0% for April

G40 14L JuanSpain (allies +9) v JWW

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Romania
                4 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Amur to Korea
                11 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Soviet Far East to Siberia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Poland
                    Russians attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Romania from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                6 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Belarus to Eastern Poland
                5 mech_infantrys moved from Russia to Belarus
                3 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries moved from Finland to Karelia
                1 mech_infantry moved from Finland to Novgorod
                2 aaGuns moved from Amur to Manchuria
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Suiyuyan to Chahar
                3 infantry moved from Kansu to Suiyuyan

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Russians collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Egypt: 3 mech_infantrys
                EDIT: Removing units owned by Russians from Trans-Jordan: 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from India to 39 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries and 4 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 44 Sea Zone to 56 Sea Zone
                2 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Anhwe
                2 bombers moved from Shan State to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from 39 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from India to 39 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
                2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries and 4 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 44 Sea Zone to 56 Sea Zone
                2 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Anhwe
                2 bombers moved from Shan State to Anhwe
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from 39 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Western Australia

    Non Combat Move - Japanese
                3 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 44 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from Shan State to 56 Sea Zone
                1 carrier moved from 39 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from Shan State to 56 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                4 infantry moved from Kwangsi to 36 Sea Zone
                1 destroyer, 6 infantry, 2 submarines and 3 transports moved from 36 Sea Zone to 56 Sea Zone
                6 infantry moved from 56 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                2 bombers moved from Anhwe to Shan State
                4 aaGuns moved from Jehol to Shantung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 44 Sea Zone to 19 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 infantry placed in Japan
                1 fighter placed in Japan
                1 fighter and 1 tactical_bomber placed in India

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 4 aaGuns and 2 infantry
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Hunan : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 2 bombers, 3 fighters and 2 tactical_bombers
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Western Australia : 1 flag, 4 artilleries and 13 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Celebes : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        56 Sea Zone : 4 carriers, 4 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 9 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 50 / 63
        Japanese : 46 / 51
        Americans : 53 / 73
        Chinese : 12 / 12
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 11 / 16
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                8 fighters moved from 91 Sea Zone to 104 Sea Zone
                8 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 carriers moved from 91 Sea Zone to 104 Sea Zone
                3 carriers moved from 104 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 2 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 3 carriers, 1 destroyer, 8 fighters, 1 submarine and 4 transports
                    Germans defend with 1 destroyer and 3 transports
                    Americans win with 3 carriers, 1 destroyer, 8 fighters and 4 transports remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in 34 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                    Americans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                3 submarines moved from 91 Sea Zone to 104 Sea Zone
                3 submarines moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                9 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 61 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 fighter
                EDIT: Adding units owned by Chinese to Hopei: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4
                Chinese collect 10 PUs (3 lost to blockades); end with 10 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British

    Non Combat Move - British
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Iraq

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    No scramble in London was obvious (8 attacking versus 3 defending), I am happy to repeat if you wish.

    Cheers

    Juan

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    just an fyi……I just noticed this happened, china isn’t supposed to lose income due to blockades per the rules, Triple A doesn’t handle this correctly.  I will add three ipc’s to china.

    Spread the word and Going forward please edit this yourself, I might not catch it.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 98 Sea Zone to Algeria
                1 fighter moved from Northern Italy to Algeria
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 98 Sea Zone to Algeria
                1 fighter moved from Northern Italy to Algeria
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Algeria, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                2 armour moved from Slovakia Hungary to Northern Italy
                2 aaGuns moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 armour, 1 factory_major, 8 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 50 / 63
        Japanese : 45 / 51
        Americans : 56 / 77
        Chinese : 13 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    consistently crazy bad dice�…

  • 19 18 17 16 15

    That was bad luck indeed.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery moved from Slovakia Hungary to Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from 97 Sea Zone to Romania
                1 fighter moved from 97 Sea Zone to Poland

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery moved from Slovakia Hungary to Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from 97 Sea Zone to Romania
                1 fighter moved from 97 Sea Zone to Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Gibraltar
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    Americans defend with 2 artilleries, 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Gibraltar, round 2 :  3/8 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 3 :  4/6 hits
                        Americans roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from Americans with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Romania
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 :  6/8 hits
                        Russians roll dice for 3 infantry in Poland, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 carrier and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Gibraltar to Tunisia
                2 fighters moved from Gibraltar to 92 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,6,5,4,5,1
                Germans collect 41 PUs (6 lost to blockades); end with 41 PUs total

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 2 bombers
        Slovakia Hungary : 5 aaGuns, 10 armour, 6 artilleries, 6 fighters, 22 infantry, 7 mech_infantrys and 3 tactical_bombers
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Romania : 1 artillery and 1 infantry
        Poland : 1 artillery and 1 infantry
        Germany : 1 factory_major and 8 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 41
        Russians : 45 / 63
        Japanese : 45 / 51
        Americans : 56 / 77
        Chinese : 13 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.328
            Standard Deviation : 0.573
            Total rolls : 62

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.233
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    this has turned into a disaster

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 airfield, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                3 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Siberia to Amur
                1 tactical_bomber moved from Eastern Poland to Volgograd
                2 fighters moved from Eastern Poland to Volgograd
                1 infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                5 mech_infantrys moved from Belarus to Eastern Poland
                8 mech_infantrys moved from Russia to Belarus
                4 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries moved from Karelia to Novgorod
                1 mech_infantry moved from Norway to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Jehol
                6 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 airfield placed in Volgograd
                3 bombers placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Russians collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 13 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Shan State to 55 Sea Zone
                1 bomber moved from Shan State to 55 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 fighters moved from 56 Sea Zone to 55 Sea Zone
                2 fighters moved from 56 Sea Zone to 61 Sea Zone
                3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 13 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Shan State to 55 Sea Zone
                1 bomber moved from Shan State to 55 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 fighters moved from 56 Sea Zone to 55 Sea Zone
                2 fighters moved from 56 Sea Zone to 61 Sea Zone
                3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 2 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 61 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 artilleries and 12 infantry moved from Western Australia to 56 Sea Zone
                1 transport moved from 56 Sea Zone to 41 Sea Zone
                4 artilleries, 4 carriers, 3 destroyers, 12 infantry, 3 submarines, 1 tactical_bomber and 8 transports moved from 56 Sea Zone to 62 Sea Zone
                2 fighters moved from 55 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone
                1 fighter moved from 45 Sea Zone to 62 Sea Zone
                1 bomber moved from 55 Sea Zone to Western Australia
                2 fighters and 2 tactical_bombers moved from Shan State to Western Australia
                1 fighter and 1 tactical_bomber moved from India to Western Australia
                1 fighter moved from 34 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Japan to Philippines
                4 aaGuns and 2 infantry moved from Shantung to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                2 mech_infantrys moved from French Indo China to Kwangtung
                1 fighter moved from Shan State to French Indo China
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 infantry placed in India
                1 fighter placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 infantry placed in French Indo China
                2 infantry placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 4 aaGuns, 1 factory_minor and 10 infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
        Celebes : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 carrier and 1 transport
        62 Sea Zone : 4 artilleries, 4 carriers, 3 destroyers, 5 fighters, 12 infantry, 3 submarines, 3 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 47 / 41
        Russians : 45 / 52
        Japanese : 45 / 52
        Americans : 56 / 77
        Chinese : 14 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 12 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.067
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

T-shirts, Hats, and More

Suggested Topics

  • 41
  • 16
  • 24
  • 27
  • 45
  • 47
  • 173
  • 135
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.1k

Users

40.9k

Topics

1.8m

Posts