G40 14L JuanSpain (allies +9) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 fighter moved from 98 Sea Zone to Algeria
                1 fighter moved from Northern Italy to Algeria
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Algeria, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to 94 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Northern Italy
                2 armour moved from Slovakia Hungary to Northern Italy
                2 aaGuns moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 armour, 1 factory_major, 8 infantry and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 50 / 63
        Japanese : 45 / 51
        Americans : 56 / 77
        Chinese : 13 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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    consistently crazy bad dice�…

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    That was bad luck indeed.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery moved from Slovakia Hungary to Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from 97 Sea Zone to Romania
                1 fighter moved from 97 Sea Zone to Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery moved from Slovakia Hungary to Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Romania
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from 97 Sea Zone to Romania
                1 fighter moved from 97 Sea Zone to Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Gibraltar
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                    Americans defend with 2 artilleries, 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Gibraltar, round 2 :  3/8 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Gibraltar, round 3 :  4/6 hits
                        Americans roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from Americans with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Romania
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 :  6/8 hits
                        Russians roll dice for 3 infantry in Poland, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 carrier and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Gibraltar to Tunisia
                2 fighters moved from Gibraltar to 92 Sea Zone

    Place Units - Germans
                10 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,6,5,4,5,1
                Germans collect 41 PUs (6 lost to blockades); end with 41 PUs total

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 2 bombers
        Slovakia Hungary : 5 aaGuns, 10 armour, 6 artilleries, 6 fighters, 22 infantry, 7 mech_infantrys and 3 tactical_bombers
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Romania : 1 artillery and 1 infantry
        Poland : 1 artillery and 1 infantry
        Germany : 1 factory_major and 8 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 41
        Russians : 45 / 63
        Japanese : 45 / 51
        Americans : 56 / 77
        Chinese : 13 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.328
            Standard Deviation : 0.573
            Total rolls : 62

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.233
            Median : 3.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.923
            Median : 5.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

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    this has turned into a disaster

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 airfield, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                11 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                3 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Siberia to Amur
                1 tactical_bomber moved from Eastern Poland to Volgograd
                2 fighters moved from Eastern Poland to Volgograd
                1 infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                5 mech_infantrys moved from Belarus to Eastern Poland
                8 mech_infantrys moved from Russia to Belarus
                4 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries moved from Karelia to Novgorod
                1 mech_infantry moved from Norway to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Jehol
                6 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 airfield placed in Volgograd
                3 bombers placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Russians collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 13 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Shan State to 55 Sea Zone
                1 bomber moved from Shan State to 55 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 fighters moved from 56 Sea Zone to 55 Sea Zone
                2 fighters moved from 56 Sea Zone to 61 Sea Zone
                3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 13 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Shan State to 55 Sea Zone
                1 bomber moved from Shan State to 55 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 fighters moved from 56 Sea Zone to 55 Sea Zone
                2 fighters moved from 56 Sea Zone to 61 Sea Zone
                3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 2 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 61 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 61 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 artilleries and 12 infantry moved from Western Australia to 56 Sea Zone
                1 transport moved from 56 Sea Zone to 41 Sea Zone
                4 artilleries, 4 carriers, 3 destroyers, 12 infantry, 3 submarines, 1 tactical_bomber and 8 transports moved from 56 Sea Zone to 62 Sea Zone
                2 fighters moved from 55 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone
                1 fighter moved from 45 Sea Zone to 62 Sea Zone
                1 bomber moved from 55 Sea Zone to Western Australia
                2 fighters and 2 tactical_bombers moved from Shan State to Western Australia
                1 fighter and 1 tactical_bomber moved from India to Western Australia
                1 fighter moved from 34 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Japan to Philippines
                4 aaGuns and 2 infantry moved from Shantung to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                2 mech_infantrys moved from French Indo China to Kwangtung
                1 fighter moved from Shan State to French Indo China
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 infantry placed in India
                1 fighter placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 infantry placed in French Indo China
                2 infantry placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 4 aaGuns, 1 factory_minor and 10 infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag, 1 bomber, 3 fighters and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
        Celebes : 1 flag
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 carrier and 1 transport
        62 Sea Zone : 4 artilleries, 4 carriers, 3 destroyers, 5 fighters, 12 infantry, 3 submarines, 3 tactical_bombers and 8 transports

    Production/PUs Summary :

    Germans : 47 / 41
        Russians : 45 / 52
        Japanese : 45 / 52
        Americans : 56 / 77
        Chinese : 14 / 13
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 10 / 15
        ANZAC : 12 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.067
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Americans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Queensland to South Australia
                1 bomber moved from Queensland to South Australia
                2 fighters moved from 91 Sea Zone to Tunisia
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tunisia
                    Americans attack with 2 fighters
                    Germans defend with 2 bombers
                    Italians win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 2 fighters
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in South Australia
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking South Australia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from South Australia to Dutch New Guinea
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                6 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                2 transports moved from 90 Sea Zone to 89 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                6 bombers moved from Western United States to 24 Sea Zone
                6 bombers moved from 24 Sea Zone to Wake Island
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 104 Sea Zone
                2 transports moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 bombers placed in Western United States
                3 infantry placed in Normandy Bordeaux
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 5 submarines
                EDIT: Adding units owned by Americans to 33 Sea Zone: 5 submarines
                EDIT: Turning off Edit Mode
                2 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Yunnan to Burma
                13 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Iraq to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win, taking 98 Sea Zone from Italians with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 infantry in Southern France, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    Americans defend with 2 artilleries, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 :  2/4 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 fighter owned by the Italians , 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 :  0/2 hits
                        Americans roll dice for 2 artilleries in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win with 2 artilleries remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 armour, 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                    1 fighter owned by the Italians retreated
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser and 2 destroyers
                    British defend with 1 battleship
                        Italians roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 destroyer
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 94 Sea Zone
                3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 artilleries, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Western Germany : 2 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 1 carrier, 1 fighter and 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 41
        Russians : 45 / 52
        Japanese : 42 / 52
        Americans : 58 / 82
        Chinese : 16 / 17
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 14 / 19
        ANZAC : 13 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.583
            Median : 2.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 armour moved from New South Wales to Western Australia
                3 fighters moved from Queensland to Western Australia
                1 fighter moved from 54 Sea Zone to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 armour and 4 fighters
                    Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers
                    Japanese win with 3 fighters remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 bomber and 3 tactical_bombers
                    Casualties for ANZAC: 3 armour and 4 fighters

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                3 carriers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                3 carriers, 2 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,6,3,2,3,6,1,4,4,3,4,4,5,2,5,3,4,3,6,2,6,6,2,5
                ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from Tunisia to Gibraltar

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to Western Germany
                8 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 artillery moved from Romania to Slovakia Hungary
                1 bomber moved from Gibraltar to Algeria

    Place Units - Germans
                10 infantry placed in Germany
                2 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,4,6,3,1,5,2
                Germans collect 36 PUs (8 lost to blockades); end with 36 PUs total

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 17 infantry
        Algeria : 1 bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 5 aaGuns, 10 armour, 8 artilleries, 6 fighters, 30 infantry, 7 mech_infantrys and 3 tactical_bombers
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 10 infantry
        Holland Belgium : 2 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 36
        Russians : 45 / 52
        Japanese : 42 / 52
        Americans : 55 / 82
        Chinese : 16 / 17
        British : 26 / 0
        UK_Pacific : 6 / 0
        Italians : 14 / 19
        ANZAC : 13 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                10 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Hopei to Anhwe
                3 infantry moved from Yunnan to French Indo China
                3 bombers moved from Volgograd to Szechwan
                3 bombers moved from Szechwan to French Indo China
                1 mech_infantry moved from Hopei to Yunnan
                1 fighter moved from Volgograd to Szechwan
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Volgograd to Yunnan
                1 tactical_bomber moved from Volgograd to Yunnan
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                6 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in French Indo China
                    Russians attack with 3 bombers and 3 infantry
                    Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
                    Russians win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 fighters and 3 infantry
                    Casualties for Russians: 1 bomber and 3 infantry

    Non Combat Move - Russians
                2 bombers moved from French Indo China to Yunnan
                2 aaGuns moved from Jehol to Anhwe
                8 mech_infantrys moved from Belarus to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 mech_infantry moved from Karelia to Baltic States
                3 mech_infantrys moved from Ukraine to Eastern Poland

    Place Units - Russians
                3 bombers placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Russians collect 47 PUs; end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs

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