TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 101 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Germany to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to France
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for British: 1 submarine
Battle in France
Germans attack with 6 armour, 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 : 4/25 hits, 9.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
1 artillery owned by the Germans and 6 infantry owned by the Germans lost in France
1 aaGun owned by the French and 3 infantry owned by the French lost in France
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 4 tactical_bombers in France, round 3 : 7/18 hits, 8.33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 artillery owned by the British, 3 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 fighters, 1 mech_infantry and 4 tactical_bombers in France, round 4 : 9/14 hits, 7.33 expected hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in France
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 111 Sea Zone
1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/6 hits, 3.67 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Romania
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from France to Southern Italy
2 fighters and 4 tactical_bombers moved from France to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 armour moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Germany
Place Units - Germans
5 artilleries, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
French regular : 3.67
Germans regular : -9.83
British regular : 1.17
French AA : -0.50
Savegame