• RE: 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
            4 bombers moved from Egypt to Tanganyika Territory
            2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
            3 bombers and 2 fighters moved from Morocco to French Central Africa
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 fighter moved from Morocco to French Central Africa
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Belgian Congo
                Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Belgian Congo
                Germans win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in French Central Africa
                Germans attack with 3 bombers, 5 fighters and 2 tactical_bombers
                Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in French Central Africa, round 2 : 6/10 hits, 5.83 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in French Central Africa, round 2 : 2/5 hits, 2.17 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in French Central Africa
                Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
            Battle in Tanganyika Territory
                Germans attack with 4 bombers
                British defend with 2 armour
                    Germans roll dice for 4 bombers in Tanganyika Territory, round 2 : 4/4 hits, 2.67 expected hits
                    British roll dice for 2 armour in Tanganyika Territory, round 2 : 2/2 hits, 1.00 expected hits
                    2 bombers owned by the Germans and 2 armour owned by the British lost in Tanganyika Territory
                Germans win with 2 bombers remaining. Battle score for attacker is -12
                Casualties for Germans: 2 bombers
                Casualties for British: 2 armour
    
        Non Combat Move - Germans
            2 bombers moved from Tanganyika Territory to Egypt
            3 bombers moved from French Central Africa to Egypt
            4 fighters and 1 tactical_bomber moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Western Germany to Morocco
            1 bomber moved from Western Germany to Egypt
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            3 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to Morocco
            2 armour and 4 mech_infantrys moved from Turkmenistan to Persia
            1 aaGun, 4 artilleries and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 2 infantry moved from Baltic States to Poland
            4 armour and 8 mech_infantrys moved from Novgorod to Poland
            10 mech_infantrys moved from Germany to Romania
            1 aaGun and 5 infantry moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry placed in Southern France
            2 submarines placed in 110 Sea Zone
            1 fighter placed in Western Germany
            5 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 0.67
    Americans : -0.17
    

    Savegame

    posted in League
  • RE: 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:29:53 PM
    Savegame

    posted in League
  • RE: Grasshopper & Gargantua Presents BUNKERCON A&A Gaming Convention

    @Young-Grasshopper Richard Johnson and Chris Noble were not on the list? Please save us a spot. Thanks

    posted in The Cliffside Bunker
  • RE: Where can I buy these?

    @Imperious-Leader I know right. Would love to have the time to offer those requested, I may consider doing the Major and Minor factories. Thanks for the suggestions

    posted in Marketplace
  • RE: Where can I buy these?

    @Imperious-Leader are you referring to the Table Tatic pieces? Compared to today standards, then yes, they are average at best. However considering they came out in the 80’s early 90’s at the time they were really good. Great pieces and rules for the time.

    posted in Marketplace
  • RE: Grasshopper & Gargantua Presents BUNKERCON A&A Gaming Convention

    @Young-Grasshopper is there a Facebook Page for the Event?

    posted in The Cliffside Bunker
  • RE: Where can I buy these?

    @Midnight_Reaper we 3D print Land mines and we have a Landing Craft at our Shapeways store.

    posted in Marketplace
  • RE: 19L Dizz (Axis) vs Giallo (Allies+0) BM3 game 2

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 fighter moved from Iraq to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Persia, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Eastern Persia to Persia
            1 fighter moved from Southern Italy to Persia
    
        Place Units - Italians
            1 harbour placed in Morocco
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,2,4,2,2,6,4,3,4,3,4,6,6,1
            Italians collect 15 PUs (4 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.67
    

    Savegame

    posted in League
  • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 2 -- no bid

    Now I seem to be missing your turn. 🙂

    posted in Play Boardgames
  • RE: 2nd Edition Classic A&A Dizz (Allies) vs Aces (Axis) game 2 -- no bid

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 19 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            2 armour moved from Persia to Ukraine S.S.R.
            4 armour moved from Russia to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 6 armour, 2 fighters and 19 infantry
                Germans defend with 6 armour and 12 infantry; Japanese defend with 1 fighter
                    Russians roll dice for 6 armour, 2 fighters and 19 infantry in Ukraine S.S.R., round 2 : 7/27 hits, 7.17 expected hits
                    Germans roll dice for 6 armour, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 : 10/19 hits, 6.67 expected hits
                    10 infantry owned by the Russians and 7 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 6 armour, 2 fighters and 9 infantry in Ukraine S.S.R., round 3 : 9/17 hits, 5.50 expected hits
                    Germans roll dice for 6 armour, 1 fighter and 5 infantry in Ukraine S.S.R., round 3 : 4/12 hits, 4.33 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 4 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians roll dice for 6 armour, 2 fighters and 5 infantry in Ukraine S.S.R., round 4 : 6/13 hits, 4.83 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 4 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 6 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 33
                Casualties for Russians: 15 infantry
                Casualties for Germans: 6 armour and 12 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
            1 transport moved from North Sea Zone to Karelia Sea Zone
            1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R.
            1 aaGun moved from Russia to Karelia S.S.R.
            2 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - Russians
            3 infantry placed in Russia
            1 armour and 4 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : 4.50
    

    Savegame

    posted in Play Boardgames