Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - Seleucid
Seleucid buy 8 hoplites, 2 legionaires and 6 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 peltasts moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
1 legionaire moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
Combat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 3 peltastss in Damascus, round 1 : 1/4 hits
Parthia roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Parthia with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 peltasts
Non Combat Move - Seleucid
5 peltastss moved from Edessa to Antioch
1 legionaire and 3 peltastss moved from Nicaea to Pessinus
1 peltasts moved from Sardis to Pessinus
Place Units - Seleucid
5 peltastss placed in Edessa
8 hoplites, 2 legionaires and 1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - Parthia
Parthia buy 1 archer, 9 cavalrys, 5 horsearchers and 1 spearman; Remaining resources: 0 PUs;
Combat Move - Parthia
1 archer, 3 cataphracts, 36 cavalrys and 8 horsearchers moved from Sidon to Damascus
1 cataphract and 9 cavalrys moved from Seleucia to Damascus
1 horsearcher moved from Ctesiphon to Damascus
17 cavalrys moved from Palmyra to Damascus
4 spearmen moved from Palmyra to Damascus
Combat - Parthia
Battle in Damascus
Parthia attack with 1 archer, 4 cataphracts, 62 cavalrys, 9 horsearchers and 4 spearmen
Seleucid defend with 1 legionaire and 2 peltastss
Parthia roll dice for 1 archer, 4 cataphracts, 62 cavalrys, 9 horsearchers and 4 spearmen in Damascus, round 1 : 30/80 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Damascus, round 1 : 1/3 hits
1 spearman owned by the Parthia , 2 peltastss owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
Parthia win, taking Damascus from Seleucid with 1 archer, 4 cataphracts, 62 cavalrys, 9 horsearchers and 3 spearmen remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 legionaire and 2 peltastss
Casualties for Parthia: 1 spearman
Non Combat Move - Parthia
6 cavalrys moved from Ctesiphon to Palmyra
Place Units - Parthia
2 cavalrys and 5 horsearchers placed in Ctesiphon
1 archer, 7 cavalrys and 1 spearman placed in Seleucia
Parthia undo move 2.
Parthia undo move 1.
2 cavalrys and 5 horsearchers placed in Ctesiphon
Parthia undo move 1.
1 cavalry and 5 horsearchers placed in Ctesiphon
1 archer, 8 cavalrys and 1 spearman placed in Seleucia
Turn Complete - Parthia
Parthia collect 73 PUs; end with 73 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag, 1 archer, 4 cataphracts, 62 cavalrys, 9 horsearchers and 3 spearmen
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 2 archers and 2 spearmen
Vologesia : 1 flag
Palmyra : 1 flag, 4 archers, 6 cavalrys and 7 spearmen
Seleucia : 1 flag, 1 archer, 8 cavalrys, 1 city and 1 spearman
Ctesiphon : 1 cavalry, 1 city and 5 horsearchers
Teredon : 1 flag
Persepolis : 1 city
Production/PUs Summary :
Carthage : 85 / 85
RomanRepublic : 61 / 68
GreekCityStates : 25 / 25
Macedonia : 34 / 34
Egypt : 47 / 47
Seleucid : 51 / 56
Parthia : 73 / 73
Numidia : 33 / 35
Ein merkwuerdiges Spiel… ich fuehle mich schon seit geraumer Zeit so, dass ich eigentlich aufgeben moechte,
die Statistiken sind aber nach wie vor recht ausgeglichen…
Patt an allen Ecken und Enden, ja.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - Numidia
Numidia buy 3 biremes and 1 trireme; Remaining resources: 2 PUs;
Combat Move - Numidia
1 archer moved from SZ 54 to Paraetonium
1 archer moved from SZ 54 to Paraetonium
1 archer moved from SZ 54 to Paraetonium
1 archer moved from Cyrene to SZ 52
1 archer moved from Cyrene to SZ 52
1 archer moved from Cyrene to SZ 52
3 archers and 1 trireme moved from SZ 52 to SZ 54
1 archer moved from SZ 54 to Paraetonium
1 archer moved from SZ 54 to Paraetonium
1 archer moved from SZ 54 to Paraetonium
3 archers, 5 cavalrys and 3 spearmen moved from Paliurus to Paraetonium
4 cavalrys and 4 spearmen moved from Siwa to Paraetonium
1 spearman moved from Berenice to Paliurus
1 spearman moved from Berenice to Paliurus
1 cavalry moved from Cyrene to Paraetonium
1 spearman and 1 swordman moved from Leptis Magna to Berenice
4 cavalrys moved from Thenae to Oea
1 archer, 2 spearmen and 1 swordman moved from Igilgili to Zama
1 trireme moved from SZ 53 to SZ 54
1 bireme moved from SZ 51 to SZ 53
1 archer and 1 bireme moved from SZ 40 to SZ 42
Combat - Numidia
Battle in Paraetonium
Numidia attack with 9 archers, 10 cavalrys and 7 spearmen
Egypt defend with 1 spearman
Numidia roll dice for 9 archers, 10 cavalrys and 7 spearmen in Paraetonium, round 1 : 10/26 hits
Egypt roll dice for 1 spearman in Paraetonium, round 1 : 0/1 hits
1 spearman owned by the Egypt lost in Paraetonium
Numidia win, taking Paraetonium from Egypt with 9 archers, 10 cavalrys and 7 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
3 biremes and 1 trireme placed in SZ 52
Turn Complete - Numidia
Numidia collect 33 PUs; end with 35 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Carthage
Carthage buy 3 hoplites, 2 swordmen, 4 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 swordman moved from Narbo to Massilia
1 swordman moved from Narbo to Massilia
1 swordman moved from Narbo to Massilia
1 spearman, 2 swordmen and 1 trireme moved from SZ 24 to SZ 21
1 bireme and 1 spearman moved from SZ 24 to SZ 21
1 swordman moved from SZ 21 to Massilia
1 swordman moved from SZ 21 to Massilia
1 bireme and 1 spearman moved from SZ 24 to SZ 21
1 bireme and 1 spearman moved from SZ 24 to SZ 21
1 spearman moved from SZ 21 to Massilia
1 spearman moved from SZ 21 to Massilia
1 spearman moved from SZ 21 to Massilia
1 spearman moved from SZ 21 to Massilia
7 cavalrys and 2 swordmen moved from Tarraco to Barcino
1 spearman moved from Valentia to Tarraco
1 spearman moved from Carthago Nova to Valentia
1 bireme moved from SZ 20 to SZ 19
1 bireme moved from SZ 20 to SZ 19
Combat - Carthage
Battle in Massilia
Carthage attack with 4 spearmen and 5 swordmen
Neutral defend with 1 archer and 4 swordmen
Carthage roll dice for 4 spearmen and 5 swordmen in Massilia, round 1 : 2/9 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 : 3/5 hits
2 swordmen owned by the Neutral and 3 spearmen owned by the Carthage lost in Massilia
Carthage roll dice for 1 spearman and 5 swordmen in Massilia, round 2 : 2/6 hits
Neutral roll dice for 1 archer and 2 swordmen in Massilia, round 2 : 1/3 hits
2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Massilia
Carthage roll dice for 5 swordmen in Massilia, round 3 : 1/5 hits
Neutral roll dice for 1 archer in Massilia, round 3 : 1/1 hits
1 archer owned by the Neutral and 1 swordman owned by the Carthage lost in Massilia
Carthage win, taking Massilia from Neutral with 4 swordmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Carthage: 4 spearmen and 1 swordman
Non Combat Move - Carthage
1 swordman moved from SZ 35 to Messana
Place Units - Carthage
2 hoplites and 1 warelephant placed in Narbo
4 triremes placed in SZ 35
1 hoplite and 2 swordmen placed in Lilybaeum
Turn Complete - Carthage
Carthage collect 89 PUs; end with 89 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - RomanRepublic
RomanRepublic buy 8 cavalrys, 4 forts and 4 velitess; Remaining resources: 0 PUs;
Non Combat Move - RomanRepublic
1 velites moved from Capua to Croton
1 velites moved from Capua to Croton
1 velites moved from Roma to Capua
1 velites moved from Roma to Capua
2 cavalrys, 2 legionaires and 6 velitess moved from Arretium to Genua
6 velitess moved from Roma to Arretium
1 velites moved from Roma to Arretium
1 velites moved from Roma to Arretium
2 ballistas, 2 cavalrys and 7 legionaires moved from Salonae to Senio
1 velites moved from Capua to Tarentum
Place Units - RomanRepublic
2 forts placed in Capua
2 forts placed in Roma
4 velitess placed in Roma
8 cavalrys placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs total
Territory Summary for RomanRepublic :
Croton : 3 legionaires and 21 velitess
Arretium : 8 velitess
Roma : 1 cavalry, 1 city, 2 forts, 1 legionaire and 5 velitess
Salonae : 1 flag, 1 legionaire
Athens : 1 velites
Verona : 1 flag
Capua : 1 city, 2 forts, 4 legionaires and 19 velitess
Senio : 1 flag, 2 ballistas, 2 cavalrys and 7 legionaires
SZ 28 : 24 biremes and 6 triremes
Genua : 1 flag, 2 cavalrys, 2 legionaires and 7 velitess
Tarentum : 1 velites
SZ 45 : 1 bireme
Patavium : 1 flag, 8 cavalrys and 1 city
Production/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 61 / 61
GreekCityStates : 25 / 25
Macedonia : 34 / 34
Egypt : 47 / 47
Seleucid : 51 / 56
Parthia : 73 / 73
Numidia : 33 / 35
Lange haelt Italien nicht mehr, dann ist es gelaufen.
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - GreekCityStates
GreekCityStates buy 2 hoplites and 7 slingerss; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
4 hoplites and 6 slingerss moved from Athens to SZ 68
4 hoplites and 6 slingerss moved from SZ 68 to Sardis
Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 4 hoplites and 6 slingerss
Seleucid defend with 1 peltasts
GreekCityStates roll dice for 4 hoplites and 6 slingerss in Sardis, round 1 : 3/10 hits
Seleucid roll dice for 1 peltasts in Sardis, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Sardis
GreekCityStates win, taking Sardis from Seleucid with 4 hoplites and 6 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - GreekCityStates
7 slingerss moved from Corinth to Athens
2 slingerss moved from Sparta to Corinth
Place Units - GreekCityStates
1 hoplite and 6 slingerss placed in Athens
1 hoplite and 1 slingers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 32 PUs; end with 33 PUs total
Territory Summary for GreekCityStates :
Sparta : 1 archer, 1 city, 2 hoplites and 12 slingerss
Corinth : 1 flag, 2 slingerss
Athens : 1 archer, 7 cavalrys, 1 city, 9 hoplites and 46 slingerss
SZ 68 : 6 biremes and 2 triremes
Sardis : 1 flag, 4 hoplites and 6 slingerss
Production/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 61 / 61
GreekCityStates : 32 / 33
Macedonia : 34 / 34
Egypt : 47 / 47
Seleucid : 44 / 56
Parthia : 73 / 73
Numidia : 33 / 35
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Macedonia
Macedonia buy 5 peltastss and 6 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Apollonia to Salonae
1 peltasts moved from Pella to Salonae
1 swordman moved from Pella to Salonae
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 peltasts moved from Thessalonica to SZ 69
1 swordman moved from Larissa to SZ 69
1 swordman moved from Larissa to SZ 69
1 swordman moved from Larissa to SZ 69
1 swordman moved from Larissa to SZ 69
1 swordman moved from Larissa to SZ 69
1 swordman moved from Larissa to SZ 69
1 peltasts moved from Thessalonica to SZ 69
6 peltastss and 6 swordmen moved from SZ 69 to Sardis
Combat - Macedonia
Battle in Salonae
Macedonia attack with 2 peltastss and 1 swordman
RomanRepublic defend with 1 legionaire
Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 1 : 0/3 hits
RomanRepublic roll dice for 1 legionaire in Salonae, round 1 : 0/1 hits
Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 2 : 0/3 hits
RomanRepublic roll dice for 1 legionaire in Salonae, round 2 : 0/1 hits
Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 3 : 0/3 hits
RomanRepublic roll dice for 1 legionaire in Salonae, round 3 : 0/1 hits
Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 4 : 0/3 hits
RomanRepublic roll dice for 1 legionaire in Salonae, round 4 : 0/1 hits
Macedonia roll dice for 2 peltastss and 1 swordman in Salonae, round 5 : 1/3 hits
RomanRepublic roll dice for 1 legionaire in Salonae, round 5 : 1/1 hits
1 peltasts owned by the Macedonia and 1 legionaire owned by the RomanRepublic lost in Salonae
Macedonia win, taking Salonae from RomanRepublic with 1 peltasts and 1 swordman remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Casualties for RomanRepublic: 1 legionaire
Battle in Sardis
Macedonia attack with 6 peltastss and 6 swordmen
GreekCityStates defend with 4 hoplites and 6 slingerss
Macedonia roll dice for 6 peltastss and 6 swordmen in Sardis, round 1 : 4/12 hits
GreekCityStates roll dice for 4 hoplites and 6 slingerss in Sardis, round 1 : 2/10 hits
4 slingerss owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Sardis
Macedonia roll dice for 4 peltastss and 6 swordmen in Sardis, round 2 : 1/10 hits
GreekCityStates roll dice for 4 hoplites and 2 slingerss in Sardis, round 2 : 3/6 hits
1 slingers owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sardis
Macedonia roll dice for 1 peltasts and 6 swordmen in Sardis, round 3 : 2/7 hits
GreekCityStates roll dice for 4 hoplites and 1 slingers in Sardis, round 3 : 2/5 hits
1 swordman owned by the Macedonia , 1 slingers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Sardis
Macedonia roll dice for 5 swordmen in Sardis, round 4 : 1/5 hits
GreekCityStates roll dice for 3 hoplites in Sardis, round 4 : 2/3 hits
2 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
Macedonia roll dice for 3 swordmen in Sardis, round 5 : 1/3 hits
GreekCityStates roll dice for 2 hoplites in Sardis, round 5 : 1/2 hits
1 swordman owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
Macedonia roll dice for 2 swordmen in Sardis, round 6 : 1/2 hits
GreekCityStates roll dice for 1 hoplite in Sardis, round 6 : 1/1 hits
1 swordman owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Sardis
Macedonia win, taking Sardis from GreekCityStates with 1 swordman remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 4 hoplites and 6 slingerss
Casualties for Macedonia: 6 peltastss and 5 swordmen
Non Combat Move - Macedonia
1 cavalry moved from Pella to Larissa
1 cavalry moved from Apollonia to Dodona
1 cavalry moved from Apollonia to Dodona
1 peltasts moved from Pella to Apollonia
1 peltasts moved from Pella to Apollonia
Place Units - Macedonia
6 swordmen placed in Larissa
5 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 38 PUs; end with 38 PUs total
Angriff uebers Meer, mal was anderes? Boese Griechen ;)
Tja, dafuer wurden sie dann ja auch uebel verpruegelt…
:wink:
;)
schaffen wir noch ne fertige Runde? In jedem Fall ein gutes neues Jahr!
Tja, im Moment zerbreche ich mir den Kopf ueber den naechsten Move von Egypt.
Ich weiss nicht, ob ich das noch schaffe bzw. wie weit ich komme, bevor wir gleich Besuch bekommen…
Dir und Deiner Familie auch schon einmal alles Gute fuer 2013!
:-)
kein Stress heute!
Happy New Year! :-)
Ich hoffe, dass ich morgen weitermachen kann. Allerdings ist mein Urlaub zuende, so dass ich das Tempo der letzten Tage
nicht weiter fortsetzen kann.
kommt mir bekannt vor…
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :8
Purchase Units - Egypt
Egypt buy 2 archers, 7 axemen and 6 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
15 axemen and 12 spearmen moved from Alexandria to Paraetonium
Combat - Egypt
Battle in Paraetonium
Egypt attack with 15 axemen and 12 spearmen
Numidia defend with 9 archers, 10 cavalrys and 7 spearmen
Egypt roll dice for 15 axemen and 12 spearmen in Paraetonium, round 1 : 7/27 hits
Numidia roll dice for 9 archers, 10 cavalrys and 7 spearmen in Paraetonium, round 1 : 10/26 hits
5 spearmen owned by the Egypt , 5 axemen owned by the Egypt and 7 cavalrys owned by the Numidia lost in Paraetonium
7 spearmen owned by the Egypt and 10 axemen owned by the Egypt retreated to Alexandria
Numidia win with 9 archers, 3 cavalrys and 7 spearmen remaining. Battle score for attacker is -2
Casualties for Egypt: 5 axemen and 5 spearmen
Casualties for Numidia: 7 cavalrys
Non Combat Move - Egypt
8 axemen and 2 spearmen moved from Sidon to SZ 60
8 axemen and 2 spearmen moved from SZ 60 to Salamis
7 archers, 18 axemen, 6 chariots and 11 spearmen moved from Sidon to Damascus
3 axemen moved from Jerusalem to Damascus
2 spearmen moved from Jerusalem to Sidon
3 spearmen moved from Jerusalem to Damascus
Place Units - Egypt
2 archers, 1 axeman and 5 spearmen placed in Alexandria
6 axemen and 1 spearman placed in Jerusalem
Turn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs total
Territory Summary for Egypt :
Jerusalem : 6 axemen, 1 city and 1 spearman
Alexandria : 2 archers, 11 axemen, 1 city and 12 spearmen
Damascus : 7 archers, 21 axemen, 6 chariots and 14 spearmen
Salamis : 10 axemen and 10 spearmen
SZ 60 : 4 biremes and 2 triremes
Sidon : 2 spearmen
Production/PUs Summary :
Carthage : 89 / 89
RomanRepublic : 57 / 61
GreekCityStates : 25 / 33
Macedonia : 38 / 38
Egypt : 47 / 47
Seleucid : 51 / 56
Parthia : 73 / 73
Numidia : 33 / 35
Ich habe im Eifer des Gefechts einen Fehler gemacht:
Idee war es, Deine Truppen in Paraetonium zu schwaechen und dann nach Alexandria zu retreaten.
Das hat auch so geklappt, ich habe nur vergessen beim, Angriff einen Spearman in Alexandria zu belassen,
der dann im NCM in Hermopolis blockt.
Jetzt habe ich dort keinen Block mehr, was 14 kampflose IPC für Numidien bringt.
Bloeder Fehler aber ok - ich nehme das als Anlass, das Spiel aufzugeben. Ein so geschwaechtes Aegypten gibt mir den Rest…
Herzlichen Glueckwunsch, hat Spass gemacht!
klare Sache, das mit edit zu korrigieren. aber ich ueberlasse es Dir, falls Du generell keine Chance siehst (ich denke, dass nichts entschieden ist). Wegen sowas zu enden, muss jedenfalls nicht sein.