@Karl7 edited UK fleet at wake as agreed upon.
minors are up
Two gallant dd’s restored the honor of the IJN by facing overwhelming odds. One dd was hit 9 times by 15 of the enemy and still managed to take their dd down with it. The other dd shot down 2 bombers and saved itself and the tt that it was protecting. The Americans have finally decided to build cv’s for their planes. But they still are no match for the Kido Butai (mobile force). Perhaps this will lead to the culmination of the modern version of the Decisive Battle doctrine (Kantai Kessen), relying on CVs more than BBs.
“Over? Did you say “over”? Nothing is over until we decide it is! Was it over when the Germans bombed Pearl Harbor?” Bluto, “Animal House”, 1978. Otter: Germans? Boon: Forget it, he’s rolling.
I received Marti dice emails at 9:50 p.m. last eve for battle in Alex, but no follow up Brit postings on the forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 37 PUs;
British buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 submarines moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Place Units - British
3 artilleries placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00
Italians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 37 PUs;
British buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 submarines moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Place Units - British
3 artilleries placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00
Italians : -1.67
Sorry, forgot to post last night. I edited out the losses from the original battle. Also reposted to add Gargantua’s email to dice server.
I believe there is a NCM edit coming.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 37 PUs;
British buy 3 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Alexandria, round 4 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 submarines moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Persia
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
Place Units - British
3 artilleries placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00
Italians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,2,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Guam to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Bessarabia to Belarus
1 bomber moved from Western Germany to Novgorod
3 infantry moved from Finland to Norway
4 bombers moved from Western Germany to United Kingdom
intercept in the uk?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Bessarabia to Belarus
1 bomber moved from Western Germany to Novgorod
3 infantry moved from Finland to Norway
4 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
3 bombers moved from United Kingdom to Western Germany
1 armour moved from Germany to France
1 mech_infantry moved from Germany to France
2 infantry moved from Germany to Western Germany
3 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
2 tactical_bombers moved from Belarus to Bessarabia
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
2 armour, 1 artillery and 1 mech_infantry moved from Germany to Poland
2 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
2 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
Germans undo move 1.
1 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Germans undo move 2.
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 4.
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,3,2
Germans collect 42 PUs (9 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
3 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Belarus
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 5/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Ukraine
3 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Russia to Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 2 mech_infantrys placed in Russia
2 artilleries and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 bomber and 3 fighters moved from India to Persia
D.A. Intercept? Jpn bombing Persia I.C. with 1 bomber and 3 ftrs. Intercept with 1 Brit ftr?
I’m going to assume no intercept, given the odds. If you choose otherwise, you can edit on your turn. I am leaving shortly to go on vacation at the beach for a week, so am taking my turn now.