No intercept
16L G40 Giallo(Axis) vs JWW(Allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
3 fighters moved from Northern Italy to Egypt
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,6,4,1,6,6,4,1
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from New South Wales to 33 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
1 fighter moved from Persia to IraqPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
37 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
Iraq : 1 fighterProduction/PUs Summary :
Germans : 36 / 53
Russians : 39 / 45
Japanese : 49 / 68
Americans : 74 / 103
Chinese : 2 / 3
British : 27 / 28
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Southern France to Normandy BordeauxNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 36 / 53
Russians : 39 / 45
Japanese : 49 / 68
Americans : 74 / 103
Chinese : 2 / 3
British : 27 / 28
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Bessarabia
1 bomber moved from Western Germany to Romania
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Baltic States
1 armour moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
6 fighters moved from Western Germany to Southern France
3 fighters moved from 113 Sea Zone to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 6 fighters and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Romania to Western Germany
2 aaGuns, 13 armour, 17 artilleries, 6 infantry and 13 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 fighter moved from Baltic States to 113 Sea Zone
1 tactical_bomber moved from Archangel to 113 Sea Zone
5 fighters moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 artillery placed in Western Germany
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
EDIT: Turning off Edit Mode
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,5,2,1,5,5,3
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Belarus
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Belarus
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 5 armour, 9 artilleries, 41 infantry and 5 mech_infantrys moved from Western Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Volgograd to Samara
3 infantry moved from Northwest Persia to IraqPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 aaGun and 3 infantry
Syria : 1 flag
Romania : 1 flag
Belarus : 1 artillery and 4 infantry
Archangel : 4 mech_infantrys
Eastern Poland : 3 infantry
Bessarabia : 3 aaGuns, 6 armour, 10 artilleries, 44 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 fighter, 3 infantry and 1 tactical_bomber
Samara : 2 mech_infantrys
Iraq : 1 flag, 1 armour, 3 infantry and 5 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 42 / 52
Japanese : 46 / 68
Americans : 68 / 103
Chinese : 2 / 3
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made a mistake in 41, I thought I could land my planes in India, but they couldn’t. I undid that attack if its ok, if not let me knot I will edit it.
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you didn’t send a file or post anything?
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ah nooooooooooo… . do you still have the outcome of the combats? I already deleted them, can you sent them to me so i can reconstruct
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Or am I mistaken cause i can’t find the emails of the diceserver
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I found them I will reconstruct tomorrow :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 mech_infantrys
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Changing ownership of Sikang from Chinese to Japanese
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 2 battleships, 5 carriers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 aaGun, 13 armour, 1 artillery and 1 infantry moved from India to West India
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from French Indo China to India
3 fighters moved from French Indo China to 6 Sea Zone
4 bombers moved from Chahar to French Indo China
3 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 armour and 2 mech_infantrys moved from Anhwe to Shantung
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to SikangPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Shantung
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 mech_infantrys
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Changing ownership of Sikang from Chinese to Japanese
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 2 battleships, 5 carriers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 aaGun, 13 armour, 1 artillery and 1 infantry moved from India to West India
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from French Indo China to India
3 fighters moved from French Indo China to 6 Sea Zone
4 bombers moved from Chahar to French Indo China
3 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 armour and 2 mech_infantrys moved from Anhwe to Shantung
1 mech_infantry moved from Kansu to Shensi
1 mech_infantry moved from Shensi to SikangPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 destroyer and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Shantung
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 56 to 54
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern France
1 fighter moved from 112 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern France
1 fighter moved from 112 Sea Zone to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 carriers, 7 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 4 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 9 submarines, 2 tactical_bombers and 1 transport
30 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 infantry
Libya : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 1 destroyer
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 37 / 46
Russians : 39 / 52
Japanese : 52 / 54
Americans : 73 / 98
Chinese : 1 / 3
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ATTACKING THE LONE G TRN IN Z127 W/A BRIT FIGHTER FROM NORWAY. HAVENT ROLLED YET, IT’S AN AUTO KILL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Iraq to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Iraq to 81 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 81 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 81 Sea Zone to Iraq
3 aaGuns and 14 infantry moved from Eastern Persia to Persia
1 aaGun moved from Kenya to Tanganyika Territory
1 armour moved from Kenya to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter and 4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Rhodesia : 2 armour and 2 mech_infantrys
Tanganyika Territory : 1 aaGun
Morocco : 1 artillery and 1 infantry
Normandy Bordeaux : 3 aaGuns, 1 fighter, 2 infantry and 1 mech_infantry
Norway : 2 aaGuns, 6 fighters and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
Persia : 1 flag, 3 aaGuns and 14 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 34 / 46
Russians : 39 / 52
Japanese : 52 / 54
Americans : 73 / 98
Chinese : 1 / 1
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
2 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from Egypt to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total





