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15L axis-dominion (axis) vs JWW (allies +14) - Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 3 mech_infantrys moved from Dzavhan to Yenisey
                2 infantry moved from Jehol to Chahar
                1 fighter moved from Kweichow to Chahar
                1 infantry moved from Shan State to Burma
                1 fighter moved from Szechwan to Burma
                1 bomber moved from Jehol to Chahar
                1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 tactical_bomber moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from Kweichow to Hopei
                1 armour moved from Szechwan to Hopei
                1 mech_infantry moved from Szechwan to Hopei
                1 bomber moved from Shan State to Hopei

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Yenisey
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Union of South Africa

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 34 Sea Zone to 20 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 75 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from 75 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter and 3 tactical_bombers moved from Philippines to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                3 mech_infantrys moved from French Indo China to Kweichow
                1 mech_infantry moved from Malaya to Yunnan
                1 bomber moved from Hopei to Kwangsi
                1 bomber moved from Chahar to Kwangsi
                1 fighter moved from Chahar to Manchuria
                1 armour moved from Amur to Manchuria
                1 artillery moved from Szechwan to Kweichow
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                3 carriers, 1 destroyer and 4 transports moved from 75 Sea Zone to 71 Sea Zone

    Place Units - Japanese
                2 carriers placed in 36 Sea Zone
                3 tactical_bombers placed in Japan
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

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    @axis-dominion:

    @JWW:

    dire

    ?

    my position is dire

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    yes, i will have to agree with that. time is definitely on axis side

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    IMO….AF movement capabilities in this game are really crazy and complexity unrealistic, not that realism should have much weight here but it makes these units way too powerful.

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    @JWW:

    IMO�.AF movement capabilities in this game are really crazy and complexity unrealistic, not that realism should have much weight here but it makes these units way too powerful.

    yes i agree with you…in a game i’m playing vs cyanight, he parked 12 german bombers in FIC, and with an airbase, they are able to unblock anywhere in the pac while still threatening moscow!!

    i feel something must be done…especially about the crazy bomber range. i think bombers should not be so effective against ships, and i feel the map needs a little more refinement to, say, prevent bombers parked in WG from reaching all the way to moscow (just one example). not sure what the solution is, but i do agree there’s a problem

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 1 carrier, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                9 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to 35 Sea Zone
                2 fighters moved from 110 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in 35 Sea Zone
                    Americans attack with 10 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 10 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                    Americans win, taking Philippines from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 3 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Algeria to Libya
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 bomber and 3 fighters moved from Eastern United States to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Western United States to Wake Island
                1 artillery, 4 carriers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                10 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys moved from Queensland to Northern Territory
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 bomber and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 aaGun
        Northern Territory : 2 mech_infantrys
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 3 fighters
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 15 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
        Alexandria : 1 infantry
        Gibraltar : 1 bomber and 3 fighters
        Algeria : 2 infantry
        Tobruk : 1 artillery and 2 infantry
        Libya : 1 armour and 1 mech_infantry
        93 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 19 / 20
        Japanese : 65 / 75
        Americans : 57 / 82
        Chinese : 5 / 8
        British : 23 / 23
        UK_Pacific : 5 / 3
        Italians : 20 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 7 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 19 / 20
        Japanese : 65 / 75
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 23 / 23
        UK_Pacific : 5 / 3
        Italians : 20 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 fighters moved from Persia to Russia
                6 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 1 artillery and 2 infantry moved from Libya to Tobruk
                1 armour moved from Algeria to Libya
                1 fighter moved from Gibraltar to Tobruk
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 fighter placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,5,3
                British collect 19 PUs (4 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Algeria : 3 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 2 infantry
        Libya : 1 armour
        Russia : 4 fighters
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        Northwest Persia : 6 mech_infantrys
        Persia : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 19 / 20
        Japanese : 65 / 75
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 23 / 19
        UK_Pacific : 5 / 4
        Italians : 20 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.683
            Median : 4.000
            Variance : 0.425
            Standard Deviation : 0.652
            Total rolls : 41

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    British Combat
                4 was rolled 1 times
                6 was rolled 6 times
            Average roll : 5.714
            Median : 6.000
            Variance : 4.833
            Standard Deviation : 2.198
            Total rolls : 7

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

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    made a last minute ncm change. please use this file.

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    brits rolled 7 dice in attack on burma I think and had 6-6’s and a 4……gotta love that

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter moved from Western Germany to Bryansk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Egypt
                Italians undo move 2.
                3 infantry placed in Egypt
                Italians undo move 1.
                1 infantry and 2 mech_infantrys placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from South Australia to Northern Territory
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Persia to Russia
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Russia : 1 fighter
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 17 / 20
        Japanese : 61 / 75
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 22 / 19
        UK_Pacific : 5 / 4
        Italians : 24 / 29
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 92 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 4 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 54 / 72
        Russians : 17 / 20
        Japanese : 61 / 75
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 22 / 19
        UK_Pacific : 5 / 4
        Italians : 24 / 29
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from 112 Sea Zone to 114 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                1 fighter moved from Romania to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber and 1 tactical_bomber moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Archangel
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 fighters moved from 114 Sea Zone to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 aaGun, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Volgograd to Kweichow
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                3 mech_infantrys moved from Bessarabia to Rostov
                1 armour moved from Ukraine to Rostov
                1 fighter moved from Tambov to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                2 fighters and 5 tactical_bombers moved from Egypt to Southern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                Germans undo move 2.
                3 artilleries placed in Ukraine
                1 aaGun and 1 infantry placed in Southern France
                3 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 127 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Rostov: 1 armour
                EDIT: Adding units owned by Germans to Romania: 1 armour
                EDIT: Removing units owned by Germans from Rostov: 2 artilleries
                EDIT: Adding units owned by Germans to Bryansk: 2 artilleries
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 armour
                EDIT: Adding units owned by Germans to Romania: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kweichow: 1 bomber
                EDIT: Adding units owned by Germans to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    holy edit batman

  • 25 24 22 21 20 19 18 16 15

    lol yah i had remembered i needed to guard greece

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 artillery and 2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk

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