18L axis-dominion (+4) vs farmboy (allies) bm3

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Russia
            1 fighter moved from Slovakia Hungary to 112 Sea Zone
            23 infantry moved from Bryansk to Russia
            29 artilleries moved from Bryansk to Russia
            10 armour and 30 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Russia
                Germans attack with 10 armour, 29 artilleries, 24 infantry and 30 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 9 infantry
                    Germans roll dice for 10 armour, 29 artilleries, 24 infantry and 30 mech_infantrys in Russia, round 2 : 26/93 hits, 28.50 expected hits
                    Russians roll dice for 9 infantry in Russia, round 2 : 2/9 hits, 3.00 expected hits
                    9 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 29 artilleries, 22 infantry and 30 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 2 infantry
                Casualties for Russians: 9 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            5 armour and 2 mech_infantrys moved from Ukraine to Russia
            10 mech_infantrys moved from Germany to France
            1 armour moved from Belarus to Nenetsia
            3 bombers moved from Rostov to Germany
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries moved from Germany to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Finland
            1 fighter moved from 112 Sea Zone to France
            2 fighters moved from Slovakia Hungary to Southern Italy
            3 fighters moved from Slovakia Hungary to 95 Sea Zone
            3 fighters moved from Slovakia Hungary to Germany
            9 tactical_bombers moved from Slovakia Hungary to France
            3 tactical_bombers moved from Novgorod to Germany
            2 mech_infantrys moved from Novgorod to Vyborg
            2 armour moved from Belarus to Vyborg
            1 aaGun moved from Germany to Western Germany
            14 mech_infantrys moved from Rostov to Russia
            1 infantry moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Belarus to Novgorod
            1 fighter moved from 95 Sea Zone to France
            1 armour and 1 mech_infantry moved from Belarus to Vyborg
            3 mech_infantrys moved from Belarus to Russia
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Germans
            3 armour placed in Persia
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Western Germany
            8 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 87 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 103 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Russians : -1.00
    

    Savegame

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
            2 armour, 26 artilleries, 66 infantry and 16 mech_infantrys moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 aaGuns moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu
            1 fighter moved from Yakut S.S.R. to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    forgot to move the Soviet sub. Will want to move that to 91

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Yunnan to India
            1 fighter moved from Malaya to India
            1 fighter moved from French Indo China to India
            1 fighter moved from Hunan to India
            1 bomber moved from Kwangsi to India
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            6 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 6 fighters and 2 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 6 fighters and 2 infantry in India, round 2 : 7/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters and 4 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Manchuria to Japan
            4 fighters moved from 36 Sea Zone to Japan
            2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            5 fighters moved from India to 39 Sea Zone
            1 bomber moved from India to French Indo China
            6 fighters moved from Kwangsi to Japan
            1 fighter moved from Kwangsi to Japan
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            3 armour moved from Yunnan to French Indo China
            4 artilleries moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 marine moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from 42 Sea Zone to Java
            2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            4 fighters moved from 35 Sea Zone to Manchuria
            1 tactical_bomber moved from 36 Sea Zone to Manchuria
            4 tactical_bombers moved from 36 Sea Zone to Japan
            1 aaGun and 1 artillery moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 infantry placed in Manchuria
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,3,2,6,3,3,1,3,2,2,5,5,5,5,1,5,2,3,5,2,4,2,3,6,6,4,3,6,5,2,6,1,4,6,6,1,3,4,4,1,3,1,4,2,3,4,1,2,4,2,6,4,3,3,1,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,6,4,3,5
            Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    French : -0.33
    UK_Pacific : 1.00
    Japanese : 2.67
    

    Savegame

  • 25 23 22 21 20 19 18 17

    probably won’t get to my turn until later tomorrow

  • 25 24 22 21 20 19 18 16 15

    No problem


  • @farmboy just noticed this.

    no problem

  • 25 24 22 21 20 19 18 16 15

    also, can I make a small adjustment to 2 of my air if it’s not too late?

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Yunnan to India
            1 fighter moved from Malaya to India
            1 fighter moved from French Indo China to India
            1 fighter moved from Hunan to India
            1 bomber moved from Kwangsi to India
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            6 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 bomber, 6 fighters and 2 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 6 fighters and 2 infantry in India, round 2 : 7/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for British: 3 infantry
            Battle in 35 Sea Zone
                Japanese attack with 6 fighters and 4 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 6 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 35 Sea Zone
                Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Manchuria to Japan
            4 fighters moved from 36 Sea Zone to Japan
            2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            5 fighters moved from India to 39 Sea Zone
            1 bomber moved from India to French Indo China
            6 fighters moved from Kwangsi to Japan
            1 fighter moved from Kwangsi to Japan
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hunan to French Indo China
            3 armour moved from Yunnan to French Indo China
            4 artilleries moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 marine moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from 42 Sea Zone to Java
            2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            4 fighters moved from 35 Sea Zone to Manchuria
            1 tactical_bomber moved from 36 Sea Zone to Manchuria
            4 tactical_bombers moved from 36 Sea Zone to Japan
            1 aaGun and 1 artillery moved from Hunan to Yunnan
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 infantry placed in Manchuria
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,3,2,6,3,3,1,3,2,2,5,5,5,5,1,5,2,3,5,2,4,2,3,6,6,4,3,6,5,2,6,1,4,6,6,1,3,4,4,1,3,1,4,2,3,4,1,2,4,2,6,4,3,3,1,1,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,6,4,3,5
            Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French : -0.33
    UK_Pacific : 1.00
    Japanese : 2.67
    

    Savegame


  • @axis-dominion adjusted two tacs to Manchuria (from fic) if not too late. let me know.

  • 25 23 22 21 20 19 18 17

    that is fine. I took a moment to look now but probably won’t be doing my turn until this evening.


  • @farmboy no rush

    honestly I think your options have become very limited at this point, as time is not on your side. it’ll be interesting to see if there is a creative solution to bail you out.

  • 25 23 22 21 20 19 18 17

    Yeah, we are almost certainly very near the end. Given the situation in the Pacific, I’m figuring that if i could find a way to deny you a victory city in Europe for significantly more than the two or so turns I can now than my chances in the game will be pretty decent. But that of course is the problem. I have a couple of ideas for that but I’ll be very pleasantly surprised if they play out the way I would want.

    Once it no longer matters I’d be interested in what your choices would be at this point.


  • @farmboy I see one thing you might be considering, but I see a fatal flaw in it.

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Spain
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
            1 bomber moved from Scotland to Western Germany
            2 bombers moved from Scotland to Spain
            5 bombers moved from Eastern United States to Spain
            1 bomber moved from Burma to Persia
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Shantung
            3 infantry moved from Gibraltar to Spain
            3 artilleries moved from Gibraltar to Spain
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 25 23 22 21 20 19 18 17

    will need kamikaze orders


  • @axis-dominion actually might change my buy slightly. Will look now and confirm in a moment.

  • 25 23 22 21 20 19 18 17

    I figure it will be easier to edit this in after but will change one fighter to a destroyer and spend the two extra upgrading 2 inf to artillery

  • 25 24 22 21 20 19 18 16 15

    no kamis

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 6 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Spain
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
            1 bomber moved from Scotland to Western Germany
            2 bombers moved from Scotland to Spain
            5 bombers moved from Eastern United States to Spain
            1 bomber moved from Burma to Persia
            1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Shantung
            3 infantry moved from Gibraltar to Spain
            3 artilleries moved from Gibraltar to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 6 damage total. 
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in Philippines
            Battle in 19 Sea Zone
                British loiter and taunt; Americans attack with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports in 19 Sea Zone, round 2 : 12/24 hits, 12.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Philippines from Japanese with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 11/23 hits, 10.67 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans, 6 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Kiangsu
            Battle in Shantung
    
        Non Combat Move - Americans
            1 bomber moved from Burma to Volgograd
            1 bomber moved from Western Germany to Gibraltar
            7 bombers moved from Spain to Gibraltar
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
            2 fighters moved from Midway to 19 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Okinawa
            1 fighter moved from Caroline Islands to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Western United States to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            10 fighters moved from 19 Sea Zone to Kweichow
            3 fighters moved from 19 Sea Zone to Kweichow
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 harbour placed in Okinawa
            6 fighters placed in Eastern United States
            2 artilleries and 8 infantry placed in Central United States
            Americans undo move 3.
            2 artilleries and 6 infantry placed in Central United States
            2 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to Central United States: 2 artilleries
            EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : 0.83
    AA fire in Western Germany : : -0.17
    Americans : 0.50
    Neutral_True : 1.00
    Japanese : -0.33
    

    Savegame

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