1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB

  • 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from French
            2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 bomber moved from Southern Italy to Tobruk
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tobruk
                Italians win, taking Tobruk from French with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tobruk to Southern Italy
            2 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Romania
            2 artilleries moved from Greece to Bulgaria
            1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun moved from France to Northern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -0.33
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 artillery moved from South Australia to New South Wales
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 aaGun moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Egypt to Caucasus
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
    India : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
    Northern Territory : 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
    39 Sea Zone : 1 destroyer
    Trans-Jordan : 2 infantry
    United Kingdom : 2 infantry
    Anglo Egyptian Sudan : 1 infantry
    Libya : 1 flag, 2 infantry
    Caucasus : 1 fighter
    Northwest Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 42 / 47
    Russians : 35 / 40
    Japanese : 55 / 63
    Americans : 52 / 74
    Chinese : 9 / 16
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 17 / 17
    ANZAC : 10 / 11
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20

    Sorry for the delay - work has been nuts.


  • @AndrewAAGamer glad to hear it. Seb’s still away, so don’t worry too much .

  • 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Vyborg to Novgorod
            2 artilleries and 1 infantry moved from Baltic States to Eastern Poland
            4 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            3 armour, 5 artilleries and 28 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            5 armour and 5 mech_infantrys moved from Romania to Western Ukraine
            2 artilleries and 2 infantry moved from Baltic States to Belarus
            2 fighters and 3 tactical_bombers moved from Western Germany to Belarus
            2 tactical_bombers moved from Finland to Belarus
            1 artillery moved from Baltic States to Belarus
            2 bombers moved from Western Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 2 bombers, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 3/21 hits, 6.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 2 bombers and 11 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 5 tactical_bombers in Belarus, round 2 : 6/12 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from Baltic States to Novgorod
            1 aaGun moved from Baltic States to Belarus
            2 fighters and 5 tactical_bombers moved from Belarus to Baltic States
            2 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Bessarabia to Western Ukraine
            1 artillery and 1 infantry moved from France to Western Germany
            2 bombers moved from Eastern Poland to Western Germany
    
        Place Units - Germans
            1 artillery, 3 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -3.33
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 submarine moved from 126 Sea Zone to 125 Sea Zone
            1 armour moved from Ukraine to Belarus
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Ukraine to Belarus
            2 fighters and 1 tactical_bomber moved from Vologda to Belarus
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 3 artilleries and 1 infantry
                    Germans roll AA dice in Belarus : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Belarus
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 1 aaGun, 3 artilleries and 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 aaGun and 7 infantry moved from Bryansk to Russia
            3 aaGuns, 1 armour, 6 artilleries, 27 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : 1.67
    Russians regular : 0.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Rostov : 3 aaGuns, 1 armour, 6 artilleries, 28 infantry and 8 mech_infantrys
    Bessarabia : 1 infantry
    Russia : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 16 infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor
    Novosibirsk : 6 infantry
    Volgograd : 1 factory_minor
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 59
    Russians : 29 / 29
    Japanese : 55 / 63
    Americans : 52 / 74
    Chinese : 9 / 16
    British : 30 / 31
    UK_Pacific : 6 / 6
    Italians : 17 / 17
    ANZAC : 10 / 11
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 22 19 17 15

    Please dont consider this russian move.

  • 25 24 22 19 17 15

    @Elrood at least not the NC move

  • 25 24 22 19 17 15

    Hi guys.

    I will have to withdraw from the game and tournament. I am currently lacking the time and enthusiasm this game and this level requires.

    Leo will find another partner and resume.

    Thanks for the game.
    Elrood

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Please do Japan, Majik.

  • 22 16

    @Witt Sorry to see you go Elrood. Be well. Witt, I will begin looking at Japan.


  • @majikforce thanks.
    Not sure I can get anyone to play half way though a game, though. Especially, as we are about to lose Moscow and India.
    Would like to see what you do as Japan. Was Elrood’s idea to take the Carolines. I would have been less aggressive. Perhaps, abandoning India was the better move last turn. I just hate running away!
    We are suffering for the early Kenyan mishap and we all know that mistakes as the Allies are not easily rectified.
    I knew Andrew could smash our stack in Bryansk , if he bought Bombers and used all his Western German Air. Was naive of me to think he wouldn’t. Our strategy has collapsed with Moscow’s early and imminent fall.
    Shame, as I think we could have given you both a good game.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Colt will replace Elrood.
    We will play a few rounds of thjs one with you two , if you don’t mind.
    He is American .

  • 22 16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Kweichow to Yunnan
            2 artilleries and 3 infantry moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 41 Sea Zone
            4 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            2 bombers, 3 fighters and 7 tactical_bombers moved from Shan State to India
            3 fighters and 1 tactical_bomber moved from French Indo China to India
            1 carrier moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
            1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 7 infantry, 2 submarines and 6 transports moved from 41 Sea Zone to 39 Sea Zone
            1 armour, 3 artilleries, 6 fighters and 7 infantry moved from 39 Sea Zone to India
            1 transport moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 6 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 12 fighters, 7 infantry and 8 tactical_bombers
                British defend with 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 11 fighters, 7 infantry and 8 tactical_bombers in India, round 2 : 16/32 hits, 15.33 expected hits
                    UK_Pacific roll dice for 4 aaGuns, 1 artillery, 5 fighters, 16 infantry and 1 tactical_bomber in India, round 2 : 10/23 hits, 9.50 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 aaGuns owned by the British and 12 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers, 11 fighters and 8 tactical_bombers in India, round 3 : 17/22 hits, 12.67 expected hits
                    UK_Pacific roll dice for 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 4/11 hits, 5.50 expected hits
                    4 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 4 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Japanese: 3 artilleries, 5 fighters and 7 infantry
                Casualties for British: 4 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters
            Battle in Yunnan
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            4 fighters moved from India to 39 Sea Zone
            3 fighters moved from India to Shan State
            8 tactical_bombers moved from India to Shan State
            1 aaGun, 1 artillery and 5 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            1 artillery, 1 fighter and 1 infantry placed in French Indo China
            2 fighters, 1 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
            Japanese collect 56 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : -0.33
    Japanese regular : 3.33
    British AA : -1.00
    UK_Pacific regular : -1.00
    

    Savegame


  • @majikforce India went well. Congratulations. Perhaps , we should have retreated.

  • 20

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to France
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Amur to Japan
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    

    Savegame

  • 20

    Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
    Intercept Japan? I might not get back to it until tonight US time so no rush.


  • @Colt45554 how can it be a mess ? Who did that ? Must be a fool!

  • 22 16

    @Witt LOL! Welcome Colt. Appreciate your willingness to fill in. I will get back to you tonight.

  • 22 16

    @Colt45554 said in 1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB:

    Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
    Intercept Japan? I might not get back to it until tonight US time so no rush.

    Full intercept please. Also of note the transport that is unloading in sz 110 has to unload both inf during the combat move phase. If you only want to have one inf unload then you can only load one inf in the combat move phase.

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