1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB


  • @AndrewAAGamer glad to hear it. Seb’s still away, so don’t worry too much .

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Vyborg to Novgorod
            2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
            4 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour, 5 artilleries and 28 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            5 armour and 5 mech_infantrys moved from Romania to Western Ukraine
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            2 fighters and 3 tactical_bombers moved from Western Germany to Belarus
            2 tactical_bombers moved from Finland to Belarus
            1 artillery moved from Baltic States to Belarus
            2 bombers moved from Western Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/21 hits, 6.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 2 bombers and 11 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 6/12 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Belarus
            2 fighters and 5 tactical_bombers moved from Belarus to Baltic States
            2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            1 artillery and 1 infantry moved from France to Western Germany
            2 bombers moved from Eastern Poland to Western Germany
    
        Place Units - Germans
            1 artillery, 3 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 submarine moved from 126 Sea Zone to 125 Sea Zone
            1 armour moved from Ukraine to Belarus
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Ukraine to Belarus
            2 fighters and 1 tactical_bomber moved from Vologda to Belarus
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 3 artilleries and 1 infantry
                    Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 1 aaGun, 3 artilleries and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun and 7 infantry moved from Bryansk to Russia
            3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : 1.67
    Russians regular : 0.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Rostov : 3 aaGuns, 1 armour, 6 artilleries, 28 infantry and 8 mech_infantrys
    Bessarabia : 1 infantry
    Russia : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 16 infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor
    Novosibirsk : 6 infantry
    Volgograd : 1 factory_minor
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 29 / 29
    Japanese : 55 / 63
    Americans : 52 / 74
    Chinese : 9 / 16
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 17 / 17
    ANZAC : 10 / 11
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2024 '22 '19 '17 '15

    Please dont consider this russian move.

  • 2024 '22 '19 '17 '15

    @Elrood at least not the NC move

  • 2024 '22 '19 '17 '15

    Hi guys.

    I will have to withdraw from the game and tournament. I am currently lacking the time and enthusiasm this game and this level requires.

    Leo will find another partner and resume.

    Thanks for the game.
    Elrood


  • Please do Japan, Majik.

  • '22 '16

    @Witt Sorry to see you go Elrood. Be well. Witt, I will begin looking at Japan.


  • @majikforce thanks.
    Not sure I can get anyone to play half way though a game, though. Especially, as we are about to lose Moscow and India.
    Would like to see what you do as Japan. Was Elrood’s idea to take the Carolines. I would have been less aggressive. Perhaps, abandoning India was the better move last turn. I just hate running away!
    We are suffering for the early Kenyan mishap and we all know that mistakes as the Allies are not easily rectified.
    I knew Andrew could smash our stack in Bryansk , if he bought Bombers and used all his Western German Air. Was naive of me to think he wouldn’t. Our strategy has collapsed with Moscow’s early and imminent fall.
    Shame, as I think we could have given you both a good game.


  • Colt will replace Elrood.
    We will play a few rounds of thjs one with you two , if you don’t mind.
    He is American .

  • '22 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            2 artilleries and 3 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 41 Sea Zone
            4 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 bombers, 3 fighters and 7 tactical_bombers moved from Shan State to India
            3 fighters and 1 tactical_bomber moved from French Indo China to India
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 39 Sea Zone
            1 armour, 3 artilleries, 6 fighters and 7 infantry moved from 39 Sea Zone to India
            1 transport moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 7 infantry and 8 tactical_bombers
                British defend with 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in India, round 2 : 16/32 hits, 15.33 expected hits
                    UK_Pacific roll dice for 4 aaGuns, 1 artillery, 5 fighters, 16 infantry and 1 tactical_bomber in India, round 2 : 10/23 hits, 9.50 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 aaGuns owned by the British and 12 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers, 11 fighters and 8 tactical_bombers in India, round 3 : 17/22 hits, 12.67 expected hits
                    UK_Pacific roll dice for 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.50 expected hits
                    4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 4 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Japanese: 3 artilleries, 5 fighters and 7 infantry
                Casualties for British: 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters
            Battle in Yunnan
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            4 fighters moved from India to 39 Sea Zone
            3 fighters moved from India to Shan State
            8 tactical_bombers moved from India to Shan State
            1 aaGun, 1 artillery and 5 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            2 fighters, 1 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
            Japanese collect 56 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : -0.33
    Japanese regular : 3.33
    British AA : -1.00
    UK_Pacific regular : -1.00
    

    Savegame


  • @majikforce India went well. Congratulations. Perhaps , we should have retreated.

  • '20

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to France
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Amur to Japan
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    

    Savegame

  • '20

    Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
    Intercept Japan? I might not get back to it until tonight US time so no rush.


  • @Colt45554 how can it be a mess ? Who did that ? Must be a fool!

  • '22 '16

    @Witt LOL! Welcome Colt. Appreciate your willingness to fill in. I will get back to you tonight.

  • '22 '16

    @Colt45554 said in 1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB:

    Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
    Intercept Japan? I might not get back to it until tonight US time so no rush.

    Full intercept please. Also of note the transport that is unloading in sz 110 has to unload both inf during the combat move phase. If you only want to have one inf unload then you can only load one inf in the combat move phase.

  • '20

    @majikforce Whoops! i forgot that one. It’s been a long while for me

  • '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Gibraltar to France
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Amur to Japan
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Air Battle in Japan
                Americans attacks with 2 units heading to Japan
                Japanese launches 2 interceptors out of Japan
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits
                Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major
                Bombing raid in Japan causes 11 damage total. 
            Battle in Celebes
            Battle in Holland Belgium
            Battle in Philippines
            Cleaning up after air battles
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from France to United Kingdom
            2 bombers moved from Japan to Amur
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to Trans-Jordan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            3 fighters moved from Wake Island to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from New Britain to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 destroyers and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.33
    Defenders Fire,  : -0.33
    Germans AA : -0.17
    Attackers Fire,  : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 9 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Kansu to Hopei
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

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