the file opens fine so i will roll tomorrow. thanks for the fix
Playoff game Giallo (allies) v JWW +3
-
hmmm, the same error message? WTH?
listen the ITA move doesn’t even matter, it is inconsequential. you can just move right to Anzac for all I care. I guess I will try to post from another computer but if that doesn’t work just carry on, ITA won’t do anything.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 aaGun moved from Iraq to Trans-JordanPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 aaGun
Egypt : 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
80 Sea Zone : 1 armour and 1 mech_infantry
Greece : 1 flag, 1 factory_minor
81 Sea Zone : 1 fighter
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 91
Russians : 4 / 0
Japanese : 34 / 29
Americans : 74 / 109
Chinese : 24 / 25
British : 17 / 18
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 20 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
got the same error message……?
just go right to anzac’s turn…skip ITA…not sure what the issue is?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 aaGun moved from Iraq to Trans-JordanPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 aaGun
Egypt : 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 3 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
80 Sea Zone : 1 armour and 1 mech_infantry
Greece : 1 flag, 1 factory_minor
81 Sea Zone : 1 fighter
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 91
Russians : 4 / 0
Japanese : 34 / 29
Americans : 74 / 109
Chinese : 24 / 25
British : 17 / 18
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 20 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
still not working, I emailed you the game file.
-
the file is 0 kb
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC
4 fighters moved from 19 Sea Zone to Korea
1 tactical_bomber moved from Guam to Korea
2 bombers moved from Queensland to Korea
1 armour and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Korea to ManchuriaCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
@JWW:
all your hopes lie with the big Russian battle coming up……
Go Redski!!!
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Germans
Germans buy 2 aaGuns, 1 destroyer, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 artilleries, 3 fighters, 39 infantry and 27 mech_infantrys moved from Volgograd to Samara
10 armour and 8 mech_infantrys moved from Caucasus to Samara
4 bombers moved from Southern Italy to Samara
3 infantry moved from Vologda to Samara
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 armour moved from Trans-Jordan to Alexandria
Germans take Alexandria from British
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 18
Purchase Units - Germans
Germans buy 2 aaGuns, 1 destroyer, 3 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 artilleries, 3 fighters, 39 infantry and 27 mech_infantrys moved from Volgograd to Samara
10 armour and 8 mech_infantrys moved from Caucasus to Samara
4 bombers moved from Southern Italy to Samara
3 infantry moved from Vologda to Samara
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 armour moved from Trans-Jordan to Alexandria
Germans take Alexandria from British
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in Samara
Germans attack with 10 armour, 14 artilleries, 4 bombers, 3 fighters, 42 infantry and 35 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 15 artilleries, 61 infantry and 2 mech_infantrys
Germans win, taking Samara from Russians with 10 armour, 12 artilleries, 4 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries, 1 fighter, 42 infantry and 33 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 15 artilleries, 61 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Samara to Novgorod
4 bombers moved from Samara to Vologda
1 aaGun moved from Volgograd to Samara
1 aaGun moved from Volgograd to Samara
9 armour and 2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Egypt
3 armour moved from Denmark to 113 Sea Zone
3 infantry moved from Denmark to 113 Sea Zone
6 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Denmark to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
1 armour, 5 artilleries, 3 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
4 armour, 5 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 artillery moved from Denmark to Western Germany
8 mech_infantrys moved from Yugoslavia to Southern ItalyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 aaGun and 2 fighters placed in Scotland
1 aaGun and 9 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
1 fighter placed in Novgorod
1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 armour
Egypt : 1 aaGun and 1 mech_infantry
Scotland : 1 flag, 3 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_minor, 12 fighters, 23 infantry and 4 tactical_bombers
Anglo Egyptian Sudan : 9 armour and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun, 1 airfield, 9 artilleries, 1 factory_major, 1 harbour, 9 infantry and 6 mech_infantrys
Germany : 1 factory_major
Southern Italy : 8 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag, 4 bombers
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 2 aaGuns, 10 armour, 12 artilleries and 2 mech_infantrys
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun and 1 airfield
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 9 transportsProduction/PUs Summary :
Germans : 67 / 99
Russians : 2 / 0
Japanese : 33 / 29
Americans : 74 / 109
Chinese : 24 / 25
British : 17 / 18
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 21 / 35
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i think that is it my friend……
-
That’s it indeed, you played it well! congrats good luck in the play offs!
-
That’s it indeed, you played it well! congrats good luck in the play offs!
you did too. Quite challenging, a very good game.





