c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB
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@majikforce India went well. Congratulations. Perhaps , we should have retreated.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to France 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Amur to Japan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium -
Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
Intercept Japan? I might not get back to it until tonight US time so no rush. -
@Colt45554 how can it be a mess ? Who did that ? Must be a fool!
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@Witt LOL! Welcome Colt. Appreciate your willingness to fill in. I will get back to you tonight.
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@Colt45554 said in 1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB:
Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
Intercept Japan? I might not get back to it until tonight US time so no rush.Full intercept please. Also of note the transport that is unloading in sz 110 has to unload both inf during the combat move phase. If you only want to have one inf unload then you can only load one inf in the combat move phase.
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@majikforce Whoops! i forgot that one. It’s been a long while for me
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to France 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Amur to Japan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Air Battle in Japan Americans attacks with 2 units heading to Japan Japanese launches 2 interceptors out of Japan Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Battle in Celebes Battle in Holland Belgium Battle in Philippines Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom 2 bombers moved from Japan to Amur 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Wake Island to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from New Britain to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Japanese AA : -0.33 Defenders Fire, : -0.33 Germans AA : -0.17 Attackers Fire, : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 9 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Hopei Place Units - Chinese 2 infantry placed in Anhwe 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 mech_infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians -
scramble?
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@Colt45554 Scramble 2 Italian Fighters please
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@AndrewAAGamer Colt is away this weekend, so I fear he won’t be able to play until late Sunday or Monday.
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Witt guessed my main incoming NCMs so to keep it rolling I’m ok with Witt finishing the turn if Axis allow it.
Otherwise i will play Tuesday -
@Colt45554 I’m fine with that.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Gibraltar to France 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Amur to Japan 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Air Battle in Japan Americans attacks with 2 units heading to Japan Japanese launches 2 interceptors out of Japan Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Battle in Celebes Battle in Holland Belgium Battle in Philippines Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom 2 bombers moved from Japan to Amur 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Wake Island to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from New Britain to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 9 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Hopei Place Units - Chinese 2 infantry placed in Anhwe 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 95 Sea Zone 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 mech_infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer and 2 fighters British roll dice for 1 bomber, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer and 1 fighter Casualties for Italians: 1 destroyer and 2 fighters Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Algeria to Tunisia 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Tambov 1 mech_infantry moved from Caucasus to Bryansk 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tunisia to Libya Place Units - British 1 destroyer placed in 98 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt 1 factory_minor placed in Iraq 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : 0.33 Japanese AA : -0.33 Defenders Fire, : -0.33 Germans AA : -0.17 Attackers Fire, : -0.33 British regular : 1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Holland Belgium 2 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium 3 armour moved from Romania to Bessarabia Combat - Italians Battle in Libya Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 armour; French defend with 2 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 armour and 2 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the French and 2 infantry owned by the Italians lost in Libya Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for French: 2 infantry Casualties for British: 1 armour Battle in Holland Belgium Italians attack with 1 bomber, 3 infantry and 2 mech_infantrys Americans defend with 2 infantry Italians roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/6 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 1/5 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Bessarabia Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 1.00 French regular : 1.33 Italians regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Caucasus to Russia 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Northern Territory : 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry 62 Sea Zone : 1 transport Egypt : 1 infantry United Kingdom : 2 infantry Russia : 1 fighter Caucasus : 1 infantry Iraq : 2 infantryProduction/PUs Summary :
Germans : 48 / 59 Russians : 29 / 29 Japanese : 51 / 73 Americans : 57 / 85 Chinese : 11 / 12 British : 32 / 37 UK_Pacific : 3 / 0 Italians : 16 / 17 ANZAC : 10 / 11 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 5 artilleries, 28 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk 5 armour and 11 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 4 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 15 armour, 5 artilleries, 28 infantry and 23 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 15 armour, 5 artilleries, 28 infantry and 23 mech_infantrys in Bryansk, round 2 : 18/71 hits, 18.50 expected hits Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 15 armour, 5 artilleries, 28 infantry and 23 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bryansk 2 artilleries moved from Eastern Poland to Bessarabia 2 fighters and 5 tactical_bombers moved from Baltic States to Novgorod 1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 2 fighters placed in Novgorod 3 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 -
Sorry for the delay. Life has just been nuts. Things are settling down now so should be able to play more regularly,





