128e6d6a-ed18-4126-a0b7-90fac67f3b3e-triplea_42316_2anz fre.tsvg
15L G40 L JWW v Aequitas et Veritas (allies +15)
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the dice gods are doing everything they can to keep this close….in the big battle I had 6 hits for 23 at 3 and 2 hits for 8 at 4….WTF??? Crazy
FYI….you should have asked for an OOL for the battle in Iraq. I would have kept 1 aa for a few turns as you will obviously attack again w.the UK fgt’s. I will edit out an int and add a AA.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers and 4 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
8 fighters moved from 35 Sea Zone to 45 Sea Zone
7 fighters moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers and 4 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
8 fighters moved from 35 Sea Zone to 45 Sea Zone
7 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Solomon Islands
Battle in Caroline Islands
Battle in 45 Sea Zone
Japanese attack with 13 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Solomon Islands from ANZAC, taking Caroline Islands from Americans with 13 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 7 fighters
Americans defend with 1 destroyer
Japanese win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 battleship, 8 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
13 fighters and 3 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
2 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Anhwe to Szechwan
2 bombers moved from Kwangsi to Japan
1 battleship and 1 cruiser moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Burma to YunnanPlace Units - Japanese
3 carriers and 4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 69 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 submarine
49 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 13 fighters, 1 submarine, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
6 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
West India : 1 flag
Novosibirsk : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 68
Russians : 25 / 26
Japanese : 70 / 79
Americans : 54 / 75
Chinese : 0 / 4
British : 22 / 29
UK_Pacific : 0 / 0
Italians : 27 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
FYI.you should have asked for an OOL for the battle in Iraq. I would have kept 1 aa for a few turns as you will obviously attack again w.the UK fgt’s. I will edit out an int and add a AA.
Correct. My mistake. I was so surprised by the way the battles went that I just kept on MAX Defence.
My Intension was to strafe, but as you said I should have asked for Ool.
My apologies. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
2 infantry moved from Soviet Far East to Siberia
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 mech_infantry moved from Morocco to Tunisia
4 bombers moved from United Kingdom to Eastern Poland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
2 infantry moved from Soviet Far East to Siberia
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 mech_infantry moved from Morocco to Tunisia
4 bombers moved from United Kingdom to Eastern Poland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking Philippines from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Poland
Americans attack with 4 bombers
Germans defend with 3 mech_infantrys
Americans roll dice for 4 bombers in Eastern Poland, round 2 : 3/4 hits
Italians roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
3 mech_infantrys owned by the Germans and 1 bomber owned by the Americans lost in Eastern Poland
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 bombers moved from Eastern Poland to Belarus
1 fighter moved from Gibraltar to Tunisia
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 bombers and 2 fighters moved from Midway to Western United States
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
1 tactical_bomber moved from 49 Sea Zone to 54 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
4 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 25 / 26
Japanese : 68 / 79
Americans : 57 / 82
Chinese : 0 / 4
British : 22 / 29
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from French West Africa to Belgian Congo
1 bomber moved from United Kingdom to Novgorod -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from French West Africa to Belgian Congo
1 bomber moved from United Kingdom to NovgorodCombat - British
Battle in Belgian Congo
British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Belgian Congo from Germans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 4 artilleries and 5 infantry -
Ool in Iraq please.
U.K. landed 4 hits Round 1, your orders Sir. -
@aequitas:
Ool in Iraq please.
U.K. landed 4 hits Round 1, your orders Sir.of course you did, lol
max D here my friend……I trust you understand? No reason to save AA unit now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
2 submarines moved from 71 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from French West Africa to Belgian Congo
1 bomber moved from United Kingdom to NovgorodCombat - British
Battle in Belgian Congo
British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belgian Congo
British win, taking Belgian Congo from Germans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 aaGun, 4 artilleries and 5 infantry
AA fire in Iraq : 0/2 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/11 hits
Italians roll dice for 1 aaGun, 5 artilleries and 7 infantry in Iraq, round 2 : 5/12 hits
1 aaGun owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits
Italians roll dice for 5 artilleries and 4 infantry in Iraq, round 3 : 2/9 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 1 armour owned by the British retreated to Northwest Persia
Italians win with 5 artilleries and 3 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 4 infantry
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Belarus
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 armour moved from Algeria to Libya
1 fighter moved from Algeria to Libya
2 fighters moved from Belgian Congo to Rhodesia
1 bomber moved from Belgian Congo to RhodesiaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 submarines placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 51 / 68
Russians : 25 / 26
Japanese : 68 / 79
Americans : 57 / 82
Chinese : 0 / 4
British : 23 / 23
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Belgian Congo
1 armour moved from Ethiopia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Belgian Congo
1 armour moved from Ethiopia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry; Americans defend with 1 fighter and 4 infantry
AA fire in Gibraltar : 0/2 hits
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/8 hits
British roll dice for 1 aaGun, 1 fighter and 5 infantry in Gibraltar, round 2 : 5/6 hits
1 infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Americans, 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 3 : 2/3 hits
British roll dice for 1 fighter and 3 infantry in Gibraltar, round 3 : 1/4 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 3 infantry
1 fighter owned by the Italians and 1 bomber owned by the Italians retreated
Battle in Belgian Congo
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Belgian Congo, round 2 : 1/3 hits
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits
1 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
retreated to Belgian Congo
British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Italians roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the British lost in 80 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 80 Sea Zone
Italians win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 submarinesNon Combat Move - Italians
1 fighter moved from 80 Sea Zone to Iraq
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Alexandria to Tobruk
1 aaGun and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Western Germany to Iraq
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 armour and 3 mech_infantrys placed in Northern Italy
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Cyprus : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 bomber and 2 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tobruk : 1 infantry
Northern Italy : 1 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 artilleries, 4 fighters and 1 infantry
92 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 3 transports
Persia : 1 flag, 1 infantry
Yugoslavia : 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 26
Japanese : 68 / 79
Americans : 57 / 82
Chinese : 0 / 4
British : 23 / 23
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.194
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
these dice are so messed up….
-
@JWW:
these dice are so messed up�.
In a diffrent game of mine, I was facing the same starting difficulties.
Italy had to take Paris.
And in previous Non-League games I mostly had a hard time with Italy in Egypt, crazy. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 bombers moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
Battle in Caroline Islands
ANZAC attack with 2 bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 bombers in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 bomber moved from Caroline Islands to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 26
Japanese : 64 / 79
Americans : 57 / 82
Chinese : 0 / 4
British : 23 / 23
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
1 mech_infantry moved from Vologda to Kazakhstan
Germans take Kazakhstan from Russians
2 fighters moved from 95 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Vologda to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
1 mech_infantry moved from Vologda to Kazakhstan
Germans take Kazakhstan from Russians
2 fighters moved from 95 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Vologda to ArchangelCombat - Germans
Battle in Gibraltar
Germans attack with 4 fighters and 4 infantry
British defend with 1 harbour; Americans defend with 1 fighter and 1 infantry
Germans win, taking Gibraltar from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Belgian Congo
Germans attack with 2 armour and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Southern Italy to Egypt
1 carrier moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Baltic States
3 infantry moved from Novgorod to Baltic States
4 infantry moved from Finland to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from 113 Sea Zone to Baltic States
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Baltic States
2 bombers moved from Holland Belgium to Southern Italy
4 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 destroyer, 1 fighter and 1 transport placed in 115 Sea Zone
2 artilleries and 1 infantry placed in Germany
3 mech_infantrys placed in Germany
1 artillery placed in Southern France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Belgian Congo : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 fighter and 1 infantry
French Equatorial Africa : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Poland : 1 armour and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Southern Italy : 2 bombers
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 aaGun, 4 fighters, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 artillery and 2 infantry
92 Sea Zone : 1 carrier, 5 fighters and 2 transports
115 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 21 / 26
Japanese : 64 / 79
Americans : 57 / 82
Chinese : 0 / 4
British : 22 / 23
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





