Assumed no intercept.
Giallo v JWW (axis) +3 BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
9 submarines moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 9 carriers, 3 cruisers and 5 destroyers moved from 91 Sea Zone to 109 Sea Zone
8 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 fighter moved from New Zealand to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from Western United States to 2 Sea Zone
1 mech_infantry moved from Central United States to British Columbia
1 fighter moved from Eastern United States to 109 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;Combat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 54 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 3 fighters, 9 submarines and 3 transports
Germans defend with 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 4 transports
Americans roll dice for 9 submarines in 109 Sea Zone, round 2 : 4/9 hits
Units damaged: 3 carriers owned by the Germans
Americans roll dice for 1 battleship, 9 carriers, 3 cruisers, 5 destroyers, 3 fighters and 3 transports in 109 Sea Zone, round 2 : 6/12 hits
Germans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 4 transports in 109 Sea Zone, round 2 : 6/15 hits
2 tactical_bombers owned by the Germans, 2 submarines owned by the Americans, 3 carriers owned by the Germans, 2 carriers owned by the Americans and 2 destroyers owned by the Germans lost in 109 Sea Zone
Americans roll dice for 7 submarines in 109 Sea Zone, round 3 : 0/7 hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 3 fighters and 3 transports in 109 Sea Zone, round 3 : 6/12 hits
Germans roll dice for 6 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 5/7 hits
Germans roll dice for 1 cruiser and 4 transports in 109 Sea Zone, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 4 fighters owned by the Germans, 3 destroyers owned by the Americans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Americans roll dice for 7 submarines in 109 Sea Zone, round 4 : 0/7 hits
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 109 Sea Zone, round 4 : 4/9 hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 4 : 1/2 hits
2 fighters owned by the Germans, 1 destroyer owned by the Americans and 2 transports owned by the Germans lost in 109 Sea Zone
2 transports owned by the Germans lost in 109 Sea Zone
Americans roll dice for 7 submarines in 109 Sea Zone, round 5 : 3/7 hits
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 3 fighters, 7 submarines and 3 transports remaining. Battle score for attacker is 105
Casualties for Germans: 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 4 transports
Casualties for Americans: 3 carriers, 4 destroyers and 2 submarines
Battle in United Kingdom
Americans attack with 2 artilleries, 8 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
AA fire in United Kingdom : 0/3 hits
Americans roll dice for 2 artilleries, 8 fighters, 3 infantry and 1 tactical_bomber in United Kingdom, round 2 : 6/14 hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in United Kingdom, round 2 : 2/7 hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 5 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries, 8 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/12 hits
Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 2 artilleries, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
7 bombers moved from Eastern United States to Western United States
2 fighters moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 63 Sea Zone to 27 Sea Zone
1 fighter moved from 2 Sea Zone to British Columbia
1 aaGun moved from Central United States to Western United States
1 fighter moved from Queensland to New South Wales
1 fighter moved from 54 Sea Zone to New Zealand
1 fighter moved from Fiji to Southeast MexicoPlace Units - Americans
3 destroyers and 6 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 47 PUs; end with 48 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kansu to Shensi
2 infantry moved from Hopei to Anhwe
1 fighter moved from Kansu to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 aaGuns and 1 infantry
AA fire in Shensi : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 2 aaGuns and 1 infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Tsinghai from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 2 aaGuns and 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 2 aaGuns and 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 2 aaGuns and 1 infantry in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 2 aaGuns and 1 infantry in Anhwe, round 4 : 0/1 hits
1 aaGun owned by the Japanese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Anhwe, round 9 : 1/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 9 : 1/1 hits
1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 aaGunsNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
3 armour and 4 mech_infantrys moved from Eastern Persia to West India
3 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Egypt
1 battleship moved from 91 Sea Zone to 103 Sea ZonePurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 103 Sea Zone
British attack with 1 battleship, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
British win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - British
2 carriers moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 aaGun, 4 artilleries and 14 infantry moved from Trans-Jordan to Egypt
10 artilleries and 3 infantry moved from Yunnan to BurmaTurn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
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wow I got smoked that turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
3 fighters moved from Southern Italy to 110 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from British
1 fighter moved from Southern Italy to 110 Sea ZonePurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 110 Sea Zone
Italians attack with 4 fighters
British defend with 1 destroyer
Italians roll dice for 4 fighters in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
4 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Greater Southern Germany to Holland Belgium
1 armour moved from Albania to Romania
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 armour
Holland Belgium : 1 armour and 4 fighters
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 1 infantry
Ukraine : 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 aaGun and 2 infantryProduction/PUs Summary :
Germans : 61 / 95
Russians : 10 / 17
Japanese : 64 / 97
Americans : 47 / 68
Chinese : 11 / 15
British : 41 / 50
UK_Pacific : 6 / 9
Italians : 16 / 21
ANZAC : 8 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I can’t escape my blunders……played a good game up until the end. I think.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 infantry moved from Iraq to Trans-JordanPurchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Northern Territory, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
2 fighters moved from 63 Sea Zone to Queensland
3 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland
1 carrier moved from 63 Sea Zone to 28 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 destroyer moved from 60 Sea Zone to 61 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 armour and 2 mech_infantrys moved from Kazakhstan to Turkmenistan
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United KingdomPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in United Kingdom
Germans attack with 3 bombers and 4 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 3 bombers and 4 infantry in United Kingdom, round 2 : 1/7 hits
British roll dice for 2 artilleries and 1 infantry in United Kingdom, round 2 : 0/3 hits
1 infantry owned by the Americans lost in United Kingdom
Germans roll dice for 3 bombers and 4 infantry in United Kingdom, round 3 : 4/7 hits
British roll dice for 2 artilleries in United Kingdom, round 3 : 0/2 hits
2 artilleries owned by the Americans lost in United Kingdom
Germans destroys 50PUs while taking British capital
Germans win, taking United Kingdom from British with 3 bombers and 4 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Turkmenistan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Turkmenistan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Turkmenistan, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 4 : 1/2 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 armour and 9 mech_infantrys moved from Northwest Persia to Persia
4 armour and 25 mech_infantrys moved from Tambov to Volgograd
1 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 aaGun, 2 armour and 20 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 aaGun, 4 artilleries and 22 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Caucasus
1 fighter moved from Western Germany to Caucasus
4 armour moved from Poland to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 transports moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Eire to ScotlandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Germans undo move 4.
1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
7 infantry placed in Germany
Germans undo move 4.
1 fighter placed in Germany
Germans undo move 4.
8 infantry and 2 mech_infantrys placed in Western Germany
6 infantry placed in Germany
Germans undo move 1.
1 destroyer placed in 113 Sea Zone
Germans undo move 6.
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
Germans undo move 3.
1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,6,6,3,5,6,2,4,1,4,2,2,6,1,1,1,2,6,3,5,3,3,3,6,6,4,3,1,5,4,5,1,1,1,6,1,1,1,6,5,5,3,5,4,4,1,4,2,1
Germans collect 65 PUs (8 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 armour and 5 mech_infantrys
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 4 armour, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
Germany : 1 factory_major and 7 infantry
Holland Belgium : 1 aaGun, 2 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 26 infantry
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 bomber, 1 factory_minor, 1 fighter and 20 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor, 1 infantry and 9 mech_infantrys
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 73 / 96
Russians : 8 / 17
Japanese : 62 / 97
Americans : 47 / 68
Chinese : 11 / 15
British : 31 / 0
UK_Pacific : 6 / 9
Italians : 16 / 21
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Archangel
1 infantry moved from Kansu to Novosibirsk
20 artilleries and 75 infantry moved from Russia to Tambov
1 infantry moved from Yenisey to Yakut S.S.R.
4 infantry moved from Russia to Smolensk
1 submarine moved from 104 Sea Zone to 110 Sea ZonePurchase Units - Russians
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Battle in Tambov
Russians attack with 20 artilleries and 75 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 75 infantry in Tambov, round 2 : 29/95 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 20 artilleries and 74 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 aaGun and 1 infantry moved from Kansu to Shensi
1 fighter moved from Samara to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Russia to Smolensk
2 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to SamaraPlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
I need to stop provoking that R ss.
-
@JWW:
I need to stop provoking that R ss.
You can never be too early with things like that :lol:
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 marines moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 marine moved from 39 Sea Zone to India
2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 38 Sea Zone to Burma
4 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from 36 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma
3 bombers moved from Kwangtung to Burma
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
1 fighter moved from 26 Sea Zone to 12 Sea Zone
1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 submarine moved from 33 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 9 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to BurmaPurchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 28 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 carrier in 28 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 28 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 27 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 27 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 27 Sea Zone
Japanese roll dice for 2 fighters in 27 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 27 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 destroyer in 27 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in 27 Sea Zone
retreated to 27 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 12 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 12 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 9 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 2 artilleries, 4 bombers, 8 fighters, 4 infantry, 1 marine and 4 tactical_bombers
British defend with 10 artilleries and 6 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 4 bombers, 8 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Burma, round 2 : 11/23 hits
UK_Pacific roll dice for 10 artilleries and 6 infantry in Burma, round 2 : 3/16 hits
3 infantry owned by the Japanese, 5 artilleries owned by the British and 6 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 4 bombers, 8 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Burma, round 3 : 11/20 hits
UK_Pacific roll dice for 5 artilleries in Burma, round 3 : 1/5 hits
1 infantry owned by the Japanese and 5 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 bombers, 8 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 10 artilleries and 6 infantry
Casualties for Japanese: 4 infantry
Battle in India
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in India, round 2 : 5/6 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits
3 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 11 Sea Zone
1 destroyer moved from 26 Sea Zone to 13 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from India to Shan State
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
4 bombers, 6 fighters and 4 tactical_bombers moved from Burma to Shan State
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in Kwangtung
2 artilleries and 1 mech_infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
3 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 104 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag, 5 bombers, 6 fighters and 4 tactical_bombers
Burma : 1 flag, 2 artilleries and 1 marine
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
New Britain : 1 flag
Solomon Islands : 1 flag, 1 artillery
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Alaska : 1 flag, 1 infantry
Johnston Island : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 4 infantry and 2 marines
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
36 Sea Zone : 1 destroyer and 2 transports
35 Sea Zone : 1 carrier
Dzavhan : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
38 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 6 fighters, 3 submarines, 3 tactical_bombers and 1 transport
28 Sea Zone : 1 destroyer
13 Sea Zone : 1 destroyer
12 Sea Zone : 1 destroyer
11 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 2 transports
Buyant-Uhaa : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 68 / 96
Russians : 13 / 21
Japanese : 67 / 104
Americans : 47 / 68
Chinese : 10 / 15
British : 31 / 0
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
2 bombers moved from Western United States to 13 Sea Zone
2 bombers moved from Western United States to 12 Sea Zone
2 bombers moved from Western United States to 28 Sea Zone
1 bomber moved from Western United States to 11 Sea Zone
2 fighters moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 bomber moved from Western United States to 28 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
6 fighters moved from 109 Sea Zone to 113 Sea Zone
3 carriers moved from 109 Sea Zone to 112 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to 113 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 27 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 fighter moved from Southeast Mexico to 28 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 113 Sea Zone
Americans attack with 7 fighters
Germans defend with 2 transports
2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 11 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 11 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 11 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 28 Sea Zone
Americans attack with 3 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 fighter in 28 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 28 Sea Zone
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 13 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 13 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 13 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 3/3 hits
Americans roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/8 hits
Germans roll dice for 4 infantry in United Kingdom, round 2 : 2/4 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 4 infantry owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Alaska to Western United States
2 bombers moved from 13 Sea Zone to Western United States
2 bombers and 2 fighters moved from 12 Sea Zone to Western United States
1 bomber and 3 fighters moved from 11 Sea Zone to Western United States
3 bombers moved from 28 Sea Zone to Western United States
1 fighter moved from 28 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
2 submarines moved from 10 Sea Zone to 12 Sea Zone
2 submarines moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
3 fighters moved from New Zealand to Southeast Mexico
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
7 fighters moved from 113 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
7 submarines moved from 109 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
4 fighters moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers, 3 destroyers and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Removing units owned by Americans from Southeast Mexico: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsCombat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 battleship moved from 103 Sea Zone to 89 Sea Zone
2 armour moved from West India to India
2 infantry moved from West India to India
1 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Egypt to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 armour moved from West India to IndiaCombat - British
Battle in Scotland
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in India
British attack with 3 armour and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
British roll dice for 3 armour and 3 infantry in India, round 2 : 2/6 hits
Japanese roll dice for 2 infantry and 1 marine in India, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 3 armour and 2 infantry in India, round 3 : 2/5 hits
Japanese roll dice for 1 marine in India, round 3 : 0/1 hits
1 marine owned by the Japanese lost in India
British win, taking India from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry and 1 marineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 carriers, 3 cruisers and 1 fighter moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,4,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
2 fighters moved from Holland Belgium to United KingdomPurchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in United Kingdom
Italians attack with 2 fighters
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Italians roll dice for 2 fighters in United Kingdom, round 2 : 2/2 hits
British roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits
1 artillery owned by the Americans lost in United Kingdom
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
3 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Persia
1 aaGun and 1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Romania to Ukraine
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Western Germany : 1 armour, 2 fighters and 1 infantry
Holland Belgium : 2 fighters
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 11 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 armour
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 aaGun and 1 infantry
Persia : 2 fighters and 1 infantryProduction/PUs Summary :
Germans : 60 / 96
Russians : 13 / 21
Japanese : 59 / 104
Americans : 49 / 69
Chinese : 13 / 13
British : 39 / 48
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 10
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Politics - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Persia to Syria
Germans take Syria from British
1 infantry moved from Iraq to Trans-Jordan
2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 armour moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to West India
1 fighter moved from Caucasus to Russia
3 bombers moved from Western Germany to Russia
1 armour moved from Caucasus to Sikang
1 armour moved from Caucasus to Tsinghai
3 mech_infantrys moved from Kazakhstan to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
2 artilleries and 4 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 artillery and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Caucasus to NovosibirskPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat - Germans
Air Battle in Russia -
intercept w/your russian fgt’s? I am bombing Moscow.
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no AA will help me out
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no AA will help me out
That is what I say but it doesn’t seem to me that I get help all that often
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Test summary from TripleA, engine version: 1.9, time: 10:00:39 AM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Politics - Germans
Combat Move - Germans
1 mech_infantry moved from Persia to Syria
Germans take Syria from British
1 infantry moved from Iraq to Trans-Jordan
2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 armour moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to West India
1 fighter moved from Caucasus to Russia
3 bombers moved from Western Germany to Russia
1 armour moved from Caucasus to Sikang
1 armour moved from Caucasus to Tsinghai
3 mech_infantrys moved from Kazakhstan to Novosibirsk
1 armour moved from Caucasus to Novosibirsk
2 artilleries and 4 infantry moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 artillery and 2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Caucasus to NovosibirskPurchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,6,4 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 6 damage total.
Battle in West India
Germans attack with 1 bomber
British defend with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 bomber in West India, round 2 : 1/1 hits
UK_Pacific roll dice for 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 4/10 hits
1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in West India
UK_Pacific win with 1 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for British: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 2/9 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
British defend with 4 infantry; ANZAC defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Trans-Jordan, round 2 : 5/8 hits
British roll dice for 5 infantry in Trans-Jordan, round 2 : 3/5 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 4 infantry
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Novosibirsk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Samara, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 0/3 hits
1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Samara
Germans roll dice for 2 artilleries and 4 infantry in Samara, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Sikang
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 1 armour in Sikang, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
2 fighters moved from Western Germany to Iraq
3 armour and 17 mech_infantrys moved from Caucasus to Iraq
1 aaGun, 5 artilleries and 22 infantry moved from Volgograd to Caucasus
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to KareliaPlace Units - Germans
1 airfield placed in Iraq
1 harbour placed in Persia
1 carrier and 2 transports placed in 80 Sea Zone
1 destroyer placed in 80 Sea Zone
2 infantry placed in Iraq
2 fighters placed in Western Germany
Germans undo move 6.
2 fighters placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
Sikang : 1 flag, 1 armour
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 2 armour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 2 armour, 1 factory_major, 2 fighters, 2 infantry and 4 mech_infantrys
Holland Belgium : 1 aaGun, 4 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Bryansk : 1 flag, 3 bombers, 1 fighter and 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 22 infantry
Samara : 1 flag, 2 artilleries and 4 infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 2 infantry and 17 mech_infantrys
Eastern Persia : 1 flag, 4 armour, 1 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 harbour
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 67 / 95
Russians : 10 / 21
Japanese : 59 / 104
Americans : 49 / 69
Chinese : 11 / 13
British : 37 / 48
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0