G40 L Degrasse (allies +6) v JWW

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Urals, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Turning off Edit Mode
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

    Territory Summary for Russians :

    Siberia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Bryansk : 1 artillery and 1 infantry
        Nenetsia : 1 mech_infantry
        Urals : 1 armour
        Archangel : 1 armour
        Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 31 infantry and 1 mech_infantry
        Tambov : 1 artillery and 1 infantry
        Vologda : 1 artillery
        Smolensk : 1 artillery and 2 infantry
        Samara : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 14 / 17
        Japanese : 50 / 59
        Americans : 52 / 72
        Chinese : 5 / 2
        British : 30 / 33
        UK_Pacific : 21 / 15
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 13 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.205
            Median : 3.000
            Variance : 2.079
            Standard Deviation : 1.442
            Total rolls : 39

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Russians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

  • '21 '19 '18 '17 '16

    The edit was due to not seeing one Russian infantry that was hanging out on vacation in Siberia.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Hopei to Sikang
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kansu to Timguska
                1 bomber moved from Hopei to Timguska
                1 bomber moved from Kiangsu to Szechwan
                2 tactical_bombers moved from Hainan to French Indo China
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Hopei to Sikang
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kansu to Timguska
                1 bomber moved from Hopei to Timguska
                1 bomber moved from Kiangsu to Szechwan
                2 tactical_bombers moved from Hainan to French Indo China
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Timguska
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Sumatra

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 aaGun moved from Hopei to Kweichow
                1 armour and 1 mech_infantry moved from Jehol to Kweichow
                1 armour moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Szechwan to Kweichow
                1 bomber moved from Timguska to Kweichow
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Borneo to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Hunan to 20 Sea Zone
                1 fighter moved from Hunan to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 battleship and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 13 / 17
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 30 / 33
        UK_Pacific : 11 / 15
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • did one edit with a ncm for my dd……

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters moved from Hawaiian Islands to 16 Sea Zone
                3 carriers moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters moved from Hawaiian Islands to 16 Sea Zone
                3 carriers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Egypt to Algeria
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 artilleries and 1 infantry placed in Eastern United States
                3 transports placed in 10 Sea Zone
                6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 carriers, 3 destroyers, 6 fighters, 3 submarines and 2 transports
        10 Sea Zone : 3 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 bomber and 1 fighter
        Morocco : 3 artilleries and 6 infantry
        Algeria : 1 bomber
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        101 Sea Zone : 6 submarines and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 13 / 17
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 30 / 33
        UK_Pacific : 11 / 15
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 89
        Russians : 13 / 17
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 30 / 33
        UK_Pacific : 11 / 15
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                2 destroyers and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 armour moved from Algeria to Libya
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Siam to French Indo China
                1 fighter moved from India to French Indo China
                2 mech_infantrys moved from Yunnan to India
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 armour moved from Algeria to Libya
                2 artilleries and 4 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Siam to French Indo China
                1 fighter moved from India to French Indo China
                2 mech_infantrys moved from Yunnan to India
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 :  2/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking Normandy Bordeaux from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from 81 Sea Zone to Egypt
                1 fighter moved from French Indo China to Malaya

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,4,4,4,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,2,5,1,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (9 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
        Malaya : 1 aaGun, 1 fighter, 1 harbour and 5 infantry
        French Indo China : 1 flag, 1 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 artilleries and 4 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Ethiopia : 1 flag
        Russia : 1 bomber
        Vologda : 1 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        98 Sea Zone : 1 flag, 1 submarine
        110 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 58 / 89
        Russians : 13 / 17
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 32 / 32
        UK_Pacific : 13 / 4
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 19 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.695
            Median : 4.000
            Variance : 2.466
            Standard Deviation : 1.570
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Trans-Jordan
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Volgograd to 97 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Volgograd to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 fighter moved from 95 Sea Zone to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Volgograd to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 fighter moved from 95 Sea Zone to Algeria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry; Americans defend with 1 bomber
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 :  3/4 hits
                        French roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 bomber owned by the Americans lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for French: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from Algeria to 95 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        France : 2 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 armour
        Western Ukraine : 1 flag
        Volgograd : 1 armour
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 89
        Russians : 13 / 17
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 32 / 32
        UK_Pacific : 13 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • couldn’t make up my mind……

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to Persia

    Combat - ANZAC
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Persia to India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        Yunnan : 1 infantry
        India : 1 bomber
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        South Australia : 1 artillery and 1 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 89
        Russians : 13 / 17
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 32 / 32
        UK_Pacific : 13 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 89
        Russians : 13 / 17
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 32 / 32
        UK_Pacific : 13 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 85 PUs;
                Germans buy 1 factory_minor, 2 fighters, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Volgograd to Archangel
                2 infantry moved from Belarus to Smolensk
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Persia to Turkmenistan
                      Germans take Eastern Persia from British
                      Germans take Turkmenistan from Russians
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                1 armour moved from Syria to Trans-Jordan
                1 bomber moved from Volgograd to Trans-Jordan
                1 fighter moved from Volgograd to Samara
                1 artillery and 1 infantry moved from Volgograd to Samara
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Volgograd to Tambov
                1 tactical_bomber moved from Volgograd to Tambov
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Iraq
                2 armour moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Persia to Eastern Persia
                3 armour moved from Persia to Iraq
                1 fighter moved from Samara to Volgograd
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Smolensk to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Belarus to Rostov
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                6 infantry moved from Ukraine to Rostov
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Western Germany to France
                1 artillery moved from Northern Italy to France
                1 aaGun and 2 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                3 infantry moved from Slovakia Hungary to Germany
                2 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Persia
                3 infantry placed in Novgorod
                2 fighters and 2 mech_infantrys placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 6 infantry
        Southern Italy : 3 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 6 infantry and 4 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 infantry
        Tambov : 1 flag, 1 artillery
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 4 mech_infantrys
        Novosibirsk : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 aaGuns, 6 armour, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
        Turkmenistan : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 artillery and 1 infantry
        Iraq : 1 flag, 6 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 92
        Russians : 7 / 17
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 29 / 32
        UK_Pacific : 13 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 artillery moved from Vologda to Smolensk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk

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