270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)


  • Tja, im Moment zerbreche ich mir den Kopf ueber den naechsten Move von Egypt.
    Ich weiss nicht, ob ich das noch schaffe bzw. wie weit ich komme, bevor wir gleich Besuch bekommen…

    Dir und Deiner Familie auch schon einmal alles Gute fuer 2013!
    :-)

  • '17 '16 '15 '12

    kein Stress heute!


  • Happy New Year!  :-)

    Ich hoffe, dass ich morgen weitermachen kann. Allerdings ist mein Urlaub zuende, so dass ich das Tempo der letzten Tage
    nicht weiter fortsetzen kann.

  • '17 '16 '15 '12

    kommt mir bekannt vor…


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Egypt
                Egypt buy 2 archers, 7 axemen and 6 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                15 axemen and 12 spearmen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 15 axemen and 12 spearmen
                    Numidia defend with 9 archers, 10 cavalrys and 7 spearmen
                        Egypt roll dice for 15 axemen and 12 spearmen in Paraetonium, round 1 :  7/27 hits
                        Numidia roll dice for 9 archers, 10 cavalrys and 7 spearmen in Paraetonium, round 1 :  10/26 hits
                        5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 7 cavalrys owned by the Numidia lost in Paraetonium
                    7 spearmen owned by the Egypt and 10 axemen owned by the Egypt retreated to Alexandria
                    Numidia win with 9 archers, 3 cavalrys and 7 spearmen remaining. Battle score for attacker is -2
                    Casualties for Egypt: 5 axemen and 5 spearmen
                    Casualties for Numidia: 7 cavalrys

    Non Combat Move - Egypt
                8 axemen and 2 spearmen moved from Sidon to SZ 60
                8 axemen and 2 spearmen moved from SZ 60 to Salamis
                7 archers, 18 axemen, 6 chariots and 11 spearmen moved from Sidon to Damascus
                3 axemen moved from Jerusalem to Damascus
                2 spearmen moved from Jerusalem to Sidon
                3 spearmen moved from Jerusalem to Damascus

    Place Units - Egypt
                2 archers, 1 axeman and 5 spearmen placed in Alexandria
                6 axemen and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 47 PUs total

    Territory Summary for Egypt :

    Jerusalem : 6 axemen, 1 city and 1 spearman
        Alexandria : 2 archers, 11 axemen, 1 city and 12 spearmen
        Damascus : 7 archers, 21 axemen, 6 chariots and 14 spearmen
        Salamis : 10 axemen and 10 spearmen
        SZ 60 : 4 biremes and 2 triremes
        Sidon : 2 spearmen

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 57 / 61
        GreekCityStates : 25 / 33
        Macedonia : 38 / 38
        Egypt : 47 / 47
        Seleucid : 51 / 56
        Parthia : 73 / 73
        Numidia : 33 / 35


  • Ich habe im Eifer des Gefechts einen Fehler gemacht:
    Idee war es, Deine Truppen in Paraetonium zu schwaechen und dann nach Alexandria zu retreaten.
    Das hat auch so geklappt, ich habe nur vergessen beim, Angriff einen Spearman in Alexandria zu belassen,
    der dann im NCM in Hermopolis blockt.
    Jetzt habe ich dort keinen Block mehr, was 14 kampflose IPC für Numidien bringt.

    Bloeder Fehler aber ok - ich nehme das als Anlass, das Spiel aufzugeben. Ein so geschwaechtes Aegypten gibt mir den Rest…

    Herzlichen Glueckwunsch, hat Spass gemacht!

  • '17 '16 '15 '12

    klare Sache, das mit edit zu korrigieren. aber ich ueberlasse es Dir, falls Du generell keine Chance siehst (ich denke, dass nichts entschieden ist). Wegen sowas zu enden, muss jedenfalls nicht sein.


  • Hui - das ist aber sehr grosszuegig von Dir, vielen Dank.
    Ich glaube zwar, dass ich Italien nicht mehr lange halten kann, waere aber schon noch gespannt, wie sich das Spiel (ohne den Fehler) weiter entwickelt.

    Editierst Du?
    Nochmals danke :-)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Seleucid
                Seleucid buy 2 hoplites, 9 legionaires and 5 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 hoplite moved from Heraclea Pontica to Tavium
                1 hoplite moved from Heraclea Pontica to Tavium
                1 legionaire moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Tavium
                    Seleucid attack with 2 hoplites, 1 legionaire and 4 peltastss
                    Neutral defend with 1 cavalry and 3 spearmen
                        Seleucid roll dice for 2 hoplites, 1 legionaire and 4 peltastss in Tavium, round 1 :  1/7 hits
                        Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 :  1/4 hits
                        1 cavalry owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
                        Seleucid roll dice for 2 hoplites, 1 legionaire and 3 peltastss in Tavium, round 2 :  4/6 hits
                        Neutral roll dice for 3 spearmen in Tavium, round 2 :  1/3 hits
                        3 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
                    Seleucid win, taking Tavium from Neutral with 2 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 9
                    Casualties for Seleucid: 2 peltastss
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 :  0/4 hits
                        Egypt roll dice for 2 spearmen in Sidon, round 1 :  2/2 hits
                        2 peltastss owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 :  0/2 hits
                        Egypt roll dice for 2 spearmen in Sidon, round 2 :  1/2 hits
                        1 peltasts owned by the Seleucid lost in Sidon
                    1 legionaire owned by the Seleucid retreated to Antioch
                    Egypt win with 2 spearmen remaining. Battle score for attacker is -6
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - Seleucid
                5 peltastss moved from Edessa to Antioch

    Place Units - Seleucid
                2 hoplites and 9 legionaires placed in Antioch
                5 peltastss placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 15 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 cavalrys and 2 spearmen moved from Palmyra to Emesa
                3 cavalrys moved from Palmyra to Edessa
                2 spearmen moved from Hatra to Edessa
                1 cavalry moved from Palmyra to Edessa
                1 cavalry and 5 horsearchers moved from Ctesiphon to Amida
                8 cavalrys moved from Seleucia to Amida

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 4 cavalrys and 2 spearmen
                    Seleucid defend with 1 city and 5 peltastss
                        Parthia roll dice for 4 cavalrys and 2 spearmen in Edessa, round 1 :  4/6 hits
                        Seleucid roll dice for 5 peltastss in Edessa, round 1 :  3/5 hits
                        2 cavalrys owned by the Parthia , 1 spearman owned by the Parthia and 4 peltastss owned by the Seleucid lost in Edessa
                        Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 2 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 5 peltastss
                    Casualties for Parthia: 2 cavalrys and 1 spearman
                Battle in Emesa
                    Parthia attack with 2 cavalrys and 2 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 1 :  0/4 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 1 :  0/1 hits
                        Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 2 :  2/4 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Amida
                    Parthia attack with 9 cavalrys and 5 horsearchers
                    Neutral defend with 2 archers and 4 spearmen
                        Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 1 :  5/14 hits
                        Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 :  0/6 hits
                        4 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Amida
                        Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 2 :  2/14 hits
                        Neutral roll dice for 1 archer in Amida, round 2 :  0/1 hits
                        1 archer owned by the Neutral lost in Amida
                    Parthia win, taking Amida from Neutral with 9 cavalrys and 5 horsearchers remaining. Battle score for attacker is 20
                    Casualties for Neutral: 2 archers and 4 spearmen

    Non Combat Move - Parthia
                4 archers and 4 spearmen moved from Palmyra to Damascus
                1 archer moved from Hatra to Palmyra
                1 archer moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                1 archer moved from Hatra to Amida

    Place Units - Parthia
                1 cataphract, 8 cavalrys and 1 horsearcher placed in Seleucia
                7 cavalrys placed in Ctesiphon
                Parthia undo move 2.
                7 cavalrys placed in Ctesiphon

    Turn Complete - Parthia
                Parthia collect 85 PUs; end with 85 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Damascus : 1 flag, 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 7 spearmen
        Edessa : 1 flag, 2 cavalrys, 1 city and 1 spearman
        Babylon : 1 flag
        Ninive : 1 flag
        Amida : 1 flag, 1 archer, 9 cavalrys and 5 horsearchers
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 archer and 1 spearman
        Vologesia : 1 flag
        Palmyra : 1 flag, 1 archer and 1 spearman
        Seleucia : 1 flag, 1 cataphract, 8 cavalrys, 1 city and 1 horsearcher
        Ctesiphon : 7 cavalrys and 1 city
        Emesa : 1 flag, 2 cavalrys and 2 spearmen
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 57 / 61
        GreekCityStates : 25 / 33
        Macedonia : 38 / 38
        Egypt : 47 / 47
        Seleucid : 46 / 55
        Parthia : 85 / 85
        Numidia : 33 / 35

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Numidia
                Numidia buy 2 archers, 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Paraetonium to Hermopolis
                1 spearman moved from Paraetonium to Hermopolis
                1 cavalry moved from Paraetonium to Hermopolis

    Combat - Numidia
                Battle in Hermopolis
                    Numidia attack with 1 cavalry and 2 spearmen
                    Egypt defend with 1 spearman
                        Numidia roll dice for 1 cavalry and 2 spearmen in Hermopolis, round 1 :  1/3 hits
                        Egypt roll dice for 1 spearman in Hermopolis, round 1 :  1/1 hits
                        1 spearman owned by the Numidia and 1 spearman owned by the Egypt lost in Hermopolis
                    Numidia win, taking Hermopolis from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                9 archers, 2 cavalrys and 5 spearmen moved from Paraetonium to Paliurus
                1 spearman moved from Berenice to Siwa
                1 swordman moved from Berenice to Siwa
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 trireme moved from SZ 54 to SZ 53
                1 trireme moved from SZ 52 to SZ 53
                1 trireme moved from SZ 54 to SZ 53
                1 trireme moved from SZ 54 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 archer and 1 bireme moved from SZ 42 to SZ 51
                1 archer, 2 spearmen and 1 swordman moved from Zama to Capsa
                1 archer moved from SZ 21 to Massilia

    Place Units - Numidia
                2 archers placed in Siwa
                4 cavalrys placed in Cyrene
                2 cavalrys and 1 spearman placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 39 PUs; end with 39 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - Carthage
                Carthage buy 7 biremes, 1 city, 2 hoplites and 1 warelephant; Remaining resources: 1 PUs;

    Non Combat Move - Carthage
                1 bireme moved from SZ 35 to SZ 34
                1 cavalry moved from Aleria to SZ 21
                1 cavalry moved from SZ 21 to Massilia
                2 hoplites and 1 warelephant moved from Narbo to Massilia
                7 cavalrys moved from Barcino to Massilia
                1 swordman moved from Barcino to SZ 19
                1 swordman moved from Barcino to SZ 19
                1 swordman moved from SZ 19 to Massilia
                1 swordman moved from SZ 19 to Massilia
                1 spearman moved from Tarraco to Barcino
                1 spearman moved from Valentia to Tarraco
                1 trireme moved from SZ 21 to SZ 24
                1 swordman moved from Lilybaeum to Messana
                1 hoplite moved from Lilybaeum to Messana
                1 swordman moved from Lilybaeum to Messana
                1 trireme moved from SZ 35 to SZ 34
                1 hoplite moved from Messana to SZ 35
                1 hoplite moved from Messana to SZ 35
                1 hoplite moved from Messana to SZ 35
                1 spearman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 warelephant moved from Messana to SZ 35
                3 hoplites, 1 spearman, 3 swordmen, 3 triremes and 1 warelephant moved from SZ 35 to SZ 44

    Place Units - Carthage
                2 hoplites and 1 warelephant placed in Narbo
                1 city placed in Massilia
                5 biremes placed in SZ 34
                2 biremes placed in SZ 34

    Turn Complete - Carthage
                Carthage collect 89 PUs; end with 90 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 forts and 12 velitess; Remaining resources: 1 PUs;

    Combat Move - RomanRepublic
                2 ballistas, 2 cavalrys and 7 legionaires moved from Senio to Salonae
                8 cavalrys moved from Patavium to Salonae

    Combat - RomanRepublic
                Battle in Salonae
                    RomanRepublic attack with 2 ballistas, 10 cavalrys and 7 legionaires
                    Macedonia defend with 1 peltasts and 1 swordman
                        RomanRepublic roll dice for 2 ballistas, 10 cavalrys and 7 legionaires in Salonae, round 1 :  10/19 hits
                        Macedonia roll dice for 1 peltasts and 1 swordman in Salonae, round 1 :  0/2 hits
                        1 swordman owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Salonae
                    RomanRepublic win, taking Salonae from Macedonia with 2 ballistas, 10 cavalrys and 7 legionaires remaining. Battle score for attacker is 6
                    Casualties for Macedonia: 1 peltasts and 1 swordman

    Non Combat Move - RomanRepublic
                24 biremes and 6 triremes moved from SZ 28 to SZ 25
                4 velitess moved from Arretium to Genua
                1 cavalry moved from Roma to Genua
                2 velitess moved from Arretium to Genua
                3 velitess moved from Roma to Arretium
                1 legionaire moved from Capua to Roma
                1 velites moved from Capua to Roma
                1 velites moved from Capua to Croton
                1 velites moved from Capua to Croton

    Place Units - RomanRepublic
                2 forts placed in Capua
                2 forts placed in Roma
                5 velitess placed in Capua
                7 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 61 PUs; end with 62 PUs total

    Territory Summary for RomanRepublic :

    Croton : 3 legionaires and 23 velitess
        Arretium : 5 velitess
        Roma : 1 city, 4 forts, 2 legionaires and 10 velitess
        Salonae : 1 flag, 2 ballistas, 10 cavalrys and 7 legionaires
        Athens : 1 velites
        Verona : 1 flag
        Capua : 1 city, 4 forts, 3 legionaires and 21 velitess
        Senio : 1 flag
        SZ 25 : 24 biremes and 6 triremes
        Genua : 1 flag, 3 cavalrys, 2 legionaires and 13 velitess
        Tarentum : 1 velites
        SZ 45 : 1 bireme
        Patavium : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 89 / 90
        RomanRepublic : 61 / 62
        GreekCityStates : 25 / 33
        Macedonia : 34 / 38
        Egypt : 41 / 47
        Seleucid : 46 / 55
        Parthia : 85 / 85
        Numidia : 39 / 39


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 hoplites and 11 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                3 hoplites and 3 slingerss moved from Athens to SZ 68
                6 slingerss moved from Athens to SZ 68
                3 hoplites and 9 slingerss moved from SZ 68 to Sardis

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 3 hoplites and 9 slingerss
                    Macedonia defend with 1 swordman
                        GreekCityStates roll dice for 3 hoplites and 9 slingerss in Sardis, round 1 :  3/12 hits
                        Seleucid roll dice for 1 swordman in Sardis, round 1 :  0/1 hits
                        1 swordman owned by the Macedonia lost in Sardis
                    GreekCityStates win, taking Sardis from Seleucid with 3 hoplites and 9 slingerss remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 swordman

    Non Combat Move - GreekCityStates
                1 slingers moved from Corinth to Athens

    Place Units - GreekCityStates
                2 hoplites and 5 slingerss placed in Athens
                6 slingerss placed in Sparta
                GreekCityStates undo move 2.
                GreekCityStates undo move 1.
                1 hoplite and 5 slingerss placed in Sparta
                1 hoplite and 6 slingerss placed in Athens
                GreekCityStates undo move 2.
                GreekCityStates undo move 1.
                2 hoplites and 5 slingerss placed in Athens
                6 slingerss placed in Sparta
                GreekCityStates undo move 2.
                GreekCityStates undo move 1.
                1 hoplite and 5 slingerss placed in Sparta
                1 hoplite and 6 slingerss placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 32 PUs; end with 33 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 archer, 1 city, 2 hoplites and 12 slingerss
        Corinth : 1 flag, 2 slingerss
        Athens : 1 archer, 7 cavalrys, 1 city, 9 hoplites and 46 slingerss
        SZ 68 : 6 biremes and 2 triremes

    Production/PUs Summary :

    Carthage : 89 / 90
        RomanRepublic : 61 / 62
        GreekCityStates : 25 / 33
        Macedonia : 34 / 38
        Egypt : 41 / 47
        Seleucid : 46 / 55
        Parthia : 85 / 85
        Numidia : 39 / 39

  • '17 '16 '15 '12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - Macedonia
                Macedonia buy 2 hoplites, 6 peltastss and 4 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                5 cavalrys, 12 hoplites, 15 peltastss and 21 swordmen moved from Larissa to Athens
                1 cavalry moved from Dodona to Athens
                1 cavalry moved from Dodona to Athens
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                5 peltastss moved from SZ 69 to Athens
                1 peltasts moved from Delphi to Athens

    Combat - Macedonia
                Battle in Athens
                    Macedonia attack with 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen
                    GreekCityStates defend with 1 archer, 7 cavalrys, 1 city, 7 hoplites and 44 slingerss; RomanRepublic defend with 1 velites
                        Macedonia roll dice for 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen in Athens, round 1 :  19/61 hits
                        GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 44 slingerss and 1 velites in Athens, round 1 :  17/60 hits
                        19 slingerss owned by the GreekCityStates and 17 peltastss owned by the Macedonia lost in Athens
                        Macedonia roll dice for 7 cavalrys, 12 hoplites, 4 peltastss and 21 swordmen in Athens, round 2 :  10/44 hits
                        GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 25 slingerss and 1 velites in Athens, round 2 :  7/41 hits
                        3 swordmen owned by the Macedonia , 10 slingerss owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
                        Macedonia roll dice for 7 cavalrys, 12 hoplites and 18 swordmen in Athens, round 3 :  9/37 hits
                        GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 15 slingerss and 1 velites in Athens, round 3 :  11/31 hits
                        4 swordmen owned by the Macedonia , 9 slingerss owned by the GreekCityStates and 7 cavalrys owned by the Macedonia lost in Athens
                        Macedonia roll dice for 12 hoplites and 14 swordmen in Athens, round 4 :  8/26 hits
                        GreekCityStates roll dice for 1 archer, 7 cavalrys, 7 hoplites, 6 slingerss and 1 velites in Athens, round 4 :  6/22 hits
                        6 swordmen owned by the Macedonia , 6 slingerss owned by the GreekCityStates and 2 cavalrys owned by the GreekCityStates lost in Athens
                        Macedonia roll dice for 12 hoplites and 8 swordmen in Athens, round 5 :  4/20 hits
                        GreekCityStates roll dice for 1 archer, 5 cavalrys, 7 hoplites and 1 velites in Athens, round 5 :  7/14 hits
                        7 swordmen owned by the Macedonia and 4 cavalrys owned by the GreekCityStates lost in Athens
                        Macedonia roll dice for 12 hoplites and 1 swordman in Athens, round 6 :  3/13 hits
                        GreekCityStates roll dice for 1 archer, 1 cavalry, 7 hoplites and 1 velites in Athens, round 6 :  5/10 hits
                        1 swordman owned by the Macedonia , 1 archer owned by the GreekCityStates , 4 hoplites owned by the Macedonia , 1 velites owned by the RomanRepublic and 1 cavalry owned by the GreekCityStates lost in Athens
                        Macedonia roll dice for 8 hoplites in Athens, round 7 :  1/8 hits
                        GreekCityStates roll dice for 7 hoplites in Athens, round 7 :  2/7 hits
                        1 hoplite owned by the GreekCityStates and 2 hoplites owned by the Macedonia lost in Athens
                        Macedonia roll dice for 6 hoplites in Athens, round 8 :  3/6 hits
                        GreekCityStates roll dice for 6 hoplites in Athens, round 8 :  4/6 hits
                        3 hoplites owned by the GreekCityStates and 4 hoplites owned by the Macedonia lost in Athens
                        Macedonia roll dice for 2 hoplites in Athens, round 9 :  2/2 hits
                        GreekCityStates roll dice for 3 hoplites in Athens, round 9 :  1/3 hits
                        2 hoplites owned by the GreekCityStates and 1 hoplite owned by the Macedonia lost in Athens
                        Macedonia roll dice for 1 hoplite in Athens, round 10 :  1/1 hits
                        GreekCityStates roll dice for 1 hoplite in Athens, round 10 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 hoplite owned by the Macedonia lost in Athens
                    GreekCityStates win with no units remaining. Battle score for attacker is -56
                    Casualties for GreekCityStates: 1 archer, 7 cavalrys, 7 hoplites and 44 slingerss
                    Casualties for Macedonia: 7 cavalrys, 12 hoplites, 21 peltastss and 21 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Macedonia
                4 hoplites, 4 peltastss and 2 swordmen moved from Pella to Dodona
                1 peltasts moved from Apollonia to Dodona

    Place Units - Macedonia
                2 hoplites and 4 swordmen placed in Larissa
                6 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 34 PUs; end with 34 PUs total

  • '17 '16 '15 '12

    das gibts ja nicht, jetzt bin ich echt sauer. Ich haette diese Schlacht mit rund 95% gewonnen, und was noch schlimmer ist, mit vielen Einheiten beenden sollen. Und was passiert? Ich erobere es nicht mal. Das war mit Abstand das schlimmste Ergebnis, das ich je hatte.


  • Ui, hatte ich mich da so verrechnet?

    Ich kann Dich verstehen. Ich hatte auch mal so ein aehnliches Ergebnis, als ich in der ersten BotA-Runde mit Russland gegen Schweden kaempfte.
    http://www.axisandallies.org/forums/index.php?topic=28449.msg1014612#msg1014612

    Schon verrueckt manchmal mit den Wuerfeln.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - Egypt
                Egypt buy 6 axemen and 9 spearmen; Remaining resources: 2 PUs;

    Combat Move - Egypt
                4 biremes and 2 triremes moved from SZ 60 to SZ 62
                10 axemen moved from Salamis to SZ 62
                10 axemen moved from SZ 62 to Halicarnassus
                1 spearman moved from Alexandria to Paraetonium
                      Egypt take Paraetonium from Numidia
                2 archers, 11 axemen and 10 spearmen moved from Alexandria to Hermopolis
                6 axemen and 1 spearman moved from Jerusalem to Bostra
                1 axeman moved from Damascus to Bostra

    Combat - Egypt
                Battle in Hermopolis
                    Egypt attack with 2 archers, 11 axemen and 10 spearmen
                    Numidia defend with 1 cavalry and 1 spearman
                        Egypt roll dice for 2 archers, 11 axemen and 10 spearmen in Hermopolis, round 1 :  6/23 hits
                        Numidia roll dice for 1 cavalry and 1 spearman in Hermopolis, round 1 :  1/2 hits
                        1 spearman owned by the Numidia , 1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Hermopolis
                    Egypt win, taking Hermopolis from Numidia with 2 archers, 11 axemen and 9 spearmen remaining. Battle score for attacker is 4
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 cavalry and 1 spearman
                Battle in Bostra
                    Egypt attack with 7 axemen and 1 spearman
                    Neutral defend with 1 archer and 4 spearmen
                        Egypt roll dice for 7 axemen and 1 spearman in Bostra, round 1 :  0/8 hits
                        Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 1 :  1/5 hits
                        1 spearman owned by the Egypt lost in Bostra
                        Egypt roll dice for 7 axemen in Bostra, round 2 :  3/7 hits
                        Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 2 :  0/5 hits
                        3 spearmen owned by the Neutral lost in Bostra
                        Egypt roll dice for 7 axemen in Bostra, round 3 :  1/7 hits
                        Neutral roll dice for 1 archer and 1 spearman in Bostra, round 3 :  2/2 hits
                        1 spearman owned by the Neutral and 2 axemen owned by the Egypt lost in Bostra
                        Egypt roll dice for 5 axemen in Bostra, round 4 :  3/5 hits
                        Neutral roll dice for 1 archer in Bostra, round 4 :  0/1 hits
                        1 archer owned by the Neutral lost in Bostra
                    Egypt win, taking Bostra from Neutral with 5 axemen remaining. Battle score for attacker is 7
                    Casualties for Egypt: 2 axemen and 1 spearman
                    Casualties for Neutral: 1 archer and 4 spearmen
                Battle in Halicarnassus
                    Egypt attack with 10 axemen
                    Neutral defend with 3 archers and 5 spearmen
                        Egypt roll dice for 10 axemen in Halicarnassus, round 1 :  1/10 hits
                        Neutral roll dice for 3 archers and 5 spearmen in Halicarnassus, round 1 :  4/8 hits
                        1 spearman owned by the Neutral and 4 axemen owned by the Egypt lost in Halicarnassus
                        Egypt roll dice for 6 axemen in Halicarnassus, round 2 :  2/6 hits
                        Neutral roll dice for 3 archers and 4 spearmen in Halicarnassus, round 2 :  3/7 hits
                        2 spearmen owned by the Neutral and 3 axemen owned by the Egypt lost in Halicarnassus
                        Egypt roll dice for 3 axemen in Halicarnassus, round 3 :  1/3 hits
                        Neutral roll dice for 3 archers and 2 spearmen in Halicarnassus, round 3 :  2/5 hits
                        1 spearman owned by the Neutral and 2 axemen owned by the Egypt lost in Halicarnassus
                        Egypt roll dice for 1 axeman in Halicarnassus, round 4 :  1/1 hits
                        Neutral roll dice for 3 archers and 1 spearman in Halicarnassus, round 4 :  3/4 hits
                        1 spearman owned by the Neutral and 1 axeman owned by the Egypt lost in Halicarnassus
                    Neutral win with 3 archers remaining. Battle score for attacker is -15
                    Casualties for Egypt: 10 axemen
                    Casualties for Neutral: 5 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                9 spearmen placed in Alexandria
                6 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 50 PUs; end with 52 PUs total

    Territory Summary for Egypt :

    Jerusalem : 6 axemen and 1 city
        Hermopolis : 2 archers, 11 axemen and 9 spearmen
        Alexandria : 1 city and 9 spearmen
        Damascus : 7 archers, 20 axemen, 6 chariots and 14 spearmen
        Salamis : 10 spearmen
        SZ 62 : 4 biremes and 2 triremes
        Bostra : 1 flag, 5 axemen
        Paraetonium : 1 flag, 1 spearman
        Sidon : 2 spearmen

    Production/PUs Summary :

    Carthage : 89 / 90
        RomanRepublic : 61 / 62
        GreekCityStates : 32 / 33
        Macedonia : 34 / 34
        Egypt : 50 / 52
        Seleucid : 39 / 55
        Parthia : 85 / 85
        Numidia : 33 / 39

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 16 times
                3 was rolled 20 times
                4 was rolled 20 times
                5 was rolled 15 times
                6 was rolled 22 times
            Average roll : 3,624
            Median : 4,000
            Variance : 0,380
            Standard Deviation : 0,616
            Total rolls : 109

    Egypt Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3,686
            Median : 4,000
            Variance : 0,435
            Standard Deviation : 0,659
            Total rolls : 70

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3,622
            Median : 3,000
            Variance : 0,917
            Standard Deviation : 0,957
            Total rolls : 37

    Numidia Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • ohne Worte

  • '17 '16 '15 '12

    Auch nicht schlecht, Chance war 70%, aber ohne die strategische Bedeutung, Griechenland auszuschalten.

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