aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
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England is still going to fall. I have no fear.
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Thank God. Have not scrimped and saved my 26 IPCs so I can spend them.
They are yours. Come and get them!I would also hate to think I have squandered my hard earned income on 16 fresh units that will never get to defend their hearth and homeland.
That would irk me.
Bring it on Adolf. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Italian Somaliland to 75 Sea ZoneCombat - Italians
Battle in 75 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour and 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Changing ownership of Kenya from British to British
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 75 Sea Zone to Italian SomalilandPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Apologies for the edit for my missed move in Africa, was rushed when I posted my turn.
lol… Italy is having the worst of a bad time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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lol… Italy is having the worst of a bad time.
Ageed on Gib, but they are as wealthy as UK Europe.
That annoys me. (Only because I can never get off the ground with them.)Hope you were not counting on having the Carolines. Hee hee!
Thought those lazy Anzacs could do something for the war effort. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
7 armour moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
11 infantry moved from 110 Sea Zone to United Kingdom
9 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland -
I don’t see a scramble on England saving you… and don’t think you’d do it.
I’ll welcome a re-roll of both battles should you change your mind, but will proceed on a no scramble basis.
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German opener slightly below average :( Atleast no planes lost and bombard hit!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
7 armour moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
11 infantry moved from 110 Sea Zone to United Kingdom
9 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 3 armour, 3 artilleries and 12 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 16 infantry and 3 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 tactical_bombers moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 artilleries moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
3 aaGuns moved from Western Germany to Germany
8 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 submarines placed in 105 Sea Zone
Germans undo move 1.
3 submarines placed in 110 Sea Zone
5 artilleries, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
5 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 2.
5 artilleries, 1 infantry and 1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
7 armour moved from Western Germany to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Southern France to United Kingdom
1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
11 infantry moved from 110 Sea Zone to United Kingdom
9 armour moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys
AA fire in United Kingdom : 0/6 hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/30 hits
British roll dice for 5 aaGuns, 3 fighters, 18 infantry and 3 mech_infantrys in United Kingdom, round 2 : 12/24 hits
4 infantry owned by the British , 2 infantry owned by the French , 12 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 3 : 16/18 hits
British roll dice for 3 fighters, 12 infantry and 3 mech_infantrys in United Kingdom, round 3 : 4/18 hits
12 infantry owned by the British , 1 armour owned by the Germans , 3 mech_infantrys owned by the British , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 8 armour, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 : 7/14 hits
British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits
2 armour owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 3 armour, 3 artilleries and 12 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 16 infantry and 3 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
4 tactical_bombers moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 artilleries moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
3 aaGuns moved from Western Germany to Germany
8 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 submarines placed in 105 Sea Zone
Germans undo move 1.
3 submarines placed in 110 Sea Zone
5 artilleries, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
5 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 2.
5 artilleries, 1 infantry and 1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.484
Median : 3.000
Variance : 0.198
Standard Deviation : 0.445
Total rolls : 122Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.455
Median : 3.000
Variance : 0.831
Standard Deviation : 0.911
Total rolls : 66British Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.420
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 50Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I posted twice so we could see dice results…
We ended up in a dead heat of 18 on 18 and I thought I might lose the fight until this round of combat…
Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 3 : 16/18 hits
British roll dice for 3 fighters, 12 infantry and 3 mech_infantrys in United Kingdom, round 3 : 4/18 hits
Wow…
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Well the RAF deserves a medal, your fighters hit on 7/8 dice.
However… even if they’d scrambled they still would have died. And I’d be adding 7+ units back to the board in london!
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Thank you for the figures.
You had one Ft protecting your fleet then?
I would not have scrambled.
Well done.
Will do Russia in 8 hours.
Cannot tell, but can I turn this around?
How many turns can I survive without the UK?
Can’t be more than 3. -
I’ve lost some games even with UK in tow. And I’ve also won some games even where I’ve lost UK.
Don’t - get me wrong. It’s a big blow. But it’s not a sure game ender.
As for my fleet - I had 2 fighters. :)
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I can see I should have taken Scotland, not strafed it. You are using the Airbase. Did not see that coming.
My US fleet cannot park off Gib as you own Algeria. I did wonder why you went that way with Italy’s ground forces.
But if you are going after US you cannot retake Scandinavia.You are giving me a headache!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 14 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 armour and 3 mech_infantrys moved from Western Ukraine to Romania
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Romania
Russians attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 artilleries and 18 infantry; Italians defend with 1 aaGun and 1 armour
Russians win, taking Romania from Germans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Germans: 3 aaGuns, 3 artilleries and 18 infantry
Casualties for Russians: 1 fighter, 7 infantry and 6 mech_infantrys
Casualties for Italians: 1 aaGun and 1 armour
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Baltic States to Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 aaGun and 11 infantry moved from Sakha to Amur
1 aaGun moved from Buryatia to Amur
6 infantry moved from Buryatia to Amur
1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Romania to Eastern Poland
1 bomber moved from Eastern Poland to Novgorod
1 submarine moved from 113 Sea Zone to 114 Sea Zone
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to UkrainePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
Russians undo move 3.
1 infantry and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
Russians undo move 1.
1 artillery and 1 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Volgograd
Russians undo move 1.
Russians undo move 2.
Russians undo move 2.
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
Russians undo move 3.
Russians undo move 2.
1 armour and 1 infantry placed in Novgorod
1 armour placed in Ukraine
1 mech_infantry placed in Ukraine
1 artillery placed in Novgorod
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs -
WTF JUST HAPPENED IN ROMANIA?!?!





