14L G40 JWW v Entek (allies +9)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                2 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Malaya to India
                1 bomber moved from French Indo China to India
                2 bombers moved from Malaya to India
                3 mech_infantrys moved from Szechwan to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from 42 Sea Zone to Burma
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                2 destroyers and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Malaya to India
                1 bomber moved from French Indo China to India
                2 bombers moved from Malaya to India
                3 mech_infantrys moved from Szechwan to Burma
                1 armour moved from French Indo China to Burma
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from 42 Sea Zone to Burma
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Solomon Islands
                Battle in Burma
                    Japanese attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Solomon Islands from ANZAC, taking Burma from UK_Pacific with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 :  3/11 hits
                        UK_Pacific roll dice for 2 aaGuns and 6 infantry in India, round 2 :  2/6 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 :  5/9 hits
                        UK_Pacific roll dice for 5 infantry in India, round 3 :  1/5 hits
                        5 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 aaGuns and 6 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 battleship and 1 fighter in 26 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 destroyers and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Japanese
                2 fighters moved from 26 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 carrier moved from 6 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 battleship and 1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to Yunnan
                3 bombers moved from India to Malaya
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Japanese
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 1 fighter and 3 infantry
        Korea : 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 tactical_bomber
        Burma : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield, 2 fighters and 1 infantry
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
        49 Sea Zone : 1 transport
        31 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        38 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 66 / 82
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 23
        UK_Pacific : 2 / 0
        Italians : 24 / 36
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.493
            Median : 4.000
            Variance : 0.586
            Standard Deviation : 0.765
            Total rolls : 71

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.841
            Standard Deviation : 0.917
            Total rolls : 45

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.308
            Median : 5.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 bomber moved from Tunisia to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 96 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in French Equatorial Africa
                    Americans attack with 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French Equatorial Africa
                        Americans roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in French Equatorial Africa, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 carriers, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers in 31 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 31 Sea Zone
                    Japanese win with 2 carriers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Wake Island

    Non Combat Move - Americans
                1 bomber moved from Western United States to Hawaiian Islands
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Americans
                1 carrier and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 transports
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Tobruk : 1 mech_infantry
        Libya : 1 infantry
        82 Sea Zone : 1 transport
        Brazil : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 66 / 82
        Americans : 53 / 73
        Chinese : 8 / 8
        British : 23 / 23
        UK_Pacific : 2 / 0
        Italians : 23 / 36
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Szechwan : 5 infantry

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 23 / 23
        UK_Pacific : 2 / 0
        Italians : 23 / 36
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from West India to India

    Combat - British
                Battle in India
                    British attack with 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 infantry in India, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        British roll dice for 1 infantry in India, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  1/1 hits
                        1 infantry owned by the British lost in India
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 destroyer and 1 transport placed in 71 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Rhodesia : 1 armour, 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 2 destroyers and 1 submarine
        71 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 2 / 0
        Italians : 23 / 36
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from French
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Ethiopia to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to Tobruk

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from French
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                1 fighter moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Ethiopia to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    French defend with 2 infantry; Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  4/7 hits
                        French roll dice for 2 infantry and 1 mech_infantry in Tobruk, round 2 :  0/3 hits
                        2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from French with 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Alexandria
                Battle in French Equatorial Africa
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Italians win, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from French Equatorial Africa to Egypt
                1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Tobruk to 96 Sea Zone
                1 fighter moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                Italians undo move 3.
                Italians undo move 2.
                1 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Persia
                1 artillery placed in Egypt

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    West India : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag, 1 mech_infantry
        Tobruk : 3 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Rostov : 1 flag
        96 Sea Zone : 1 carrier, 1 fighter and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.077
            Median : 2.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    French Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        49 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 59 / 84
        Russians : 13 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 23 / 25
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    attacking the UK w/everything that can reach….does your fgt intercept the 2dd, CV & TAC (from Novgorod in z110?

  • 20 19 18 17 16

    No Scramble

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Novgorod to 110 Sea Zone
                1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Southern Italy to United Kingdom
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Novgorod to 110 Sea Zone
                1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Southern Italy to United Kingdom
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                2 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Tambov

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
                        AA fire in United Kingdom :  1/10 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 10 infantry and 2 tactical_bombers in United Kingdom, round 2 :  8/21 hits
                        British roll dice for 4 aaGuns, 2 artilleries, 1 fighter and 7 infantry in United Kingdom, round 2 :  5/10 hits
                        2 infantry owned by the British , 2 infantry owned by the French , 5 infantry owned by the Germans and 4 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 :  8/16 hits
                        British roll dice for 2 artilleries, 1 fighter and 3 infantry in United Kingdom, round 3 :  2/6 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans , 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom
                    Germans captures 25PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter and 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 2 artilleries, 1 fighter and 5 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tambov, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery and 2 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from Tambov to Volgograd
                12 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                2 artilleries and 1 infantry moved from Ukraine to Rostov
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 artillery and 3 infantry moved from Belarus to Novgorod
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Anglo Egyptian Sudan to Persia

    Place Units - Germans
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                3 infantry placed in Volgograd
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 destroyer placed in 93 Sea Zone
                Germans undo move 6.
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 61 PUs (6 lost to blockades); end with 87 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 112 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Egypt : 1 infantry
        United Kingdom : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major and 3 infantry
        Holland Belgium : 2 fighters, 3 infantry and 1 tactical_bomber
        Southern Italy : 2 aaGuns, 3 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 aaGun, 2 artilleries and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery and 1 mech_infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 10 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 7 armour, 1 factory_minor, 1 fighter, 3 infantry and 21 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Caucasus : 1 flag
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 tactical_bomber
        Persia : 1 fighter
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 67 / 112
        Russians : 11 / 16
        Japanese : 65 / 82
        Americans : 53 / 73
        Chinese : 9 / 11
        British : 17 / 0
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 18 times
                5 was rolled 13 times
                6 was rolled 22 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.287
            Standard Deviation : 1.135
            Total rolls : 95

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.943
            Standard Deviation : 0.971
            Total rolls : 54

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    British Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                6 infantry moved from Hopei to Anhwe

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Anhwe
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Anhwe, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Tambov to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Russians :

    Anhwe : 5 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 artillery and 2 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 3 fighters, 38 infantry and 1 tactical_bomber
        Tambov : 1 artillery
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 112
        Russians : 16 / 21
        Japanese : 64 / 82
        Americans : 53 / 73
        Chinese : 10 / 11
        British : 17 / 0
        UK_Pacific : 0 / 0
        Italians : 26 / 42
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    You’ve won right?  I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8.  Good game.  Want another game?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Entek:

    You’ve won right?  I don’t think I’ll be able to liberate any of the territories I need to stop you from having the 8.  Good game.  Want another game?

    that’s correct, I can’t see how you could liberate one of the Euro VC….

    post the results please and I would be happy to play another…you can start the bidding for the allies if you want.

  • 20 19 18 17 16

    I’ll start it off with 12

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    10

  • 20 19 18 17 16

    I’ll go 9 :|

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Entek:

    I’ll go 9 :|

    sorry, I won’t go lower than 10……you have the allies again. Let me know your bid placement?

Suggested Topics

  • 64
  • 55
  • 60
  • 171
  • 117
  • 166
  • 112
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

18.0k

Users

40.8k

Topics

1.8m

Posts