
    Hisaichi : 61 / 70
    British : 115 / 124
    Anzac : 36 / 36
    Dutch : 19 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 13 / 13
    Americans : 110 / 110
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            4 Infantrys moved from Davao to Mindanao
            2 Fighters moved from West Borneo to Mindanao
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Lombok
            1 Bomber and 2 Fighters moved from West Borneo to Lombok
            1 Infantry moved from Truk to Woleai
            3 Fighters moved from 107 Sea Zone to Woleai
            2 Fighters moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Battleship, 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
            2 Transports moved from 110 Sea Zone to 107 Sea Zone
            1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Elite moved from Liaoning to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
            1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
            1 Elite moved from 92 Sea Zone to S.French Indochina
            1 Tank moved from Kwangsi to S.French Indochina
            2 Tanks moved from Kwangsi to N.Thailand
            1 Artillery moved from Hupeh to Shansi
            6 Mech.Infs moved from Hupeh to Burma
            2 Tanks moved from Yunnan to Burma
            4 Tanks moved from Szechwan to Burma
            1 Carrier, 2 Destroyers and 3 Submarines moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Fighter, 13 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Jilolo
                Yamamoto attack with 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Jilolo, round 2 : 2/3 hits, 1.83 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Lombok
                Yamamoto attack with 1 Bomber, 2 Fighters and 1 Tank
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Tank in Lombok, round 2 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Mindanao
                Yamamoto attack with 2 Fighters and 4 Infantrys
                Anzac defend with 2 Infantrys
                    Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Mindanao, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 3 : 3/6 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Mindanao, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
                Yamamoto win, taking Mindanao from Americans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 2 Infantrys
            Battle in S.French Indochina
                Yamamoto attack with 1 Elite and 1 Tank
                British defend with 1 Tank
                    Yamamoto roll dice for 1 Elite and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Elite owned by the Yamamoto lost in S.French Indochina
                Yamamoto win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Elite
                Casualties for British: 1 Tank
            Battle in Woleai
                Yamamoto attack with 3 Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 3 Fighters and 1 Infantry in Woleai, round 2 : 3/4 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Woleai
                Yamamoto win, taking Woleai from Americans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Burma
                Yamamoto attack with 6 Mech.Infs and 6 Tanks
                British defend with 2 Infantrys
                    Yamamoto roll dice for 6 Mech.Infs and 6 Tanks in Burma, round 2 : 7/12 hits, 5.00 expected hits
                    British roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the British lost in Burma
                Yamamoto win, taking Burma from British with 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in N.Thailand
                Yamamoto attack with 2 Tanks
                British defend with 1 Tank
                    Yamamoto roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in N.Thailand
                Yamamoto win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Tank
                Casualties for British: 1 Tank
    
        Non Combat Move - Yamamoto
            3 Fighters moved from Woleai to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            2 Fighters moved from Lombok to 110 Sea Zone
            1 Fighter moved from Mindanao to 107 Sea Zone
            1 Fighter moved from Mindanao to Davao
            1 Fighter moved from 76 Sea Zone to Tokyo
            1 Bomber moved from Lombok to Banjarmasin
            1 Fighter moved from 76 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier placed in 85 Sea Zone
            1 Fighter placed in 85 Sea Zone
            1 Destroyer and 1 Submarine placed in 85 Sea Zone
            Yamamoto undo move 3.
            1 Cruiser and 1 Destroyer placed in 85 Sea Zone
            1 Elite placed in Tokyo
            1 Submarine placed in 85 Sea Zone
            3 Tanks placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 Elites and 1 Infantry placed in Banjarmasin
            4 Infantrys placed in Davao
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    French : 0.50
    Yamamoto : 5.67
    Americans : -0.67
    Dutch : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            3 Infantrys moved from Ningsia to Shensi
            1 Fighter moved from Ningsia to Shensi
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 3/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shensi
                Chinese attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Fighter and 3 Infantrys in Shensi, round 2 : 1/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 3 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shensi
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 4 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shensi to Ningsia
            5 Infantrys moved from E.Qinghai to Ningsia
            4 Tanks moved from Gobi Altai to Suiyuan
            1 Artillery, 4 Infantrys and 6 Tanks moved from Ningsia to Suiyuan
            6 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Infantry moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Hsining
            3 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : 4.00
    

    Production/PUs Summary :

    Germans : 118 / 118
    Russians : 97 / 97
    Italians : 70 / 71
    French : 13 / 15
    Yamamoto : 80 / 82
    Chinese : 21 / 21
    Hisaichi : 57 / 70
    British : 112 / 124
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 7 / 10
    Romanians : 13 / 15
    Thai : 15 / 13
    Americans : 106 / 110
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Elite moved from Okhotsk to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Chita
            1 Tank moved from Hulunbuir to Chita
            1 Mech.Inf moved from Changchun to Chita
            3 Tanks moved from Peking to Chita
            1 Mech.Inf moved from Liaoning to Chahar
            3 Tanks moved from N.French Indochina to Sikang
            1 Infantry moved from Yunnan to Assam
            1 Fighter moved from Yunnan to Assam
            1 Tank moved from Yunnan to Sikang
            1 Artillery moved from Yunnan to Sikang
            1 Infantry moved from Yunnan to Sikang
            4 Tanks moved from Szechwan to Sikang
            2 Mech.Infs moved from Liaoning to Chita
            1 Fighter moved from Peking to Chita
            1 Bomber moved from Peking to Ayan
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            2 Elites and 7 Infantrys moved from N.French Indochina to Yunnan
            3 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Artillerys moved from 92 Sea Zone to N.French Indochina
            4 Infantrys moved from 92 Sea Zone to N.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 2 Elites, 1 Fighter, 4 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks
                Russians defend with 2 Artillerys and 3 Tanks
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks in Chita, round 2 : 4/10 hits, 4.00 expected hits
                    Russians roll dice for 2 Artillerys and 3 Tanks in Chita, round 2 : 1/5 hits, 2.17 expected hits
                    2 Artillerys owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Mech.Infs and 4 Tanks in Chita, round 3 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 17
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Russians: 2 Artillerys and 3 Tanks
            Battle in Assam
                Hisaichi attack with 1 Fighter and 1 Infantry
                British defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Assam
                    Hisaichi roll dice for 1 Fighter in Assam, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Assam
                Hisaichi win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Bomber and 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Elite in Ayan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Sikang
                Hisaichi attack with 1 Artillery, 1 Infantry and 8 Tanks
                British defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 8 Tanks in Sikang, round 2 : 2/10 hits, 4.67 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sikang, round 2 : 3/4 hits, 1.50 expected hits
                    1 Tank owned by the Hisaichi, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sikang
                    Hisaichi roll dice for 7 Tanks in Sikang, round 3 : 4/7 hits, 3.50 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Sikang, round 3 : 2/2 hits, 0.83 expected hits
                    2 Tanks owned by the Hisaichi, 1 Tank owned by the British and 1 Artillery owned by the British lost in Sikang
                Hisaichi win, taking Sikang from British with 5 Tanks remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 3 Tanks
                Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Assam to 61 Sea Zone
            1 Fighter moved from 61 Sea Zone to Bangkok
            1 Fighter moved from Chita to Peking
            1 Bomber moved from Ayan to 75 Sea Zone
            1 Bomber moved from 75 Sea Zone to Tokyo
            1 Mech.Inf moved from Liaoning to Anhwei
            1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
            1 Submarine moved from 110 Sea Zone to 106 Sea Zone
            1 Battleship moved from 92 Sea Zone to 106 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Changchun
            1 Mech.Inf and 2 Tanks placed in Peking
            1 Fighter and 3 Mech.Infs placed in Liaoning
            2 Elites, 4 Infantrys and 2 Marines placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.67
    British : 3.00
    Russians : -1.00
    

    Savegame

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