i am away for the weekend, so maybe sunday night
15L G40 Karl (allies +20) v JWW
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I should know this but I rarely bomb complexes, it seems I can’t send my tac’s to russia as air support w/out having them engage in a bombing run on the airbases? Is this correct? I love having the extra Air power if you decide to scramble your fgt’s but I really don’t want to start bomb your airbases and put them in harms way of the airbases AA guns? I have no choice correct? Doesn’t seem Triple A allows this??
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got my answer, thanks. will move right away
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yeah, I think tacbs can’t act like fighter for bombing raids
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
6 fighters moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
6 fighters moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Ukraine to CaucasusCombat - Germans
Air Battle in Russia
Germans attacks with 11 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Syria
Battle in Caucasus
Germans attack with 5 armour, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Syria from French, taking Caucasus from Russians with 5 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 98 Sea Zone
2 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 aaGun, 3 artilleries and 7 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
3 infantry moved from Archangel to Nenetsia
1 aaGun moved from Archangel to Nenetsia
4 tactical_bombers moved from Ukraine to Nenetsia
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Russia to Volgograd
7 fighters moved from Russia to Nenetsia
3 bombers moved from Russia to Novgorod
1 artillery and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Nenetsia
1 aaGun, 2 artilleries and 11 infantry moved from Archangel to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery, 1 fighter and 4 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 3 armour and 3 mech_infantrys
Gibraltar : 1 aaGun, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 2 aaGuns, 3 artilleries and 15 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 aaGun, 3 artilleries and 7 infantry
Nenetsia : 1 flag, 1 aaGun, 7 fighters, 4 infantry and 4 tactical_bombers
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Ukraine : 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 5 armour and 7 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 15 / 23
Japanese : 52 / 72
Americans : 53 / 74
Chinese : 6 / 8
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 25 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you didn’t want to scramble the Russian fgt’s…if you want to we can roll it in the forum.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Northwest Persia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Korea to Amur
1 infantry moved from Russia to Samara
1 armour moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
5 infantry moved from Samara to RussiaPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
I’ll never make this mistake w/Japan again! what a blunder….
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@JWW:
I’ll never make this mistake w/Japan again! what a blunder….
Well, you could attack w/everything! :evil:
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from Nenetsia to Szechwan
1 fighter moved from Philippines to Malaya
3 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Manchuria to Szechwan
1 fighter moved from India to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from Nenetsia to Szechwan
1 fighter moved from Philippines to Malaya
3 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Manchuria to Szechwan
1 fighter moved from India to 41 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 harbour and 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to India
2 infantry moved from Yunnan to Burma
1 bomber moved from Szechwan to Burma
1 bomber moved from Szechwan to Yunnan
1 fighter moved from 19 Sea Zone to Yunnan
5 fighters moved from 19 Sea Zone to Japan
2 fighters moved from Manchuria to Japan
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to India
4 fighters moved from Malaya to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 fighters placed in India
10 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,1,1,3,1,5,6,1,4,4,5,5,1,5,6,2,2,5,2,2,4,5,2,4,1,6,2,4,4,6,1,3,4,1,4,4,6,2,3,2,2,1
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 17 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 bomber and 1 fighter
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 bomber and 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 transport
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
39 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 77
Russians : 18 / 18
Japanese : 54 / 47
Americans : 53 / 74
Chinese : 4 / 8
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Korea to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Korea to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Units damaged: 2 carriers owned by the Japanese
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -33
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 2 bombers, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in SiamNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 2 mech_infantrys moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 artillery, 1 harbour and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia
5 armour moved from West India to Persia
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Alexandria to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
5 infantry moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from Brazil to SurinamePlace Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,6,6,6,3,3,2,5,5
British collect 37 PUs (3 lost to blockades); end with 37 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 mech_infantrys moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Bryansk
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 mech_infantrys moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Bryansk
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Trans-Jordan to 98 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Volgograd to 98 Sea Zone
2 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 2 aaGuns, 1 harbour and 6 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Western Germany : 1 aaGun, 1 fighter and 2 infantry
Romania : 2 infantry and 3 mech_infantrys
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bryansk : 1 flag, 1 aaGun, 1 armour, 4 infantry and 3 mech_infantrys
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier and 3 transports
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 14 / 18
Japanese : 54 / 47
Americans : 53 / 73
Chinese : 4 / 6
British : 40 / 37
UK_Pacific : 2 / 0
Italians : 27 / 44
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
your D has been killer lately….holy cow
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@JWW:
your D has been killer lately….holy cow
at least it’s small battles…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs





