Good luck and have fun!
18L axis-dominion (+4) vs farmboy (allies) bm3
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Yunnan to India 1 fighter moved from Malaya to India 1 fighter moved from French Indo China to India 1 fighter moved from Hunan to India 1 bomber moved from Kwangsi to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 6 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 bomber, 6 fighters and 2 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 6 fighters and 2 infantry in India, round 2 : 7/9 hits, 4.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in 35 Sea Zone Japanese attack with 6 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 6 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 35 Sea Zone Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Manchuria to Japan 4 fighters moved from 36 Sea Zone to Japan 2 armour and 2 mech_infantrys moved from Anhwe to Manchuria 3 carriers moved from 36 Sea Zone to 39 Sea Zone 5 fighters moved from India to 39 Sea Zone 1 bomber moved from India to French Indo China 6 fighters moved from Kwangsi to Japan 1 fighter moved from Kwangsi to Japan 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 3 armour moved from Yunnan to French Indo China 4 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 marine moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 4 fighters moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from 36 Sea Zone to Manchuria 4 tactical_bombers moved from 36 Sea Zone to Japan 1 aaGun and 1 artillery moved from Hunan to Yunnan Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 infantry placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,3,2,6,3,3,1,3,2,2,5,5,5,5,1,5,2,3,5,2,4,2,3,6,6,4,3,6,5,2,6,1,4,6,6,1,3,4,4,1,3,1,4,2,3,4,1,2,4,2,6,4,3,3,1,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,6,4,3,5 Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
French : -0.33 UK_Pacific : 1.00 Japanese : 2.67 -
probably won’t get to my turn until later tomorrow
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No problem
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@farmboy just noticed this.
no problem
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also, can I make a small adjustment to 2 of my air if it’s not too late?
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Yunnan to India 1 fighter moved from Malaya to India 1 fighter moved from French Indo China to India 1 fighter moved from Hunan to India 1 bomber moved from Kwangsi to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 6 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 bomber, 6 fighters and 2 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 6 fighters and 2 infantry in India, round 2 : 7/9 hits, 4.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in 35 Sea Zone Japanese attack with 6 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 6 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 35 Sea Zone Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Manchuria to Japan 4 fighters moved from 36 Sea Zone to Japan 2 armour and 2 mech_infantrys moved from Anhwe to Manchuria 3 carriers moved from 36 Sea Zone to 39 Sea Zone 5 fighters moved from India to 39 Sea Zone 1 bomber moved from India to French Indo China 6 fighters moved from Kwangsi to Japan 1 fighter moved from Kwangsi to Japan 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 3 armour moved from Yunnan to French Indo China 4 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery and 1 marine moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 4 fighters moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from 36 Sea Zone to Manchuria 4 tactical_bombers moved from 36 Sea Zone to Japan 1 aaGun and 1 artillery moved from Hunan to Yunnan Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 infantry placed in Manchuria 3 infantry placed in Malaya 3 infantry placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,3,2,6,3,3,1,3,2,2,5,5,5,5,1,5,2,3,5,2,4,2,3,6,6,4,3,6,5,2,6,1,4,6,6,1,3,4,4,1,3,1,4,2,3,4,1,2,4,2,6,4,3,3,1,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,2,6,4,3,5 Japanese collect 38 PUs (15 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French : -0.33 UK_Pacific : 1.00 Japanese : 2.67 -
@axis-dominion adjusted two tacs to Manchuria (from fic) if not too late. let me know.
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that is fine. I took a moment to look now but probably won’t be doing my turn until this evening.
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@farmboy no rush
honestly I think your options have become very limited at this point, as time is not on your side. it’ll be interesting to see if there is a creative solution to bail you out.
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Yeah, we are almost certainly very near the end. Given the situation in the Pacific, I’m figuring that if i could find a way to deny you a victory city in Europe for significantly more than the two or so turns I can now than my chances in the game will be pretty decent. But that of course is the problem. I have a couple of ideas for that but I’ll be very pleasantly surprised if they play out the way I would want.
Once it no longer matters I’d be interested in what your choices would be at this point.
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@farmboy I see one thing you might be considering, but I see a fatal flaw in it.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain 1 bomber moved from Scotland to Western Germany 2 bombers moved from Scotland to Spain 5 bombers moved from Eastern United States to Spain 1 bomber moved from Burma to Persia 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 3 infantry moved from Gibraltar to Spain 3 artilleries moved from Gibraltar to Spain Combat - AmericansCombat Hit Differential Summary :
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will need kamikaze orders
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@axis-dominion actually might change my buy slightly. Will look now and confirm in a moment.
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I figure it will be easier to edit this in after but will change one fighter to a destroyer and spend the two extra upgrading 2 inf to artillery
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no kamis
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain 1 bomber moved from Scotland to Western Germany 2 bombers moved from Scotland to Spain 5 bombers moved from Eastern United States to Spain 1 bomber moved from Burma to Persia 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 3 infantry moved from Gibraltar to Spain 3 artilleries moved from Gibraltar to Spain Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Philippines Battle in 19 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports in 19 Sea Zone, round 2 : 12/24 hits, 12.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking Philippines from Japanese with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 11/23 hits, 10.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Americans, 6 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Neutral_True: 6 infantry Battle in Kiangsu Battle in Shantung Non Combat Move - Americans 1 bomber moved from Burma to Volgograd 1 bomber moved from Western Germany to Gibraltar 7 bombers moved from Spain to Gibraltar 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone 2 fighters moved from Midway to 19 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa 1 fighter moved from Caroline Islands to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Western United States to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 10 fighters moved from 19 Sea Zone to Kweichow 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 harbour placed in Okinawa 6 fighters placed in Eastern United States 2 artilleries and 8 infantry placed in Central United States Americans undo move 3. 2 artilleries and 6 infantry placed in Central United States 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Central United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 artilleries EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUsCombat Hit Differential Summary :
AA fire in Persia : : 0.83 AA fire in Western Germany : : -0.17 Americans : 0.50 Neutral_True : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 4 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 18 infantry moved from Hopei to Kweichow 1 fighter moved from Hunan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain 1 bomber moved from Scotland to Western Germany 2 bombers moved from Scotland to Spain 5 bombers moved from Eastern United States to Spain 1 bomber moved from Burma to Persia 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Shantung 3 infantry moved from Gibraltar to Spain 3 artilleries moved from Gibraltar to Spain Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Philippines Battle in 19 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports in 19 Sea Zone, round 2 : 12/24 hits, 12.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking Philippines from Japanese with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 15 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 7 bombers, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 11/23 hits, 10.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Americans, 6 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 7 bombers, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Neutral_True: 6 infantry Battle in Kiangsu Battle in Shantung Non Combat Move - Americans 1 bomber moved from Burma to Volgograd 1 bomber moved from Western Germany to Gibraltar 7 bombers moved from Spain to Gibraltar 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone 2 fighters moved from Midway to 19 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Okinawa 1 fighter moved from Caroline Islands to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Western United States to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 10 fighters moved from 19 Sea Zone to Kweichow 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 harbour placed in Okinawa 6 fighters placed in Eastern United States 2 artilleries and 8 infantry placed in Central United States Americans undo move 3. 2 artilleries and 6 infantry placed in Central United States 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Central United States: 2 infantry EDIT: Adding units owned by Americans to Central United States: 2 artilleries EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 4 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 18 infantry moved from Hopei to Kweichow 1 fighter moved from Hunan to Burma Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to India 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to India 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Combat - British Battle in Holland Belgium British attack with 7 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Yunnan : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -12 Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to Kweichow 1 fighter moved from Yunnan to Kweichow 3 mech_infantrys moved from Burma to Kweichow 1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo 4 artilleries and 10 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Rhodesia to Belgian Congo 3 aaGuns and 3 infantry moved from Normandy Bordeaux to Spain 1 artillery and 1 marine moved from Normandy Bordeaux to Spain 3 carriers moved from 110 Sea Zone to 92 Sea Zone 3 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Spain 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 7 infantry moved from 92 Sea Zone to Spain 2 aaGuns moved from 92 Sea Zone to Spain 1 fighter moved from Holland Belgium to Spain 4 fighters moved from Holland Belgium to 92 Sea Zone 1 destroyer moved from 19 Sea Zone to 43 Sea Zone 1 destroyer moved from 19 Sea Zone to 44 Sea Zone 1 destroyer moved from 19 Sea Zone to 45 Sea Zone 1 fighter moved from Holland Belgium to 92 Sea Zone Place Units - British 2 infantry placed in United Kingdom 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1 British collect 26 PUs (1 lost to blockades); end with 26 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,3,3,6,5,1,4,4,2,1,5,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Germans : -0.33 AA fire in Persia : : 0.83 British : -2.33 AA fire in Western Germany : : -0.17 Americans : 0.50 Neutral_True : 1.00 AA fire in Yunnan : : 1.50 Chinese : 0.50 Japanese : -1.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 infantry moved from Eastern Persia to West India Italians take West India from UK_Pacific 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Southern France 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 2 infantry moved from Western Germany to France 2 infantry moved from Rostov to Tambov 2 aaGuns, 9 artilleries and 10 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Northern Italy to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 81 Sea Zone 2 infantry and 1 marine moved from 81 Sea Zone to Egypt 3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Turkey Italians take Turkey from Neutral_True 1 aaGun and 19 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Nigeria to French West Africa 1 aaGun moved from Rostov to Caucasus Place Units - Italians 3 infantry placed in Egypt 3 mech_infantrys placed in Iraq 1 infantry and 2 mech_infantrys placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.67 Americans : -0.33





