TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
2 fighters moved from 26 Sea Zone to Western United States
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Kansu
1 artillery and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Queensland to New South Wales
1 armour, 6 artilleries and 3 infantry moved from Queensland to New South Wales
1 bomber moved from Malaya to New South Wales
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
Combat - Japanese
Battle in Western United States
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 2 infantry in Western United States, round 2 : 1/6 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western United States, round 2 : 2/4 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 3 fighters and 1 infantry in Western United States, round 3 : 0/4 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 3 : 1/3 hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 2 fighters and 1 infantry in Western United States, round 4 : 0/3 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 4 : 1/3 hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 1 fighter and 1 infantry in Western United States, round 5 : 1/2 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 5 : 1/3 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 1 infantry in Western United States, round 6 : 1/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Western United States, round 6 : 2/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Western United States
Americans win with 1 armour remaining. Battle score for attacker is -36
Casualties for Japanese: 4 fighters and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in New South Wales
Japanese attack with 1 armour, 6 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in New South Wales : 0/2 hits
Japanese roll dice for 1 armour, 6 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 4/13 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry in New South Wales, round 2 : 5/10 hits
3 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 5 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 3 : 4/8 hits
ANZAC roll dice for 1 artillery, 5 infantry and 1 mech_infantry in New South Wales, round 3 : 2/7 hits
4 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 4 : 2/6 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in New South Wales, round 4 : 0/3 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 5 : 3/6 hits
ANZAC roll dice for 1 artillery in New South Wales, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 0PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 0/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in Persia
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Persia, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Persia, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Persia
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Persia, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Persia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Persia
Japanese win, taking Aleutian Islands from Americans, taking Persia from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
AA fire in Hawaiian Islands : 1/1 hits
1 bomber owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 1 aaGun, 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 4/6 hits
1 aaGun owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour and 3 artilleries in Hawaiian Islands, round 3 : 2/4 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits
2 infantry owned by the Americans and 3 artilleries owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour in Hawaiian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 2 fighters in Hawaiian Islands, round 4 : 2/3 hits
1 armour owned by the Japanese lost in Hawaiian Islands
Americans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -28
Casualties for Japanese: 1 armour, 3 artilleries, 1 bomber and 4 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from New South Wales to Queensland
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Shantung to Buyant-Uhaa
1 artillery moved from Central Mongolia to Ulaanbaatar
1 armour and 1 artillery moved from Buryatia to Ulaanbaatar
3 armour moved from India to Afghanistan
1 bomber moved from Novosibirsk to Afghanistan
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 factory_minor placed in Alaska
3 transports placed in 6 Sea Zone
3 artilleries and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Queensland
1 fighter placed in Queensland
1 destroyer placed in 6 Sea Zone
3 armour placed in India
1 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 92 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 27 times
3 was rolled 33 times
4 was rolled 32 times
5 was rolled 32 times
6 was rolled 29 times
Average roll : 3.596
Median : 4.000
Variance : 0.305
Standard Deviation : 0.552
Total rolls : 178
Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 20 times
4 was rolled 26 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.724
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 105
ANZAC Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23
Russians Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.545
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 2.967
Median : 2.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30