@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
14L G40 JWW v Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
6 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 5 : 2/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Hopei : 6 infantry
Anhwe : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 16 / 16
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 9 / 8
British : 23 / 23
UK_Pacific : 6 / 6
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Malaya to India
1 bomber moved from French Indo China to India
2 bombers moved from Malaya to India
3 mech_infantrys moved from Szechwan to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 42 Sea Zone to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Malaya to India
1 bomber moved from French Indo China to India
2 bombers moved from Malaya to India
3 mech_infantrys moved from Szechwan to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from 42 Sea Zone to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Solomon Islands
Battle in Burma
Japanese attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/6 hits
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 3/11 hits
UK_Pacific roll dice for 2 aaGuns and 6 infantry in India, round 2 : 2/6 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 5/9 hits
UK_Pacific roll dice for 5 infantry in India, round 3 : 1/5 hits
5 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 3 infantry
Casualties for British: 2 aaGuns and 6 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 destroyers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 1 fighterNon Combat Move - Japanese
2 fighters moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 battleship and 1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to Yunnan
3 bombers moved from India to Malaya
1 fighter moved from Anhwe to KwangsiPlace Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 fighter and 3 infantry
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Hunan : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 tactical_bomber
Burma : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 2 fighters and 1 infantry
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
49 Sea Zone : 1 transport
31 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
38 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 66 / 82
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 24 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.493
Median : 4.000
Variance : 0.586
Standard Deviation : 0.765
Total rolls : 71Japanese Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 45British Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.308
Median : 5.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Tunisia to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 96 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in French Equatorial Africa
Americans attack with 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 3 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 31 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 31 Sea Zone
Japanese win with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Wake IslandNon Combat Move - Americans
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to TobrukPlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 mech_infantry
Libya : 1 infantry
82 Sea Zone : 1 transport
Brazil : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 66 / 82
Americans : 53 / 73
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 infantry in India, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in India, round 3 : 1/1 hits
1 infantry owned by the British lost in India
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer and 1 transport placed in 71 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Rhodesia : 1 armour, 1 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 2 destroyers and 1 submarine
71 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 2 / 0
Italians : 23 / 36
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Ethiopia to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Ethiopia to French Equatorial Africa
1 bomber moved from Anglo Egyptian Sudan to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/7 hits
French roll dice for 2 infantry and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Tobruk
Italians win, taking Tobruk from French with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Alexandria
Battle in French Equatorial Africa
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from French Equatorial Africa to Egypt
1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
Italians undo move 3.
Italians undo move 2.
1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Persia
1 artillery placed in EgyptTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
West India : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag, 1 mech_infantry
Tobruk : 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 flag
96 Sea Zone : 1 carrier, 1 fighter and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13French Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea ZoneCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
49 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 23 / 25
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
attacking the UK w/everything that can reach….does your fgt intercept the 2dd, CV & TAC (from Novgorod in z110?
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No Scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Ukraine to TambovCombat - Germans
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
AA fire in United Kingdom : 1/10 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/21 hits
British roll dice for 4 aaGuns, 2 artilleries, 1 fighter and 7 infantry in United Kingdom, round 2 : 5/10 hits
2 infantry owned by the British , 2 infantry owned by the French , 5 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 8/16 hits
British roll dice for 2 artilleries, 1 fighter and 3 infantry in United Kingdom, round 3 : 2/6 hits
3 infantry owned by the British , 2 infantry owned by the Germans , 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 2 artilleries, 1 fighter and 5 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Tambov to Volgograd
12 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Rostov
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery and 3 infantry moved from Belarus to Novgorod
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Anglo Egyptian Sudan to PersiaPlace Units - Germans
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Volgograd
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 93 Sea Zone
Germans undo move 6.
1 destroyer placed in 112 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 61 PUs (6 lost to blockades); end with 87 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 112 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 infantry
United Kingdom : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 3 infantry
Holland Belgium : 2 fighters, 3 infantry and 1 tactical_bomber
Southern Italy : 2 aaGuns, 3 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 aaGun, 2 artilleries and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 mech_infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 aaGun, 7 armour, 1 factory_minor, 1 fighter, 3 infantry and 21 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
96 Sea Zone : 1 tactical_bomber
Persia : 1 fighter
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 67 / 112
Russians : 11 / 16
Japanese : 65 / 82
Americans : 53 / 73
Chinese : 9 / 11
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3.632
Median : 4.000
Variance : 1.287
Standard Deviation : 1.135
Total rolls : 95Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.722
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 54Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
6 infantry moved from Hopei to AnhweCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Anhwe
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Russians :
Anhwe : 5 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 artillery and 2 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
Tambov : 1 artillery
Samara : 1 infantryProduction/PUs Summary :
Germans : 62 / 112
Russians : 16 / 21
Japanese : 64 / 82
Americans : 53 / 73
Chinese : 10 / 11
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 26 / 42
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You’ve won right? I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8. Good game. Want another game?
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You’ve won right? I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8. Good game. Want another game?
that’s correct, I can’t see how you could liberate one of the Euro VC….
post the results please and I would be happy to play another…you can start the bidding for the allies if you want.
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I’ll start it off with 12
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10
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I’ll go 9 :|





