Playoff game Giallo (allies) v JWW +3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

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    got the same error message……?

    just go right to anzac’s turn…skip ITA…not sure what the issue is?

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Syria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 aaGun moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 aaGun
        Egypt : 1 mech_infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        80 Sea Zone : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 factory_minor
        81 Sea Zone : 1 fighter
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 4 / 0
        Japanese : 34 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 20 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ita17.tsvg

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    still not working, I emailed you the game file.

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    the file is 0 kb

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                4 fighters moved from 19 Sea Zone to Korea
                1 tactical_bomber moved from Guam to Korea
                2 bombers moved from Queensland to Korea
                1 armour and 1 infantry moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Korea to Manchuria

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_39132_ANZ17.tsvg

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    @JWW:

    all your hopes lie with the big Russian battle coming up……

    Go Redski!!!

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 destroyer, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 artilleries, 3 fighters, 39 infantry and 27 mech_infantrys moved from Volgograd to Samara
                10 armour and 8 mech_infantrys moved from Caucasus to Samara
                4 bombers moved from Southern Italy to Samara
                3 infantry moved from Vologda to Samara
                1 armour moved from Scotland to Eire
                      Germans take Eire from British
                1 armour moved from Eire to Scotland
                1 armour moved from Trans-Jordan to Alexandria
                      Germans take Alexandria from British
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    triplea_39132_Ger18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 destroyer, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 artilleries, 3 fighters, 39 infantry and 27 mech_infantrys moved from Volgograd to Samara
                10 armour and 8 mech_infantrys moved from Caucasus to Samara
                4 bombers moved from Southern Italy to Samara
                3 infantry moved from Vologda to Samara
                1 armour moved from Scotland to Eire
                      Germans take Eire from British
                1 armour moved from Eire to Scotland
                1 armour moved from Trans-Jordan to Alexandria
                      Germans take Alexandria from British
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    Combat - Germans
                Battle in Samara
                    Germans attack with 10 armour, 14 artilleries, 4 bombers, 3 fighters, 42 infantry and 35 mech_infantrys
                    Russians defend with 4 aaGuns, 1 armour, 15 artilleries, 61 infantry and 2 mech_infantrys
                    Germans win, taking Samara from Russians with 10 armour, 12 artilleries, 4 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 artilleries, 1 fighter, 42 infantry and 33 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 15 artilleries, 61 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Samara to Novgorod
                4 bombers moved from Samara to Vologda
                1 aaGun moved from Volgograd to Samara
                1 aaGun moved from Volgograd to Samara
                9 armour and 2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                1 aaGun moved from Trans-Jordan to Egypt
                3 armour moved from Denmark to 113 Sea Zone
                3 infantry moved from Denmark to 113 Sea Zone
                6 transports moved from 111 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Denmark to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries moved from Denmark to 112 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
                1 armour, 5 artilleries, 3 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                4 armour, 5 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 artillery moved from Denmark to Western Germany
                8 mech_infantrys moved from Yugoslavia to Southern Italy

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 aaGun and 2 fighters placed in Scotland
                1 aaGun and 9 infantry placed in Western Germany
                3 mech_infantrys placed in Volgograd
                1 fighter placed in Novgorod
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 armour
        Egypt : 1 aaGun and 1 mech_infantry
        Scotland : 1 flag, 3 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 12 fighters, 23 infantry and 4 tactical_bombers
        Anglo Egyptian Sudan : 9 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 aaGun, 1 airfield, 9 artilleries, 1 factory_major, 1 harbour, 9 infantry and 6 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 8 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Vologda : 1 flag, 4 bombers
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag, 2 aaGuns, 10 armour, 12 artilleries and 2 mech_infantrys
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun and 1 airfield
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 9 transports

    Production/PUs Summary :

    Germans : 67 / 99
        Russians : 2 / 0
        Japanese : 33 / 29
        Americans : 74 / 109
        Chinese : 24 / 25
        British : 17 / 18
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 21 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39132_Ger18.tsvg

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    i think that is it my friend……

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    That’s it indeed, you played it well! congrats good luck in the play offs!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Giallo:

    That’s it indeed, you played it well! congrats good luck in the play offs!

    you did too. Quite challenging, a very good game.

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