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16L G40 Giallo(Axis) vs JWW(Allies+20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Vologda to Archangel
                2 mech_infantrys moved from Russia to Archangel
                2 mech_infantrys moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 artillery and 5 infantry moved from Bryansk to Belarus
                1 artillery moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 5 armour, 9 artilleries, 41 infantry and 5 mech_infantrys moved from Western Ukraine to Bessarabia
                1 fighter moved from Eastern Poland to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
                3 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Volgograd to Samara
                3 infantry moved from Northwest Persia to Iraq

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Russians collect 41 PUs (1 lost to blockades); end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 aaGun and 3 infantry
        Syria : 1 flag
        Romania : 1 flag
        Belarus : 1 artillery and 4 infantry
        Archangel : 4 mech_infantrys
        Eastern Poland : 3 infantry
        Bessarabia : 3 aaGuns, 6 armour, 10 artilleries, 44 infantry and 5 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Smolensk : 1 fighter, 3 infantry and 1 tactical_bomber
        Samara : 2 mech_infantrys
        Iraq : 1 flag, 1 armour, 3 infantry and 5 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 46
        Russians : 42 / 52
        Japanese : 46 / 68
        Americans : 68 / 103
        Chinese : 2 / 3
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 11 / 8
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I made a mistake in 41, I thought I could land my planes in India, but they couldn’t. I undid that attack if its ok, if not let me knot I will edit it.

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    you didn’t send a file or post anything?

  • 21 20 19 18 17 16

    ah nooooooooooo… . do you still have the outcome of the combats? I already deleted them, can you sent them to me so i can reconstruct

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    Or am I mistaken cause i can’t find the emails of the diceserver

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    I found them I will reconstruct tomorrow :oops:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
                Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Removing units owned by Japanese from Yunnan: 2 mech_infantrys
                EDIT: Removing units owned by Russians from Korea: 1 infantry
                EDIT: Changing ownership of Korea from Russians to Japanese
                EDIT: Changing ownership of Sikang from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 aaGun, 13 armour, 1 artillery and 1 infantry moved from India to West India
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters moved from French Indo China to India
                3 fighters moved from French Indo China to 6 Sea Zone
                4 bombers moved from Chahar to French Indo China
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 armour and 2 mech_infantrys moved from Anhwe to Shantung
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Sikang

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Shantung
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
                Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Changing ownership of West India from UK_Pacific to Japanese
                EDIT: Removing units owned by Chinese from Sikang: 1 infantry
                EDIT: Removing units owned by Japanese from Yunnan: 2 mech_infantrys
                EDIT: Removing units owned by Russians from Korea: 1 infantry
                EDIT: Changing ownership of Korea from Russians to Japanese
                EDIT: Changing ownership of Sikang from Chinese to Japanese
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                1 aaGun, 13 armour, 1 artillery and 1 infantry moved from India to West India
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters moved from French Indo China to India
                3 fighters moved from French Indo China to 6 Sea Zone
                4 bombers moved from Chahar to French Indo China
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 armour and 2 mech_infantrys moved from Anhwe to Shantung
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Sikang

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Shantung
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 56 to 54
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                3 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Southern France
                1 fighter moved from 112 Sea Zone to Southern France

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                3 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Southern France
                1 fighter moved from 112 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Americans win, taking Southern France from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Southern France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to United Kingdom
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 carriers, 7 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 73 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 4 fighters and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 9 submarines, 2 tactical_bombers and 1 transport
        30 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
        Libya : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 3 submarines
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 transport
        Finland : 1 flag
        110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 37 / 46
        Russians : 39 / 52
        Japanese : 52 / 54
        Americans : 73 / 98
        Chinese : 1 / 3
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 11 / 8
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    ATTACKING THE LONE G TRN IN Z127 W/A BRIT FIGHTER FROM NORWAY. HAVENT ROLLED YET, IT’S AN AUTO KILL

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Iraq to 81 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Iraq to 81 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 81 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 81 Sea Zone to Iraq
                3 aaGuns and 14 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Kenya to Tanganyika Territory
                1 armour moved from Kenya to Rhodesia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Rhodesia : 2 armour and 2 mech_infantrys
        Tanganyika Territory : 1 aaGun
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 3 aaGuns, 1 fighter, 2 infantry and 1 mech_infantry
        Norway : 2 aaGuns, 6 fighters and 2 infantry
        Holland Belgium : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 fighter and 1 mech_infantry
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 aaGuns and 14 infantry
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 34 / 46
        Russians : 39 / 52
        Japanese : 52 / 54
        Americans : 73 / 98
        Chinese : 1 / 1
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 11 / 8
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                5 fighters moved from Egypt to Southern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 34 / 46
        Russians : 39 / 52
        Japanese : 52 / 54
        Americans : 73 / 98
        Chinese : 1 / 1
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 12 / 5
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Southern France
                5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
                5 fighters moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Southern France
                    Germans attack with 5 fighters and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Eastern Poland to Western Germany
                5 fighters moved from Southern France to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                5 fighters moved from Holland Belgium to 113 Sea Zone
                2 aaGuns, 13 armour, 18 artilleries, 4 infantry and 13 mech_infantrys moved from Slovakia Hungary to Romania
                10 mech_infantrys moved from Germany to Romania
                1 fighter moved from Western Germany to 113 Sea Zone
                1 aaGun moved from Baltic States to Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,3,3
                Germans collect 40 PUs (4 lost to blockades); end with 40 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Samara to Sikang
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 fighter moved from Russia to Sikang
                1 mech_infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Samara to Sikang
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 fighter moved from Russia to Sikang
                1 mech_infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Archangel to Novgorod
                2 mech_infantrys moved from Archangel to Belarus
                1 armour and 4 mech_infantrys moved from Russia to Ukraine
                1 fighter moved from Sikang to Caucasus
                1 aaGun and 3 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                10 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Territory Summary for Russians :

    Kansu : 1 mech_infantry
        Sikang : 1 armour and 3 mech_infantrys
        Buryatia : 1 aaGun and 3 infantry
        Syria : 1 flag
        Belarus : 1 artillery, 3 infantry and 2 mech_infantrys
        Baltic States : 1 infantry
        Eastern Poland : 3 infantry
        Bessarabia : 3 aaGuns, 6 armour, 10 artilleries, 1 fighter, 47 infantry, 5 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 10 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 7 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 fighter
        Iraq : 1 flag, 1 armour, 3 infantry and 5 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 39 / 47
        Japanese : 50 / 54
        Americans : 70 / 98
        Chinese : 3 / 1
        British : 27 / 31
        UK_Pacific : 0 / 0
        Italians : 12 / 5
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                5 bombers moved from French Indo China to Borneo
                13 armour, 1 artillery and 1 infantry moved from West India to Eastern Persia
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                7 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Korea to Manchuria

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 5 bombers and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from ANZAC with 5 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 13 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 13 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                7 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Shan State to French Indo China
                5 bombers moved from Borneo to French Indo China
                2 fighters and 1 tactical_bomber moved from India to French Indo China
                1 aaGun moved from West India to Eastern Persia

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Normandy Bordeaux to Southern France
                4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from Hawaiian Islands to 25 Sea Zone

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