@simon33 nvm. I see the actual game now.
2020 playoff BM3 farmboy (allies +11) v 666
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its a tough choice but I will leave it as is
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@666 sorry. I actually will need a bit of time to think this through. Do you mind if I finalize the turn tomorrow or saturday?
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@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 sorry. I actually will need a bit of time to think this through. Do you mind if I finalize the turn tomorrow or saturday?
yeah, of course, no rush
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport 1 submarine owned by the Russians submerged Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun, 3 artilleries and 5 infantry moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Bryansk to Russia 2 aaGuns, 4 artilleries and 33 infantry moved from Bryansk to Tambov 3 infantry moved from Volgograd to Tambov 3 infantry moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Russia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
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@666 alright, I will go with that.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:46:09 PM
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Shensi 1 fighter moved from Hunan to Burma 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from Hunan to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from Hunan to Shensi 1 tactical_bomber moved from Hunan to Burma Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Burma Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shensi, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 2 marines moved from Philippines to 35 Sea Zone 1 aaGun moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 2 artilleries and 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Szechwan 4 artilleries and 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Hunan to Yunnan 1 tactical_bomber moved from Jehol to Korea 1 fighter moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 marines moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from Burma to Shan State 2 tactical_bombers moved from Shensi to Anhwe 2 bombers moved from Shensi to Yunnan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 7 infantry placed in Japan Japanese undo move 2. 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 UK_Pacific regular : -0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 artilleries and 3 infantry Korea : 1 aaGun, 1 artillery, 6 infantry, 1 marine and 1 tactical_bomber Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 4 infantry and 1 mech_infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 2 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 armour Anhwe : 1 flag, 2 infantry and 2 tactical_bombers Shan State : 1 flag, 1 aaGun, 2 fighters and 3 tactical_bombers Burma : 1 flag, 2 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 factory_minor and 3 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 marines, 1 tactical_bomber and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 transport 36 Sea Zone : 1 submarine 35 Sea Zone : 1 submarine 6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 51 / 61 Russians : 26 / 33 Japanese : 62 / 70 Americans : 53 / 73 Chinese : 3 / 7 British : 36 / 39 UK_Pacific : 5 / 9 Italians : 16 / 19 ANZAC : 10 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 4 infantry moved from Brazil to French Guiana 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 bomber moved from Gold Coast to Iraq 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 4 infantry moved from Brazil to French Guiana 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 bomber moved from Gold Coast to Iraq 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi 5 infantry moved from Suiyuyan to Chahar 5 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 5 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 tactical_bomber moved from Egypt to British Somaliland 1 artillery and 2 infantry moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 fighter and 4 infantry moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in British Somaliland British attack with 1 artillery, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in British Somaliland, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Burma British attack with 1 fighter and 4 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tunisia British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Tunisia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia British roll dice for 1 fighter and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Tunisia, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tunisia to 92 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 bomber moved from Scotland to Russia 1 fighter and 1 tactical_bomber moved from Persia to Russia 1 fighter moved from Eastern Persia to Russia 1 fighter moved from Burma to Suiyuyan 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 mech_infantry moved from West India to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 tactical_bomber moved from British Somaliland to Ethiopia 2 fighters moved from Egypt to Eastern Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 2 infantry moved from India to West India 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Scotland to Gibraltar Place Units - British 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 123 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -0.83 Italians regular : -0.67 Japanese regular : -0.33 British regular : -0.67
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@666 On the US turn I forgot the walk in combat into French Giuana so edited it in.
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@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 On the US turn I forgot the walk in combat into French Giuana so edited it in.
ok
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Libya to Tunisia 2 armour and 2 mech_infantrys moved from Bessarabia to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour and 3 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Rostov to Southern Italy 2 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -0.33 British regular : -0.33
Territory Summary for Italians :
Cyprus : 1 flag, 2 infantry Malta : 1 flag France : 1 artillery and 2 infantry Tunisia : 1 flag, 1 artillery and 1 infantry Western Germany : 2 mech_infantrys Northern Italy : 1 factory_major and 1 infantry Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Rostov : 1 flag, 2 armour and 2 mech_infantrys Ukraine : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Western Ukraine : 1 flag Crete : 1 flag, 2 infantry Greece : 1 flag 97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport Yugoslavia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 51 / 61 Russians : 24 / 33 Japanese : 58 / 70 Americans : 54 / 75 Chinese : 6 / 7 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 18 / 21 ANZAC : 10 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 marine moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd 1 bomber moved from Bessarabia to Volgograd 1 bomber moved from Bessarabia to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Archangel to Nenetsia 3 infantry moved from Novgorod to Archangel 1 bomber moved from Smolensk to Rostov 1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov 2 armour and 4 mech_infantrys moved from Poland to Western Ukraine 8 armour moved from Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Rostov 5 armour moved from Ukraine to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Bessarabia to Rostov 2 aaGuns, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Southern France to France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 3 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Rostov: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -4.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Germany : 1 factory_major Norway : 2 infantry Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 infantry Rostov : 8 armour, 2 artilleries, 2 bombers, 5 fighters, 10 infantry, 9 mech_infantrys and 3 tactical_bombers Nenetsia : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 8 infantry Eastern Poland : 1 flag, 8 armour Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 10 infantry Western Ukraine : 2 armour and 4 mech_infantrys Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Caucasus : 1 flag, 5 armour and 9 mech_infantrys 113 Sea Zone : 1 battleship, 1 cruiser and 1 transport Bulgaria : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 74 Russians : 18 / 33 Japanese : 58 / 70 Americans : 54 / 75 Chinese : 6 / 7 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 18 / 21 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd 1 bomber moved from Bessarabia to Volgograd 1 bomber moved from Bessarabia to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits, 3.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Archangel to Nenetsia 3 infantry moved from Novgorod to Archangel 1 bomber moved from Smolensk to Rostov 1 bomber, 2 fighters and 2 tactical_bombers moved from Volgograd to Rostov 2 armour and 4 mech_infantrys moved from Poland to Western Ukraine 8 armour moved from Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Rostov 5 armour moved from Ukraine to Caucasus 8 mech_infantrys moved from Ukraine to Caucasus 8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Bessarabia to Rostov 2 aaGuns, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Southern France to France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 3 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Rostov: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -4.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Tambov to Bryansk 3 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 6 infantry moved from Novosibirsk to Vologda 5 artilleries moved from Russia to Vologda 12 infantry moved from Russia to Vologda Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 transport 1 submarine owned by the Russians submerged Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians winGermans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Vologda Russians attack with 5 artilleries and 18 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 18 infantry in Vologda, round 2 : 2/23 hits, 5.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 2 aaGuns, 4 artilleries and 33 infantry moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 infantry moved from Russia to Vologda Place Units - Russians 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -4.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 2 bombers moved from Yunnan to Shensi 1 artillery and 2 infantry moved from Yunnan to Burma 2 fighters and 3 tactical_bombers moved from Shan State to Burma 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Anhwe to Shensi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated 1 artillery owned by the Japanese retreated to Yunnan UK_Pacific win with 4 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Korea to 6 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria 4 infantry moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 aaGun moved from Shan State to Yunnan 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 artilleries and 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Shensi to French Indo China 1 tactical_bomber moved from Shensi to Yunnan Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 4 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -4.00 UK_Pacific regular : 0.67 ANZAC regular : 1.50
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 artillery, 6 infantry and 2 tactical_bombers Yunnan : 1 flag, 2 aaGuns, 6 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Tsinghai : 1 flag, 1 armour Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 3 marines Guam : 1 flag, 1 airfield French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 45 Sea Zone : 1 transport 35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 74 Russians : 21 / 26 Japanese : 59 / 67 Americans : 54 / 75 Chinese : 5 / 7 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 18 / 21 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 95 times 2 was rolled 108 times 3 was rolled 94 times 4 was rolled 105 times 5 was rolled 108 times 6 was rolled 101 times Average roll : 3.534 Median : 4.000 Variance : 0.319 Standard Deviation : 0.565 Total rolls : 611 Germans Combat 1 was rolled 29 times 2 was rolled 28 times 3 was rolled 23 times 4 was rolled 28 times 5 was rolled 22 times 6 was rolled 37 times Average roll : 3.581 Median : 4.000 Variance : 0.860 Standard Deviation : 0.928 Total rolls : 167 British Combat 1 was rolled 8 times 2 was rolled 17 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.545 Median : 3.000 Variance : 0.616 Standard Deviation : 0.785 Total rolls : 77 Italians Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.943 Median : 5.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 35 French Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.273 Median : 4.000 Variance : 1.397 Standard Deviation : 1.182 Total rolls : 22 Americans Combat 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.611 Median : 3.000 Variance : 1.176 Standard Deviation : 1.085 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.426 Median : 4.000 Variance : 0.447 Standard Deviation : 0.669 Total rolls : 61 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.583 Median : 3.500 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 12 Russians Combat 1 was rolled 6 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 16 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.534 Median : 4.000 Variance : 1.216 Standard Deviation : 1.103 Total rolls : 58 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 4 times Average roll : 3.833 Median : 5.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 22 times 5 was rolled 27 times 6 was rolled 21 times Average roll : 3.497 Median : 3.000 Variance : 0.302 Standard Deviation : 0.549 Total rolls : 143
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 2 bombers moved from Yunnan to Shensi 1 artillery and 2 infantry moved from Yunnan to Burma 2 fighters and 3 tactical_bombers moved from Shan State to Burma 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Anhwe to Shensi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 0/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated 1 artillery owned by the Japanese retreated to Yunnan UK_Pacific win with 4 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Shensi Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 marine moved from Korea to 6 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria 4 infantry moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 42 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 aaGun moved from Shan State to Yunnan 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 artilleries and 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Shensi to French Indo China 1 tactical_bomber moved from Shensi to Yunnan Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 4 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -4.00 UK_Pacific regular : 0.67 ANZAC regular : 1.50
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 artillery, 6 infantry and 2 tactical_bombers Yunnan : 1 flag, 2 aaGuns, 6 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Tsinghai : 1 flag, 1 armour Szechwan : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Philippines : 1 flag, 1 airfield, 1 harbour, 4 infantry and 3 marines Guam : 1 flag, 1 airfield French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 infantry Sumatra : 1 flag, 1 infantry 45 Sea Zone : 1 transport 35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 4 transports 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 74 Russians : 21 / 26 Japanese : 59 / 67 Americans : 54 / 75 Chinese : 5 / 7 British : 36 / 40 UK_Pacific : 6 / 9 Italians : 18 / 21 ANZAC : 10 / 17 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 95 times 2 was rolled 108 times 3 was rolled 94 times 4 was rolled 105 times 5 was rolled 108 times 6 was rolled 101 times Average roll : 3.534 Median : 4.000 Variance : 0.319 Standard Deviation : 0.565 Total rolls : 611 Germans Combat 1 was rolled 29 times 2 was rolled 28 times 3 was rolled 23 times 4 was rolled 28 times 5 was rolled 22 times 6 was rolled 37 times Average roll : 3.581 Median : 4.000 Variance : 0.860 Standard Deviation : 0.928 Total rolls : 167 British Combat 1 was rolled 8 times 2 was rolled 17 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.545 Median : 3.000 Variance : 0.616 Standard Deviation : 0.785 Total rolls : 77 Italians Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.943 Median : 5.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 35 French Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.273 Median : 4.000 Variance : 1.397 Standard Deviation : 1.182 Total rolls : 22 Americans Combat 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.611 Median : 3.000 Variance : 1.176 Standard Deviation : 1.085 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.426 Median : 4.000 Variance : 0.447 Standard Deviation : 0.669 Total rolls : 61 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.583 Median : 3.500 Variance : 0.182 Standard Deviation : 0.426 Total rolls : 12 Russians Combat 1 was rolled 6 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 16 times 5 was rolled 10 times 6 was rolled 6 times Average roll : 3.534 Median : 4.000 Variance : 1.216 Standard Deviation : 1.103 Total rolls : 58 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 4 times Average roll : 3.833 Median : 5.000 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 Japanese Combat 1 was rolled 23 times 2 was rolled 22 times 3 was rolled 28 times 4 was rolled 22 times 5 was rolled 27 times 6 was rolled 21 times Average roll : 3.497 Median : 3.000 Variance : 0.302 Standard Deviation : 0.549 Total rolls : 143