Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2012 - AA50-41 - League Results and Standings
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DizzKneeLand33 (Allies +9) over Ol’ Blood&Guts (Axis)
http://www.axisandallies.org/forums/index.php?topic=27602.210
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Also, is it possible to get a standings update when you all get a chance? Thanks!!
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http://www.axisandallies.org/forums/index.php?topic=25260.0
This is where to go if you want to see standings. Up to date within hours or minutes of each result!
As you can see, they are updated about every 2 months on this thread -
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That was indeed a very fortuitous G1
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http://www.axisandallies.org/forums/index.php?topic=27589.165
JWW (allies +9) over DizzKneeLand33
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http://www.axisandallies.org/forums/index.php?topic=27636.60
CdnRanger(Allies +9) over OBG
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captured
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2012 League standings to date
Amazing Tyzoq & Yoshi, or should that be Yoshi & Tyzoq? Our top four could be set for the playoffs unless someone can take down DarthMaximus or Gamerman.
| Player | W-L | Pct |
| Tyzoq | 7-0 | 100% |
| Yoshi | 6-0 | 100% |
| NIX | 1-0 | 100% |
| CdnRanger | 1-0 | 100% |
| Darth Maximus | 10 -2 | 83% |
| Gamerman | 5-1 | 83% |
| DizzKneeLand33 | 3-1 | 75% |
| souL | 5-2 | 71% |
| Blood & Guts | 15-9 | 63% |
| JWW | 6-4 | 60% |
| U-505 | 3-3 | 50% |
| BoldFresh | 4-7 | 36% |
| Mojo | 1-2 | 33% |
| Lucky Lindy | 4-9 | 31% |
| djensen | 3-7 | 30% |
| Extra Billy | 3-10 | 23% |
| Amon Sul | 1-4 | 20% |
| Karl7 | 0-1 | 0% |
| Zhukov44 | 0-1 | 0% |
| BattlingMaxo | 0-1 | 0% |
| Gargantua | 0-1 | 0% |
| Cmdr Jenn | 0-1 | 0% |
| cts17 | 0-3 | 0% |
| Botider | 0-3 | 0% |
| Desert Journalist | 0-6 | 0% | -
http://www.axisandallies.org/forums/index.php?topic=28225.new#new
JWW AXIS OVER NIX (ALLIES +10)
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http://www.axisandallies.org/forums/index.php?topic=26198.new#new
Gamer(+11) over Zhukov for the 2011 league championship!
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Yoshi (axis) over Djensen (Allies, +11)
http://www.axisandallies.org/forums/index.php?topic=28336.0
Bid was 1tnk Egypt, 1inf East Indies and Borneo
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Actually, that was an illegal bid. There has to be a unit already in the territory that you put a bid unit in.
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Well, at least it was an interesting one :)
Forced me to adapt my J1
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Yes, I’m sure! Well, you won so it doesn’t matter!
Just letting you guys know for future reference…
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Actually, that was an illegal bid. There has to be a unit already in the territory that you put a bid unit in.
Says who? Beside Greg Smorey. :-)
What’s the reasoning behind this? For instance, any hope for KJF requires some creativity like this. Putting a bunch of crap on India doesn’t help but infantry on the islands puts in a nice speed bump for Japan.
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djensen (Axis) over Nix (Allies +8)
http://www.axisandallies.org/forums/index.php?topic=28327.60 -
Try a sub to 35 or a fighter to Bry to sucker punch Jap transports at no risk. Sub to 35 also causes a quandary for the lone Jap destroyer which is usually used as fodder in Z53. Also causes problems for the standard carrier to 37 move.
Actually, focusing on Japan can be quite effective without any bid over there at all. I used to think it was crazy to go Pacific with the USA in 1941 but experience has changed my mind. I’ve seen Japan fold up like a house of cards (from both sides of the table) several different times - it can happen even faster with bids.
As to why the bid is technically illegal? I have no idea. It’s been the rule for I don’t know how long. Don’t worry about it - I was just making an observation. Yoshi didn’t care or didn’t know it was illegal and he won anyway, so it doesn’t matter. Just an FYI for future reference.
JWW and/or Darth - looking over the 2012 league rules on bid placement, it is not clear what is allowed or unallowed. It refers to “full bid placement” and “same as previous year leagues”. New players won’t know what the bid placement rules are, so these should probably be spelled out specifically each year in the league rules.
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As to why the bid is technically illegal? I have no idea. It’s been the rule for I don’t know how long.Â
Someone else can enlighten you. I know there’s a reason - I think it’s because you could do some really crazy or cheesy things - crazier and cheesier even than your infantry to the money islands :wink:
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JWW and/or Darth - looking over the 2012 league rules on bid placement, it is not clear what is allowed or unallowed. It refers to “full bid placement” and “same as previous year leagues”. New players won’t know what the bid placement rules are, so these should probably be spelled out specifically each year in the league rules.
I believe, but could be mistaken, that this rule was carried over from the Revised league of yesteryear. I am sure there was a sound reason for it’s implementation then and carry over now but I don’t recall. Perhaps, this should be reviewed for future Leagues & Tourneys?