Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                2 fighters moved from United Kingdom to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from Norway to Germany
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                3 armour moved from Persia to Caucasus
                1 bomber moved from Egypt to Kazakhstan
                2 fighters moved from Egypt to 96 Sea Zone
                1 fighter moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Finland
                1 infantry moved from Norway to Finland
                1 bomber moved from Norway to Germany
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                3 armour moved from Persia to Caucasus
                1 bomber moved from Egypt to Kazakhstan
                2 fighters moved from Egypt to 96 Sea Zone
                1 fighter moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Kazakhstan
                    British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 aaGun and 2 armour
                        AA fire in Kazakhstan :  0/2 hits
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 armour in Kazakhstan, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Kazakhstan
                        British roll dice for 1 armour, 1 bomber and 1 fighter in Kazakhstan, round 3 :  1/3 hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 3 :  2/2 hits
                        1 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
                        British roll dice for 1 bomber in Kazakhstan, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        1 bomber owned by the British lost in Kazakhstan
                    Japanese win with 1 armour remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 aaGun and 1 armour
                    Casualties for British: 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                Battle in Finland
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Finland, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Finland
                        British roll dice for 2 fighters in Finland, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 96 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 :  2/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the British, 1 battleship owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 battleship, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from Finland to Norway
                1 bomber moved from Germany to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Norway : 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
        Ethiopia : 1 flag
        Caucasus : 3 armour
        96 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 transport
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 18 / 27
        Japanese : 75 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 27 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.320
            Median : 3.000
            Variance : 1.616
            Standard Deviation : 1.271
            Total rolls : 100

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 2.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.640
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 25


  • On my  phone. Did I forget to put a German  DD in SZ98? Did not expect the English navy to attack the Italian  fleet.
    Unlucky with your other battles.


  • Yes, I forgot to move the German DD from 91 to 98. You could not enter the Med to attack with sea units otherwise.
    That is what happens when you strictly adhere to the rules. I would have moved it to 97 in Combat, not Non Combat. Then I would not have forgotten. The med is unhinged now. Would have still had that TT and maybe taken Alex for the last NO.
    Annoying. Have a good day. I am out with Maddy today, then going to the cinema with Al for the first time in years. My parents are having Maddy.!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 destroyers
                    Americans defend with 2 submarines
                    Italians win with 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 battleship
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 armour moved from Algeria to Libya
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Libya : 1 armour
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 infantry and 4 mech_infantrys
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 18 / 27
        Japanese : 75 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 armour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 18 / 27
        Japanese : 75 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 18 / 27
        Japanese : 75 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    Actually, maybe not moving it wasn’t that bad.  You lost most of the Italian navy but also ended cleaning up the UK navy in return.


  • I know you lost more than yopu should have, which was lucky for me. I did like the stable situation, that is all. Russia is not going well and I fear I have passed the point of probable Euro victory.
    Always good to talk to you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 1 factory_major; Remaining resources: 54 PUs;
                Germans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                9 artilleries and 3 infantry moved from Belarus to Bryansk
                3 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Baltic States to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 bomber and 3 fighters moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                    Germans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber and 3 fighters
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Bryansk
                    Germans attack with 4 armour, 13 artilleries, 4 infantry and 11 mech_infantrys
                    Russians defend with 4 aaGuns, 2 armour, 7 artilleries, 14 infantry and 2 mech_infantrys
                    4 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Western Ukraine
                    Russians win with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 10 artilleries, 4 infantry and 11 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 7 artilleries, 14 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Karelia
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 bomber and 3 fighters moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                2 destroyers placed in 113 Sea Zone
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 armour, 1 artillery and 2 mech_infantrys placed in Germany
                Germans undo move 4.
                Germans undo move 3.
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Gibraltar : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Poland : 2 infantry
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Belarus : 1 infantry
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 infantry
        Eastern Poland : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 aaGun, 4 armour and 3 artilleries
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        113 Sea Zone : 3 destroyers and 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag, 1 airfield
        98 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 18 / 27
        Japanese : 75 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Rostov to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Rostov to Kazakhstan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                1 fighter moved from Kazakhstan to Bryansk
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Kazakhstan : 2 mech_infantrys
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 2 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Novosibirsk : 1 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 21 / 27
        Japanese : 72 / 78
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 8 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 mech_infantrys moved from Sikang to Kazakhstan
                1 bomber moved from Kweichow to Kazakhstan
                1 bomber moved from Kwangsi to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 8 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 mech_infantrys moved from Sikang to Kazakhstan
                1 bomber moved from Kweichow to Kazakhstan
                1 bomber moved from Kwangsi to Kazakhstan

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Japanese win, taking Kazakhstan from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Szechwan
                1 bomber moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Malaya to Philippines
                2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Korea to Manchuria
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                2 infantry placed in Japan
                1 submarine placed in 20 Sea Zone
                2 destroyers placed in 37 Sea Zone
                1 infantry placed in Malaya
                2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 2 artilleries and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 3 mech_infantrys
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 2 bombers and 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 3 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        35 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 20 / 27
        Japanese : 73 / 74
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 5 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Northern Territory to 35 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone

  • '21 '19 '18 '17 '16

    Some interesting choices for you to make in sea zone 35
    Keep the sub up to fight the US sub to defend the transport?
    Scramble the tac fighter from the Phillipines to defend the transport against the US bomber?


  • Excuse the  the delay. No scramble and submerge. It was the counter I wanted!
    I hope chuck is ok. Might try and email him, if I can find his email. Have a good day, Jamie.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Northern Territory to 35 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                2 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 2 destroyers
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 5 :  0/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 6 :  0/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 6 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 7 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 destroyers remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Celebes
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 18 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Finland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Northern Territory
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Midway
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 18 Sea Zone to 33 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway

    Place Units - Americans
                2 artilleries and 1 infantry placed in Norway
                1 artillery and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                3 destroyers and 2 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 artillery and 1 infantry
        New Britain : 1 artillery and 1 infantry
        Northern Territory : 1 bomber, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 fighter
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 2 transports
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        125 Sea Zone : 1 carrier, 2 fighters and 1 transport
        106 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        101 Sea Zone : 2 submarines
        Finland : 1 flag, 1 armour and 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 20 / 27
        Japanese : 65 / 74
        Americans : 59 / 79
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 9 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.830
            Median : 4.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 53

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 20 / 27
        Japanese : 65 / 74
        Americans : 59 / 79
        Chinese : 0 / 1
        British : 33 / 33
        UK_Pacific : 9 / 2
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.830
            Median : 4.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 53

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Norway to Novgorod
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Norway
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Alexandria to Egypt
                3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Combat - British
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in 98 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 98 Sea Zone
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from Novgorod to Norway
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs total

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Norway : 1 armour, 1 bomber and 3 fighters
        Ethiopia : 1 flag
        Caucasus : 4 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
        Finland : 1 artillery and 1 infantry
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 20 / 27
        Japanese : 65 / 74
        Americans : 59 / 79
        Chinese : 0 / 1
        British : 33 / 32
        UK_Pacific : 9 / 11
        Italians : 17 / 27
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 22 times
            Average roll : 4.014
            Median : 4.000
            Variance : 2.338
            Standard Deviation : 1.529
            Total rolls : 69

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Germans Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33


  • I would like to swap the Bomber and a Mech for  a Carrier. I just can’t decide whch I want!

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