I’m both busy and not emotionally ready too do the next turn.
270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :5
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 5 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Thessalonica to Pella
1 hoplite moved from Apollonia to Dodona
1 peltasts moved from Apollonia to Dodona
1 peltasts moved from Dodona to Apollonia
1 peltasts moved from Thessalonica to Dodona
1 peltasts moved from Thessalonica to Dodona
1 swordman moved from Thessalonica to Dodona
1 hoplite moved from Dodona to Larissa
1 swordman moved from Larissa to Dodona
1 peltasts moved from Delphi to DodonaNon Combat Move - Macedonia
Place Units - Macedonia
4 peltastss and 2 swordmen placed in Larissa
5 cavalrys and 1 peltasts placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :5
Purchase Units - Egypt
Egypt buy 1 archer, 7 axemen and 7 spearmen; Remaining resources: 1 PUs;Combat Move - Egypt
2 axemen and 2 spearmen moved from Alexandria to Hermopolis
7 axemen and 15 spearmen moved from Alexandria to Paraetonium
2 axemen moved from Jerusalem to SZ 59
8 spearmen moved from Sidon to SZ 59
2 axemen, 4 biremes, 8 spearmen and 2 triremes moved from SZ 59 to SZ 60
2 axemen and 8 spearmen moved from SZ 60 to Salamis
2 axemen and 2 spearmen moved from Sidon to DamascusCombat - Egypt
Battle in Hermopolis
Egypt attack with 2 axemen and 2 spearmen
Numidia defend with 1 cavalry and 1 spearman
Egypt roll dice for 2 axemen and 2 spearmen in Hermopolis, round 1 : 1/4 hits
Numidia roll dice for 1 cavalry and 1 spearman in Hermopolis, round 1 : 0/2 hits
1 cavalry owned by the Numidia lost in Hermopolis
Egypt roll dice for 2 axemen and 2 spearmen in Hermopolis, round 2 : 0/4 hits
Numidia roll dice for 1 spearman in Hermopolis, round 2 : 0/1 hits
Egypt roll dice for 2 axemen and 2 spearmen in Hermopolis, round 3 : 3/4 hits
Numidia roll dice for 1 spearman in Hermopolis, round 3 : 0/1 hits
1 spearman owned by the Numidia lost in Hermopolis
Egypt win, taking Hermopolis from Numidia with 2 axemen and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Paraetonium
Egypt attack with 7 axemen and 15 spearmen
Numidia defend with 2 archers, 7 cavalrys and 7 spearmen
Egypt roll dice for 7 axemen and 15 spearmen in Paraetonium, round 1 : 6/22 hits
Numidia roll dice for 2 archers, 7 cavalrys and 7 spearmen in Paraetonium, round 1 : 6/16 hits
6 spearmen owned by the Egypt and 6 cavalrys owned by the Numidia lost in Paraetonium
Egypt roll dice for 7 axemen and 9 spearmen in Paraetonium, round 2 : 3/16 hits
Numidia roll dice for 2 archers, 1 cavalry and 7 spearmen in Paraetonium, round 2 : 4/10 hits
2 spearmen owned by the Numidia , 4 spearmen owned by the Egypt and 1 cavalry owned by the Numidia lost in Paraetonium
Egypt roll dice for 7 axemen and 5 spearmen in Paraetonium, round 3 : 3/12 hits
Numidia roll dice for 2 archers and 5 spearmen in Paraetonium, round 3 : 2/7 hits
3 spearmen owned by the Numidia and 2 spearmen owned by the Egypt lost in Paraetonium
Egypt roll dice for 7 axemen and 3 spearmen in Paraetonium, round 4 : 5/10 hits
Numidia roll dice for 2 archers and 2 spearmen in Paraetonium, round 4 : 3/4 hits
2 spearmen owned by the Numidia , 3 spearmen owned by the Egypt and 2 archers owned by the Numidia lost in Paraetonium
Egypt win, taking Paraetonium from Numidia with 7 axemen remaining. Battle score for attacker is 12
Casualties for Egypt: 15 spearmen
Casualties for Numidia: 2 archers, 7 cavalrys and 7 spearmen
Battle in Salamis
Egypt attack with 2 axemen and 8 spearmen
Seleucid defend with 1 legionaire
Egypt roll dice for 2 axemen and 8 spearmen in Salamis, round 1 : 3/10 hits
Seleucid roll dice for 1 legionaire in Salamis, round 1 : 0/1 hits
1 legionaire owned by the Seleucid lost in Salamis
Egypt win, taking Salamis from Seleucid with 2 axemen and 8 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 legionaire
Battle in Damascus
Egypt attack with 2 axemen and 2 spearmen
Seleucid defend with 1 legionaire and 2 peltastss
Egypt roll dice for 2 axemen and 2 spearmen in Damascus, round 1 : 2/4 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Damascus, round 1 : 1/3 hits
1 spearman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Damascus
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 2 : 0/3 hits
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 3 : 0/3 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 2 axemen and 1 spearman in Damascus, round 4 : 1/3 hits
Seleucid roll dice for 1 legionaire in Damascus, round 4 : 1/1 hits
1 axeman owned by the Egypt and 1 legionaire owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 1 legionaire and 2 peltastssNon Combat Move - Egypt
5 archers, 24 axemen, 6 chariots and 7 spearmen moved from Sidon to JerusalemPlace Units - Egypt
1 archer, 4 axemen and 3 spearmen placed in Jerusalem
3 axemen and 4 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 52 PUs; end with 53 PUs totalTerritory Summary for Egypt :
Jerusalem : 6 archers, 28 axemen, 6 chariots, 1 city and 10 spearmen
Hermopolis : 2 axemen and 2 spearmen
Alexandria : 3 axemen, 1 city and 4 spearmen
Damascus : 1 flag, 1 axeman and 1 spearman
Salamis : 2 axemen and 8 spearmen
SZ 60 : 4 biremes and 2 triremes
Paraetonium : 1 flag, 7 axemen
Sidon : 1 spearmanProduction/PUs Summary :
Carthage : 82 / 82
RomanRepublic : 61 / 61
GreekCityStates : 25 / 26
Macedonia : 34 / 34
Egypt : 52 / 53
Seleucid : 44 / 60
Parthia : 68 / 68
Numidia : 33 / 39Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 28 times
3 was rolled 24 times
4 was rolled 21 times
5 was rolled 17 times
6 was rolled 27 times
Average roll : 3,392
Median : 3,000
Variance : 0,641
Standard Deviation : 0,801
Total rolls : 143Egypt Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3,379
Median : 3,000
Variance : 0,415
Standard Deviation : 0,644
Total rolls : 95Seleucid Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,571
Median : 4,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Numidia Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,390
Median : 3,000
Variance : 1,425
Standard Deviation : 1,194
Total rolls : 41 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :5
Purchase Units - Seleucid
Seleucid buy 1 bireme, 1 hoplite, 10 legionaires and 4 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Antioch to Sidon
1 peltasts moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
1 legionaire moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
1 hoplite moved from Sardis to Nicaea
1 hoplite moved from Sardis to Nicaea
1 hoplite moved from Sardis to Nicaea
1 peltasts moved from Pergamum to NicaeaCombat - Seleucid
Battle in Damascus
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 1 axeman and 1 spearman
Seleucid roll dice for 1 legionaire and 3 peltastss in Damascus, round 1 : 1/4 hits
Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 1 : 1/2 hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire and 2 peltastss in Damascus, round 2 : 0/3 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Damascus, round 3 : 2/3 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Seleucid: 2 peltastss
Battle in Sidon
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 1 : 1/3 hits
Egypt roll dice for 1 spearman in Sidon, round 1 : 0/1 hits
1 spearman owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Battle in Nicaea
Seleucid attack with 3 hoplites and 1 peltasts
Neutral defend with 3 spearmen
Seleucid roll dice for 3 hoplites and 1 peltasts in Nicaea, round 1 : 2/4 hits
Neutral roll dice for 3 spearmen in Nicaea, round 1 : 0/3 hits
2 spearmen owned by the Neutral lost in Nicaea
Seleucid roll dice for 3 hoplites and 1 peltasts in Nicaea, round 2 : 1/4 hits
Neutral roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Nicaea
Seleucid win, taking Nicaea from Neutral with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmenNon Combat Move - Seleucid
1 peltasts moved from Edessa to Emesa
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
1 legionaire moved from Edessa to Antioch
1 peltasts moved from Antioch to EdessaPlace Units - Seleucid
1 bireme placed in SZ 61
1 hoplite and 9 legionaires placed in Antioch
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Edessa: 1 peltasts
EDIT: Adding units owned by Seleucid to Antioch: 1 peltasts
EDIT: Turning off Edit Mode
1 peltasts placed in Edessa
1 legionaire and 3 peltastss placed in PergamumTurn Complete - Seleucid
Seleucid collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :5
Purchase Units - Parthia
Parthia buy 17 cavalrys; Remaining resources: 0 PUs;Combat Move - Parthia
2 archers, 1 cataphract, 8 cavalrys, 7 horsearchers and 3 spearmen moved from Palmyra to Damascus
2 cataphracts moved from Hatra to Damascus
12 cavalrys moved from Seleucia to Damascus
1 horsearcher moved from Ctesiphon to Damascus
12 cavalrys moved from Hatra to DamascusCombat - Parthia
Battle in Damascus
Parthia attack with 2 archers, 3 cataphracts, 32 cavalrys, 8 horsearchers and 3 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Parthia roll dice for 2 archers, 3 cataphracts, 32 cavalrys, 8 horsearchers and 3 spearmen in Damascus, round 1 : 17/48 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 1/2 hits
1 spearman owned by the Parthia , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Damascus
Parthia win, taking Damascus from Seleucid with 2 archers, 3 cataphracts, 32 cavalrys, 8 horsearchers and 2 spearmen remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 legionaire and 1 peltasts
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
4 archers and 11 spearmen moved from Hatra to Palmyra
4 cavalrys moved from Ctesiphon to PalmyraPlace Units - Parthia
10 cavalrys placed in Seleucia
7 cavalrys placed in CtesiphonTurn Complete - Parthia
Parthia collect 73 PUs; end with 73 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag, 2 archers, 3 cataphracts, 32 cavalrys, 8 horsearchers and 2 spearmen
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 2 archers and 2 spearmen
Vologesia : 1 flag
Palmyra : 1 flag, 4 archers, 4 cavalrys and 11 spearmen
Seleucia : 1 flag, 10 cavalrys and 1 city
Ctesiphon : 7 cavalrys and 1 city
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 82 / 82
RomanRepublic : 61 / 61
GreekCityStates : 25 / 26
Macedonia : 34 / 34
Egypt : 38 / 53
Seleucid : 57 / 62
Parthia : 73 / 73
Numidia : 33 / 39 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :5
Purchase Units - Numidia
Numidia buy 4 archers, 1 bireme and 4 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
2 archers, 5 cavalrys and 1 spearman moved from Paliurus to Paraetonium
1 cavalry moved from SZ 54 to Paraetonium
1 archer moved from SZ 54 to Paraetonium
1 spearman moved from Cyrene to SZ 52
1 spearman moved from Cyrene to SZ 52
2 spearmen and 1 trireme moved from SZ 52 to SZ 54
1 spearman moved from SZ 54 to Paraetonium
1 spearman moved from SZ 54 to ParaetoniumCombat - Numidia
Battle in Paraetonium
Numidia attack with 3 archers, 6 cavalrys and 3 spearmen
Egypt defend with 7 axemen
Numidia roll dice for 3 archers, 6 cavalrys and 3 spearmen in Paraetonium, round 1 : 3/12 hits
Egypt roll dice for 7 axemen in Paraetonium, round 1 : 1/7 hits
3 axemen owned by the Egypt and 1 cavalry owned by the Numidia lost in Paraetonium
Numidia roll dice for 3 archers, 5 cavalrys and 3 spearmen in Paraetonium, round 2 : 2/11 hits
Egypt roll dice for 4 axemen in Paraetonium, round 2 : 0/4 hits
2 axemen owned by the Egypt lost in Paraetonium
Numidia roll dice for 3 archers, 5 cavalrys and 3 spearmen in Paraetonium, round 3 : 3/11 hits
Egypt roll dice for 2 axemen in Paraetonium, round 3 : 0/2 hits
2 axemen owned by the Egypt lost in Paraetonium
Numidia win, taking Paraetonium from Egypt with 3 archers, 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 17
Casualties for Egypt: 7 axemen
Casualties for Numidia: 1 cavalryNon Combat Move - Numidia
1 cavalry moved from Cartenna to Zama
3 cavalrys moved from Cartenna to Zama
1 archer, 2 spearmen and 1 swordman moved from Siga to Cartenna
4 spearmen moved from Leptis Magna to Berenice
1 spearman moved from Oea to Leptis Magna
1 spearman moved from Oea to Leptis Magna
1 spearman and 1 swordman moved from Sabrata to Oea
1 archer and 1 bireme moved from SZ 36 to SZ 38
1 bireme and 1 cavalry moved from SZ 23 to SZ 24Place Units - Numidia
4 archers placed in Cyrene
4 cavalrys placed in Leptis Magna
Numidia undo move 1.
1 bireme placed in SZ 52
3 archers placed in Cyrene
1 archer were produced but were not placedTurn Complete - Numidia
Numidia collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 city, 1 spearman and 4 triremes; Remaining resources: 1 PUs;Combat Move - Carthage
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 cavalrys and 1 spearman moved from Carthago Nova to Valentia
1 spearman moved from Toletum to Valentia
1 swordman moved from Toletum to Valentia
1 swordman moved from Toletum to Valentia
6 swordmen moved from Narbo to Nemausus
1 cavalry moved from SZ 24 to CaralisCombat - Carthage
Battle in Nemausus
Carthage attack with 6 swordmen
Neutral defend with 4 cavalrys and 1 swordman
Carthage roll dice for 6 swordmen in Nemausus, round 1 : 1/6 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 1 : 2/5 hits
1 cavalry owned by the Neutral and 2 swordmen owned by the Carthage lost in Nemausus
Carthage roll dice for 4 swordmen in Nemausus, round 2 : 0/4 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Nemausus, round 2 : 1/4 hits
1 swordman owned by the Carthage lost in Nemausus
3 swordmen owned by the Carthage retreated to Narbo
Neutral win with 3 cavalrys and 1 swordman remaining. Battle score for attacker is -8
Casualties for Neutral: 1 cavalry
Casualties for Carthage: 3 swordmen
Battle in Valentia
Carthage attack with 5 cavalrys, 2 spearmen and 2 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 5 cavalrys, 2 spearmen and 2 swordmen in Valentia, round 1 : 4/9 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 1 : 2/6 hits
3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 5 cavalrys and 2 swordmen in Valentia, round 2 : 4/7 hits
Neutral roll dice for 2 archers in Valentia, round 2 : 0/2 hits
2 archers owned by the Neutral lost in Valentia
Carthage win, taking Valentia from Neutral with 5 cavalrys and 2 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
1 swordman moved from Carthago to SZ 32
1 swordman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman, 2 swordmen and 1 trireme moved from SZ 32 to SZ 26
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 bireme and 1 spearman moved from SZ 32 to SZ 26
1 bireme and 1 spearman moved from SZ 32 to SZ 26
1 bireme and 1 spearman moved from SZ 32 to SZ 26
1 swordman moved from Syracuse to SZ 40
1 bireme and 1 swordman moved from SZ 40 to SZ 35Place Units - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Caralis: 1 cavalry
EDIT: Removing units owned by Numidia from SZ 24: 1 bireme
EDIT: Turning off Edit Mode
1 city placed in Messana
1 bireme and 4 triremes placed in SZ 34
2 cavalrys placed in Carthago Nova
1 spearman placed in Carthago NovaTurn Complete - Carthage
Carthage collect 85 PUs; end with 86 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 2 cavalrys and 13 velitess; Remaining resources: 0 PUs;Place Units - RomanRepublic
6 velitess placed in Capua
1 cavalry and 7 velitess placed in Roma
1 bireme placed in SZ 28
1 bireme placed in SZ 28
1 cavalry placed in PataviumTurn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs totalTerritory Summary for RomanRepublic :
Croton : 3 legionaires and 17 velitess
Arretium : 1 cavalry and 1 velites
Roma : 1 cavalry, 1 city, 2 legionaires and 9 velitess
Salonae : 1 flag, 2 ballistas, 1 cavalry and 12 legionaires
Athens : 1 velites
Verona : 1 flag
Capua : 1 city, 3 legionaires and 23 velitess
Senio : 1 flag
SZ 28 : 19 biremes and 6 triremes
SZ 50 : 1 bireme
Genua : 1 flag, 1 cavalry and 1 velites
Patavium : 1 flag, 1 cavalry and 1 cityProduction/PUs Summary :
Carthage : 85 / 86
RomanRepublic : 61 / 61
GreekCityStates : 25 / 26
Macedonia : 34 / 34
Egypt : 38 / 53
Seleucid : 57 / 62
Parthia : 73 / 73
Numidia : 33 / 33 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - GreekCityStates
GreekCityStates buy 13 slingerss; Remaining resources: 0 PUs;Place Units - GreekCityStates
6 slingerss placed in Sparta
7 slingerss placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 25 PUs; end with 25 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 archer, 1 city and 17 slingerss
Corinth : 1 flag, 3 slingerss
Athens : 1 archer, 7 cavalrys, 1 city, 12 hoplites and 29 slingerss
SZ 68 : 6 biremes and 2 triremesProduction/PUs Summary :
Carthage : 85 / 86
RomanRepublic : 61 / 61
GreekCityStates : 25 / 25
Macedonia : 34 / 34
Egypt : 38 / 53
Seleucid : 57 / 62
Parthia : 73 / 73
Numidia : 33 / 33 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Macedonia
Macedonia buy 4 hoplites, 3 peltastss and 2 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Pella to Thessalonica
1 peltasts moved from Dodona to PellaNon Combat Move - Macedonia
Place Units - Macedonia
4 hoplites and 2 swordmen placed in Larissa
3 peltastss placed in Thessalonica
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Larissa: 3 hoplites
EDIT: Adding units owned by Macedonia to Thessalonica: 3 hoplites
EDIT: Removing units owned by Macedonia from Thessalonica: 3 peltastss
EDIT: Adding units owned by Macedonia to Larissa: 3 peltastss
EDIT: Turning off Edit ModeTurn Complete - Macedonia
Macedonia collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Egypt
Egypt buy 1 archer, 8 axemen and 8 spearmen; Remaining resources: 1 PUs;Combat Move - Egypt
4 axemen moved from Jerusalem to Sidon
1 axeman moved from Jerusalem to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 5 axemen
Seleucid defend with 1 legionaire and 2 peltastss
Egypt roll dice for 5 axemen in Sidon, round 1 : 1/5 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 1 : 1/3 hits
1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Egypt roll dice for 4 axemen in Sidon, round 2 : 0/4 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 2 : 0/2 hits
Egypt roll dice for 4 axemen in Sidon, round 3 : 3/4 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 3 : 1/2 hits
1 axeman owned by the Egypt , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 axemen remaining. Battle score for attacker is 2
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 legionaire and 2 peltastssNon Combat Move - Egypt
6 archers, 23 axemen, 6 chariots and 10 spearmen moved from Jerusalem to Damascus
2 axemen moved from Hermopolis to Alexandria
1 spearman moved from Hermopolis to AlexandriaPlace Units - Egypt
5 axemen and 3 spearmen placed in Alexandria
1 spearman placed in Alexandria
1 archer, 3 axemen and 4 spearmen placed in JerusalemTurn Complete - Egypt
Egypt collect 47 PUs; end with 48 PUs totalTerritory Summary for Egypt :
Jerusalem : 1 archer, 3 axemen, 1 city and 4 spearmen
Hermopolis : 1 spearman
Alexandria : 10 axemen, 1 city and 9 spearmen
Damascus : 6 archers, 23 axemen, 6 chariots and 10 spearmen
Salamis : 2 axemen and 8 spearmen
SZ 60 : 4 biremes and 2 triremes
Sidon : 3 axemenProduction/PUs Summary :
Carthage : 85 / 86
RomanRepublic : 61 / 61
GreekCityStates : 25 / 25
Macedonia : 34 / 34
Egypt : 47 / 48
Seleucid : 48 / 62
Parthia : 73 / 73
Numidia : 33 / 33 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Seleucid
Seleucid buy 1 cataphract, 5 hoplites, 5 legionaires and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 hoplites and 1 peltasts moved from Nicaea to Heraclea Pontica
1 legionaire moved from Pergamum to Nicaea
1 peltasts moved from Pergamum to Nicaea
1 peltasts moved from Pergamum to Nicaea
1 peltasts moved from Pergamum to Nicaea
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Edessa to AntiochCombat - Seleucid
Battle in Heraclea Pontica
Seleucid attack with 3 hoplites and 1 peltasts
Neutral defend with 3 spearmen
Seleucid roll dice for 3 hoplites and 1 peltasts in Heraclea Pontica, round 1 : 1/4 hits
Neutral roll dice for 3 spearmen in Heraclea Pontica, round 1 : 2/3 hits
1 spearman owned by the Neutral , 1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Heraclea Pontica
Seleucid roll dice for 2 hoplites in Heraclea Pontica, round 2 : 1/2 hits
Neutral roll dice for 2 spearmen in Heraclea Pontica, round 2 : 0/2 hits
1 spearman owned by the Neutral lost in Heraclea Pontica
Seleucid roll dice for 2 hoplites in Heraclea Pontica, round 3 : 0/2 hits
Neutral roll dice for 1 spearman in Heraclea Pontica, round 3 : 0/1 hits
Seleucid roll dice for 2 hoplites in Heraclea Pontica, round 4 : 0/2 hits
Neutral roll dice for 1 spearman in Heraclea Pontica, round 4 : 0/1 hits
Seleucid roll dice for 2 hoplites in Heraclea Pontica, round 5 : 2/2 hits
Neutral roll dice for 1 spearman in Heraclea Pontica, round 5 : 0/1 hits
1 spearman owned by the Neutral lost in Heraclea Pontica
Seleucid win, taking Heraclea Pontica from Neutral with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 hoplite and 1 peltasts
Casualties for Neutral: 3 spearmen
Battle in Sidon
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 3 axemen
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 : 1/4 hits
Egypt roll dice for 3 axemen in Sidon, round 1 : 0/3 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 2 : 1/4 hits
Egypt roll dice for 2 axemen in Sidon, round 2 : 0/2 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 3 : 2/4 hits
Egypt roll dice for 1 axeman in Sidon, round 3 : 0/1 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire and 3 peltastss remaining. Battle score for attacker is 9
Casualties for Egypt: 3 axemenNon Combat Move - Seleucid
Place Units - Seleucid
5 peltastss placed in Edessa
1 cataphract, 5 hoplites and 5 legionaires placed in AntiochTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total -
Mein Kleiner draengt….hab nicht mehr berechnen koennen, ob ich Damaskus halten kann gegen beide…waere schlimm, wenn nicht. Falls Du es nehmen kannst, wart bitte mit dem Zug noch, dann korrigiere ich. Spielplatz ruft ;)
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@alexgreat:
…hab nicht mehr berechnen koennen, ob ich Damaskus halten kann gegen beide…
Ich nehme an, Du meinst Antiocha?
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Nein, ich habe keine Chance, es einzunehmen. Ich mach dann mal weiter…
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Parthia
Parthia buy 1 cataphract, 15 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;Combat Move - Parthia
2 archers, 3 cataphracts, 32 cavalrys, 8 horsearchers and 2 spearmen moved from Damascus to Sidon
4 cavalrys moved from Palmyra to SidonCombat - Parthia
Battle in Sidon
Parthia attack with 2 archers, 3 cataphracts, 36 cavalrys, 8 horsearchers and 2 spearmen
Seleucid defend with 1 legionaire and 3 peltastss
Parthia roll dice for 2 archers, 3 cataphracts, 36 cavalrys, 8 horsearchers and 2 spearmen in Sidon, round 1 : 16/51 hits
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 : 3/4 hits
2 spearmen owned by the Parthia , 3 peltastss owned by the Seleucid , 1 legionaire owned by the Seleucid and 1 archer owned by the Parthia lost in Sidon
Parthia win, taking Sidon from Seleucid with 1 archer, 3 cataphracts, 36 cavalrys and 8 horsearchers remaining. Battle score for attacker is 0
Casualties for Seleucid: 1 legionaire and 3 peltastss
Casualties for Parthia: 1 archer and 2 spearmenNon Combat Move - Parthia
7 cavalrys moved from Ctesiphon to Palmyra
10 cavalrys moved from Seleucia to PalmyraPlace Units - Parthia
1 cataphract and 9 cavalrys placed in Seleucia
6 cavalrys and 1 horsearcher placed in CtesiphonTurn Complete - Parthia
Parthia collect 73 PUs; end with 73 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 2 archers and 2 spearmen
Vologesia : 1 flag
Palmyra : 1 flag, 4 archers, 17 cavalrys and 11 spearmen
Seleucia : 1 flag, 1 cataphract, 9 cavalrys and 1 city
Ctesiphon : 6 cavalrys, 1 city and 1 horsearcher
Sidon : 1 archer, 3 cataphracts, 36 cavalrys and 8 horsearchers
Teredon : 1 flag
Persepolis : 1 cityProduction/PUs Summary :
Carthage : 85 / 86
RomanRepublic : 61 / 61
GreekCityStates : 25 / 25
Macedonia : 34 / 34
Egypt : 47 / 48
Seleucid : 51 / 60
Parthia : 73 / 73
Numidia : 33 / 33 -
Wo kann ich Deine Peltasts rekrutieren? :wink:
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :6
Purchase Units - Numidia
Numidia buy 3 archers, 1 cavalry and 1 city; Remaining resources: 2 PUs;Combat Move - Numidia
1 archer moved from Cyrene to SZ 52
1 archer moved from Cyrene to SZ 52
1 archer moved from Cyrene to SZ 52
3 archers and 1 trireme moved from SZ 52 to SZ 54
1 trireme moved from SZ 54 to SZ 52
1 trireme moved from SZ 54 to SZ 53
1 bireme moved from SZ 52 to SZ 51
4 spearmen moved from Berenice to Siwa
1 cavalry moved from Leptis Magna to Siwa
3 cavalrys moved from Leptis Magna to Siwa
1 spearman moved from Leptis Magna to Berenice
1 spearman moved from Leptis Magna to Berenice
1 spearman and 1 swordman moved from Oea to Leptis Magna
4 cavalrys moved from Zama to Thenae
1 archer, 2 spearmen and 1 swordman moved from Cartenna to Igilgili
1 archer and 1 bireme moved from SZ 38 to SZ 40
3 archers, 5 cavalrys and 3 spearmen moved from Paraetonium to PaliurusNon Combat Move - Numidia
1 archer moved from Caralis to SZ 24
1 archer and 1 bireme moved from SZ 24 to SZ 21Place Units - Numidia
1 city placed in Siwa
3 archers and 1 cavalry placed in CyreneTurn Complete - Numidia
Numidia collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - Carthage
Carthage buy 5 biremes, 1 city, 1 hoplite, 1 spearman, 1 swordman and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
5 cavalrys and 2 swordmen moved from Valentia to Tarraco
2 cavalrys moved from Carthago Nova to Tarraco
1 spearman moved from Carthago Nova to Valentia
1 bireme moved from SZ 19 to SZ 20
1 bireme moved from SZ 19 to SZ 20
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 spearman, 2 swordmen and 1 trireme moved from SZ 26 to SZ 24
1 bireme and 1 spearman moved from SZ 26 to SZ 24
1 bireme and 1 spearman moved from SZ 26 to SZ 24Non Combat Move - Carthage
Place Units - Carthage
5 biremes placed in SZ 34
2 triremes placed in SZ 34
1 hoplite and 1 swordman placed in Messana
1 spearman placed in Carthago Nova
1 city placed in NarboTurn Complete - Carthage
Carthage collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes, 2 legionaires and 6 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
2 legionaires moved from Salonae to Pella
2 legionaires moved from Salonae to ApolloniaCombat - RomanRepublic
Battle in Pella
RomanRepublic attack with 2 legionaires
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 legionaires in Pella, round 1 : 1/2 hits
Macedonia roll dice for 1 peltasts in Pella, round 1 : 0/1 hits
1 peltasts owned by the Macedonia lost in Pella
RomanRepublic win, taking Pella from Macedonia with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Apollonia
RomanRepublic attack with 2 legionaires
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 legionaires in Apollonia, round 1 : 2/2 hits
Macedonia roll dice for 1 peltasts in Apollonia, round 1 : 0/1 hits
1 peltasts owned by the Macedonia lost in Apollonia
RomanRepublic win, taking Apollonia from Macedonia with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - RomanRepublic
1 cavalry moved from Patavium to Salonae
1 cavalry moved from Genua to Arretium
5 velitess moved from Roma to Arretium
2 legionaires moved from Roma to Arretium
1 velites moved from Capua to Croton
2 velitess moved from Capua to Roma
1 velites moved from Capua to CrotonPlace Units - RomanRepublic
2 legionaires and 6 velitess placed in Roma
5 biremes placed in SZ 28
RomanRepublic undo move 2.
RomanRepublic undo move 1.
1 legionaire and 1 velites placed in Capua
1 legionaire and 5 velitess placed in Roma
5 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 68 PUs; end with 68 PUs totalTerritory Summary for RomanRepublic :
Pella : 1 flag, 2 legionaires
Croton : 3 legionaires and 19 velitess
Arretium : 2 cavalrys, 2 legionaires and 6 velitess
Roma : 1 cavalry, 1 city, 1 legionaire and 11 velitess
Salonae : 1 flag, 2 ballistas, 2 cavalrys and 8 legionaires
Athens : 1 velites
Verona : 1 flag
Capua : 1 city, 4 legionaires and 20 velitess
Senio : 1 flag
SZ 28 : 24 biremes and 6 triremes
SZ 50 : 1 bireme
Genua : 1 flag, 1 velites
Apollonia : 1 flag, 2 legionaires
Patavium : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 85 / 85
RomanRepublic : 68 / 68
GreekCityStates : 25 / 25
Macedonia : 27 / 34
Egypt : 47 / 48
Seleucid : 51 / 60
Parthia : 73 / 73
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :7
Purchase Units - GreekCityStates
Turning on Edit Mode
EDIT: Adding units owned by RomanRepublic to SZ 45: 1 bireme
EDIT: Removing units owned by RomanRepublic from SZ 50: 1 bireme
EDIT: Turning off Edit Mode
GreekCityStates buy 1 hoplite and 10 slingerss; Remaining resources: 0 PUs;Non Combat Move - GreekCityStates
3 slingerss moved from Corinth to Athens
7 slingerss moved from Sparta to CorinthPlace Units - GreekCityStates
1 hoplite placed in Sparta
7 slingerss placed in Athens
3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 25 PUs; end with 25 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 archer, 1 city, 1 hoplite and 13 slingerss
Corinth : 1 flag, 7 slingerss
Athens : 1 archer, 7 cavalrys, 1 city, 12 hoplites and 39 slingerss
SZ 68 : 6 biremes and 2 triremesProduction/PUs Summary :
Carthage : 85 / 85
RomanRepublic : 68 / 68
GreekCityStates : 25 / 25
Macedonia : 27 / 34
Egypt : 47 / 48
Seleucid : 51 / 60
Parthia : 73 / 73
Numidia : 33 / 35