@VictoryFirst it must be that shiny new email, LOL
Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Finland
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Finland
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Finland
1 armour owned by the Americans retreated to Norway
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 bomber moved from 43 Sea Zone to Northern Territory
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
New Britain : 1 artillery and 1 infantry
Northern Territory : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 transports
26 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
123 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
89 Sea Zone : 1 flag
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer
91 Sea Zone : 2 submarines
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 5 / 3
Italians : 17 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 1.531
Standard Deviation : 1.237
Total rolls : 33Japanese Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.640
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 5 / 3
Italians : 17 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 1.531
Standard Deviation : 1.237
Total rolls : 33Japanese Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.640
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 fighters moved from United Kingdom to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from India to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour moved from Persia to Caucasus
1 bomber moved from Egypt to Kazakhstan
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Finland
1 infantry moved from Norway to Finland
1 bomber moved from Norway to Germany
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from India to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
3 armour moved from Persia to Caucasus
1 bomber moved from Egypt to Kazakhstan
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Kazakhstan
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 aaGun and 2 armour
AA fire in Kazakhstan : 0/2 hits
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun and 2 armour in Kazakhstan, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Kazakhstan
British roll dice for 1 armour, 1 bomber and 1 fighter in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits
1 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
British roll dice for 1 bomber in Kazakhstan, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
1 bomber owned by the British lost in Kazakhstan
Japanese win with 1 armour remaining. Battle score for attacker is -25
Casualties for Japanese: 1 aaGun and 1 armour
Casualties for British: 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Battle in Finland
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British lost in Finland
British roll dice for 2 fighters in Finland, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the British, 1 battleship owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Finland to Norway
1 bomber moved from Germany to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Norway : 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Ethiopia : 1 flag
Caucasus : 3 armour
96 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 transport
Suriname : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 27 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.320
Median : 3.000
Variance : 1.616
Standard Deviation : 1.271
Total rolls : 100Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.867
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.867
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.733
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.640
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 25 -
On my phone. Did I forget to put a German DD in SZ98? Did not expect the English navy to attack the Italian fleet.
Unlucky with your other battles. -
Yes, I forgot to move the German DD from 91 to 98. You could not enter the Med to attack with sea units otherwise.
That is what happens when you strictly adhere to the rules. I would have moved it to 97 in Combat, not Non Combat. Then I would not have forgotten. The med is unhinged now. Would have still had that TT and maybe taken Alex for the last NO.
Annoying. Have a good day. I am out with Maddy today, then going to the cinema with Al for the first time in years. My parents are having Maddy.! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 destroyers
Americans defend with 2 submarines
Italians win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 battleship
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Algeria to Libya
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
Libya : 1 armour
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 infantry and 4 mech_infantrys
96 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 armour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to PersiaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 49 / 58
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Actually, maybe not moving it wasn’t that bad. You lost most of the Italian navy but also ended cleaning up the UK navy in return.
-
I know you lost more than yopu should have, which was lucky for me. I did like the stable situation, that is all. Russia is not going well and I fear I have passed the point of probable Euro victory.
Always good to talk to you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 4 damage on 1 factory_major; Remaining resources: 54 PUs;
Germans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
9 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour, 2 artilleries, 1 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Baltic States to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 bomber and 3 fighters
Russians defend with 1 cruiser
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 4 armour, 13 artilleries, 4 infantry and 11 mech_infantrys
Russians defend with 4 aaGuns, 2 armour, 7 artilleries, 14 infantry and 2 mech_infantrys
4 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 10 artilleries, 4 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 7 artilleries, 14 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber and 3 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 destroyers placed in 113 Sea Zone
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour, 1 artillery and 2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Poland : 2 infantry
Germany : 1 armour, 1 factory_major and 3 mech_infantrys
Belarus : 1 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 infantry
Eastern Poland : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 4 armour and 3 artilleries
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
113 Sea Zone : 3 destroyers and 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 airfield
98 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 52
Russians : 18 / 27
Japanese : 75 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Rostov to KazakhstanCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 artillery and 2 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
1 artillery and 7 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 2 mech_infantrys
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Bryansk : 2 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
Novosibirsk : 1 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 52
Russians : 21 / 27
Japanese : 72 / 78
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 8 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Sikang to Kazakhstan
1 bomber moved from Kweichow to Kazakhstan
1 bomber moved from Kwangsi to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 8 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Sikang to Kazakhstan
1 bomber moved from Kweichow to Kazakhstan
1 bomber moved from Kwangsi to KazakhstanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese win, taking Kazakhstan from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Szechwan
1 bomber moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to Philippines
2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 submarine placed in 20 Sea Zone
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
2 infantry placed in Kwangtung
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 3 mech_infantrys
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 bombers and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 52
Russians : 20 / 27
Japanese : 73 / 74
Americans : 53 / 74
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 5 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 bomber moved from Northern Territory to 35 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone -
Some interesting choices for you to make in sea zone 35
Keep the sub up to fight the US sub to defend the transport?
Scramble the tac fighter from the Phillipines to defend the transport against the US bomber? -
Excuse the the delay. No scramble and submerge. It was the counter I wanted!
I hope chuck is ok. Might try and email him, if I can find his email. Have a good day, Jamie. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 bomber moved from Northern Territory to 35 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 2 destroyers
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 2 submarines in 92 Sea Zone, round 6 : 0/2 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 6 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 7 : 0/1 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 7 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 2 destroyers remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Northern Territory
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to NorwayPlace Units - Americans
2 artilleries and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
New Britain : 1 artillery and 1 infantry
Northern Territory : 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield and 1 fighter
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 2 transports
17 Sea Zone : 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
125 Sea Zone : 1 carrier, 2 fighters and 1 transport
106 Sea Zone : 1 destroyer
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 2 submarines
Finland : 1 flag, 1 armour and 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 20 / 27
Japanese : 65 / 74
Americans : 59 / 79
Chinese : 0 / 1
British : 33 / 33
UK_Pacific : 9 / 2
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.830
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 53Japanese Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33





