• RE: Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 bomber, 3 fighters and 5 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from India to West India
            3 bombers and 6 fighters moved from India to West India
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in West India
                Japanese attack with 3 bombers, 6 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 bombers, 6 fighters and 2 infantry in West India, round 2 : 5/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win, taking Caroline Islands from ANZAC, taking West India from UK_Pacific with 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 bombers and 6 fighters moved from West India to India
            1 aaGun, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
            3 mech_infantrys moved from Malaya to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 infantry, 1 marine, 11 submarines, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Japan to 33 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 bomber and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : -0.33
    

    Savegame

    posted in League
  • New Acrylic Damage Markers now available

    Re: New Website for Customizers![alt text](Smoke Marker 1.jpg image url)

    posted in Marketplace
  • RE: Post League Game Results Here

    AeV over Dizz

    https://www.axisandallies.org/forums/topic/34798/l20-dkl33-l-12-vs-aetv-x-game-1/160

    Final battle in India was not kind. GG, AeV!!

    posted in League
  • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

    But in any event, GG AeV! Sorry to keep you waiting – I didn’t realize where that battle was when you sent me the update or I would have rolled it out first and not made you wait. Let me know if you are interested in a rematch in a few weeks, or if you are interested in that new map?! I haven’t even had a chance to look at it. 😉

    posted in League
  • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

    My point on the 4% battle being, there was no need for a can opener if that battle was less than 15%. It was game over otherwise.

    posted in League
  • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

    Wasn’t that like a 4% battle? I’ll have to go back and look.

    posted in League
  • RE: Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Nenetsia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            5 bombers and 5 fighters moved from Ukraine to Russia
            1 artillery and 1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Rostov
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 10 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/5 hits, 0.83 expected hits
                Bombing raid in Russia rolls: 5,3,6,4,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Bryansk
                Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 6 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Rostov to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            5 bombers and 5 fighters moved from Russia to Ukraine
            1 artillery and 3 infantry moved from Nenetsia to Urals
            2 armour and 6 mech_infantrys moved from Nenetsia to Urals
            2 mech_infantrys moved from Nenetsia to Urals
            1 artillery and 1 infantry moved from Archangel to Nenetsia
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 bomber placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
    Germans : -5.33
    Russians : 1.00
    

    Savegame

    posted in League
  • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

    Wow that’s amazing. Apparently I’m going to lose the game over a really bad outcome. Oh well.

    Yes, guess I just have to kill the bombers first here. Max defense please!

    posted in League
  • RE: Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2

    Hi there Giallo! I need to take a week of leave – I don’t want to be playing so slowly, and I’ve gotten very busy with tax stuff this past week. The delay in the tax filing deadline (in U.S.) to July 15 is part of the culprit, and all these people with 4 years of stuff are starting to bury me. But I will be back soon!

    So, I’ll take a week from 15 June to 22 June and update you at that time. Again, sorry for the delay.

    posted in League
  • RE: L20 DKL33 (L+12) vs AetV (X) Game 1

    Hi there AeV! I need to take a week of leave – I don’t want to be playing so slowly, and I’ve gotten very busy with tax stuff this past week. The delay in the tax filing deadline (in U.S.) to July 15 is part of the culprit, and all these people with 4 years of stuff are starting to bury me. But I will be back soon!

    So, I’ll take a week from 15 June to 22 June and update you at that time. Again, sorry for the delay.

    posted in League