@The-Captain said in Axis & Allies Global 1940 House Rules Expansion:
and simply eliminates the Allied Atlantic Naval Task Forces.
ha ha ha
Yet another change… I keep finding loopholes when defenders have them, so only attacking nations may use them (one per turn).
allies have 11, axis have 8… to balance you need to give Germany 2 more and Japan 1 more.
some of them need to be only on sea battles…Admirals
@Imperious:
allies have 11, axis have 8… to balance you need to give Germany 2 more and Japan 1 more.
some of them need to be only on sea battles…Admirals
Giving the Allies 3 more was on purpose, spitting them up into different military arms complicates things.
I’m with IL. I have Japan with 2 naval commanders and US with 1 naval commander.
@SS:
I’m with IL. I have Japan with 2 naval commanders and US with 1 naval commander.
But you can use them in any battle you choose, so you can have 2 Admirals, or 2 Generals… why can’t we rewrite history like the game proposes?
Ok. Sounds good . Didn’t know they were for sea battles too .
@SS:
Ok. Sounds good . Didn’t know they were for sea battles too .
Cheers.
but the allies basically get 3 more re-rolls every turn. that imbalances the game.
Imagine games where the allies get 3 re- rolls every turn. what?
maybe soviets -1 general, Germany plus 1, Japan +1, will balance out.
Most of the Soviets were purged anyway
@Imperious:
but the allies basically get 3 more re-rolls every turn. that imbalances the game.
Imagine games where the allies get 3 re- rolls every turn. what?
maybe soviets -1 general, Germany plus 1, Japan +1, will balance out.
Most of the Soviets were purged anyway
The beginning totals are for the entire game, not each round.
@Young:
But you can use them in any battle you choose, so you can have 2 Admirals, or 2 Generals… why can’t we rewrite history like the game proposes?
Admirals and Generals are collectively known as Flag Officers, at least in some nations, so you could use that single term for both categories.