Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Liaison TripleA 11 10

    Scotland! WTF.  :x

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You weren’t counting on those Bravehearts were you?
    They are unreliable, untrustworthy and are forever falling over their skirts when they run.

  • Liaison TripleA 11 10

    England is still going to fall.  I have no fear.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank God. Have not scrimped and saved my 26 IPCs so  I can spend them.
    They are yours. Come and get them!

    I would also hate to think I have squandered my hard earned income on 16 fresh units that will never get to defend their hearth and homeland.
    That would irk me.
    Bring it on Adolf.

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Italian Somaliland to 75 Sea Zone

    Combat - Italians
                Battle in 75 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Changing ownership of Kenya from British to British
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Greece to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from 75 Sea Zone to Italian Somaliland

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • Liaison TripleA 11 10

    Apologies for the edit for my missed move in Africa, was rushed when I posted my turn.

    lol… Italy is having the worst of a bad time.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Malaya
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Gargantua:

    lol… Italy is having the worst of a bad time.

    Ageed on Gib, but they are as wealthy as UK Europe.
    That annoys me. (Only because I can never get off the ground with them.)

    Hope you were not counting on having the Carolines. Hee hee!
    Thought those lazy Anzacs could do something for the war effort.

  • Liaison TripleA 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Germany to 113 Sea Zone
                1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
                7 armour moved from Western Germany to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                6 infantry moved from Norway to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                11 infantry moved from 110 Sea Zone to United Kingdom
                9 armour moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

  • Liaison TripleA 11 10

    I don’t see a scramble on England saving you… and don’t think you’d do it.

    I’ll welcome a re-roll of both battles should you change your mind, but will proceed on a no scramble basis.

  • Liaison TripleA 11 10

    German opener slightly below average :(  Atleast no planes lost and bombard hit!

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Germany to 113 Sea Zone
                1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
                7 armour moved from Western Germany to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                6 infantry moved from Norway to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                11 infantry moved from 110 Sea Zone to United Kingdom
                9 armour moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys
                    Germans captures 26PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 3 armour, 3 artilleries and 12 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 2 fighters, 16 infantry and 3 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                4 tactical_bombers moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                3 artilleries moved from Slovakia Hungary to Romania
                3 aaGuns moved from Slovakia Hungary to Romania
                3 aaGuns moved from Western Germany to Germany
                8 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 submarines placed in 105 Sea Zone
                Germans undo move 1.
                3 submarines placed in 110 Sea Zone
                5 artilleries, 1 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 2.
                5 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 2.
                5 artilleries, 1 infantry and 1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                Germans collect 50 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Germany to 113 Sea Zone
                1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
                7 armour moved from Western Germany to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                6 infantry moved from Norway to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                11 infantry moved from 110 Sea Zone to United Kingdom
                9 armour moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 3 mech_infantrys
                        AA fire in United Kingdom :  0/6 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 :  10/30 hits
                        British roll dice for 5 aaGuns, 3 fighters, 18 infantry and 3 mech_infantrys in United Kingdom, round 2 :  12/24 hits
                        4 infantry owned by the British , 2 infantry owned by the French , 12 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 3 :  16/18 hits
                        British roll dice for 3 fighters, 12 infantry and 3 mech_infantrys in United Kingdom, round 3 :  4/18 hits
                        12 infantry owned by the British , 1 armour owned by the Germans , 3 mech_infantrys owned by the British , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in United Kingdom
                        Germans roll dice for 8 armour, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 :  7/14 hits
                        British roll dice for 2 fighters in United Kingdom, round 4 :  2/2 hits
                        2 armour owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 26PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 3 armour, 3 artilleries and 12 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 2 fighters, 16 infantry and 3 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                4 tactical_bombers moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                3 artilleries moved from Slovakia Hungary to Romania
                3 aaGuns moved from Slovakia Hungary to Romania
                3 aaGuns moved from Western Germany to Germany
                8 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 submarines placed in 105 Sea Zone
                Germans undo move 1.
                3 submarines placed in 110 Sea Zone
                5 artilleries, 1 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 2.
                5 artilleries, 1 infantry and 2 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 2.
                5 artilleries, 1 infantry and 1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                Germans collect 50 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 23 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 20 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.198
            Standard Deviation : 0.445
            Total rolls : 122

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.831
            Standard Deviation : 0.911
            Total rolls : 66

    British Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.420
            Median : 4.000
            Variance : 0.490
            Standard Deviation : 0.700
            Total rolls : 50

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Liaison TripleA 11 10

    I posted twice so we could see dice results…

    We ended up in a dead heat of 18 on 18 and I thought I might lose the fight until this round of combat…

    Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in United Kingdom, round 3 :  16/18 hits

    British roll dice for 3 fighters, 12 infantry and 3 mech_infantrys in United Kingdom, round 3 :  4/18 hits

    Wow…

  • Liaison TripleA 11 10

    Well the RAF deserves a medal, your fighters hit on 7/8 dice.

    However… even if they’d scrambled they still would have died. And I’d be adding 7+ units back to the board in london!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you for the figures.
    You had one Ft protecting your fleet then?
    I would not have scrambled.
    Well done.
    Will do Russia in 8 hours.
    Cannot tell, but can I turn this around?
    How many turns can I survive without the UK?
    Can’t be more than 3.

  • Liaison TripleA 11 10

    I’ve lost some games even with UK in tow.  And I’ve also won some games even where I’ve lost UK.

    Don’t - get me wrong.  It’s a big blow.  But it’s not a sure game ender.

    As for my fleet - I had 2 fighters. :)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I can see I should have taken Scotland, not strafed it. You are using the Airbase. Did not see that coming.
    My US fleet cannot park off Gib as you own Algeria. I did wonder why you went that way with Italy’s ground forces.
    But if you are going after US you cannot retake Scandinavia.

    You are giving me a headache!

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