Japan to go
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Territory Summary for Chinese :
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 infantry owned by the British lost in India
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 armour placed in Union of South Africa
Turn Complete - British
British collect 23 PUs; end with 25 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Rhodesia : 1 armour, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 2 destroyers and 1 submarine
71 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 2 / 0
Italians : 23 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Ethiopia to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Ethiopia to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits
French roll dice for 2 infantry and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Tobruk
Italians win, taking Tobruk from French with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Alexandria
Battle in French Equatorial Africa
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from French Equatorial Africa to Egypt
1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Tobruk to Southern Italy
Place Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
Italians undo move 3.
Italians undo move 2.
1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Persia
1 artillery placed in Egypt
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Italians :
West India : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag, 1 mech_infantry
Tobruk : 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 flag
96 Sea Zone : 1 carrier, 1 fighter and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
French Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
49 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
attacking the UK w/everything that can reach….does your fgt intercept the 2dd, CV & TAC (from Novgorod in z110?
No Scramble
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
Combat - Germans
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
AA fire in United Kingdom : 1/10 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/21 hits
British roll dice for 4 aaGuns, 2 artilleries, 1 fighter and 7 infantry in United Kingdom, round 2 : 5/10 hits
2 infantry owned by the British , 2 infantry owned by the French , 5 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 8/16 hits
British roll dice for 2 artilleries, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/6 hits
3 infantry owned by the British , 2 infantry owned by the Germans , 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 2 artilleries, 1 fighter and 5 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Tambov to Volgograd
12 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Rostov
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Anglo Egyptian Sudan to Persia
Place Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Volgograd
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 93 Sea Zone
Germans undo move 6.
1 destroyer placed in 112 Sea Zone
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 61 PUs (6 lost to blockades); end with 87 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 112 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 infantry
United Kingdom : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 3 infantry
Holland Belgium : 2 fighters, 3 infantry and 1 tactical_bomber
Southern Italy : 2 aaGuns, 3 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 aaGun, 2 artilleries and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 mech_infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 aaGun, 7 armour, 1 factory_minor, 1 fighter, 3 infantry and 21 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
96 Sea Zone : 1 tactical_bomber
Persia : 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 67 / 112
Russians : 11 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.632
Median : 4.000
Variance : 1.287
Standard Deviation : 1.135
Total rolls : 95
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.722
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 54
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
6 infantry moved from Hopei to Anhwe
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Anhwe
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Russians :
Anhwe : 5 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 artillery and 2 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
Tambov : 1 artillery
Samara : 1 infantry
Production/PUs Summary :
Germans : 62 / 112
Russians : 16 / 21
Japanese : 64 / 82
Americans : 53 / 73
Chinese : 10 / 11
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You’ve won right? I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8. Good game. Want another game?
You’ve won right? I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8. Good game. Want another game?
that’s correct, I can’t see how you could liberate one of the Euro VC….
post the results please and I would be happy to play another…you can start the bidding for the allies if you want.
I’ll start it off with 12
10
I’ll go 9 :|
I’ll go 9 :|
sorry, I won’t go lower than 10……you have the allies again. Let me know your bid placement?
Let’s go with an arty in Sudan, an inf in New Guinea and the two dollars to Russia.