270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)
-
Tja, im Moment zerbreche ich mir den Kopf ueber den naechsten Move von Egypt.
Ich weiss nicht, ob ich das noch schaffe bzw. wie weit ich komme, bevor wir gleich Besuch bekommen…Dir und Deiner Familie auch schon einmal alles Gute fuer 2013!
:-) -
kein Stress heute!
-
Happy New Year! :-)
Ich hoffe, dass ich morgen weitermachen kann. Allerdings ist mein Urlaub zuende, so dass ich das Tempo der letzten Tage
nicht weiter fortsetzen kann. -
kommt mir bekannt vor…
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Egypt
Egypt buy 2 archers, 7 axemen and 6 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
15 axemen and 12 spearmen moved from Alexandria to ParaetoniumCombat - Egypt
Battle in Paraetonium
Egypt attack with 15 axemen and 12 spearmen
Numidia defend with 9 archers, 10 cavalrys and 7 spearmen
Egypt roll dice for 15 axemen and 12 spearmen in Paraetonium, round 1 : 7/27 hits
Numidia roll dice for 9 archers, 10 cavalrys and 7 spearmen in Paraetonium, round 1 : 10/26 hits
5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 7 cavalrys owned by the Numidia lost in Paraetonium
7 spearmen owned by the Egypt and 10 axemen owned by the Egypt retreated to Alexandria
Numidia win with 9 archers, 3 cavalrys and 7 spearmen remaining. Battle score for attacker is -2
Casualties for Egypt: 5 axemen and 5 spearmen
Casualties for Numidia: 7 cavalrysNon Combat Move - Egypt
8 axemen and 2 spearmen moved from Sidon to SZ 60
8 axemen and 2 spearmen moved from SZ 60 to Salamis
7 archers, 18 axemen, 6 chariots and 11 spearmen moved from Sidon to Damascus
3 axemen moved from Jerusalem to Damascus
2 spearmen moved from Jerusalem to Sidon
3 spearmen moved from Jerusalem to DamascusPlace Units - Egypt
2 archers, 1 axeman and 5 spearmen placed in Alexandria
6 axemen and 1 spearman placed in JerusalemTurn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs totalTerritory Summary for Egypt :
Jerusalem : 6 axemen, 1 city and 1 spearman
Alexandria : 2 archers, 11 axemen, 1 city and 12 spearmen
Damascus : 7 archers, 21 axemen, 6 chariots and 14 spearmen
Salamis : 10 axemen and 10 spearmen
SZ 60 : 4 biremes and 2 triremes
Sidon : 2 spearmenProduction/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 57 / 61
GreekCityStates : 25 / 33
Macedonia : 38 / 38
Egypt : 47 / 47
Seleucid : 51 / 56
Parthia : 73 / 73
Numidia : 33 / 35 -
Ich habe im Eifer des Gefechts einen Fehler gemacht:
Idee war es, Deine Truppen in Paraetonium zu schwaechen und dann nach Alexandria zu retreaten.
Das hat auch so geklappt, ich habe nur vergessen beim, Angriff einen Spearman in Alexandria zu belassen,
der dann im NCM in Hermopolis blockt.
Jetzt habe ich dort keinen Block mehr, was 14 kampflose IPC für Numidien bringt.Bloeder Fehler aber ok - ich nehme das als Anlass, das Spiel aufzugeben. Ein so geschwaechtes Aegypten gibt mir den Rest…
Herzlichen Glueckwunsch, hat Spass gemacht!
-
klare Sache, das mit edit zu korrigieren. aber ich ueberlasse es Dir, falls Du generell keine Chance siehst (ich denke, dass nichts entschieden ist). Wegen sowas zu enden, muss jedenfalls nicht sein.
-
Hui - das ist aber sehr grosszuegig von Dir, vielen Dank.
Ich glaube zwar, dass ich Italien nicht mehr lange halten kann, waere aber schon noch gespannt, wie sich das Spiel (ohne den Fehler) weiter entwickelt.Editierst Du?
Nochmals danke :-) -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Seleucid
Seleucid buy 2 hoplites, 9 legionaires and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 hoplite moved from Heraclea Pontica to Tavium
1 hoplite moved from Heraclea Pontica to Tavium
1 legionaire moved from Pessinus to Tavium
1 peltasts moved from Pessinus to Tavium
1 peltasts moved from Pessinus to Tavium
1 peltasts moved from Pessinus to Tavium
1 peltasts moved from Pessinus to Tavium
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Antioch to Sidon
1 peltasts moved from Antioch to SidonCombat - Seleucid
Battle in Tavium
Seleucid attack with 2 hoplites, 1 legionaire and 4 peltastss
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 2 hoplites, 1 legionaire and 4 peltastss in Tavium, round 1 : 1/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
Seleucid roll dice for 2 hoplites, 1 legionaire and 3 peltastss in Tavium, round 2 : 4/6 hits
Neutral roll dice for 3 spearmen in Tavium, round 2 : 1/3 hits
3 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
Seleucid win, taking Tavium from Neutral with 2 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 9
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Sidon
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 2 spearmen
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 : 0/4 hits
Egypt roll dice for 2 spearmen in Sidon, round 1 : 2/2 hits
2 peltastss owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 : 0/2 hits
Egypt roll dice for 2 spearmen in Sidon, round 2 : 1/2 hits
1 peltasts owned by the Seleucid lost in Sidon
1 legionaire owned by the Seleucid retreated to Antioch
Egypt win with 2 spearmen remaining. Battle score for attacker is -6
Casualties for Seleucid: 3 peltastssNon Combat Move - Seleucid
5 peltastss moved from Edessa to AntiochPlace Units - Seleucid
2 hoplites and 9 legionaires placed in Antioch
5 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Parthia
Parthia buy 1 cataphract, 15 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;Combat Move - Parthia
2 cavalrys and 2 spearmen moved from Palmyra to Emesa
3 cavalrys moved from Palmyra to Edessa
2 spearmen moved from Hatra to Edessa
1 cavalry moved from Palmyra to Edessa
1 cavalry and 5 horsearchers moved from Ctesiphon to Amida
8 cavalrys moved from Seleucia to AmidaCombat - Parthia
Battle in Edessa
Parthia attack with 4 cavalrys and 2 spearmen
Seleucid defend with 1 city and 5 peltastss
Parthia roll dice for 4 cavalrys and 2 spearmen in Edessa, round 1 : 4/6 hits
Seleucid roll dice for 5 peltastss in Edessa, round 1 : 3/5 hits
2 cavalrys owned by the Parthia , 1 spearman owned by the Parthia and 4 peltastss owned by the Seleucid lost in Edessa
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 2 : 1/3 hits
Seleucid roll dice for 1 peltasts in Edessa, round 2 : 0/1 hits
1 peltasts owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is -1
Casualties for Seleucid: 5 peltastss
Casualties for Parthia: 2 cavalrys and 1 spearman
Battle in Emesa
Parthia attack with 2 cavalrys and 2 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 1 : 0/4 hits
Seleucid roll dice for 1 peltasts in Emesa, round 1 : 0/1 hits
Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 2 : 2/4 hits
Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Amida
Parthia attack with 9 cavalrys and 5 horsearchers
Neutral defend with 2 archers and 4 spearmen
Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 1 : 5/14 hits
Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 : 0/6 hits
4 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Amida
Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 2 : 2/14 hits
Neutral roll dice for 1 archer in Amida, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Amida
Parthia win, taking Amida from Neutral with 9 cavalrys and 5 horsearchers remaining. Battle score for attacker is 20
Casualties for Neutral: 2 archers and 4 spearmenNon Combat Move - Parthia
4 archers and 4 spearmen moved from Palmyra to Damascus
1 archer moved from Hatra to Palmyra
1 archer moved from Seleucia to Hatra
1 spearman moved from Seleucia to Hatra
1 archer moved from Hatra to AmidaPlace Units - Parthia
1 cataphract, 8 cavalrys and 1 horsearcher placed in Seleucia
7 cavalrys placed in Ctesiphon
Parthia undo move 2.
7 cavalrys placed in CtesiphonTurn Complete - Parthia
Parthia collect 85 PUs; end with 85 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag, 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 7 spearmen
Edessa : 1 flag, 2 cavalrys, 1 city and 1 spearman
Babylon : 1 flag
Ninive : 1 flag
Amida : 1 flag, 1 archer, 9 cavalrys and 5 horsearchers
SZ 86 : 1 bireme
Hatra : 1 flag, 1 archer and 1 spearman
Vologesia : 1 flag
Palmyra : 1 flag, 1 archer and 1 spearman
Seleucia : 1 flag, 1 cataphract, 8 cavalrys, 1 city and 1 horsearcher
Ctesiphon : 7 cavalrys and 1 city
Emesa : 1 flag, 2 cavalrys and 2 spearmen
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 57 / 61
GreekCityStates : 25 / 33
Macedonia : 38 / 38
Egypt : 47 / 47
Seleucid : 46 / 55
Parthia : 85 / 85
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Numidia
Numidia buy 2 archers, 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
1 spearman moved from Paraetonium to Hermopolis
1 spearman moved from Paraetonium to Hermopolis
1 cavalry moved from Paraetonium to HermopolisCombat - Numidia
Battle in Hermopolis
Numidia attack with 1 cavalry and 2 spearmen
Egypt defend with 1 spearman
Numidia roll dice for 1 cavalry and 2 spearmen in Hermopolis, round 1 : 1/3 hits
Egypt roll dice for 1 spearman in Hermopolis, round 1 : 1/1 hits
1 spearman owned by the Numidia and 1 spearman owned by the Egypt lost in Hermopolis
Numidia win, taking Hermopolis from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
9 archers, 2 cavalrys and 5 spearmen moved from Paraetonium to Paliurus
1 spearman moved from Berenice to Siwa
1 swordman moved from Berenice to Siwa
1 cavalry moved from Oea to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Oea to Berenice
1 trireme moved from SZ 54 to SZ 53
1 trireme moved from SZ 52 to SZ 53
1 trireme moved from SZ 54 to SZ 53
1 trireme moved from SZ 54 to SZ 53
1 bireme moved from SZ 52 to SZ 53
1 bireme moved from SZ 52 to SZ 53
1 bireme moved from SZ 52 to SZ 53
1 archer and 1 bireme moved from SZ 42 to SZ 51
1 archer, 2 spearmen and 1 swordman moved from Zama to Capsa
1 archer moved from SZ 21 to MassiliaPlace Units - Numidia
2 archers placed in Siwa
4 cavalrys placed in Cyrene
2 cavalrys and 1 spearman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :9
Purchase Units - Carthage
Carthage buy 7 biremes, 1 city, 2 hoplites and 1 warelephant; Remaining resources: 1 PUs;Non Combat Move - Carthage
1 bireme moved from SZ 35 to SZ 34
1 cavalry moved from Aleria to SZ 21
1 cavalry moved from SZ 21 to Massilia
2 hoplites and 1 warelephant moved from Narbo to Massilia
7 cavalrys moved from Barcino to Massilia
1 swordman moved from Barcino to SZ 19
1 swordman moved from Barcino to SZ 19
1 swordman moved from SZ 19 to Massilia
1 swordman moved from SZ 19 to Massilia
1 spearman moved from Tarraco to Barcino
1 spearman moved from Valentia to Tarraco
1 trireme moved from SZ 21 to SZ 24
1 swordman moved from Lilybaeum to Messana
1 hoplite moved from Lilybaeum to Messana
1 swordman moved from Lilybaeum to Messana
1 trireme moved from SZ 35 to SZ 34
1 hoplite moved from Messana to SZ 35
1 hoplite moved from Messana to SZ 35
1 hoplite moved from Messana to SZ 35
1 spearman moved from Messana to SZ 35
1 swordman moved from Messana to SZ 35
1 swordman moved from Messana to SZ 35
1 swordman moved from Messana to SZ 35
1 warelephant moved from Messana to SZ 35
3 hoplites, 1 spearman, 3 swordmen, 3 triremes and 1 warelephant moved from SZ 35 to SZ 44Place Units - Carthage
2 hoplites and 1 warelephant placed in Narbo
1 city placed in Massilia
5 biremes placed in SZ 34
2 biremes placed in SZ 34Turn Complete - Carthage
Carthage collect 89 PUs; end with 90 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :9
Purchase Units - RomanRepublic
RomanRepublic buy 4 forts and 12 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
2 ballistas, 2 cavalrys and 7 legionaires moved from Senio to Salonae
8 cavalrys moved from Patavium to SalonaeCombat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 2 ballistas, 10 cavalrys and 7 legionaires
Macedonia defend with 1 peltasts and 1 swordman
RomanRepublic roll dice for 2 ballistas, 10 cavalrys and 7 legionaires in Salonae, round 1 : 10/19 hits
Macedonia roll dice for 1 peltasts and 1 swordman in Salonae, round 1 : 0/2 hits
1 swordman owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Salonae
RomanRepublic win, taking Salonae from Macedonia with 2 ballistas, 10 cavalrys and 7 legionaires remaining. Battle score for attacker is 6
Casualties for Macedonia: 1 peltasts and 1 swordmanNon Combat Move - RomanRepublic
24 biremes and 6 triremes moved from SZ 28 to SZ 25
4 velitess moved from Arretium to Genua
1 cavalry moved from Roma to Genua
2 velitess moved from Arretium to Genua
3 velitess moved from Roma to Arretium
1 legionaire moved from Capua to Roma
1 velites moved from Capua to Roma
1 velites moved from Capua to Croton
1 velites moved from Capua to CrotonPlace Units - RomanRepublic
2 forts placed in Capua
2 forts placed in Roma
5 velitess placed in Capua
7 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 62 PUs totalTerritory Summary for RomanRepublic :
Croton : 3 legionaires and 23 velitess
Arretium : 5 velitess
Roma : 1 city, 4 forts, 2 legionaires and 10 velitess
Salonae : 1 flag, 2 ballistas, 10 cavalrys and 7 legionaires
Athens : 1 velites
Verona : 1 flag
Capua : 1 city, 4 forts, 3 legionaires and 21 velitess
Senio : 1 flag
SZ 25 : 24 biremes and 6 triremes
Genua : 1 flag, 3 cavalrys, 2 legionaires and 13 velitess
Tarentum : 1 velites
SZ 45 : 1 bireme
Patavium : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 89 / 90
RomanRepublic : 61 / 62
GreekCityStates : 25 / 33
Macedonia : 34 / 38
Egypt : 41 / 47
Seleucid : 46 / 55
Parthia : 85 / 85
Numidia : 39 / 39 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :9
Purchase Units - GreekCityStates
GreekCityStates buy 2 hoplites and 11 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
3 hoplites and 3 slingerss moved from Athens to SZ 68
6 slingerss moved from Athens to SZ 68
3 hoplites and 9 slingerss moved from SZ 68 to SardisCombat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 3 hoplites and 9 slingerss
Macedonia defend with 1 swordman
GreekCityStates roll dice for 3 hoplites and 9 slingerss in Sardis, round 1 : 3/12 hits
Seleucid roll dice for 1 swordman in Sardis, round 1 : 0/1 hits
1 swordman owned by the Macedonia lost in Sardis
GreekCityStates win, taking Sardis from Seleucid with 3 hoplites and 9 slingerss remaining. Battle score for attacker is 4
Casualties for Macedonia: 1 swordmanNon Combat Move - GreekCityStates
1 slingers moved from Corinth to AthensPlace Units - GreekCityStates
2 hoplites and 5 slingerss placed in Athens
6 slingerss placed in Sparta
GreekCityStates undo move 2.
GreekCityStates undo move 1.
1 hoplite and 5 slingerss placed in Sparta
1 hoplite and 6 slingerss placed in Athens
GreekCityStates undo move 2.
GreekCityStates undo move 1.
2 hoplites and 5 slingerss placed in Athens
6 slingerss placed in Sparta
GreekCityStates undo move 2.
GreekCityStates undo move 1.
1 hoplite and 5 slingerss placed in Sparta
1 hoplite and 6 slingerss placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 32 PUs; end with 33 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 archer, 1 city, 2 hoplites and 12 slingerss
Corinth : 1 flag, 2 slingerss
Athens : 1 archer, 7 cavalrys, 1 city, 9 hoplites and 46 slingerss
SZ 68 : 6 biremes and 2 triremesProduction/PUs Summary :
Carthage : 89 / 90
RomanRepublic : 61 / 62
GreekCityStates : 25 / 33
Macedonia : 34 / 38
Egypt : 41 / 47
Seleucid : 46 / 55
Parthia : 85 / 85
Numidia : 39 / 39 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :9
Purchase Units - Macedonia
Macedonia buy 2 hoplites, 6 peltastss and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
5 cavalrys, 12 hoplites, 15 peltastss and 21 swordmen moved from Larissa to Athens
1 cavalry moved from Dodona to Athens
1 cavalry moved from Dodona to Athens
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
5 peltastss moved from SZ 69 to Athens
1 peltasts moved from Delphi to AthensCombat - Macedonia
Battle in Athens
Macedonia attack with 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen
GreekCityStates defend with 1 archer, 7 cavalrys, 1 city, 7 hoplites and 44 slingerss; RomanRepublic defend with 1 velites
Macedonia roll dice for 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen in Athens, round 1 : 19/61 hits
GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 44 slingerss and 1 velites in Athens, round 1 : 17/60 hits
19 slingerss owned by the GreekCityStates and 17 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 7 cavalrys, 12 hoplites, 4 peltastss and 21 swordmen in Athens, round 2 : 10/44 hits
GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 25 slingerss and 1 velites in Athens, round 2 : 7/41 hits
3 swordmen owned by the Macedonia , 10 slingerss owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 7 cavalrys, 12 hoplites and 18 swordmen in Athens, round 3 : 9/37 hits
GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 15 slingerss and 1 velites in Athens, round 3 : 11/31 hits
4 swordmen owned by the Macedonia , 9 slingerss owned by the GreekCityStates and 7 cavalrys owned by the Macedonia lost in Athens
Macedonia roll dice for 12 hoplites and 14 swordmen in Athens, round 4 : 8/26 hits
GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 6 slingerss and 1 velites in Athens, round 4 : 6/22 hits
6 swordmen owned by the Macedonia , 6 slingerss owned by the GreekCityStates and 2 cavalrys owned by the GreekCityStates lost in Athens
Macedonia roll dice for 12 hoplites and 8 swordmen in Athens, round 5 : 4/20 hits
GreekCityStates roll dice for 1 archer, 5 cavalrys, 7 hoplites and 1 velites in Athens, round 5 : 7/14 hits
7 swordmen owned by the Macedonia and 4 cavalrys owned by the GreekCityStates lost in Athens
Macedonia roll dice for 12 hoplites and 1 swordman in Athens, round 6 : 3/13 hits
GreekCityStates roll dice for 1 archer, 1 cavalry, 7 hoplites and 1 velites in Athens, round 6 : 5/10 hits
1 swordman owned by the Macedonia , 1 archer owned by the GreekCityStates , 4 hoplites owned by the Macedonia , 1 velites owned by the RomanRepublic and 1 cavalry owned by the GreekCityStates lost in Athens
Macedonia roll dice for 8 hoplites in Athens, round 7 : 1/8 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 7 : 2/7 hits
1 hoplite owned by the GreekCityStates and 2 hoplites owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites in Athens, round 8 : 3/6 hits
GreekCityStates roll dice for 6 hoplites in Athens, round 8 : 4/6 hits
3 hoplites owned by the GreekCityStates and 4 hoplites owned by the Macedonia lost in Athens
Macedonia roll dice for 2 hoplites in Athens, round 9 : 2/2 hits
GreekCityStates roll dice for 3 hoplites in Athens, round 9 : 1/3 hits
2 hoplites owned by the GreekCityStates and 1 hoplite owned by the Macedonia lost in Athens
Macedonia roll dice for 1 hoplite in Athens, round 10 : 1/1 hits
GreekCityStates roll dice for 1 hoplite in Athens, round 10 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 hoplite owned by the Macedonia lost in Athens
GreekCityStates win with no units remaining. Battle score for attacker is -56
Casualties for GreekCityStates: 1 archer, 7 cavalrys, 7 hoplites and 44 slingerss
Casualties for Macedonia: 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
4 hoplites, 4 peltastss and 2 swordmen moved from Pella to Dodona
1 peltasts moved from Apollonia to DodonaPlace Units - Macedonia
2 hoplites and 4 swordmen placed in Larissa
6 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 34 PUs; end with 34 PUs total -
das gibts ja nicht, jetzt bin ich echt sauer. Ich haette diese Schlacht mit rund 95% gewonnen, und was noch schlimmer ist, mit vielen Einheiten beenden sollen. Und was passiert? Ich erobere es nicht mal. Das war mit Abstand das schlimmste Ergebnis, das ich je hatte.
-
Ui, hatte ich mich da so verrechnet?
Ich kann Dich verstehen. Ich hatte auch mal so ein aehnliches Ergebnis, als ich in der ersten BotA-Runde mit Russland gegen Schweden kaempfte.
http://www.axisandallies.org/forums/index.php?topic=28449.msg1014612#msg1014612Schon verrueckt manchmal mit den Wuerfeln.
-
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :9
Purchase Units - Egypt
Egypt buy 6 axemen and 9 spearmen; Remaining resources: 2 PUs;Combat Move - Egypt
4 biremes and 2 triremes moved from SZ 60 to SZ 62
10 axemen moved from Salamis to SZ 62
10 axemen moved from SZ 62 to Halicarnassus
1 spearman moved from Alexandria to Paraetonium
Egypt take Paraetonium from Numidia
2 archers, 11 axemen and 10 spearmen moved from Alexandria to Hermopolis
6 axemen and 1 spearman moved from Jerusalem to Bostra
1 axeman moved from Damascus to BostraCombat - Egypt
Battle in Hermopolis
Egypt attack with 2 archers, 11 axemen and 10 spearmen
Numidia defend with 1 cavalry and 1 spearman
Egypt roll dice for 2 archers, 11 axemen and 10 spearmen in Hermopolis, round 1 : 6/23 hits
Numidia roll dice for 1 cavalry and 1 spearman in Hermopolis, round 1 : 1/2 hits
1 spearman owned by the Numidia , 1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Hermopolis
Egypt win, taking Hermopolis from Numidia with 2 archers, 11 axemen and 9 spearmen remaining. Battle score for attacker is 4
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Bostra
Egypt attack with 7 axemen and 1 spearman
Neutral defend with 1 archer and 4 spearmen
Egypt roll dice for 7 axemen and 1 spearman in Bostra, round 1 : 0/8 hits
Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 1 : 1/5 hits
1 spearman owned by the Egypt lost in Bostra
Egypt roll dice for 7 axemen in Bostra, round 2 : 3/7 hits
Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 2 : 0/5 hits
3 spearmen owned by the Neutral lost in Bostra
Egypt roll dice for 7 axemen in Bostra, round 3 : 1/7 hits
Neutral roll dice for 1 archer and 1 spearman in Bostra, round 3 : 2/2 hits
1 spearman owned by the Neutral and 2 axemen owned by the Egypt lost in Bostra
Egypt roll dice for 5 axemen in Bostra, round 4 : 3/5 hits
Neutral roll dice for 1 archer in Bostra, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Bostra
Egypt win, taking Bostra from Neutral with 5 axemen remaining. Battle score for attacker is 7
Casualties for Egypt: 2 axemen and 1 spearman
Casualties for Neutral: 1 archer and 4 spearmen
Battle in Halicarnassus
Egypt attack with 10 axemen
Neutral defend with 3 archers and 5 spearmen
Egypt roll dice for 10 axemen in Halicarnassus, round 1 : 1/10 hits
Neutral roll dice for 3 archers and 5 spearmen in Halicarnassus, round 1 : 4/8 hits
1 spearman owned by the Neutral and 4 axemen owned by the Egypt lost in Halicarnassus
Egypt roll dice for 6 axemen in Halicarnassus, round 2 : 2/6 hits
Neutral roll dice for 3 archers and 4 spearmen in Halicarnassus, round 2 : 3/7 hits
2 spearmen owned by the Neutral and 3 axemen owned by the Egypt lost in Halicarnassus
Egypt roll dice for 3 axemen in Halicarnassus, round 3 : 1/3 hits
Neutral roll dice for 3 archers and 2 spearmen in Halicarnassus, round 3 : 2/5 hits
1 spearman owned by the Neutral and 2 axemen owned by the Egypt lost in Halicarnassus
Egypt roll dice for 1 axeman in Halicarnassus, round 4 : 1/1 hits
Neutral roll dice for 3 archers and 1 spearman in Halicarnassus, round 4 : 3/4 hits
1 spearman owned by the Neutral and 1 axeman owned by the Egypt lost in Halicarnassus
Neutral win with 3 archers remaining. Battle score for attacker is -15
Casualties for Egypt: 10 axemen
Casualties for Neutral: 5 spearmenNon Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
6 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 50 PUs; end with 52 PUs totalTerritory Summary for Egypt :
Jerusalem : 6 axemen and 1 city
Hermopolis : 2 archers, 11 axemen and 9 spearmen
Alexandria : 1 city and 9 spearmen
Damascus : 7 archers, 20 axemen, 6 chariots and 14 spearmen
Salamis : 10 spearmen
SZ 62 : 4 biremes and 2 triremes
Bostra : 1 flag, 5 axemen
Paraetonium : 1 flag, 1 spearman
Sidon : 2 spearmenProduction/PUs Summary :
Carthage : 89 / 90
RomanRepublic : 61 / 62
GreekCityStates : 32 / 33
Macedonia : 34 / 34
Egypt : 50 / 52
Seleucid : 39 / 55
Parthia : 85 / 85
Numidia : 33 / 39Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3,624
Median : 4,000
Variance : 0,380
Standard Deviation : 0,616
Total rolls : 109Egypt Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3,686
Median : 4,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 70Neutral Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3,622
Median : 3,000
Variance : 0,917
Standard Deviation : 0,957
Total rolls : 37Numidia Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
ohne Worte
-
Auch nicht schlecht, Chance war 70%, aber ohne die strategische Bedeutung, Griechenland auszuschalten.