L16 G40 - AetV vs PP - BM v2


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,6,1,5,6,1,2
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    triplea_38826_Ita18.tsvg


  • Don’t worry about PP. He is a little lamb. I am sure you will fleece him.
    Glad you two are playing and getting along. I will be back soon.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 fighters moved from 54 Sea Zone to New Zealand

    Combat - ANZAC
                Battle in New Zealand
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking New Zealand from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 41 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from New Zealand to 54 Sea Zone
                2 armour moved from Western Australia to Queensland
                1 artillery moved from Western Australia to South Australia
                1 artillery moved from South Australia to Queensland
                3 infantry moved from Western Australia to South Australia
                2 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_38826_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    triplea_38826_Fre18.tsvg


  • @wittmann:

    Don’t worry about PP. He is a little lamb. I am sure you will fleece him.

    Thanks for the vote of confidence Leo! :-P

    @aequitas:

    PP is giving me a hard time here.

    I do hope you are enjoying this game as much as I am Kevin? :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Western Ukraine to Ukraine
                2 fighters moved from Belarus to Archangel
                2 fighters moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 fighters moved from Western Ukraine to Ukraine
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Ukraine
                4 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 4 fighters and 1 infantry
                    Russians defend with 1 factory_minor; British defend with 1 infantry
                    Germans win, taking Ukraine from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 4 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers and 4 fighters moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from France to Western Germany
                2 mech_infantrys moved from Novgorod to Belarus
                2 fighters moved from Archangel to Belarus
                3 fighters moved from Bryansk to Western Ukraine
                4 fighters moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                10 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Western Ukraine
                4 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,1,2,2,1,6,5
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38826_Ger19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Archangel to Russia
                2 infantry moved from Russia to Vologda
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Kweichow to Hunan
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_38826_Rus19.tsvg


  • Cool, I call it.

    You ready for a rematch Adam?

    Let me know. Will post the result after your answer to this Post! 8-)


  • Absolutely Kevin. We said we would do three. You as Axis in the next one?

    I enjoyed that game a lot. Probably more so because I felt I was losing for most of it!

    Cheers
    Adam


  • @Private:

    Absolutely Kevin. We said we would do three. You as Axis in the next one?

    I enjoyed that game a lot. Probably more so because I felt I was losing for most of it!

    Cheers
    Adam

    You are up as Axis in the next one :-D
    Good luck


  • Worth a try!  :evil:

    Hopefully I will be able to start it tomorrow and send you a link.


  • @Private:

    Worth a try!  :evil:

    Hopefully I will be able to start it tomorrow and send you a link.

    No problem, take your time.

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