Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour and 5 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 bomber moved from Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
3 armour moved from Persia to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from Alexandria to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Guiana to Brazil
1 infantry moved from Suriname to Brazil
1 infantry moved from French Guiana to Brazil
1 mech_infantry moved from Suriname to Brazil
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
4 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
4 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 fighters
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Rostov to Volgograd
3 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Southern France to France
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 artillery moved from Morocco to Algeria
2 artilleries moved from Romania to Yugoslavia
2 infantry moved from Romania to Bessarabia
Place Units - Italians
8 infantry placed in Northern Italy
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 2 aaGuns, 1 harbour and 6 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
France : 1 aaGun and 1 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Western Germany : 1 fighter
Northern Italy : 1 factory_major and 8 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 4 infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 armour, 1 fighter and 4 mech_infantrys
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 2 transports
Yugoslavia : 1 flag, 2 artilleries
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 49 / 74
Russians : 20 / 23
Japanese : 59 / 72
Americans : 53 / 74
Chinese : 6 / 8
British : 36 / 37
UK_Pacific : 2 / 0
Italians : 25 / 40
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 25 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
I should know this but I rarely bomb complexes, it seems I can’t send my tac’s to russia as air support w/out having them engage in a bombing run on the airbases? Is this correct? I love having the extra Air power if you decide to scramble your fgt’s but I really don’t want to start bomb your airbases and put them in harms way of the airbases AA guns? I have no choice correct? Doesn’t seem Triple A allows this??
got my answer, thanks. will move right away
yeah, I think tacbs can’t act like fighter for bombing raids
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
6 fighters moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Ukraine to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
6 fighters moved from Ukraine to Russia
2 fighters moved from Novgorod to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 tactical_bomber moved from Ukraine to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 11 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Syria
Battle in Caucasus
Germans attack with 5 armour, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Syria from French, taking Caucasus from Russians with 5 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 98 Sea Zone
2 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 aaGun, 3 artilleries and 7 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
3 infantry moved from Archangel to Nenetsia
1 aaGun moved from Archangel to Nenetsia
4 tactical_bombers moved from Ukraine to Nenetsia
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Russia to Volgograd
7 fighters moved from Russia to Nenetsia
3 bombers moved from Russia to Novgorod
1 artillery and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Nenetsia
1 aaGun, 2 artilleries and 11 infantry moved from Archangel to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 artillery, 1 fighter and 4 infantry placed in Western Germany
3 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 3 armour and 3 mech_infantrys
Gibraltar : 1 aaGun, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 2 aaGuns, 3 artilleries and 15 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 aaGun, 3 artilleries and 7 infantry
Nenetsia : 1 flag, 1 aaGun, 7 fighters, 4 infantry and 4 tactical_bombers
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Ukraine : 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 5 armour and 7 mech_infantrys
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 transport
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 57 / 77
Russians : 15 / 23
Japanese : 52 / 72
Americans : 53 / 74
Chinese : 6 / 8
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 25 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I assumed you didn’t want to scramble the Russian fgt’s…if you want to we can roll it in the forum.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Northwest Persia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 infantry moved from Korea to Amur
1 infantry moved from Russia to Samara
1 armour moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
5 infantry moved from Samara to Russia
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
I’ll never make this mistake w/Japan again! what a blunder….
@JWW:
I’ll never make this mistake w/Japan again! what a blunder….
Well, you could attack w/everything! :evil:
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from Nenetsia to Szechwan
1 fighter moved from Philippines to Malaya
3 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Manchuria to Szechwan
1 fighter moved from India to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from Nenetsia to Szechwan
1 fighter moved from Philippines to Malaya
3 fighters moved from 35 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Manchuria to Szechwan
1 fighter moved from India to 41 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 harbour and 2 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Szechwan to India
2 infantry moved from Yunnan to Burma
1 bomber moved from Szechwan to Burma
1 bomber moved from Szechwan to Yunnan
1 fighter moved from 19 Sea Zone to Yunnan
5 fighters moved from 19 Sea Zone to Japan
2 fighters moved from Manchuria to Japan
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to India
4 fighters moved from Malaya to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 fighters placed in India
10 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,1,1,3,1,5,6,1,4,4,5,5,1,5,6,2,2,5,2,2,4,5,2,4,1,6,2,4,4,6,1,3,4,1,4,4,6,2,3,2,2,1
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 17 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 bomber and 1 fighter
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 bomber and 2 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 transport
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
39 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 77
Russians : 18 / 18
Japanese : 54 / 47
Americans : 53 / 74
Chinese : 4 / 8
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 24 / 40
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Korea to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Korea to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Units damaged: 2 carriers owned by the Japanese
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -33
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for Americans: 2 bombers, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour, 1 artillery, 1 harbour and 1 infantry placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total