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270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Carthage
                Carthage buy 3 hoplites, 2 swordmen, 4 triremes and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 swordman moved from Narbo to Massilia
                1 swordman moved from Narbo to Massilia
                1 swordman moved from Narbo to Massilia
                1 spearman, 2 swordmen and 1 trireme moved from SZ 24 to SZ 21
                1 bireme and 1 spearman moved from SZ 24 to SZ 21
                1 swordman moved from SZ 21 to Massilia
                1 swordman moved from SZ 21 to Massilia
                1 bireme and 1 spearman moved from SZ 24 to SZ 21
                1 bireme and 1 spearman moved from SZ 24 to SZ 21
                1 spearman moved from SZ 21 to Massilia
                1 spearman moved from SZ 21 to Massilia
                1 spearman moved from SZ 21 to Massilia
                1 spearman moved from SZ 21 to Massilia
                7 cavalrys and 2 swordmen moved from Tarraco to Barcino
                1 spearman moved from Valentia to Tarraco
                1 spearman moved from Carthago Nova to Valentia
                1 bireme moved from SZ 20 to SZ 19
                1 bireme moved from SZ 20 to SZ 19

    Combat - Carthage
                Battle in Massilia
                    Carthage attack with 4 spearmen and 5 swordmen
                    Neutral defend with 1 archer and 4 swordmen
                        Carthage roll dice for 4 spearmen and 5 swordmen in Massilia, round 1 :  2/9 hits
                        Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 :  3/5 hits
                        2 swordmen owned by the Neutral and 3 spearmen owned by the Carthage lost in Massilia
                        Carthage roll dice for 1 spearman and 5 swordmen in Massilia, round 2 :  2/6 hits
                        Neutral roll dice for 1 archer and 2 swordmen in Massilia, round 2 :  1/3 hits
                        2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Massilia
                        Carthage roll dice for 5 swordmen in Massilia, round 3 :  1/5 hits
                        Neutral roll dice for 1 archer in Massilia, round 3 :  1/1 hits
                        1 archer owned by the Neutral and 1 swordman owned by the Carthage lost in Massilia
                    Carthage win, taking Massilia from Neutral with 4 swordmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for Carthage: 4 spearmen and 1 swordman

    Non Combat Move - Carthage
                1 swordman moved from SZ 35 to Messana

    Place Units - Carthage
                2 hoplites and 1 warelephant placed in Narbo
                4 triremes placed in SZ 35
                1 hoplite and 2 swordmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 89 PUs; end with 89 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - RomanRepublic
                RomanRepublic buy 8 cavalrys, 4 forts and 4 velitess; Remaining resources: 0 PUs;

    Non Combat Move - RomanRepublic
                1 velites moved from Capua to Croton
                1 velites moved from Capua to Croton
                1 velites moved from Roma to Capua
                1 velites moved from Roma to Capua
                2 cavalrys, 2 legionaires and 6 velitess moved from Arretium to Genua
                6 velitess moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                2 ballistas, 2 cavalrys and 7 legionaires moved from Salonae to Senio
                1 velites moved from Capua to Tarentum

    Place Units - RomanRepublic
                2 forts placed in Capua
                2 forts placed in Roma
                4 velitess placed in Roma
                8 cavalrys placed in Patavium

    Turn Complete - RomanRepublic
                RomanRepublic collect 61 PUs; end with 61 PUs total

    Territory Summary for RomanRepublic :

    Croton : 3 legionaires and 21 velitess
        Arretium : 8 velitess
        Roma : 1 cavalry, 1 city, 2 forts, 1 legionaire and 5 velitess
        Salonae : 1 flag, 1 legionaire
        Athens : 1 velites
        Verona : 1 flag
        Capua : 1 city, 2 forts, 4 legionaires and 19 velitess
        Senio : 1 flag, 2 ballistas, 2 cavalrys and 7 legionaires
        SZ 28 : 24 biremes and 6 triremes
        Genua : 1 flag, 2 cavalrys, 2 legionaires and 7 velitess
        Tarentum : 1 velites
        SZ 45 : 1 bireme
        Patavium : 1 flag, 8 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 61 / 61
        GreekCityStates : 25 / 25
        Macedonia : 34 / 34
        Egypt : 47 / 47
        Seleucid : 51 / 56
        Parthia : 73 / 73
        Numidia : 33 / 35


  • Lange haelt Italien nicht mehr, dann ist es gelaufen.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 hoplites and 7 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                4 hoplites and 6 slingerss moved from Athens to SZ 68
                4 hoplites and 6 slingerss moved from SZ 68 to Sardis

    Combat - GreekCityStates
                Battle in Sardis
                    GreekCityStates attack with 4 hoplites and 6 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 4 hoplites and 6 slingerss in Sardis, round 1 :  3/10 hits
                        Seleucid roll dice for 1 peltasts in Sardis, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Sardis
                    GreekCityStates win, taking Sardis from Seleucid with 4 hoplites and 6 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - GreekCityStates
                7 slingerss moved from Corinth to Athens
                2 slingerss moved from Sparta to Corinth

    Place Units - GreekCityStates
                1 hoplite and 6 slingerss placed in Athens
                1 hoplite and 1 slingers placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 32 PUs; end with 33 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 archer, 1 city, 2 hoplites and 12 slingerss
        Corinth : 1 flag, 2 slingerss
        Athens : 1 archer, 7 cavalrys, 1 city, 9 hoplites and 46 slingerss
        SZ 68 : 6 biremes and 2 triremes
        Sardis : 1 flag, 4 hoplites and 6 slingerss

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 61 / 61
        GreekCityStates : 32 / 33
        Macedonia : 34 / 34
        Egypt : 47 / 47
        Seleucid : 44 / 56
        Parthia : 73 / 73
        Numidia : 33 / 35

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Macedonia
                Macedonia buy 5 peltastss and 6 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Apollonia to Salonae
                1 peltasts moved from Pella to Salonae
                1 swordman moved from Pella to Salonae
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 swordman moved from Larissa to SZ 69
                1 peltasts moved from Thessalonica to SZ 69
                6 peltastss and 6 swordmen moved from SZ 69 to Sardis

    Combat - Macedonia
                Battle in Salonae
                    Macedonia attack with 2 peltastss and 1 swordman
                    RomanRepublic defend with 1 legionaire
                        Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 1 :  0/3 hits
                        RomanRepublic roll dice for 1 legionaire in Salonae, round 1 :  0/1 hits
                        Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 2 :  0/3 hits
                        RomanRepublic roll dice for 1 legionaire in Salonae, round 2 :  0/1 hits
                        Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 3 :  0/3 hits
                        RomanRepublic roll dice for 1 legionaire in Salonae, round 3 :  0/1 hits
                        Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 4 :  0/3 hits
                        RomanRepublic roll dice for 1 legionaire in Salonae, round 4 :  0/1 hits
                        Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 5 :  1/3 hits
                        RomanRepublic roll dice for 1 legionaire in Salonae, round 5 :  1/1 hits
                        1 peltasts owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Salonae
                    Macedonia win, taking Salonae from RomanRepublic with 1 peltasts and 1 swordman remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Sardis
                    Macedonia attack with 6 peltastss and 6 swordmen
                    GreekCityStates defend with 4 hoplites and 6 slingerss
                        Macedonia roll dice for 6 peltastss and 6 swordmen in Sardis, round 1 :  4/12 hits
                        GreekCityStates roll dice for 4 hoplites and 6 slingerss in Sardis, round 1 :  2/10 hits
                        4 slingerss owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Sardis
                        Macedonia roll dice for 4 peltastss and 6 swordmen in Sardis, round 2 :  1/10 hits
                        GreekCityStates roll dice for 4 hoplites and 2 slingerss in Sardis, round 2 :  3/6 hits
                        1 slingers owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sardis
                        Macedonia roll dice for 1 peltasts and 6 swordmen in Sardis, round 3 :  2/7 hits
                        GreekCityStates roll dice for 4 hoplites and 1 slingers in Sardis, round 3 :  2/5 hits
                        1 swordman owned by the Macedonia , 1 slingers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Sardis
                        Macedonia roll dice for 5 swordmen in Sardis, round 4 :  1/5 hits
                        GreekCityStates roll dice for 3 hoplites in Sardis, round 4 :  2/3 hits
                        2 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
                        Macedonia roll dice for 3 swordmen in Sardis, round 5 :  1/3 hits
                        GreekCityStates roll dice for 2 hoplites in Sardis, round 5 :  1/2 hits
                        1 swordman owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
                        Macedonia roll dice for 2 swordmen in Sardis, round 6 :  1/2 hits
                        GreekCityStates roll dice for 1 hoplite in Sardis, round 6 :  1/1 hits
                        1 swordman owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
                    Macedonia win, taking Sardis from GreekCityStates with 1 swordman remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 4 hoplites and 6 slingerss
                    Casualties for Macedonia: 6 peltastss and 5 swordmen

    Non Combat Move - Macedonia
                1 cavalry moved from Pella to Larissa
                1 cavalry moved from Apollonia to Dodona
                1 cavalry moved from Apollonia to Dodona
                1 peltasts moved from Pella to Apollonia
                1 peltasts moved from Pella to Apollonia

    Place Units - Macedonia
                6 swordmen placed in Larissa
                5 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 38 PUs; end with 38 PUs total

  • 17 16 15 12

    Angriff uebers Meer, mal was anderes? Boese Griechen ;)


  • Tja, dafuer wurden sie dann ja auch uebel verpruegelt…
    :wink:

  • 17 16 15 12

    ;)

    schaffen wir noch ne fertige Runde? In jedem Fall ein gutes neues Jahr!


  • Tja, im Moment zerbreche ich mir den Kopf ueber den naechsten Move von Egypt.
    Ich weiss nicht, ob ich das noch schaffe bzw. wie weit ich komme, bevor wir gleich Besuch bekommen…

    Dir und Deiner Familie auch schon einmal alles Gute fuer 2013!
    :-)

  • 17 16 15 12

    kein Stress heute!


  • Happy New Year!  :-)

    Ich hoffe, dass ich morgen weitermachen kann. Allerdings ist mein Urlaub zuende, so dass ich das Tempo der letzten Tage
    nicht weiter fortsetzen kann.

  • 17 16 15 12

    kommt mir bekannt vor…


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Egypt
                Egypt buy 2 archers, 7 axemen and 6 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                15 axemen and 12 spearmen moved from Alexandria to Paraetonium

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 15 axemen and 12 spearmen
                    Numidia defend with 9 archers, 10 cavalrys and 7 spearmen
                        Egypt roll dice for 15 axemen and 12 spearmen in Paraetonium, round 1 :  7/27 hits
                        Numidia roll dice for 9 archers, 10 cavalrys and 7 spearmen in Paraetonium, round 1 :  10/26 hits
                        5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 7 cavalrys owned by the Numidia lost in Paraetonium
                    7 spearmen owned by the Egypt and 10 axemen owned by the Egypt retreated to Alexandria
                    Numidia win with 9 archers, 3 cavalrys and 7 spearmen remaining. Battle score for attacker is -2
                    Casualties for Egypt: 5 axemen and 5 spearmen
                    Casualties for Numidia: 7 cavalrys

    Non Combat Move - Egypt
                8 axemen and 2 spearmen moved from Sidon to SZ 60
                8 axemen and 2 spearmen moved from SZ 60 to Salamis
                7 archers, 18 axemen, 6 chariots and 11 spearmen moved from Sidon to Damascus
                3 axemen moved from Jerusalem to Damascus
                2 spearmen moved from Jerusalem to Sidon
                3 spearmen moved from Jerusalem to Damascus

    Place Units - Egypt
                2 archers, 1 axeman and 5 spearmen placed in Alexandria
                6 axemen and 1 spearman placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 47 PUs; end with 47 PUs total

    Territory Summary for Egypt :

    Jerusalem : 6 axemen, 1 city and 1 spearman
        Alexandria : 2 archers, 11 axemen, 1 city and 12 spearmen
        Damascus : 7 archers, 21 axemen, 6 chariots and 14 spearmen
        Salamis : 10 axemen and 10 spearmen
        SZ 60 : 4 biremes and 2 triremes
        Sidon : 2 spearmen

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 57 / 61
        GreekCityStates : 25 / 33
        Macedonia : 38 / 38
        Egypt : 47 / 47
        Seleucid : 51 / 56
        Parthia : 73 / 73
        Numidia : 33 / 35


  • Ich habe im Eifer des Gefechts einen Fehler gemacht:
    Idee war es, Deine Truppen in Paraetonium zu schwaechen und dann nach Alexandria zu retreaten.
    Das hat auch so geklappt, ich habe nur vergessen beim, Angriff einen Spearman in Alexandria zu belassen,
    der dann im NCM in Hermopolis blockt.
    Jetzt habe ich dort keinen Block mehr, was 14 kampflose IPC für Numidien bringt.

    Bloeder Fehler aber ok - ich nehme das als Anlass, das Spiel aufzugeben. Ein so geschwaechtes Aegypten gibt mir den Rest…

    Herzlichen Glueckwunsch, hat Spass gemacht!

  • 17 16 15 12

    klare Sache, das mit edit zu korrigieren. aber ich ueberlasse es Dir, falls Du generell keine Chance siehst (ich denke, dass nichts entschieden ist). Wegen sowas zu enden, muss jedenfalls nicht sein.


  • Hui - das ist aber sehr grosszuegig von Dir, vielen Dank.
    Ich glaube zwar, dass ich Italien nicht mehr lange halten kann, waere aber schon noch gespannt, wie sich das Spiel (ohne den Fehler) weiter entwickelt.

    Editierst Du?
    Nochmals danke :-)

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Seleucid
                Seleucid buy 2 hoplites, 9 legionaires and 5 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 hoplite moved from Heraclea Pontica to Tavium
                1 hoplite moved from Heraclea Pontica to Tavium
                1 legionaire moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Pessinus to Tavium
                1 peltasts moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Tavium
                    Seleucid attack with 2 hoplites, 1 legionaire and 4 peltastss
                    Neutral defend with 1 cavalry and 3 spearmen
                        Seleucid roll dice for 2 hoplites, 1 legionaire and 4 peltastss in Tavium, round 1 :  1/7 hits
                        Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 1 :  1/4 hits
                        1 cavalry owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
                        Seleucid roll dice for 2 hoplites, 1 legionaire and 3 peltastss in Tavium, round 2 :  4/6 hits
                        Neutral roll dice for 3 spearmen in Tavium, round 2 :  1/3 hits
                        3 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Tavium
                    Seleucid win, taking Tavium from Neutral with 2 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 9
                    Casualties for Seleucid: 2 peltastss
                    Casualties for Neutral: 1 cavalry and 3 spearmen
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 3 peltastss
                    Egypt defend with 2 spearmen
                        Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 :  0/4 hits
                        Egypt roll dice for 2 spearmen in Sidon, round 1 :  2/2 hits
                        2 peltastss owned by the Seleucid lost in Sidon
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 :  0/2 hits
                        Egypt roll dice for 2 spearmen in Sidon, round 2 :  1/2 hits
                        1 peltasts owned by the Seleucid lost in Sidon
                    1 legionaire owned by the Seleucid retreated to Antioch
                    Egypt win with 2 spearmen remaining. Battle score for attacker is -6
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - Seleucid
                5 peltastss moved from Edessa to Antioch

    Place Units - Seleucid
                2 hoplites and 9 legionaires placed in Antioch
                5 peltastss placed in Edessa

    Turn Complete - Seleucid
                Seleucid collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 15 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;

    Combat Move - Parthia
                2 cavalrys and 2 spearmen moved from Palmyra to Emesa
                3 cavalrys moved from Palmyra to Edessa
                2 spearmen moved from Hatra to Edessa
                1 cavalry moved from Palmyra to Edessa
                1 cavalry and 5 horsearchers moved from Ctesiphon to Amida
                8 cavalrys moved from Seleucia to Amida

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 4 cavalrys and 2 spearmen
                    Seleucid defend with 1 city and 5 peltastss
                        Parthia roll dice for 4 cavalrys and 2 spearmen in Edessa, round 1 :  4/6 hits
                        Seleucid roll dice for 5 peltastss in Edessa, round 1 :  3/5 hits
                        2 cavalrys owned by the Parthia , 1 spearman owned by the Parthia and 4 peltastss owned by the Seleucid lost in Edessa
                        Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 2 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 5 peltastss
                    Casualties for Parthia: 2 cavalrys and 1 spearman
                Battle in Emesa
                    Parthia attack with 2 cavalrys and 2 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 1 :  0/4 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 1 :  0/1 hits
                        Parthia roll dice for 2 cavalrys and 2 spearmen in Emesa, round 2 :  2/4 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 2 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 2 cavalrys and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Amida
                    Parthia attack with 9 cavalrys and 5 horsearchers
                    Neutral defend with 2 archers and 4 spearmen
                        Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 1 :  5/14 hits
                        Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 :  0/6 hits
                        4 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Amida
                        Parthia roll dice for 9 cavalrys and 5 horsearchers in Amida, round 2 :  2/14 hits
                        Neutral roll dice for 1 archer in Amida, round 2 :  0/1 hits
                        1 archer owned by the Neutral lost in Amida
                    Parthia win, taking Amida from Neutral with 9 cavalrys and 5 horsearchers remaining. Battle score for attacker is 20
                    Casualties for Neutral: 2 archers and 4 spearmen

    Non Combat Move - Parthia
                4 archers and 4 spearmen moved from Palmyra to Damascus
                1 archer moved from Hatra to Palmyra
                1 archer moved from Seleucia to Hatra
                1 spearman moved from Seleucia to Hatra
                1 archer moved from Hatra to Amida

    Place Units - Parthia
                1 cataphract, 8 cavalrys and 1 horsearcher placed in Seleucia
                7 cavalrys placed in Ctesiphon
                Parthia undo move 2.
                7 cavalrys placed in Ctesiphon

    Turn Complete - Parthia
                Parthia collect 85 PUs; end with 85 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Damascus : 1 flag, 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 7 spearmen
        Edessa : 1 flag, 2 cavalrys, 1 city and 1 spearman
        Babylon : 1 flag
        Ninive : 1 flag
        Amida : 1 flag, 1 archer, 9 cavalrys and 5 horsearchers
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 archer and 1 spearman
        Vologesia : 1 flag
        Palmyra : 1 flag, 1 archer and 1 spearman
        Seleucia : 1 flag, 1 cataphract, 8 cavalrys, 1 city and 1 horsearcher
        Ctesiphon : 7 cavalrys and 1 city
        Emesa : 1 flag, 2 cavalrys and 2 spearmen
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 89 / 89
        RomanRepublic : 57 / 61
        GreekCityStates : 25 / 33
        Macedonia : 38 / 38
        Egypt : 47 / 47
        Seleucid : 46 / 55
        Parthia : 85 / 85
        Numidia : 33 / 35

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :8

    Purchase Units - Numidia
                Numidia buy 2 archers, 6 cavalrys and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Numidia
                1 spearman moved from Paraetonium to Hermopolis
                1 spearman moved from Paraetonium to Hermopolis
                1 cavalry moved from Paraetonium to Hermopolis

    Combat - Numidia
                Battle in Hermopolis
                    Numidia attack with 1 cavalry and 2 spearmen
                    Egypt defend with 1 spearman
                        Numidia roll dice for 1 cavalry and 2 spearmen in Hermopolis, round 1 :  1/3 hits
                        Egypt roll dice for 1 spearman in Hermopolis, round 1 :  1/1 hits
                        1 spearman owned by the Numidia and 1 spearman owned by the Egypt lost in Hermopolis
                    Numidia win, taking Hermopolis from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 0
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                9 archers, 2 cavalrys and 5 spearmen moved from Paraetonium to Paliurus
                1 spearman moved from Berenice to Siwa
                1 swordman moved from Berenice to Siwa
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 cavalry moved from Oea to Berenice
                1 trireme moved from SZ 54 to SZ 53
                1 trireme moved from SZ 52 to SZ 53
                1 trireme moved from SZ 54 to SZ 53
                1 trireme moved from SZ 54 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 bireme moved from SZ 52 to SZ 53
                1 archer and 1 bireme moved from SZ 42 to SZ 51
                1 archer, 2 spearmen and 1 swordman moved from Zama to Capsa
                1 archer moved from SZ 21 to Massilia

    Place Units - Numidia
                2 archers placed in Siwa
                4 cavalrys placed in Cyrene
                2 cavalrys and 1 spearman placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 39 PUs; end with 39 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :9

    Purchase Units - Carthage
                Carthage buy 7 biremes, 1 city, 2 hoplites and 1 warelephant; Remaining resources: 1 PUs;

    Non Combat Move - Carthage
                1 bireme moved from SZ 35 to SZ 34
                1 cavalry moved from Aleria to SZ 21
                1 cavalry moved from SZ 21 to Massilia
                2 hoplites and 1 warelephant moved from Narbo to Massilia
                7 cavalrys moved from Barcino to Massilia
                1 swordman moved from Barcino to SZ 19
                1 swordman moved from Barcino to SZ 19
                1 swordman moved from SZ 19 to Massilia
                1 swordman moved from SZ 19 to Massilia
                1 spearman moved from Tarraco to Barcino
                1 spearman moved from Valentia to Tarraco
                1 trireme moved from SZ 21 to SZ 24
                1 swordman moved from Lilybaeum to Messana
                1 hoplite moved from Lilybaeum to Messana
                1 swordman moved from Lilybaeum to Messana
                1 trireme moved from SZ 35 to SZ 34
                1 hoplite moved from Messana to SZ 35
                1 hoplite moved from Messana to SZ 35
                1 hoplite moved from Messana to SZ 35
                1 spearman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 swordman moved from Messana to SZ 35
                1 warelephant moved from Messana to SZ 35
                3 hoplites, 1 spearman, 3 swordmen, 3 triremes and 1 warelephant moved from SZ 35 to SZ 44

    Place Units - Carthage
                2 hoplites and 1 warelephant placed in Narbo
                1 city placed in Massilia
                5 biremes placed in SZ 34
                2 biremes placed in SZ 34

    Turn Complete - Carthage
                Carthage collect 89 PUs; end with 90 PUs total

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