Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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gamer, i’m curious, why do you take most of what i’m saying as disrespectful? honestly it’s not intended to be. i’m just commenting on the game. it’s not an ad hominem as you’re taking it to be.
my hemorrhaging comment was actually meant to be funny, because that was my first impression when i opened up the map and saw a big red blotch in the middle of the german empire :lol:
man you guys are just too serious……
Now that’s a fairer post
You can’t take credit for the dice making it difficult to take out the India stack…. it could have gone the other way
In case you hadn’t noticed… the European map could be completely irrelevant. Of COURSE I took out the Indian stack with the Germans. I’m just thrilled Ghost didn’t make me do it with the Japanese
You also put too much value on the middle east. We’ve both convoyed 80 significantly during this game, nullifying much of the IPC value
Too much discussion at this point - let’s see what Ghost does with R18
And by the way, if you were playing Ghost you would be dead by now, so… a little respect please
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it only took, oh, 17 rounds for japan to finally get around to it…
This is disrespectful
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sorry you took it that way, seems like anything i say is going to rub you as disrespectful.
it’s a comment on the game and was meant to support my “fortress” point that india was holding strong for many, many rounds. all fortresses, no matter how strong, do eventually fall with enough pressure and time…so it was with india.
instead of taking it as disrespectful, how about you take it as credit to your opponent for holding out so long, or better yet, credit to yourself for undertaking a different strategy than most do, as you pointed out and i appreciated.
it only took, oh, 17 rounds for japan to finally get around to it…
This is disrespectful
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Heh - I don’t know if you appreciate something if you don’t say so
I have given lots of credit to Ghost already, and will give a lot more when the game’s over
In defending yourself from me criticizing your analysis, you are attacking my game position and my statements, and apparently you don’t realize it. Either way, if you’re going to keep commenting on the game, just be more careful please. Ghost won’t be happy with you either, if he perceives that you are disrupting the integrity of the game -
Ask Ghost how good I am, after the game is over, or he might tell you now
He appreciates my strategies a lot more than you do, I’m sure, because you’ve never played against them -
In case you hadn’t noticed…… the European map could be completely irrelevant. �
seems to me, if it is likely completely irrelevant as you say, why in this turn would 23 german fast head westward instead of the other direction to support the japs?
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Ask Ghost how good I am, after the game is over, or he might tell you now
He appreciates my strategies a lot more than you do, I’m sure, because you’ve never played against themand when did i ever say you’re not good? i think i’d be a dumb person if i claimed or hinted at that. i’m just commenting on how i see the game as it’s developing. i happen to feel the allies are doing great, but that’s just my opinion and judgement, and i’m not afraid to come out wrong on this. i think it’s fun to post observations, sort of like the half-time analysis of sports :-)
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In case you hadn’t noticed…… the European map could be completely irrelevant. �
seems to me, if it is likely completely irrelevant as you say, why in this turn would 23 german fast head westward instead of the other direction to support the japs?
Because the Japs don’t need any support, and I don’t want to put all my eggs in one basket. The Germans are fine
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look, we all know by now the game is just not favorable to the allies, so any time we see the allies putting up a decent fight we need to cheer for them, alright? :-P
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Not when it’s the best Allied specialist in the league and he got a 21 bid. There is no underdog here
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seems to me, if it is likely completely irrelevant as you say, why in this turn would 23 german fast head westward instead of the other direction to support the japs?
You see - this is disrespectful. You are calling my integrity into question. AND you are asking me why I made a (significant) move that I just did, which is clearly inappropriate. Why don’t you watch silently for a while please.
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Sounds like a plan :-)
seems to me, if it is likely completely irrelevant as you say, why in this turn would 23 german fast head westward instead of the other direction to support the japs?
You see - this is disrespectful. You are calling my integrity into question. AND you are asking me why I made a (significant) move that I just did, which is clearly inappropriate. Why don’t you watch silently for a while please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 airfield and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Russians take Yugoslavia from Italians
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from GermansCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries and 1 infantry in Poland, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
9 artilleries and 4 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Samara
1 armour, 1 artillery and 2 infantry moved from Yenisey to Timguska
1 armour moved from Timguska to Novosibirsk
3 infantry moved from Russia to Samara
3 artilleries and 8 infantry moved from Russia to Vologda
9 artilleries and 19 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
3 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 aaGun moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Timguska
1 artillery moved from Novosibirsk to Samara
1 artillery moved from Novosibirsk to Vologda
1 aaGun moved from Russia to TambovPlace Units - Russians
10 infantry placed in Russia
1 airfield placed in Slovakia HungaryTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 51 PUsTerritory Summary for Russians :
Timguska : 2 artilleries and 3 infantry
Kazakhstan : 1 aaGun and 3 infantry
Olgiy : 1 flag
Greater Southern Germany : 1 flag, 1 infantry
Slovakia Hungary : 1 flag, 1 airfield and 1 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 2 artilleries
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters, 10 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 9 artilleries and 25 infantry
Novosibirsk : 2 armour and 1 mech_infantry
Vologda : 4 artilleries and 11 infantry
Smolensk : 2 infantry
Samara : 1 artillery and 6 infantry
Yugoslavia : 1 flag, 9 artilleries and 5 infantryProduction/PUs Summary :
Germans : 41 / 69
Russians : 30 / 51
Japanese : 72 / 88
Americans : 57 / 84
Chinese : 2 / 4
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 16 / 25
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
With 22 downloads of our most recent map I figured I better ensure some entertainment, so Russia purchased another airbase :-o
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great line, Ghost :)
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He’s so full of it. He’s doing it purely for gameplay reasons. I knew there was a good chance he’d build one. I look forward to using it.
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Thought I’d be looking at 5 extra tanks in Moscow, but no. 10 more infantry and a free airbase :-D
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I was really just referring to the the comment itself. I have no idea about the current map, but just judging from the posts, must be a great game. As expected.
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One of the best ever, at least for me. Hotly contested after 18 rounds, looking to be a very long one - Ghost has been playing for the long game from round 1
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@alexgreat:
I was really just referring to the the comment itself. I have no idea about the current map, but just judging from the posts, must be a great game. As expected.
I know you were referring to the comment. Once again, Ghost jokes about doing something for a very different reason than he is actually doing it. Funny man, he is





