15L G40 L JWW v Aequitas et Veritas (allies +15)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                2 infantry moved from Soviet Far East to Siberia
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 mech_infantry moved from Morocco to Tunisia
                4 bombers moved from United Kingdom to Eastern Poland
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 49 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Eastern Poland
                    Americans attack with 4 bombers
                    Germans defend with 3 mech_infantrys
                        Americans roll dice for 4 bombers in Eastern Poland, round 2 :  3/4 hits
                        Italians roll dice for 3 mech_infantrys in Eastern Poland, round 2 :  1/3 hits
                        3 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Eastern Poland
                    Americans win with 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from Eastern Poland to Belarus
                1 fighter moved from Gibraltar to Tunisia
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                3 bombers and 2 fighters moved from Midway to Western United States
                1 carrier moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                2 fighters moved from 26 Sea Zone to Western United States
                1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                4 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 25 / 26
        Japanese : 68 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 22 / 29
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                2 submarines moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from French West Africa to Belgian Congo
                1 bomber moved from United Kingdom to Novgorod

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                2 submarines moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from French West Africa to Belgian Congo
                1 bomber moved from United Kingdom to Novgorod

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Belgian Congo from Germans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 4 artilleries and 5 infantry

  • 22 21 20 19 18 17 16

    Ool in Iraq please.
    U.K. landed 4 hits Round 1, your orders Sir.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aequitas:

    Ool in Iraq please.
    U.K. landed 4 hits Round 1, your orders Sir.

    of course you did, lol

    max D here my friend……I trust you understand? No reason to save AA unit now.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                2 submarines moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from French West Africa to Belgian Congo
                1 bomber moved from United Kingdom to Novgorod

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belgian Congo
                    British win, taking Belgian Congo from Germans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 4 artilleries and 5 infantry
                        AA fire in Iraq :  0/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  4/11 hits
                        Italians roll dice for 1 aaGun, 5 artilleries and 7 infantry in Iraq, round 2 :  5/12 hits
                        1 aaGun owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  1/6 hits
                        Italians roll dice for 5 artilleries and 4 infantry in Iraq, round 3 :  2/9 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
                    1 artillery owned by the British and 1 armour owned by the British retreated to Northwest Persia
                    Italians win with 5 artilleries and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 aaGun and 4 infantry
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Novgorod to Belarus
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 armour moved from Algeria to Libya
                1 fighter moved from Algeria to Libya
                2 fighters moved from Belgian Congo to Rhodesia
                1 bomber moved from Belgian Congo to Rhodesia

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 submarines placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 25 / 26
        Japanese : 68 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 23 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from 98 Sea Zone to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry; Americans defend with 1 fighter and 4 infantry
                        AA fire in Gibraltar :  0/2 hits
                        Italians roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Gibraltar, round 2 :  3/8 hits
                        British roll dice for 1 aaGun, 1 fighter and 5 infantry in Gibraltar, round 2 :  5/6 hits
                        1 infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Americans, 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 3 :  2/3 hits
                        British roll dice for 1 fighter and 3 infantry in Gibraltar, round 3 :  1/4 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 3 artilleries and 3 infantry
                    Casualties for Americans: 3 infantry
                    1 fighter owned by the Italians and 1 bomber owned by the Italians retreated
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belgian Congo, round 2 :  1/3 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 :  2/3 hits
                        1 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                    retreated to Belgian Congo
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 80 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 2 submarines
                        Italians roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the British lost in 80 Sea Zone
                        Italians roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 80 Sea Zone
                    Italians win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Italians
                1 fighter moved from 80 Sea Zone to Iraq
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 infantry moved from Alexandria to Tobruk
                1 aaGun and 2 infantry moved from Alexandria to Egypt
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Western Germany to Iraq
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 armour and 3 mech_infantrys placed in Northern Italy
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        Cyprus : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 bomber and 2 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Tobruk : 1 infantry
        Northern Italy : 1 armour, 1 factory_major and 3 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Eastern Poland : 1 flag
        80 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 4 artilleries, 4 fighters and 1 infantry
        92 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 3 transports
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 aaGun and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 25 / 26
        Japanese : 68 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 23 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.194
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    these dice are so messed up….

  • 22 21 20 19 18 17 16

    @JWW:

    these dice are so messed up�.

    In a diffrent game of mine, I was facing the same starting difficulties.
    Italy had to take Paris.
    And in previous Non-League games I mostly had a hard time with Italy in Egypt, crazy.

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to Caroline Islands
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to Caroline Islands
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Borneo
                Battle in Caroline Islands
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 bombers in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Caroline Islands
                    ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from Caroline Islands to New Guinea
                2 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 25 / 26
        Japanese : 64 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 23 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                Germans buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Timguska to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Vologda to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 armour moved from Egypt to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Vologda to Archangel

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
                Germans buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Timguska to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Vologda to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 fighters moved from 95 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 armour moved from Egypt to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Vologda to Archangel

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 4 fighters and 4 infantry
                    British defend with 1 harbour; Americans defend with 1 fighter and 1 infantry
                    Germans win, taking Gibraltar from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Belgian Congo
                    Germans attack with 2 armour and 1 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Egypt
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                4 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun and 1 infantry moved from 115 Sea Zone to Baltic States
                3 infantry moved from Novgorod to Baltic States
                4 infantry moved from Finland to Karelia
                1 infantry moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from 113 Sea Zone to Baltic States
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to Germany
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Baltic States
                2 bombers moved from Holland Belgium to Southern Italy
                4 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 destroyer, 1 fighter and 1 transport placed in 115 Sea Zone
                2 artilleries and 1 infantry placed in Germany
                3 mech_infantrys placed in Germany
                1 artillery placed in Southern France
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Belgian Congo : 1 flag, 1 armour
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 fighter and 1 infantry
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Poland : 1 armour and 2 mech_infantrys
        Germany : 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 2 bombers
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag, 1 aaGun, 4 fighters, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 artillery and 2 infantry
        92 Sea Zone : 1 carrier, 5 fighters and 2 transports
        115 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 21 / 26
        Japanese : 64 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 22 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Kazakhstan
                1 armour moved from Belarus to Archangel

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Kazakhstan
                1 armour moved from Belarus to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Kazakhstan
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 4 infantry moved from Buryatia to Amur
                4 armour moved from Belarus to Smolensk
                3 artilleries moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                14 infantry moved from Russia to Smolensk
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Samara to Northwest Persia

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                1 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 28 / 29
        Japanese : 64 / 79
        Americans : 57 / 82
        Chinese : 0 / 4
        British : 22 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                5 fighters moved from 33 Sea Zone to New Guinea
                3 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from 33 Sea Zone to New Guinea
                1 bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                5 fighters moved from 33 Sea Zone to New Guinea
                3 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from 33 Sea Zone to New Guinea
                1 bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 1 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                    Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 2 destroyers and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in New Guinea
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 bomber and 2 infantry
                    Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 bomber and 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from Shan State to French Indo China
                1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Szechwan to Anhwe
                1 mech_infantry moved from Suiyuyan to Jehol
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Korea to Manchuria
                3 fighters moved from Japan to Caroline Islands
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                5 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
                3 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 16 Sea Zone to 33 Sea Zone
                1 bomber moved from 16 Sea Zone to Caroline Islands
                1 bomber moved from 43 Sea Zone to Celebes

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 fighters placed in 36 Sea Zone
                2 fighters and 1 infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour and 2 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 bomber and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 submarine
        33 Sea Zone : 2 battleships, 6 carriers, 9 fighters, 1 infantry, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        35 Sea Zone : 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
        1 Sea Zone : 1 flag, 1 destroyer
        West India : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 28 / 29
        Japanese : 66 / 68
        Americans : 55 / 82
        Chinese : 0 / 4
        British : 22 / 23
        UK_Pacific : 0 / 0
        Italians : 26 / 40
        ANZAC : 14 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Tunisia to Tobruk
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                5 bombers moved from Western United States to 1 Sea Zone
                5 fighters moved from Western United States to 1 Sea Zone

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