@Ragnell804 gg, I concede
Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - British
Non Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 4 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 armour and 1 infantry moved from Greece to Turkey
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Rio de Oro to Morocco
4 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Belarus
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 4 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Turkey, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 : 2/8 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Iraq, round 3 : 4/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 3 : 1/3 hits
1 armour owned by the Russians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Iraq
Italians win, taking Iraq from Russians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 aaGun moved from Greece to Turkey
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Western Ukraine to Slovakia HungaryPlace Units - Italians
1 transport placed in 95 Sea Zone
3 armour placed in Egypt
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.615
Median : 3.000
Variance : 1.026
Standard Deviation : 1.013
Total rolls : 39Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.593
Median : 3.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 27 -
np on greenland transport. Edit it on Anzac turn, or I can do on German turn.
Round 19 should be the finale. I’m going to try and take everything possible lol…
Think I can secure victory on both maps, and a total sweep on the pacific. Spreads me a bit thin though… I might call it your game if you manage to recover and hold on to round #20!
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That is kind, but unnecessary. You are the clear winner and deservedly so.
I made mistakes and need to learn how to cope with a Sealion. That is my objective now.
Glad you could make it total victory. I said I wasn’t giving up! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 tactical_bomber and 3 transports
Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - ANZAC
1 mech_infantry moved from Persia to CaucasusPlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,4,2,5,3
ANZAC collect 0 PUs (2 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 121 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 121 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
Germans take Western Ukraine from Russians
3 armour and 4 mech_infantrys moved from Germany to Baltic States
4 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 bombers and 1 fighter moved from Vyborg to Bryansk
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
3 artilleries and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 92 Sea Zone to 88 Sea Zone
1 fighter moved from Western Germany to 88 Sea Zone
1 fighter moved from Gibraltar to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Venezuela
1 mech_infantry moved from French Guiana to Brazil
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to Spain
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to SurinameCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in 89 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 89 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 89 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 89 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 89 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans lost in 89 Sea Zone
Germans win, taking Nenetsia from Russians, taking 89 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Venezuela
Germans attack with 1 armour
Americans defend with 1 fighter
Germans roll dice for 1 armour in Venezuela, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Venezuela, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Venezuela
Germans win, taking Venezuela from Americans with 1 armour remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 86 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 5 armour, 4 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 aaGun, 3 artilleries, 5 infantry and 3 mech_infantrys
AA fire in Bryansk : 0/3 hits
Germans roll dice for 5 armour, 4 bombers, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 6/11 hits
Russians roll dice for 1 aaGun, 3 artilleries, 5 infantry and 3 mech_infantrys in Bryansk, round 2 : 1/11 hits
5 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 5 armour, 4 bombers and 1 fighter in Bryansk, round 3 : 3/10 hits
Russians roll dice for 3 artilleries and 3 mech_infantrys in Bryansk, round 3 : 1/6 hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Bryansk
Germans roll dice for 4 armour, 4 bombers and 1 fighter in Bryansk, round 4 : 3/9 hits
Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits
1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun, 3 artilleries, 5 infantry and 3 mech_infantrys
Battle in Brazil
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 artillery and 1 mech_infantry in Brazil, round 2 : 0/2 hits
Americans roll dice for 1 armour in Brazil, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Brazil, round 3 : 0/2 hits
Americans roll dice for 1 armour in Brazil, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Brazil
Germans roll dice for 1 artillery in Brazil, round 4 : 1/1 hits
Americans roll dice for 1 armour in Brazil, round 4 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Germans lost in Brazil
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 88 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 88 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suriname
Battle in Baltic States
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 armour and 3 mech_infantrys
Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 2 : 1/7 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour and 4 mech_infantrys in Baltic States, round 3 : 1/7 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 2/3 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 3 armour and 2 mech_infantrys in Baltic States, round 4 : 2/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 4 : 2/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Suriname from Dutch, taking Baltic States from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 armour and 3 mech_infantrysNon Combat Move - Germans
4 artilleries moved from Karelia to Novgorod
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Bryansk to Belarus
4 bombers moved from Bryansk to Novgorod
2 fighters moved from Germany to Bessarabia
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - Germans
1 factory_minor placed in Spain
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.679
Median : 4.000
Variance : 1.081
Standard Deviation : 1.040
Total rolls : 112Germans Combat
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.757
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 70Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.485
Median : 3.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 33Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9 -
Damn Brazilians held the line… even with a miraculous German victory in Venezuela.
Now it’s all about the Japanese push. Lets see how far I can take it!
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Take a look through the game history, and look at the end of round #7.
Looks like you had me there!
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Damn Brazilians held the line… even with a miraculous German victory in Venezuela.
Now it’s all about the Japanese push. Lets see how far I can take it!
Lwarn from the South Americans: You damn Germans should try shaving your armpits and private parts; it does wonders for bullet deflection!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 bomber moved from Volgograd to Yakut S.S.R.
10 infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 3 armour
1 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Ukraine
Germans win with 3 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 1 bomber and 10 infantry
Japanese defend with 1 artillery and 6 mech_infantrys
Russians win, taking Yakut S.S.R. from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 6 mech_infantrys
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 bomber moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Yenisey
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
1 infantry moved from Persia to Northwest PersiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
3 infantry placed in Volgograd
1 infantry placed in Persia
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
2 fighters moved from 26 Sea Zone to Western United States
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Kansu
1 artillery and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Queensland to New South Wales
1 armour, 6 artilleries and 3 infantry moved from Queensland to New South Wales
1 bomber moved from Malaya to New South Wales
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk -
It would be nonsense for you to scramble off of Hawaii.
However… if you wish to, we can re-roll the battles.
Proceeding.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
2 fighters moved from 26 Sea Zone to Western United States
2 fighters moved from 26 Sea Zone to Western United States
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour, 2 artilleries and 2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Kansu
1 artillery and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 mech_infantrys moved from Sikang to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Queensland to New South Wales
1 armour, 6 artilleries and 3 infantry moved from Queensland to New South Wales
1 bomber moved from Malaya to New South Wales
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Novosibirsk
1 mech_infantry moved from Tsinghai to NovosibirskCombat - Japanese
Battle in Western United States
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 2 infantry in Western United States, round 2 : 1/6 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western United States, round 2 : 2/4 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 3 fighters and 1 infantry in Western United States, round 3 : 0/4 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 3 : 1/3 hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 2 fighters and 1 infantry in Western United States, round 4 : 0/3 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 4 : 1/3 hits
1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 1 fighter and 1 infantry in Western United States, round 5 : 1/2 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western United States, round 5 : 1/3 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese roll dice for 1 infantry in Western United States, round 6 : 1/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Western United States, round 6 : 2/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Western United States
Americans win with 1 armour remaining. Battle score for attacker is -36
Casualties for Japanese: 4 fighters and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in New South Wales
Japanese attack with 1 armour, 6 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in New South Wales : 0/2 hits
Japanese roll dice for 1 armour, 6 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 4/13 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry in New South Wales, round 2 : 5/10 hits
3 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 5 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 3 : 4/8 hits
ANZAC roll dice for 1 artillery, 5 infantry and 1 mech_infantry in New South Wales, round 3 : 2/7 hits
4 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 4 : 2/6 hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 mech_infantry in New South Wales, round 4 : 0/3 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber in New South Wales, round 5 : 3/6 hits
ANZAC roll dice for 1 artillery in New South Wales, round 5 : 0/1 hits
1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 0PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 0/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in Persia
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Persia, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Persia, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Persia
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Persia, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Persia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Persia
Japanese win, taking Aleutian Islands from Americans, taking Persia from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 artilleries, 1 bomber and 4 infantry
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
AA fire in Hawaiian Islands : 1/1 hits
1 bomber owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 1 aaGun, 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 4/6 hits
1 aaGun owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour and 3 artilleries in Hawaiian Islands, round 3 : 2/4 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 3/5 hits
2 infantry owned by the Americans and 3 artilleries owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 armour in Hawaiian Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 2 fighters in Hawaiian Islands, round 4 : 2/3 hits
1 armour owned by the Japanese lost in Hawaiian Islands
Americans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -28
Casualties for Japanese: 1 armour, 3 artilleries, 1 bomber and 4 infantry
Casualties for Americans: 1 aaGun and 3 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from New South Wales to Queensland
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Shantung to Buyant-Uhaa
1 artillery moved from Central Mongolia to Ulaanbaatar
1 armour and 1 artillery moved from Buryatia to Ulaanbaatar
3 armour moved from India to Afghanistan
1 bomber moved from Novosibirsk to Afghanistan
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 factory_minor placed in Alaska
3 transports placed in 6 Sea Zone
3 artilleries and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Queensland
1 fighter placed in Queensland
1 destroyer placed in 6 Sea Zone
3 armour placed in India
1 armour placed in ShantungTurn Complete - Japanese
Japanese collect 92 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 112 PUsDice Statistics:
Total
1 was rolled 25 times
2 was rolled 27 times
3 was rolled 33 times
4 was rolled 32 times
5 was rolled 32 times
6 was rolled 29 times
Average roll : 3.596
Median : 4.000
Variance : 0.305
Standard Deviation : 0.552
Total rolls : 178Japanese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 20 times
4 was rolled 26 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.724
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 105ANZAC Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Russians Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.545
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 2.967
Median : 2.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 30 -
That…
Was arguably the worst dice beating I have taken in YEARS! You ruined me!
West Usa - 95% chance of victory! Result? LOSS Battle score for attacker is -36
Hawaii - 85% chance of victory! Result? LOSS Battle score for attacker is -28
Sydney barely fell.China caused me headaches!
Gah…
Here I thought I could capture ALL pacific victory cities in one turn… I was wrong.
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Anyways, with Sydney secure and no possibilty of recapture for any VC’s in the pacific. That concludes the game.
Up to you if you want to take it to the last territory though?
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Rwanda awaits.
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Africa awaits Garg.
Thanks for the game.